Total Rating - 46/100, one of the lowest ratings I have ever given, and the lowest I have ever given for a game I put real money into. You have potential Zenimax, your players want to love your game, we do, we WANT YOU TO SUCCEED, please hear these words, take them to heart, and wow us. Show us you mean it. Your subscriptions may very well depend on it.
Sincerely,
Rylana, 20 year MMO veteran and Sanguine Beta tester, lover of the TES franchise since it began.
I 100% disagree with this statement. If you split this game into it's three main components crafting/PvE/PvP you will see that they have screwed up each of them equally. I am only a casual PvPer myself and I find PvP in need of a lot of work. I am certainly not a min/maxer either and I tried to follow the story and do all the quests and found myself needing to skip large portions of the map just to make sure that I was fighting mobs that were appropriate to my level. Once you hit V1 you get virtually no benefit from doing the quests you missed at the appropriate level. Getting to V1 is easy to achieve with little effort.A detailed and well written review, but overly critical in my view, probably because it is coming from the PvP and min-maxer perspective (the former is openly stated, the latter is given away by the reference to casual players completing 1-50 in a week or ten days).
Despite constant claims to the contrary, this game really isn't aimed solely or even principally at those crowds, and from anyone else's perspective the overall rating may well be very much higher.
Please tell me how you can even justify this statement. I honestly want to know.I fully recognise that PvP'ers have a major performance problem in Cyrodil and that definitely needs fixing asap. The usual balancing and other complaints that we see here the whole time are typical of games with PvP and can largely be left for now, especially as everyone has the chance to choose whichever weapons, armour and skill sets they wish. The "stick and cloth for everyone" brigade are the min-maxers and balancing shouldn't revolve around their demands.
It's great that you believe this, but where is the evidence? They haven't even mentioned improvements so you must be relying on blind faith. Sorry but I see no evidence of them improving the guild experience in any way.We already know that grouping is being worked on, both in relation to the forming of groups and optimising the way they run together. I believe the same is true of guild improvements.
This is the problem with the forums. People like you who defend this bug laden game and allow them to ignore the fact that they have a lot of work to do. As long as you continue to give them a free pass to continue with business as usual they are going to continue to do just that. The OP had valid arguments in every category. Her assessment was flawless and honest and it needs to be taken seriously by ZOS. I grant that your personal experience might be different and I'm glad that you had an awesome experience, but the majority of us have not. Please stop coddling them.As I said, from other perspectives the game may be rated very differently. As a solo (but co-operative) un-guilded PvE casual player taking my time to "smell the roses" (which is a different but equally valid perspective as the OP's), I'd probably give it an overall 9.5/10 as the game has run flawlessly for me since launch, I've only encountered a single bug (easily fixed), and the whole TES lore/storyline is as great as the game-world which is simply stunning. That rating may drop when I reach the present veteran levels as I don't intend to do the alliances other than through separate characters, but I am hopeful that by the time I reach that stage there will be additional alternative content for higher level advancement.
I just can't even....I would like to see the Q-wheel changed, otherwise the UI is fine, and I don't see the need to use any addons for my style of play. I'd also like to see some form of proper trading system, probably a regional auction house or near equivalent. Those are really my only criticisms of the game itself, although I would additionally like to see a lot more developer-player interaction here on this, the official, forum.
The problem with the PvP is that it can get very dull and repetitive at times. PvP would be a great break from that if it worked.poodlemasterb16_ESO wrote: »There seems to be complaints about lag etc. Now I'm talking PvE here but the game is smooth, responsive and lots of fun. There are some situations which appear to generate some lack of responsiveness but they are rare for me. Perhaps once in, say 6 hours, or so.
I'm convinced a lot of people have poor connections and perhaps less than stellar machines. Try going direct, no router. Try turning off a pile of junk that may be running in the back. I always game on a fresh reboot, but that's because I only game in Windose, the rest is on my Linux install.
I'm pushing 2560x1600 with a GTX 780, so perhaps my machine has little problem running this game, because all the hardware is golden.
Where else can you siege with other people like ESO? Where else can you come up with such awesome group tactics in PvP?
Show me a game like this...the closest is DAoC
Martinus72 wrote: »That's very thoughtful but very bitter view on the state of this game and definitely reason is that it comes from pvp player who probably is spending several hours a day on playing as part of that bitterness I could put on being burnt out side as well.
From my point of view as pve casual player having full time job and gf who's tolerant to my escaping into Tamriel but still my playtime is somehow limited (clocked 18 days /played and I'm vet7) I'd give this, basing on my 10 years of experience of playing several MMO's good 80/100.
There's need for lots of polishing yet but it is like rough diamond with huge potential, it is still in toddler's phase of MMO lifespan so giving all credit of trust to devs that they will use this potential to its full in the future and their plans do look promising.
For now tho what matters to me is the fact that it's the sixth month of playing ESO and still every time I just love to immerse myself into Tamriel again to have great fun because after all it's just a game and relax in free time, simple fact many are forgetting here and treating this like matter of life and death...
The only saving grace this game has is that its an Elder Scrolls game and the brand loyalty and love for the franchise, the potential of the game itself, has such promise, if only you would harness that, reread this entire post, and really get a feel for that.
This week marks the six month semi-anniversary of this game's live release (including early access). As a veteran MMO player of about 20 years (started MMO gaming back in the early days of Ultima Online), and a Sanguine Beta tester
Visuals, graphics, sound, immersion (environmental) - 10/10
- This is the only time I have ever rated a game I have played a full 10 in this category, simply because ZOS you nailed this one. The lush full graphics, shadings, rendering, voiceover work (complete with celebrity voice cast), the sheer quantity of locale and diversity thereof, makes this game by far the most beautiful and visually pleasing MMO I have ever played. Bar none.
UI/Interface/Controls/Bank/Inventory - 5/10
- The UI is glitchy and has been plagued with bugs since Beta. The ALT key being the menu key has always irked me, otherwise the controls themselves are standard fare, nothing amazing, nothing terrible. The interface can be quite annoying and is overly simplistic (even with addons you never quite get a feel for your characters' "real" stats without getting out a calculator and doing a ton of self testing).
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Guilds/Grouping/Social/Marketplace - 6/10
There are no real channels for communication to meet people besides zone/say (which are usually littered with market chatter), the grouping tool for dungeons/trials is an utter joke that no one ever uses anymore (the blind adding probably has something to do with this).
Player advancement/balance/respec/leveling - 4/10
- As said before, the veteran grind is the worst part about this game, bar none. You take the same thing you already did (level to 50), and do it all over again twice, then you add four more veteran levels within six months of launch and youve turned the game into nearly a korean grinder. It breaks immersion of the main story, slows progression to a crawl, and adds what feels like arbitrary time sinks to even the simplest thing (making your character more powerful/better gear). A casual player can level a character 1-50 in about a week-10 days. That same player will spend the next 2 months in the vet system.
If you truly want this game to be "play how you want" then any build should be useful (if not downright viable) in any form of content, it should never just be about max DPS or max HPS or max CC, etc.
Player vs Player (PvP) combat - Cyrodiil/General Performance/Stability - 2/10
We want an Arena for 4v4v4 or something similar, we want more than just blob vs blob crash to desktop every 20 minutes, if the server can even handle it. I bought this game for the PvP,
Bugs/Bug reporting/Customer Service/Issue Resolution - 3/10
Waiting three weeks to fix a game crippling FPS bug that lost half of your PvP playerbase is the shining example of how inept your problem resolution department is. This is the kind of thing that should have been worked on 24/7, hotfixed every hour until it was solved, not waited on and sat on for "developmental cycle time." Seriously, we see the same offenders day after day after day after day, with the same reports sent, day after day after day, and they are still there. Why?
The console port - 1/10
This gets its own category, you pushed it back six months, some people are still waiting in preorder, and there is still no date for its launch. No communication since you said it was delayed (the original launch date was supposed to be around the same month as live launch). I gotta be honest here Zenimax, people are pissed off about this, have been for a while. When it comes to taking our money you seem okay with that, but we arent as patient with these things as you might think. We paid for a service as yet unrendered, and it is becoming tedious. Even a little update would suffice.
Developer/Player relations - 2/10
- Gina and Jessica are great gals, and they work pretty hard on the forums, but that is all we ever get. Beyond the occasional forum mod locking a thread or enforcing forum rules, we never get any direct developer communication, and the communication we do get is lacking in details (I know it isnt the community managers fault, they can only say what they are told they can say), but you guys need to get in here and interact and really get a feel of what is going on. YOU ARE LOSING YOUR PLAYERBASE ZOS.
Value of Service - 4/10
- This game has a cost of 60 USD for the software, and 15USD/mo for subscription. This game is, frankly, not worth half of that in its present state. There are free to play MMOs in better shape than this game, there are Pay to Play MMOs in MUCH better shape than this game.
Total Rating - 46/100, one of the lowest ratings I have ever given, and the lowest I have ever given for a game I put real money into. You have potential Zenimax, your players want to love your game, we do, we WANT YOU TO SUCCEED, please hear these words, take them to heart, and wow us. Show us you mean it. Your subscriptions may very well depend on it.
This week marks the six month semi-anniversary of this game's live release (including early access). As a veteran MMO player of about 20 years (started MMO gaming back in the early days of Ultima Online), and a Sanguine Beta tester
That's not 20 years thoughbut 17 ^^
Visuals, graphics, sound, immersion (environmental) - 10/10
- This is the only time I have ever rated a game I have played a full 10 in this category, simply because ZOS you nailed this one. The lush full graphics, shadings, rendering, voiceover work (complete with celebrity voice cast), the sheer quantity of locale and diversity thereof, makes this game by far the most beautiful and visually pleasing MMO I have ever played. Bar none.
The immersion could be improved to be honest. To be put into solo dungeons a lot isn't a good idea for a MMO. You need to see others, need to be able to play with them and not tell them to wait because you are not going into a solo adventure.UI/Interface/Controls/Bank/Inventory - 5/10
- The UI is glitchy and has been plagued with bugs since Beta. The ALT key being the menu key has always irked me, otherwise the controls themselves are standard fare, nothing amazing, nothing terrible. The interface can be quite annoying and is overly simplistic (even with addons you never quite get a feel for your characters' "real" stats without getting out a calculator and doing a ton of self testing).
I disagree strongly. This isn't a Esports title or a shooter, it simply put doesn't matter to know all the details. Its bad enough that DPS meters are in the game. ESO is about immersion and this only works with a simple UI that doesn't influence your gameplay.
As soon you start picking a skill because of meters and statistics the immersion is dead like we can see at WOW.-
Guilds/Grouping/Social/Marketplace - 6/10
There are no real channels for communication to meet people besides zone/say (which are usually littered with market chatter), the grouping tool for dungeons/trials is an utter joke that no one ever uses anymore (the blind adding probably has something to do with this).
I disagree. I use the tool a lot and don't have issues. You might be just impatient or use it wrong?
That said yes it can be improved but to say you can not find people or nobody uses it is a lie.Player advancement/balance/respec/leveling - 4/10
- As said before, the veteran grind is the worst part about this game, bar none. You take the same thing you already did (level to 50), and do it all over again twice, then you add four more veteran levels within six months of launch and youve turned the game into nearly a korean grinder. It breaks immersion of the main story, slows progression to a crawl, and adds what feels like arbitrary time sinks to even the simplest thing (making your character more powerful/better gear). A casual player can level a character 1-50 in about a week-10 days. That same player will spend the next 2 months in the vet system.
If you truly want this game to be "play how you want" then any build should be useful (if not downright viable) in any form of content, it should never just be about max DPS or max HPS or max CC, etc.
I disagree strongly. If you cant get further in the game then this is a L2P issue and nothing else. My chars are all very different and I get through just fine.
Besides that is the VR system great as it finally adds char progression past max level that isn't a silly gear grind like at WOW.
To me it seems like you just picked the wrong game if you want to grind a single dungeon on max level for weeks or months.
Its also utterly funny that you complain of having something to do in this game. Do you know how WOW is these days? You have zero to do except running a raid every week, do you want ESO to be like that? A boring grinder?
Cmon, take a chill pill and accept that ESO has long levity and doesn't give you purples upon logging in.Player vs Player (PvP) combat - Cyrodiil/General Performance/Stability - 2/10
We want an Arena for 4v4v4 or something similar, we want more than just blob vs blob crash to desktop every 20 minutes, if the server can even handle it. I bought this game for the PvP,
We want nothing here, you want! WOW btw is that way --> enjoy.
ESO was announced as an open world pvp game and not a simplistic Esports title like WOW. You picked the wrong game.
Arena doesn't work in any MMO I know, you can not balance a game to make it work. Everyone will just pick the best class and that's it as we can see at WOW.Bugs/Bug reporting/Customer Service/Issue Resolution - 3/10
Waiting three weeks to fix a game crippling FPS bug that lost half of your PvP playerbase is the shining example of how inept your problem resolution department is. This is the kind of thing that should have been worked on 24/7, hotfixed every hour until it was solved, not waited on and sat on for "developmental cycle time." Seriously, we see the same offenders day after day after day after day, with the same reports sent, day after day after day, and they are still there. Why?
I think you need to play a bit less and relax. Honestly, I don't see those offenders or bugs that you speak of. The game runs just fine, the bots from the first days are no longer and the FPS has been improved a lot since 1.2. That said we still need quad support that's for sure.The console port - 1/10
This gets its own category, you pushed it back six months, some people are still waiting in preorder, and there is still no date for its launch. No communication since you said it was delayed (the original launch date was supposed to be around the same month as live launch). I gotta be honest here Zenimax, people are pissed off about this, have been for a while. When it comes to taking our money you seem okay with that, but we arent as patient with these things as you might think. We paid for a service as yet unrendered, and it is becoming tedious. Even a little update would suffice.
An MMO on a console is just as pointless as a Point and Click. I also don't know how you paid for the console already if its not even released. You exaggerate once again and insult a company for doing nothing bad to you.Developer/Player relations - 2/10
- Gina and Jessica are great gals, and they work pretty hard on the forums, but that is all we ever get. Beyond the occasional forum mod locking a thread or enforcing forum rules, we never get any direct developer communication, and the communication we do get is lacking in details (I know it isnt the community managers fault, they can only say what they are told they can say), but you guys need to get in here and interact and really get a feel of what is going on. YOU ARE LOSING YOUR PLAYERBASE ZOS.
I have a hard time believing you played many MMOs in your life. The communication at ESO is ten times better than at any MMO I played with the exception of Ultima.
At WOW you don't get anything for months, EA just totally shut down their community program, Arena net does what it wants to do ...
I feel well informed at all times by the mods here, we have dev discussions, articles about the future of the game ... Its all there.Value of Service - 4/10
- This game has a cost of 60 USD for the software, and 15USD/mo for subscription. This game is, frankly, not worth half of that in its present state. There are free to play MMOs in better shape than this game, there are Pay to Play MMOs in MUCH better shape than this game.
Then why don't you play those so amazing games? Fact is, if such games would exist then you wouldn't be here.
For me ESO is the best MMO I played since Vanilla WOW and its ranked in total on a good third spot with Ultima on 1.Total Rating - 46/100, one of the lowest ratings I have ever given, and the lowest I have ever given for a game I put real money into. You have potential Zenimax, your players want to love your game, we do, we WANT YOU TO SUCCEED, please hear these words, take them to heart, and wow us. Show us you mean it. Your subscriptions may very well depend on it.
I don't want them to WOW us, I hate what WOW has become to. You are simply put playing the wrong game.
All what you want those spy tools for DPS, armory ... WOW has. It also has Arena that you want and an AH - please just go back to WOW, ESO will hopefully never be like WOW is these days.
Besides that I give you a total rating of 15/100. Reason being are your insults, the silly "we want" talk and your lack of experience yet saying you had it.
If you want to give ZO some feedback then do so without insulting them, spreading lies or exaggeration.