Pro tip: Soul Assault is not a Spell Projectile. Abuse this lame skill frequently against DK's.
Also there's Streak, DoT's, resto- or lighting heavy attacks in-between and the exploding pet, if you play sorc caster. Sorcerers also have the highest heavy/light attacks in the game with Surge.
Than there's FotM AoE, Impulse, Bats etc. It cant be reflected, blocked or mitigated by anything.
Besides, who the hell can 1v1 a good DK and expect to win easily? Not all of us can blink out of Talons....
Templars might have mele tools like Blazing Shield, but they only deal moderate dmg compared to a DK. Reason they usually loose (after a very long fight) is however resource management. They will run out of both magicka and stamina before the DK. Get stuck in Talons while knocked down by Invasion and whipped to death while oom/oos.
Nightblades, even Siphon ones, lacks survivability. They have tools like fear, or spamming shades to drain the DK's stamina. But if they build for sustain casting/magicka, they will run out of stamina after rolling out of multiple Talons. With a stamina build they cant 1v1 in the first place, only back-stab and flee if it fails.
ezareth_ESO wrote: »GunemCleric wrote: »AlienDiplomat wrote: »GunemCleric wrote: »Pointless ad hominem accusation off QQ as an arguement:This is a case of L2P and QQ. seriously the reflect has not worked for months and they just *supposedly* fixed it. If NBs had not been horribly mutilated with 1.4 *patch* they would be rolling you.
I have been playing my DK since early access and only just started using reflect again because everyone and their mother is suddenly a master bowmen, crystal shards+snipe, javelin+snipe+venom arrow,... Despite the fact that most of what i reflect does not appear to be doing damage and appears to be a waste of at least 1 skill point. DKs do not have mobility, no invasion does not count, not sorry that you do not know enough about your skills to fight DKs. Most DKs are killed by Sorcs (ones I have talked to and compared stats with, such as KillCounter) so you are clearly not doing it right.
So what I see here is you cannot one/two shot DKs with sorc skills and you get squished because you have the survivability of a small child due to your glass cannon build not working.
Try using some of those other skills, everyone always brings out the "DK killed me"....
...QQ...nerf Dragons Blood (only returns 30% of what is *missing* health, spam to 100% == no resources, not even sure it is possible to actually get to 100% via dragons blood alone)
...QQ...nerf reflective scale (very funny when it was not even working, try the vast number of non-projectle abitlies...like resto attack, sword, impulse, you know use other *skills*)
...QQ...nerf Banner (its soooo hard to roll out of, funny roll gets you out of talons too)
...QQ...nerf Talons (CC lock is called...*out of stam*)
...QQ...nerf DKs cause they hurt my feelings
if as a sorc you are going to stand there in light armor with crystal shards and toe-to-toe a DK then your are not even worth a teabag after he or she rolls you.
If a DK is spamming reflect it is because a brilliant sorc is targeting him with crystal shards/snipe; it is only cost effective as an offense skill (mostly as a distraction), using it purely defense is only viable when not in direct combat, such as at bottom of wall. I pop reflect in battle only when i detect arrows/shards/stonefists, but keeping it up in battle will quickly mean i have no mag for dragons blood, or other more useful skills.
To reiterate...try learning a little more about the class. I suggest playing one for a while. No, DK is not the easy button, but I love it that people think and say that as those DKs are the ones that go down faster than a stunned NB. The real DKs are in the front fighting, the *easy button* DKs wear dresses and try to be sorcs/NBs and are there to complete our "Kill enemy DK" quests in minutes.
The problem you are neglecting is that you are in combat pretty much until you return to a keep. I use Wykkyd's Outfitter to swap gear and skills with a single button, however that only works if you are out of combat.
What you are also neglecting is that this thread is about specifically DK's that keep reflective up ALL THE TIME. That should not be possible considering how OP this single ability is against the vast majority of builds and abilities in the game.
This single spammable ability not only negates any ranged magic user, but bow users, and even melee users throwing daggers, AND it causes 20% more damage than these attacks would have done back to the casters. Also, explain to me how an instant hit bolt of lightning is a "projectile." It is just stupid and you know it.
Reflective spamming DK's negate 80% or more of the damage in PVP. Just about anything other than direct melee attacks with Dual Wield, 2H, or 1H/Shield weapons, or AOE spam from siege or destro staff which puts you in melee range to get Talons+Whip spam.
The ability is ridiculous specifically because THERE IS NO COUNTER WITHOUT CHANGING YOUR BUILD, which cannot be done on the fly.
You telling me to "L2P" basically equates to your ignorance or acceptance of 80% of the builds in the game having no effective counter to one single ability other than respecing to melee.
I'm sure that sounds good to the DK mashing his epeen-stroking "iwin" button, but it is terrible for balance and long-term subscription sustainability of the game.
when you say something like "One skill completely negates an entire class archetype. I don't think balance is even something ZOS is shooting for." it is you showing ignorance. You do not have to build for it specifically, but if *you* are dying because of that one skill then you are doing it wrong.
If @ezareth_ESO was saying that reflect was OP or calling for a nerf on reflect then there might be something to it as he has gotten (too) good at killing DKs, but then Sorcs are far more likely to kill DKs than other classes anyway. several told you ways to counter, now you have been told a rotation or two and have some advice. Do you still think that reflect is OP?
I think reflect is very powerful but it is fine. It is a class defining ability of DKs and they deserve it just as sorcs deserve bolt escape, templars blazing shield etc.
My only issue with Reflective scales is the bug with Mages fury but I imagine at some point in the distant future they'll fix that.
ezareth_ESO wrote: »I think reflect is very powerful but it is fine. It is a class defining ability of DKs and they deserve it just as sorcs deserve bolt escape, templars blazing shield etc.
My only issue with Reflective scales is the bug with Mages fury but I imagine at some point in the distant future they'll fix that.
Let me get this straight?
Sorc and DK are complaining?
This NB is laughing
Have a nice day
At least you have the curse and endless fury. A caster NB has funnel health, and that's a projectile too.
ZOS needs to take a look at the number of ways people damage each other from range in PvP, and then check how many % of those a single ability blocks/reflects. I bet scales reflect good 80% of the ranged abilities used in PvP. Even those it has no business reflecting according to it's tooltip (a 'thrown dagger' is a 'magical projectile' - really?)
GunemCleric wrote: »thelordoffelines wrote: »GunemCleric wrote: »This is a case of L2P and QQ. seriously the reflect has not worked for months and they just *supposedly* fixed it. If NBs had not been horribly mutilated with 1.4 *patch* they would be rolling you.
I have been playing my DK since early access and only just started using reflect again because everyone and their mother is suddenly a master bowmen, crystal shards+snipe, javelin+snipe+venom arrow,... Despite the fact that most of what i reflect does not appear to be doing damage and appears to be a waste of at least 1 skill point. DKs do not have mobility, no invasion does not count, not sorry that you do not know enough about your skills to fight DKs. Most DKs are killed by Sorcs (ones I have talked to and compared stats with, such as KillCounter) so you are clearly not doing it right.
So what I see here is you cannot one/two shot DKs with sorc skills and you get squished because you have the survivability of a small child due to your glass cannon build not working.
Try using some of those other skills, everyone always brings out the "DK killed me"....
...QQ...nerf Dragons Blood (only returns 30% of what is *missing* health, spam to 100% == no resources, not even sure it is possible to actually get to 100% via dragons blood alone)
...QQ...nerf reflective scale (very funny when it was not even working, try the vast number of non-projectle abitlies...like resto attack, sword, impulse, you know use other *skills*)
...QQ...nerf Banner (its soooo hard to roll out of, funny roll gets you out of talons too)
...QQ...nerf Talons (CC lock is called...*out of stam*)
...QQ...nerf DKs cause they hurt my feelings
if as a sorc you are going to stand there in light armor with crystal shards and toe-to-toe a DK then your are not even worth a teabag after he or she rolls you.
If a DK is spamming reflect it is because a brilliant sorc is targeting him with crystal shards/snipe; it is only cost effective as an offense skill (mostly as a distraction), using it purely defense is only viable when not in direct combat, such as at bottom of wall. I pop reflect in battle only when i detect arrows/shards/stonefists, but keeping it up in battle will quickly mean i have no mag for dragons blood, or other more useful skills.
To reiterate...try learning a little more about the class. I suggest playing one for a while. No, DK is not the easy button, but I love it that people think and say that as those DKs are the ones that go down faster than a stunned NB. The real DKs are in the front fighting, the *easy button* DKs wear dresses and try to be sorcs/NBs and are there to complete our "Kill enemy DK" quests in minutes.
Please tell me how the *** this is a QQ thread. Hr came here asking for advice to defeat a certain build, he did no use.the word nerf at all. In fact it seems like the complete opposite of a QQ thread its a "I'm trying to learn something" thread. Read the OP next time.
perhaps QQ a little harsh, but this is yet another "i cant faceroll class X because of Y with the one skill i use, and i tried W and Z is broken" the implication and content follows "yes X is OP lets call for nerf"
it is always something until next fotw comes along. If BE is being reflected then that does not sound right, unless we are reflecting back at the sky. I have had BE land a couple times and i am sure I happened to have reflect (last night), so it does not sound like a constant thing.
As far as class match-ups, i still think that
Sorc (kills) DK
NB (kills) Sorc
Temp (kills) Sorc
DK (kills) NB
I do not think Temps have an easy weakness (unless you keep them on thier back) and everything I see is that temps have the highest consistent DPS in PvP. Very rarely does a NB actually kill me almost always after someone else has done the work. When I run into a NB in the wild they die or run, 2 NBs is almost always a draw, 1 templar is almost always a draw (later is a long fight and then mutual backing away)
In battle, dueling is not real fighting so cannot go by those as any type of real measure.
GunemCleric wrote: »thelordoffelines wrote: »GunemCleric wrote: »This is a case of L2P and QQ. seriously the reflect has not worked for months and they just *supposedly* fixed it. If NBs had not been horribly mutilated with 1.4 *patch* they would be rolling you.
I have been playing my DK since early access and only just started using reflect again because everyone and their mother is suddenly a master bowmen, crystal shards+snipe, javelin+snipe+venom arrow,... Despite the fact that most of what i reflect does not appear to be doing damage and appears to be a waste of at least 1 skill point. DKs do not have mobility, no invasion does not count, not sorry that you do not know enough about your skills to fight DKs. Most DKs are killed by Sorcs (ones I have talked to and compared stats with, such as KillCounter) so you are clearly not doing it right.
So what I see here is you cannot one/two shot DKs with sorc skills and you get squished because you have the survivability of a small child due to your glass cannon build not working.
Try using some of those other skills, everyone always brings out the "DK killed me"....
...QQ...nerf Dragons Blood (only returns 30% of what is *missing* health, spam to 100% == no resources, not even sure it is possible to actually get to 100% via dragons blood alone)
...QQ...nerf reflective scale (very funny when it was not even working, try the vast number of non-projectle abitlies...like resto attack, sword, impulse, you know use other *skills*)
...QQ...nerf Banner (its soooo hard to roll out of, funny roll gets you out of talons too)
...QQ...nerf Talons (CC lock is called...*out of stam*)
...QQ...nerf DKs cause they hurt my feelings
if as a sorc you are going to stand there in light armor with crystal shards and toe-to-toe a DK then your are not even worth a teabag after he or she rolls you.
If a DK is spamming reflect it is because a brilliant sorc is targeting him with crystal shards/snipe; it is only cost effective as an offense skill (mostly as a distraction), using it purely defense is only viable when not in direct combat, such as at bottom of wall. I pop reflect in battle only when i detect arrows/shards/stonefists, but keeping it up in battle will quickly mean i have no mag for dragons blood, or other more useful skills.
To reiterate...try learning a little more about the class. I suggest playing one for a while. No, DK is not the easy button, but I love it that people think and say that as those DKs are the ones that go down faster than a stunned NB. The real DKs are in the front fighting, the *easy button* DKs wear dresses and try to be sorcs/NBs and are there to complete our "Kill enemy DK" quests in minutes.
Please tell me how the *** this is a QQ thread. Hr came here asking for advice to defeat a certain build, he did no use.the word nerf at all. In fact it seems like the complete opposite of a QQ thread its a "I'm trying to learn something" thread. Read the OP next time.
perhaps QQ a little harsh, but this is yet another "i cant faceroll class X because of Y with the one skill i use, and i tried W and Z is broken" the implication and content follows "yes X is OP lets call for nerf"
it is always something until next fotw comes along. If BE is being reflected then that does not sound right, unless we are reflecting back at the sky. I have had BE land a couple times and i am sure I happened to have reflect (last night), so it does not sound like a constant thing.
As far as class match-ups, i still think that
Sorc (kills) DK
NB (kills) Sorc
Temp (kills) Sorc
DK (kills) NB
I do not think Temps have an easy weakness (unless you keep them on thier back) and everything I see is that temps have the highest consistent DPS in PvP. Very rarely does a NB actually kill me almost always after someone else has done the work. When I run into a NB in the wild they die or run, 2 NBs is almost always a draw, 1 templar is almost always a draw (later is a long fight and then mutual backing away)
In battle, dueling is not real fighting so cannot go by those as any type of real measure.
Are you serious? That win/loss table based on class is terrible.
More like:
Sorc (with more skill) > Other person
DK (with more skill) > Other person
Temp (with more skill) > Other person
NB (with more skill) > Other person
With the obvious:
Any class (stamina build) <<<<< Any magic or hybrid build of any player using any class of equal level
The next time any of you start a thread to whine about whatever skill a certain class is using that you think is OP, remember this. This game IS NOT ONLY PVP.
Epsilon_Echo wrote: »This is not a complicated thing. I have a VR14 DK and Sorc. I leveled the second to learn how to kill them since in the early days (when nobody knew how to play their class) the only threat to me as a DK was a Sorc.
The more I play sorc the more laughable OP claims against the DK seem to be.
But to address OP. Here is log to an average DK kill.
DK casts Reflective Scales (likely at range)
Sorc casts Curse. Starts to kite.
DK attempts to close the gap (typically invasion).
Sorc blocks invasion.
DK casts tallons.
Sorc casts curse again (first has exploded at this point).
DK is about to Lava Whip .... BUT
This is where the sorc does his power play.
Soc Bolt escapes (the first curse blowing up is your que that DK Scales has worn off since it has almost the same timer).
Most DKs dont block while using Lava Whip against a taloned foe. Don't know why. That just how it usually plays out. This means that your BE has stunned the DK.
Sorc dodge rolls out of Talons while DK is stunned and casts his (more often than not) Proc'd Crystal shards.
Sorc casts Endless Fury.
I don't know how your build is but on my build that is almost exactly 2200 damage I've put out. If the target has 2600 Health or less that's a one-rotation kill because Fury will execute a low health target.
I am well aware that most Tank build DKs have more health than 2600.
In any event he is hurting. He lost a MASSIVE amount of health in less than 8 seconds. He has a choice to make. Does he cast Scales again? He has too, you wrecked him when it went down for just a second.
-400 magic
Does he cast Dragon Blood? He has too. He is almost critical health and vulnerable to execution.
-400 magic
Wait, how much magic did he use during the first rotation of the battle?
Scales? Whip? Talons?
-1080
Something tells me he is magic starved at this point. Keep your cool. Have your way with him, whisper sweet nothings in his ear. Finish the job. Don't be an idiot and do the /shovel emote, its tacky.
mike.gaziotisb16_ESO wrote: »long post please bear with me
I attended a duelling event yesterday with a lot of really good players attending and I came out with a lot of new information.
aleksandar.miticeb17_ESO wrote: »mike.gaziotisb16_ESO wrote: »long post please bear with me
I attended a duelling event yesterday with a lot of really good players attending and I came out with a lot of new information.
I assume this was on Chillrend, EU? If so, thanks for the fights and we all hope to see you soon again!
NerfEverything wrote: »I am surprised this hasn't been nerfed already. DKs can keep this ability up 100% of the time, effectively eliminating ranged combat from PvP and reflecting roughly 80% of all damage. It is like everyone at ZOS plays a DK and they are sitting there laughing at the other classes' futile attempts to compete with a completely OP class.
Oh yeah, and the unbreakable CC that DKs are so fond of abusing continues to be ignored.
AlienDiplomat wrote: »So basically as a spell Sorc the answer is "not much."
I appreciate the suggestion, and the 1H/Shield reflect might help some, but honestly I can't see myself swapping out my staff for a stamina set any time I see a DK.
I am still a little bit dubious as to what they consider "projectiles" as well.
Oh well, can't PVP without crashing anyway so I'll just forget about it.
Sorcerer can keep Streak + Immovable combo 100% of the time (including ridicoulus ultimate gaining towards negate/batswarm spam), effectively eliminating melee combat from PvP, and mitigating 80% of the damage with Hardened Ward in the same time. It is like everyone at ZOS plays a Sorcerer and they are sitting there laughing at the other classes' futile attempts to compete with a completely OP class.
Not an experienced sorc player, but how are the Overload heavy attacks damage-wise? I assume those aren't getting reflected?
Not an experienced sorc player, but how are the Overload heavy attacks damage-wise? I assume those aren't getting reflected? Are they an option if you get caugh up in Talons? Negate might be another option if up, giving you a small window to dmg and draining enemy's stamina when he breaks it.
Sorcerer can keep Streak + Immovable combo 100% of the time (including ridicoulus ultimate gaining towards negate/batswarm spam), effectively eliminating melee combat from PvP, and mitigating 80% of the damage with Hardened Ward in the same time. It is like everyone at ZOS plays a Sorcerer and they are sitting there laughing at the other classes' futile attempts to compete with a completely OP class.
And while at launch both Sorcerer and DK was superior especially against bugged Nightblade, DK get bunch of nerfs to most beyond average skills (standard, talons, corrosive armor) while Sorcerer remain the same (magicka cost nerf to streak is a joke), now Templar is almost on par with Sorcerer and good NB can 2 shot everyone and run away with Shadow Cloak. DK has lowest nuke potential, no finishers (Disintegration 1,5k , pure pvp skill!, i would gladly punch ZOS designer right in the face for even a concept of that "skill") only one non-DoT dps skill (Flame Lash) which is inferior to Biting Jabs, Impale or Crystal Fragment, you can negate 60-70% of his damage by using Purge, he have 0 escape abilities (i can streak in, spam impulse/batswarm and out from 30 man zerg semi-afk watching movie on the second screen on my sorcerer) and you guys still complaining about that crippled class because you can't spam 900 dmg Crystal Fragments from 40 m all the time?
Unbrekeable CC comes from OH/Shield charge morph Invasion not from DK.
Not an experienced sorc player, but how are the Overload heavy attacks damage-wise? I assume those aren't getting reflected? Are they an option if you get caugh up in Talons? Negate might be another option if up, giving you a small window to dmg and draining enemy's stamina when he breaks it.
mike.gaziotisb16_ESO wrote: »long post please bear with me
I attended a duelling event yesterday with a lot of really good players attending and I came out with a lot of new information. I was there with my DK and despite him being a vamp (cheese, yes I know) I had a good success rate against other players including other DKs.
What worked for me, was swallowing up dmg and waiting for the inevitable mana drain to force the opponent onto heavy resto attacks (we have a no pots rule). Then use that window to shield charge them down and do a magicka dump. Wait for them to use all their mana on shields and heals and go again till they can no longer stand.
However, more than anything, I was impressed with a couple of Sorcs who lit up the place with some amazing performances. I had a 6-7 minute duel with one which I eventually lost but came out far better informed about how to use my own sorc.
To come to the point, the best Sorc I saw was using S&B on main bar (resto on 2nd) and was eating up DKs for breakfast. He used defensive posture to reflect the reflected CFs back to the DKs. When the DKs realised they were just wasting magicka by keeping the Scales up they had to use different tactics.
The S&B and defensive posture helped him sustain stamina & health much better and he also used the Arena set which helped him get out of those sticky situations when I caught him off guard with the shield charge.
A Sorc that can block and CC break can nail a DK with his superior burst damage. The triple hit of VC, CF and Fury all landing within a sec can put out 2-3k damage. The times I pushed the Sorc hard during the fight I really felt the lack of an execute to push me over the line. A DK with an execute would be OP as duck though.
I still think the Sorc requires a bit more skill and timing than the DK. You need to be on the ball with your blocks and streaks, you need to know your VC timer and be smart and patient with your use of proc'ed CFs to land the knock-downs. DKs are a bit more straightforward and after fighting 4-5 I noticed very similar tactics by all of us.
Currently levelling S&B on my Sorc and looking forward to some real good fights