nerevarine1138 wrote: »Aoife32001 wrote: »Vampires in the Elder Scrolls were never known, that I am aware of, for being exceptionally fast.
This. I don't know where/when the idea of the "super-fast" vampire entered our culture, but someone needs to decapitate it, stuff the mouth with garlic and seal the tomb up with communion wafers.
NeoXanthus wrote: »Issue with patch 1.4.3
Vampires - in myth, and legend, are purported to be the fastest moving 'creature'
Mograineb16_ESO wrote: »The sneak speed was never a problem...
maxilaub17_ESO wrote: »NeoXanthus wrote: »Issue with patch 1.4.3
Vampires - in myth, and legend, are purported to be the fastest moving 'creature'
My purpose is not to argue nay or yeah about the speed nerf; but you have to realize in a MMO balancing player abilities is paramount and the "myth" argument is irrelevant as to whether the nerf is justifiable.
NeoXanthus wrote: »To give some background on myself. I was not a MMO player when I started playing ESO. Personally I have a very long history of playing games on PCs some 32+ years now.
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
maxilaub17_ESO wrote: »NeoXanthus wrote: »Issue with patch 1.4.3
Vampires - in myth, and legend, are purported to be the fastest moving 'creature'
My purpose is not to argue nay or yeah about the speed nerf; but you have to realize in a MMO balancing player abilities is paramount and the "myth" argument is irrelevant as to whether the nerf is justifiable.
Frenkthevile wrote: »I think that they should put MORE levels in Vampire and Werewolf skill lines, and make them possible to level up only by specific ''tasks'' (i.e. feeding, creating other vampires, night-time kills, etc.) and not by generic XP. This way vampires could be given more effective skills, but unlocked only if you embrace the vampire's way for real! The issue with vampires is that EVRYBODY can cap the skill line in 2 hours of daily quests or something like that...so we're FULL of young vampires that are as strong as Day1 vampires, made only to use the occasional exploit...and it's not possible to have such a background spoiled like that imho!!!
Aoife32001 wrote: »Vampires in the Elder Scrolls were never known, that I am aware of, for being exceptionally fast. Furthermore, as far as I am aware, the "super fast" vampire is more a Hollywood/Pop culture invention than it is a legitimate lore/legend issue with vampires, and I couldn't care less what Hollywood or Pop culture has to say on the matter. In the admittedly-limited reading I have done into actual, real-life vampire lore (primarily from Eastern Europe), I have not come across super speed as being a trait of vampires.
The lore and legend we are concerned with here is Elder Scrolls lore and legend--not vampire lore and legend at large, and especially not pop vampire traits from Hollywood or "Twilight". If it doesn't concern Elder Scrolls vampires, then it is of no concern to ESO.
starkerealm wrote: »nerevarine1138 wrote: »
This. I don't know where/when the idea of the "super-fast" vampire entered our culture, but someone needs to decapitate it, stuff the mouth with garlic and seal the tomb up with communion wafers.
Morrowind gave a +20 speed boost to all vampires, and one clan got a +40 speed boost. Oblivion maintained the +20 speed boost, I think, though it's been awhile.
bosmern_ESO wrote: »Q. Why does everyone get so upset when something involving a Vampire gets nerfed?
A. Because Vampires are probably one of the most OP things in the game.
how so? They can decide wether or not to be in combat by spamming mist form which makes them un-hit able while moving at an increased speed which allows them to get away from any fight (NB all you have to do is AoE and it pulls them out of invis).
Vampires also have to most unfair ultimate. It's an AoE that is movable and allows the vampire to use other abilities while the ultimate is up. If I remember correctly one of the morphs heals the vampire. Please tell me how that is in anyway fair to other AoE ultimates like Standard, meteor, Nova, consuming darkness etc. For every AoE I just listed you cast it to a set area, they don't move around (unless you have shifting standard).
I'm tired of seeing people complaining that their precious Vampire gets something fixed That wasn't intended. If they bring back nightsilence with Vamp then I want to see them bring back a 100% proc rating with silver bolts.
Also, Vampires have no room to complain, Be a WW like me then you will be able to complain about something.
bosmern_ESO wrote: »Q. Why does everyone get so upset when something involving a Vampire gets nerfed?
A. Because Vampires are probably one of the most OP things in the game.
how so? They can decide wether or not to be in combat by spamming mist form which makes them un-hit able while moving at an increased speed which allows them to get away from any fight (NB all you have to do is AoE and it pulls them out of invis).
Vampires also have to most unfair ultimate. It's an AoE that is movable and allows the vampire to use other abilities while the ultimate is up. If I remember correctly one of the morphs heals the vampire. Please tell me how that is in anyway fair to other AoE ultimates like Standard, meteor, Nova, consuming darkness etc. For every AoE I just listed you cast it to a set area, they don't move around (unless you have shifting standard).
I'm tired of seeing people complaining that their precious Vampire gets something fixed That wasn't intended. If they bring back nightsilence with Vamp then I want to see them bring back a 100% proc rating with silver bolts.
Also, Vampires have no room to complain, Be a WW like me then you will be able to complain about something.
bosmern_ESO wrote: »I'm tired of seeing people complaining that their precious Vampire gets something fixed That wasn't intended.
Merlin13KAGL wrote: »starkerealm wrote: »nerevarine1138 wrote: »
This. I don't know where/when the idea of the "super-fast" vampire entered our culture, but someone needs to decapitate it, stuff the mouth with garlic and seal the tomb up with communion wafers.
Morrowind gave a +20 speed boost to all vampires, and one clan got a +40 speed boost. Oblivion maintained the +20 speed boost, I think, though it's been awhile.
Super Natural: Exceptional beyond natural explanation in one or more areas.
NadiusMaximus wrote: »If this was working as intended, why was the silver bolts bug fixed then. It was working as intended also., by your definition of a bug.
One of the problems of Zenimax is that, like many other publishers/developers, they believe that the path for balance is to weaken strong features, when it's actually the opposite: empower weak ones.
People are complaining that Sorcerers have too much mobility in battle? Give the Nightblade/Vampires more mobility to balance, or the Templar and Dragonknight a way to counter their mobility. A spell is dealing too much damage? Give people the means to resist said spell.
Don't ever punish players for your development mistakes; instead, give more power to the underdogs.
Nocturnalis wrote: »MMOs tend to test your expectations, patience, adaptation, humor and ultimately your sanity.
ESO is no exception, I just try to enjoy the experience.