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Are you satisfied with the current state of Nightblades? (Now unbiased and grammatically correct.)

emeraldbay
emeraldbay
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Vote away.
Edited by emeraldbay on September 17, 2014 10:39PM

Are you satisfied with the current state of Nightblades? (Now unbiased and grammatically correct.) 121 votes

I'm satisfied with the way Nightblades are now.
17%
AttorneyatlawlMaverick827otis67Erock25ers101284b14_ESOhaploeb14_ESOcavakthestampedeSer LoboKhajitFurTraderTehMagnusWodwonikolaj.lemcheb16_ESOflemmingrohdb16_ESOBleakravenThatRedguardGuydennissomb16_ESOmanny254SoulScreamstarlizard70ub17_ESOKego 21 votes
I like them as they are, but I think they could be better.
17%
Bouvindaryl.rasmusenb14_ESONivana1717Esha76xaraanRagefistNebthet78simontheriault1b16_ESOThisOnePostsVaricitemadangrypallyShunraviwhiteshadow711jppreub18_ESOKalann_Pandershadowz081reftenBBSoonerIestynnemeraldbaypsalicina 21 votes
I don't like the current state, but I think they can do some things well.
24%
funkydogman_ESOAtaraxBraidasGreyRangernaatokb14_ESOOrangeTheCatsoyhodonYusuflukewin8b16_ESOseneferab16_ESOelwhyjelliedsoupKarikinLorkhanKaramis_Vimardonarbaaz_ali_786peb18_ESOGreyPilgrimTavore1138onlinegamer1eNumbra 30 votes
I'm completely unsatisfied with how Nightblades are currently handled.
29%
IorailSaetderuddb14_ESOCatsmoke14rene_krebsb16_ESONazon_KattsAllicustordr86b16_ESOwertyc1b16_ESOj_labbeb16_ESOkijimakentgreigrwb17_ESOsmeeprocketnub19_ESOProbitasColumbaThomasDuelWieldingCheesyPoofsIlvenCrushallGaretth 36 votes
I don't have any particular opinion on the subject.
10%
UdyrfrykteMorHawkkevlarto_ESOsupernicoCarolocesValen_ByteThatHappyCatdavid.haypreub18_ESOapostate9ElsonsoDeviousMadvalSasky 13 votes
  • Madval
    Madval
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  • Valen_Byte
    Valen_Byte
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    I don't have any particular opinion on the subject.
    Unbiased...you would not have posed this question if you where satisfied with NB.
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
    GM of BYTE
    MAY YOUR DEATHS BE SWIFT, AND YOUR LOAD SCREENS LONG.
    And alien tears will fill for him, Pity’s long-broken urn, For his mourners will be outcast men, And outcasts always mourn
  • rene_krebsb16_ESO
    I'm completely unsatisfied with how Nightblades are currently handled.
    stamina builds does way too less dmg
  • Phinix1
    Phinix1
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    Poll is missing an "I realize they broke NB's cloak and stealth detection passives in 1.4 but are working on a fix for the next patch, so overall they are pretty decent when they are actually working as intended, though they could use some survivability options like a higher dodge chance or some shields like every other class" option.
  • Varicite
    Varicite
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    I like them as they are, but I think they could be better.
    Poll is missing an "I realize they broke NB's cloak and stealth detection passives in 1.4 but are working on a fix for the next patch, so overall they are pretty decent when they are actually working as intended, though they could use some survivability options like a higher dodge chance or some shields like every other class" option.

    That sounds a lot like the 2nd option, which was what I picked. : P
  • emeraldbay
    emeraldbay
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    I like them as they are, but I think they could be better.
    Unbiased...you would not have posed this question if you where satisfied with NB.
    Actually, I am pretty satisfied with the class as a whole. I feel there are general improvements to be made, but that could be said for any of the classes.
  • Probitas
    Probitas
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    I'm completely unsatisfied with how Nightblades are currently handled.
    Vamp should be addressed separately so when people choose that they get that issue. NB should not be adjusted to fix a vamp issue.
  • Bouvin
    Bouvin
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    I like them as they are, but I think they could be better.
    Just fix the bugs.

    Maybe make Blue and Haste worth using. Other than those two skills class is fine.
  • Varicite
    Varicite
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    I like them as they are, but I think they could be better.
    Bouvin wrote: »
    Just fix the bugs.

    Maybe make Blue and Haste worth using. Other than those two skills class is fine.

    Blue?
  • Soulac
    Soulac
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    I don't like the current state, but I think they can do some things well.
    He mean that Mirage / Blur thing
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Ilven
    Ilven
    I'm completely unsatisfied with how Nightblades are currently handled.
    Only I have noticed a drastic decrease of the damage inflicted by all the skill of the Nightblade, is that the dual wield with pach 1.4?
    Edited by Ilven on September 18, 2014 3:43PM
  • emeraldbay
    emeraldbay
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    I like them as they are, but I think they could be better.
    Ilven wrote: »
    Only I have noticed a drastic decrease of the damage inflicted by all the skill of the Nightblade, is that the dual wield with pach 1.4?

    I haven't noticed anything like what you're talking about, but it's certainly possible.
  • zhevon
    zhevon
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    I don't like the current state, but I think they can do some things well.
    Observation, even when I am slumming doing mats collection in the previous zone; if I don't get the drop on mob groups with size 3. I will get my ass kicked.
  • xaraan
    xaraan
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    I like them as they are, but I think they could be better.
    Repeating myself from other thread, but yeah, mostly satisfied.

    I can completely see how some players are irritated with the shadow cloak issue, but I have just not been using it and I have a few different builds, so I still enjoy the class.

    At this point the class is, overall, pretty balanced, they just need to polish a few skills: Shadow Cloak, Death Stroke and it's morphs (not so useful after nerf a couple patches ago), Refreshing Path (better since buff, but still not worth slotting), Cripple and Agony (not as useful as comparable skills in other classes).
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
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  • GreyPilgrim
    GreyPilgrim
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    I don't like the current state, but I think they can do some things well.
    While I am pretty unsatisfied with how Nightblades handle in PvP, I have to say that I haven't had may qualms with their PVE performance on standard content.
    While I agree with some who find them a little underpowered vs groups of mobs, I expect that from a single target melee DPS build, which is what mine is. I am not a hardcore trial runner, so I don't know how they stack out on that content.

    Basically, my main grief with NB is that for a class that has its concept built around stealth, we have very little actual advantage at being stealthy. Every class in this game can go into sneak, and get crits from behind at least on physical attacks. So while we have buffs to our effectivesness on stealth attacks, we don't have any actual advantage at being stealthy. This means I feel like the stealth play style doesn't stand out, since pretty much everybody uses it in some way. While I realize this is a TES game, where everyone can do everything, if you're going to bother having classes, they need to be distinct and balanced in what they offer to combat.

    And overall, I feel like the variety of possible builds this game has to offer across class has been poorly balanced for PvP. The result is that the single target melee DPS abilities that are the focus of the NB line end up feeling inconsequential in PvP. Not neccessarily ineffective on a 1v1 basis, but too slow and cumbersome to make use of to contribute to a fast paced large scale battle.
  • GreyPilgrim
    GreyPilgrim
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    I don't like the current state, but I think they can do some things well.
    Unbiased...you would not have posed this question if you where satisfied with NB.

    No, but at least the questions aren't terribly skewed now. I don't think anybody expects total neutrality, just a chance to choose a poll option from a range of perspectives.

    Thanks to OP for redoing it
  • j_labbeb16_ESO
    j_labbeb16_ESO
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    I'm completely unsatisfied with how Nightblades are currently handled.
    Me being a stamina build NB and being burned to the ground in this last patch, then having Zenimax say they don't plan on fixing them till next patch made me bite the bullet and buy Destiny on the PS4. If that game is as good as it claims to be Zenimax can kiss my sub goodbye, and likely won't be coming back till the game is released on the consoles, stamina builds are properly fixed and the PC to Console transfer is an option.

    Crazy that I've sunk this much time into the game, been playing since beta and to have no desire to log in when I have free time.
  • raglau
    raglau
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    I think this poll needs an option titled, "what are Nightblades?" for the developers to tick.
  • Atarax
    Atarax
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    I don't like the current state, but I think they can do some things well.
    In general, I think if you do a comparison with other classes actives and passives, considering morphs, you will quickly see a few things:

    Cons:
    -Our ability to burst heal ourselves (NOT using resto staves, we're talking the class by itself) is the worst of any class; the only ability that comes close is sap essence, which only can serve that function if you're in a large pack of enemies, and if that pack is players, it's not enough to matter
    -Our ability to mitigate damage is also the worst of any class (DKs get everything we get, only aoe, or 100% vs. our 15% as an example)
    -Our CC / debuff skills are the worst of any class (DK and Sorc both get knock-downs, templar knockback, our only equivalent is a morph stun that only works if no one has mage light running, or a single target1 second immobilize forgiving up a better morph but DK & sorc get aoe immobilize that lasts longer on all morphs, DK long-duration CC that not only doesn't break on damage, but it's instant cast, whereas ours is long duration, and only has one viable morph if you want to keep the same critter locked down otherwise they get dotted and break instantly, DK can snare stuff aoe due to passives, whereas we get a single target snare other than our ultimate, or lotus fan, etc. etc.)
    -Our spells and abilities cost (considering passives, sorc and Templar both get a reduction) the highest along with DK; DK get a big bump on magicka and stamina whenever they use an ultimate though, and also have other ways to get resources back that are equivalent to ours
    -Our ultimates cost the highest (considering passives, sorc and templar both get a reduction in this cost for example); sorc, dk, and templar can all generate ultimate faster; we can only catch up somewhat if we slot soul harvest

    Pros:
    -We have arguably one of the best, if not the best, ultimates (veil of blades)
    -We have the best group damage buff in the game for fighting packs of enemies (sap essence)
    -We hit like a truck on the first attack out of stealth, assuming we get the drop on the enemy, if it's concealed weapon, we also stun with that attack
    -We do really good damage on single target, low-health, enemies (if assasination is slotted)
    -We can regenerate stamina and magicka pretty well if we're willing to reduce our damage output by 20%, useful for tanking or to turn on when getting low on resources in sustained fights
    -Cloak is handy when it actually works, most things make it not work now, we'll see how it functions after the patch, mage-light is an ability that makes cloak worthless though, and it's a toggle
    -We make decent single-target tanks with a good healer given our debuffs are mostly single target; we can also tank trash mobs pretty well with sap essence + siphon

    For the NBs who seem to think we're balanced, I'd recommend playing some of the other classes or at least studying their abilities. It's rather depressing once you do the math :(
    Edited by Atarax on September 18, 2014 5:16PM
    50 Bosmer Nightblade
    50 Breton Sorcerer
    50 Dunmer Dragonknight
    50 Imperial Templar
    50 Khajit Nightblade
    50 Imperial Dragonknight
    50 Altmer Sorcerer
    50 Argonian Templar

    Discussions of Interest:
    Class Balance in 1.6
    Quest Choices
    Request to Reinstate Night's Silence and Dark Stalker stacking
  • Aeratus
    Aeratus
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    I'm satisfied with the way Nightblades are now.
    -Our CC skills are the worst of any class (DK and Sorc both get knock-downs, templar knockback, our only equivalent is a morph stun, but that only works if no one has mage light running, DK & sorc get aoe immobilize, DK long-duration CC that not only doesn't break on damage, but it's instant cast, whereas ours is long duration, and only has one viable morph if you want to keep the same critter locked down otherwise they get dotted and break instantly, DK can snare stuff aoe due to passives, whereas we get a single target snare other than our ultimate, etc. etc.)
    Mass hysteria - one of the best CCs in PVP actually.
    -We can regenerate stamina and magicka pretty well if we're willing to reduce our damage output by 20%
    No, it only reduces damage by about 11%. This is because your weapon/spell damage only accounts for half of the damage output of any attack.
  • Lorkhan
    Lorkhan
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    I don't like the current state, but I think they can do some things well.
    FIX DARK CLOAK. broken from the beginning, this is outrageous.
    night silence broken AGAIN. man.... what do they know about frustration?
  • Atarax
    Atarax
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    I don't like the current state, but I think they can do some things well.
    Aeratus wrote: »
    Mass hysteria - one of the best CCs in PVP actually.

    I disagree and I'm looking at it overall, not just pvp; mass hysteria has a lot of limitations (short duration, only works if close, and sends them scattering out of range if you're a melee for starters) and does not inflict damage, unlike other class ccs. Nice try though.
    -No, it only reduces damage by about 11%. This is because your weapon/spell damage only accounts for half of the damage output of any attack.

    I haven't tested it to confirm one way or the other, tooltip says 20%. Either way, it doesn't change the fact we're the only class sacrificing 10% or more damage across the board to regenerate resources.
    Edited by Atarax on September 18, 2014 5:27PM
    50 Bosmer Nightblade
    50 Breton Sorcerer
    50 Dunmer Dragonknight
    50 Imperial Templar
    50 Khajit Nightblade
    50 Imperial Dragonknight
    50 Altmer Sorcerer
    50 Argonian Templar

    Discussions of Interest:
    Class Balance in 1.6
    Quest Choices
    Request to Reinstate Night's Silence and Dark Stalker stacking
  • PlagueMonk
    PlagueMonk
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    I don't like the current state, but I think they can do some things well.
    Atarax wrote: »
    Aeratus wrote: »
    Mass hysteria - one of the best CCs in PVP actually.

    I disagree and I'm looking at it overall, not just pvp; mass hysteria has a lot of limitations (short duration, only works if close, and sends them scattering out of range if you're a melee for starters) and does not inflict damage, unlike other class ccs. Nice try though.

    I agree with you Atarax. While i have had it used on me, i find it only a minor annoyance and can just TP strike right back in their face in 2 secs.
    -No, it only reduces damage by about 11%. This is because your weapon/spell damage only accounts for half of the damage output of any attack.

    I haven't tested it to confirm one way or the other, tooltip says 20%. Either way, it doesn't change the fact we're the only class sacrificing 10% or more damage across the board to regenerate resources.

    Well I believe it says 22% but when looking at my numbers its closer to 12%......w/o Siphon on my weapon is OCed at 212 and with it on it's 188.

    There are also variables like what's going on in your home campaign that could account for that 10% variance because my weapon damage has dropped as low as 173 before.



    Edited by PlagueMonk on September 18, 2014 5:42PM
  • Aeratus
    Aeratus
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    I'm satisfied with the way Nightblades are now.
    Just to clarify regarding siphoning attacks, the tooltip says it lowers 22% weapon/spell damage, but weapon/spell damage only accounts for about half the damage of your character. The other half of the damage is based on the size of your stamina/magicka pool and other variables. So the tooltip is fully consistent with an approximately 11% decrease in final damage.

    If your weapon or spell damage is already overcharged, then siphoning decreases damage even less than 11%. This is because the 22% decrease is from the raw value, rather than the final overcharged value. So if your weapon/spell damage is already overcharged, siphoning will decrease your after-soft-cap weapon/spell damage less than the 22% amount, resulting in a reduction of the final damage value by less than 11%.

    For example, if you have 137 (overcharged) spell damage, siphoning decreases it to 115 (which is a decrease of 16% rather than 22%). This decreases of 16% spell damage decreases the final damage value of your skill by only about 8%.
    Edited by Aeratus on September 18, 2014 6:08PM
  • PlagueMonk
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    I don't like the current state, but I think they can do some things well.
    I am a DW NB. I run almost full melee on both bars and tend to run about 80/20 (mag/stam) in PvP and about 60/40 in PvE.

    This build is a bit boring when in siege situations because I have no real ranged abilities but between using siege and watching out for gankers I keep myself busy. I have thought about picking up a bow but I do not want to have to replace my second bar every time I move between PvP and PvE (which is often). Would like a bar replacement feature! That would open up a lot more possibilities for builds.

    In PvE I'm quite pleased with my build and how I function but do find flopping between weapons occasionally challenging (not to mention having to have 2 sets of the same damn daggers!....that's damn expensive for gold)

    Speaking of Daggers.......it really sucks to have my 60% crit negated by everyone running around with Imp on their armor. I spent a LOT of skill points and item investment only to have that wiped by traits.

    Take Hundlings Set as an example...you get an 8% crit boost from 4 pieces but that is completely wiped out with a single Imp on one item? It's BS I tell ya. If I spec for crit I should be able to get some advantage in PvP.

    I also run 5 med / 2 lt armor (to get a bit more of a magicka boost. Wish I could run full med but considering my magicka costs I just can't justify it (also can't justify even med armor but.......). Why on EARTH every classes abilities are tied to magicka and then you stick the magicka skill boosters on LIGHT armor. It's just stupid to have stats tied to a specific armor type when class abilities FAR outshine stamina ones.......you wonder why everyone wears a skirt?

    My biggest problem however with this build is I have to manage both magicka/stamina AND both types of damage. I went the weapon damage route since most of my skills are <7 meters but that leaves things like my TP strike and Soul harvest somewhat weak because they work off of the spell damage stat.

    Would be nice if ALL your abilities (stam and class) worked off of whichever damage stat was the highest.

    Everything Atarax above me stated was spot on about the class though.

    - Our CCs are hard stuns so in PvP they can easily be negated with a simple rollout (even an ultimate stun). Other classes have much better tools. We should have a MUCH better ability to CC.
    - I do NOT get why Sorc have WAY more survivability in a freakin' melee fight than we do? Really frustrating to be in a Sorc's face trying to melee them down and have them be able to shrug off all that damage (and then impulse/bat swarm/fire ring spam me to death in 5 secs) when traditionally they should be at a decided DISadvantage.
    - Both Sorc and DKs are the kings at AoE's where we only have one, VoB. Yes it's good but it would be nice to have something that we can spam. I currently have to rely on my DW abilities for a poor AoE.
    - I don't understand why other classes can sneak better than we can just by being a Vamp. Well what if I don't want to be one? My class should be better than a damn "optional" lifestyle (i.e. Vampires). We really should be masters of sneaking sans vampire. We should have a general passive in Shadow that boosts sneak by 50% at lvl 2. (yes I know about Concealed blade but why should I have to take once specific skill to get a small boost for something the class should have as a whole?)
    - Our Invisibility lasts an incredibly short period of time. I have to reapply it every 2.9 secs and quickly run out whereas a Sorc can BE till the cows come home? For the cost involved Invis should be bumped to 5-6 secs duration.

    It's almost as if the Devs are afraid to put NB's on par with the other classes so we are intentionally gimped.

    Addendum

    Thought of two things that are really bugging me......

    - WHY are NBs the only ones tied to a slow sneak/stealth mechanic? I find this funny because in PvE, I have to go into sneak mode which takes 2-3 secs (or burn my magicka to stealth already putting me at a net loss). By that time the rest of the group has already charged in guns blazing. We then can't go back into sneak mode while in combat.
    - And I have NEVER crit from stealth. The only crits I get are from sneak or normal, in your face combat. If I stealth and get behind the opponent I should get a crit bonus.

    Edited by PlagueMonk on September 18, 2014 7:39PM
  • Aeratus
    Aeratus
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    I'm satisfied with the way Nightblades are now.
    Disagree with the above post. The flaw is that you're comparing stamina NB to magicka sorc. This is not a fair comparison because of the stamina-magicka imbalance. Instead, you should compare stamina NB to stamina Sorc. How many times have you seen a stamina sorc chain cast bolt escape? Do you see stamina sorcs use impulse spam?

    Also, the real king of AOE in zerg combat is magicka NB, because sap essence outclasses impulse against decent opposition due to its ridiculous ultimate generation. Sorc is superior in AOE combat only when against low level oppositions who don't wear impenetrable (who essentially feeds the sorc with health due to crit surge) or when you are alone against a large group (where the sap heal wouldn't give as much benefit, and where Sorcs can bolt escape out if needed).
    Edited by Aeratus on September 18, 2014 6:57PM
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    I'm completely unsatisfied with how Nightblades are currently handled.
    Poll is missing an "I realize they broke NB's cloak and stealth detection passives in 1.4 but are working on a fix for the next patch, so overall they are pretty decent when they are actually working as intended, though they could use some survivability options like a higher dodge chance or some shields like every other class" option.

    Let me know when they are actually working as intended, since that has yet to happen.
    Dear Sister, I do not spread rumors, I create them.
  • PlagueMonk
    PlagueMonk
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    I don't like the current state, but I think they can do some things well.
    Aeratus wrote: »
    Disagree with the above post. The flaw is that you're comparing stamina NB to magicka sorc. This is not a fair comparison because of the stamina-magicka imbalance. Instead, you should compare stamina NB to stamina Sorc. How many times have you seen a stamina sorc chain cast bolt escape? Do you see stamina sorcs use impulse spam?

    Also, the real king of AOE in zerg combat is magicka NB, because sap essence outclasses impulse against decent opposition due to its ridiculous ultimate generation. Sorc is superior in AOE combat only when against low level oppositions who don't wear impenetrable (who essentially feeds the sorc with health due to crit surge) or when you are alone against a large group (where the sap heal wouldn't give as much benefit, and where Sorcs can bolt escape out if needed).

    Well no I'm not. Because in my case I run about 80% magicka in PvP simply because switching bars in fast paced combat usually = death. It's also hard to compare to something that doesn't even exist in the game! ( Or so rare that it's not worth worrying about). Sure there might be 1-2 out there for fun and flavor but if you are a Sorc you would be foolish to not be using magicka.

    You are also trying to say that once specific NB build = all the AoEs that the other classes have? Not that I haven't heard of this combo but I have never encountered it nor have I EVER been killed by a NB spamming it. I am always killed by SoM, talons, bat swarm, crystal frags, etc. when I get mowed over by a zerg.

    And Sorc do nearly as much damage AoE that I do single target (sustained). AOE's are way too powerful in this game imho.

  • GwaynLoki
    GwaynLoki
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    I don't like the current state, but I think they can do some things well.
    They can do well in PvE and some of the nobrainer-instagib-builds in PvP. Sustained builds in PvP? Maybe if Cloak works one day.
    5 months and counting.
  • Attorneyatlawl
    Attorneyatlawl
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    I'm satisfied with the way Nightblades are now.
    As a ranged PVP bow-casterblade.... yes, I am very happy with the state of nightblades.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
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