Can you explain in what way the boss was bugged, @Tripwyr?Final boss in Normal Mode is bugged. If Veteran Mode experiences the same bug, it will be impossible to clear.
SPOILER WARNING
Lol, wasn't expecting to get posts from both of you
Instead of the final boss spawning 2 bosses on each phase, it spawned 2 bosses plus the previously spawned bosses. So at 50% it spawned 4 bosses, and at 25% it spawned 6 bosses.
Cleared at 2:05 PM EST (Screenshot taken at 2:06).
Veteran Mode requires VR14, stay tuned. Final boss in Normal Mode is bugged. If Veteran Mode experiences the same bug, it will be impossible to clear.
ZOS_JessicaFolsom wrote: »Hey Trip! First nice job. Second, what bugged out on you guys during normal mode? The dev team would like to know.
(If you are worried it might be an exploit, PM me.)
My opinion of the post aside, this was the most genuine 'LOL' tag I've done in a while.You're the person in charge of taking valuable info and passing it on to the devs?
Who do I send my resume to? I can count to potato.
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
ZOS_JessicaFolsom wrote: »Hey Trip! First nice job. Second, what bugged out on you guys during normal mode? The dev team would like to know.
(If you are worried it might be an exploit, PM me.)
Just to clarify, an exploit is to give the end user an unfair advantage. In this case they stated it would be nearly impossible if it bugged out in veteran mode.
You're the person in charge of taking valuable info and passing it on to the devs?
Who do I send my resume to? I can count to potato.
tyguild_ESO wrote: »We cleared this too on day 1 (Daggerfall Covenant). The trick we found was to leave the 1st set of 2 bosses alive at 5%-10% hp. And push boss to 50%. That way the adds wouldn't respawn and would be easily killed. Makes the first 50% way more intensive but was a fun work around.