NerfEverything wrote: »NerfEverything wrote: »
You may think your being smart, your not. I have been playing MMO's for over a decade. The time taken to get to VR10 is massively more than any other MMO released since EQ. So all MMO's in the past 10 years have leveling take a much shorter time.
If you want to be as clever as you think you are, tell me a single successful mainstream MMO, released in the past 10 years that took longer to reach max level (VR10) in then ESO? If you cant give me good examples, then your full of it.
ESO then increased the level cap twice in its first six months!!
The reason its not much played is due to them increasing the level cap twice in 6 months. Most people are not VR14!
The game already took far longer than most other MMO's to get to max level. Without any exploits or grinding, it took about 5 days played (playing through the quests, not spacing). Which was maybe a day less than the average MMO to get to max level. But, then then went and added the whole VR grind crud, which added another 10 days played.
Each VR level takes about as much content as 8 normal levels (not 10 as people have sometimes said, but it does take about the same time 10 normal levels take, due to the increase in difficulty.
So they were already at a point that it took about 15 days played to get to max level, then they added 4 more VR levels, with no solo able content to get through them. Fricking genius that.
Even assuming that the average casual player can get through those extra 4 VR levels, its going to take them in the region of 19 days played to get to max level. That's 456 hours! 76 Hours a month or19 hours a week. How many casual players do you think put in 19 hours a week to a game? Oh that's right, people playing that type of time scale are not in anyway casual.
You want to know why the content is not being played? Its due to stupid decisions like increasing the VR cap, when most people have not hit it yet. You never ever increase a level cap before the vast majority of people have hit it, its common sense, well apparently its not.
I'm sure the word [snip] will be moderated, so when the mod comes in can they please ask for us what actual percentage of the player base is VR14 and what percentage was VR12 before they increased the level cap to 14, that would be super!!!
[Moderator Note: Edited per our rules on Cursing & Profanity]
ESO do allow you to play you way, but I can not for my life understand why someone buys the game....to not play it?
I'm aaaaaaaaalmost Vet 7 and still got tons to see. While some sits with 4 x Vet 14 and claims their bored. I am trying my best not to get any exp....have to skip bloody chests so I keep Vet 6 before done in Riverspire....
Most players are around around vet 3-8. Those vet areas are always full of people. Players who don't speed around....but plays.
I think quite a big part plays alts as well, but still plays just like the "hardcore" vets ;-)
Zeni did say they throwing "hard" encounters our way that does require skill.
Like 2 years ago.....
I might get banned for this, but I wonder how many of those who level fast, even done any instanced dungeon at the correct level?
Excluding the few elite raid guilds we have.
Imperial City gonna be very interesting. PvP homebase where Elite PvE raiders wants to go....Interesting clash....
Then Justice system on that....YUM! GIMME!
I feel good for the difficulty of the new encounters.
However, the ultra-majority of ESO players are casual or super-casual, they don't stand a single chance doing this new content. And they will eventually quit, as they don't have any single player alternative nor "easy enough for casuals" trial or something.
WoW did well when they understood that even casual players want to do "some sort of end game" and put in 10 men mini-raids.
ZoS should have implemented best loot hard mode trials and worse loot trials, maybe requiring just 8 people. Put in them a small chance to get the better gear as well, like 1 guy per raid once a week gets a chance to get a better drop.
There'd be still enough incentive for hard core groups to do the hard modes because the gear drops plenty often but still give an "hope" to casuals.
In Lower Craglorn we had normal mode trials working more or less well enough for casual players and hard mode for hard core
In Upper Craglorn, I feel casual players got the shaft.
One thing I learned right away in the new arena content - the stack and AOE blob will get you killed/wiped, every single time. (especially in stage 3, and anything above stage 8)
Could it be that those trials DPS spreadsheeters met their match when they tried to do something that actually took real strategy and not just "stack up and spam PBAoE @ 1100+ single target DPS to win"
the trial community is tiny to be sure and wouldn't likely deal with a fragmenting
LonePirate wrote: »the trial community is tiny to be sure and wouldn't likely deal with a fragmenting
Then why is ZOS pursuing it with all of the new content it is pumping out for the trial community? Other, much larger player groups are getting nothing but the shaft from ZOS but the trial community is being treated like royalty as of late.
ESO do allow you to play you way, but I can not for my life understand why someone buys the game....to not play it?
I'm aaaaaaaaalmost Vet 7 and still got tons to see. While some sits with 4 x Vet 14 and claims their bored. I am trying my best not to get any exp....have to skip bloody chests so I keep Vet 6 before done in Riverspire....
@Cogo I'm sorry to inform you that chests do not grant experience after lvl 50, neither does exploration btw. This may change with the champion system, but info on it is obscure.
ESO do allow you to play you way, but I can not for my life understand why someone buys the game....to not play it?
I'm aaaaaaaaalmost Vet 7 and still got tons to see. While some sits with 4 x Vet 14 and claims their bored. I am trying my best not to get any exp....have to skip bloody chests so I keep Vet 6 before done in Riverspire....
@Cogo I'm sorry to inform you that chests do not grant experience after lvl 50, neither does exploration btw. This may change with the champion system, but info on it is obscure.
Let me get this straight...you say, that today, after patch 1.4, opening chests and explore does not give EXP for Vet rank players?
Most players are around around vet 3-8. Those vet areas are always full of people. Players who don't speed around....but plays.
I think quite a big part plays alts as well, but still plays just like the "hardcore" vets ;-)
Zeni did say they throwing "hard" encounters our way that does require skill.
Like 2 years ago.....
I might get banned for this, but I wonder how many of those who level fast, even done any instanced dungeon at the correct level?
Excluding the few elite raid guilds we have.
Imperial City gonna be very interesting. PvP homebase where Elite PvE raiders wants to go....Interesting clash....
Then Justice system on that....YUM! GIMME!
It's great that your excited about the future promises - I love the game but there is a limit to the lack of community I will put up with before returning to the behemoth
Problem is we will never get to those future update if the casual base goes and Oceania at the moment is looking grim at least DC wise.
My fear is ZOS have blinkers on and won't correct the ship, even if they notice it tipping.
Please keep an eye on it as this is my first non WoW MMO and it's 50/50 at the moment.
WraithAzraiel wrote: »ESO do allow you to play you way, but I can not for my life understand why someone buys the game....to not play it?
I'm aaaaaaaaalmost Vet 7 and still got tons to see. While some sits with 4 x Vet 14 and claims their bored. I am trying my best not to get any exp....have to skip bloody chests so I keep Vet 6 before done in Riverspire....
@Cogo I'm sorry to inform you that chests do not grant experience after lvl 50, neither does exploration btw. This may change with the champion system, but info on it is obscure.
Let me get this straight...you say, that today, after patch 1.4, opening chests and explore does not give EXP for Vet rank players?
I was under the impression they put that back in as part of their mission to move to the Champion system. IE Veteran Points are no longer a thing and you gain XP the same ways you did from 1-50, now gaining Veteran ranks through accrual of XP rather than VP.
I could be wrong and they haven't instituted that yet when I thought they already had.
WraithAzraiel wrote: »ESO do allow you to play you way, but I can not for my life understand why someone buys the game....to not play it?
I'm aaaaaaaaalmost Vet 7 and still got tons to see. While some sits with 4 x Vet 14 and claims their bored. I am trying my best not to get any exp....have to skip bloody chests so I keep Vet 6 before done in Riverspire....
@Cogo I'm sorry to inform you that chests do not grant experience after lvl 50, neither does exploration btw. This may change with the champion system, but info on it is obscure.
Let me get this straight...you say, that today, after patch 1.4, opening chests and explore does not give EXP for Vet rank players?
I was under the impression they put that back in as part of their mission to move to the Champion system. IE Veteran Points are no longer a thing and you gain XP the same ways you did from 1-50, now gaining Veteran ranks through accrual of XP rather than VP.
I could be wrong and they haven't instituted that yet when I thought they already had.
Um. Are none of you reading the patch notes?
Do I have to link how the game works for you?
Ok enough now. Look around at the growing numbers of guild webpages.
Look in zone chat other then Graglorn.
Go to Crypt of hearts with a "casual" and you find out they are better then both you and them think.
This is so sad its hilarious...what level cap?
How damage is calculated according to this site:
When using a skill here are the effects and statistics that count towards damage:
- Skill Rank - Additional effect increase
- Character Level - Cost of Ability
- Weapon damage & stamina / magicka - Increases the power of the initial effect and the secondary (additional) effect as well
So with increased level caps....where are all these level 51...and 52?
Most players are around around vet 3-8. Those vet areas are always full of people. Players who don't speed around....but plays.
I think quite a big part plays alts as well, but still plays just like the "hardcore" vets ;-)
Zeni did say they throwing "hard" encounters our way that does require skill.
Like 2 years ago.....
I might get banned for this, but I wonder how many of those who level fast, even done any instanced dungeon at the correct level?
Excluding the few elite raid guilds we have.
Imperial City gonna be very interesting. PvP homebase where Elite PvE raiders wants to go....Interesting clash....
Then Justice system on that....YUM! GIMME!
It's great that your excited about the future promises - I love the game but there is a limit to the lack of community I will put up with before returning to the behemoth
Problem is we will never get to those future update if the casual base goes and Oceania at the moment is looking grim at least DC wise.
My fear is ZOS have blinkers on and won't correct the ship, even if they notice it tipping.
Please keep an eye on it as this is my first non WoW MMO and it's 50/50 at the moment.
I feel really bad now....cause you did answer me very politely.
But what planet are you on?
The whole damn world screamed FAIL the first month(so), and Matt Firor was ice cold. Didnt give a damn. AH!!! Arena pvp! Its takes to long to level!! Free respec!! (ok you got that one)...Lol! Free to play!
That ship has sailed! Even a few websites is starting to REALLY review ESO this time and .....its positive!
ESO will not go wow....that is why we are here today.
They have a plan and rolling out accordingly. Check what they promised in May,
10 items out of 14 is done.
Xbox release = security for ESO until then.
IF ESO would fail...its not wowing....or Free-to-play. It gets SOLD.
This is Zenimax....not a small puppy company. Donald Trumps son is in the board.....if that tell you anything.
I am just guessing from a gut feeling. JUST like I had a gut feeling that balance would come as soon as the game was stable. And it did!
AhPook_Is_Here wrote: »Vet Arena is hard. A lot of guilds are working on it, last I checked a few nights back only one had cleared it. the new 12 man trial is even harder, so it will be a while before you see many times on it. We've gotten to the 10th boss in Vet Arena, but haven't beaten it yet.
These things are getting played, just mainly in PVE focused guilds that are built to beat hard content.
The normal DSA isn't hard and can be done in a decent pick-up group, and I have seen pick-up groups starting up for them in Craglorn.