Come to Thornblade (NA) at primetime, find a large DC battle -enjoy.NakedSnake wrote: »Personally I have never experienced lag on the level that I see people complain about on the forums. Maybe Im just used to the standard mmo lag but that unplayable god lag? Never. The lag complaints have existed since launch and considering the reduced number of servers the lag should be worse not better.
The problem is that pop stacking is inevitable. Once a certain faction is dominating a server every member of that faction will switch home servers for the more favorable rewards . The only way to prevent this is to force the factions onto the smallest field possible.
I like the 2 server idea if the lag issue is truly unplayable and unfixable. There definitely needs to be less servers than factions to force conflict though. Perhaps a 7 day and a 14 day server. Do we really need a 30 day campaign? Also why do we need to lock our characters to a campaign in order to join? It should be enough to just specify your home campaign for the buffs but maybe that is for another thread.
which it isn't...sooooo:I am all for a single cyrodiil campaign - as soon as a single campaign becomes capable of hosting everyone without going belly-up
Brandeospeedwagon wrote: »Imo they need to make pop lock between 2-3 bars for each faction, have only 2 campaigns, remove guesting/travel to player, follow through with their plan to have buffs only apply in the campaign you're currently in and homed on, and remove pvp buffs in pve altogether - no buff servers, no massive pop difference between alliances, and no (well, much less) lag.
Brandeospeedwagon wrote: »Come to Thornblade (NA) at primetime, find a large DC battle -enjoy.NakedSnake wrote: »Personally I have never experienced lag on the level that I see people complain about on the forums. Maybe Im just used to the standard mmo lag but that unplayable god lag? Never. The lag complaints have existed since launch and considering the reduced number of servers the lag should be worse not better.
The problem is that pop stacking is inevitable. Once a certain faction is dominating a server every member of that faction will switch home servers for the more favorable rewards . The only way to prevent this is to force the factions onto the smallest field possible.
I like the 2 server idea if the lag issue is truly unplayable and unfixable. There definitely needs to be less servers than factions to force conflict though. Perhaps a 7 day and a 14 day server. Do we really need a 30 day campaign? Also why do we need to lock our characters to a campaign in order to join? It should be enough to just specify your home campaign for the buffs but maybe that is for another thread.
The former.NakedSnake wrote: »Brandeospeedwagon wrote: »Come to Thornblade (NA) at primetime, find a large DC battle -enjoy.NakedSnake wrote: »Personally I have never experienced lag on the level that I see people complain about on the forums. Maybe Im just used to the standard mmo lag but that unplayable god lag? Never. The lag complaints have existed since launch and considering the reduced number of servers the lag should be worse not better.
The problem is that pop stacking is inevitable. Once a certain faction is dominating a server every member of that faction will switch home servers for the more favorable rewards . The only way to prevent this is to force the factions onto the smallest field possible.
I like the 2 server idea if the lag issue is truly unplayable and unfixable. There definitely needs to be less servers than factions to force conflict though. Perhaps a 7 day and a 14 day server. Do we really need a 30 day campaign? Also why do we need to lock our characters to a campaign in order to join? It should be enough to just specify your home campaign for the buffs but maybe that is for another thread.
I don't understand. Are you referring to the lag on Thornblade during peak hours or are you suggesting that Thornblade is an enjoyable experience?
NakedSnake wrote: »Brandeospeedwagon wrote: »Come to Thornblade (NA) at primetime, find a large DC battle -enjoy.NakedSnake wrote: »Personally I have never experienced lag on the level that I see people complain about on the forums. Maybe Im just used to the standard mmo lag but that unplayable god lag? Never. The lag complaints have existed since launch and considering the reduced number of servers the lag should be worse not better.
The problem is that pop stacking is inevitable. Once a certain faction is dominating a server every member of that faction will switch home servers for the more favorable rewards . The only way to prevent this is to force the factions onto the smallest field possible.
I like the 2 server idea if the lag issue is truly unplayable and unfixable. There definitely needs to be less servers than factions to force conflict though. Perhaps a 7 day and a 14 day server. Do we really need a 30 day campaign? Also why do we need to lock our characters to a campaign in order to join? It should be enough to just specify your home campaign for the buffs but maybe that is for another thread.
I don't understand. Are you referring to the lag on Thornblade during peak hours or are you suggesting that Thornblade is an enjoyable experience?
NakedSnake wrote: »Brandeospeedwagon wrote: »Come to Thornblade (NA) at primetime, find a large DC battle -enjoy.NakedSnake wrote: »Personally I have never experienced lag on the level that I see people complain about on the forums. Maybe Im just used to the standard mmo lag but that unplayable god lag? Never. The lag complaints have existed since launch and considering the reduced number of servers the lag should be worse not better.
The problem is that pop stacking is inevitable. Once a certain faction is dominating a server every member of that faction will switch home servers for the more favorable rewards . The only way to prevent this is to force the factions onto the smallest field possible.
I like the 2 server idea if the lag issue is truly unplayable and unfixable. There definitely needs to be less servers than factions to force conflict though. Perhaps a 7 day and a 14 day server. Do we really need a 30 day campaign? Also why do we need to lock our characters to a campaign in order to join? It should be enough to just specify your home campaign for the buffs but maybe that is for another thread.
I don't understand. Are you referring to the lag on Thornblade during peak hours or are you suggesting that Thornblade is an enjoyable experience?
He is referring to casting your abilities and nothing happens, getting sub 20 FPS even though you have a rig which should be getting much more, casting bolt escape and not moving, swapping weapons and nothing happens, all the things that make it unplayable with a blobbing zerg ball.
if you've been on thorn NA at primetime in a massive battle involving a certain zerging blue group, and haven't lagged, you might be jesus...jsNakedSnake wrote: »NakedSnake wrote: »Brandeospeedwagon wrote: »Come to Thornblade (NA) at primetime, find a large DC battle -enjoy.NakedSnake wrote: »Personally I have never experienced lag on the level that I see people complain about on the forums. Maybe Im just used to the standard mmo lag but that unplayable god lag? Never. The lag complaints have existed since launch and considering the reduced number of servers the lag should be worse not better.
The problem is that pop stacking is inevitable. Once a certain faction is dominating a server every member of that faction will switch home servers for the more favorable rewards . The only way to prevent this is to force the factions onto the smallest field possible.
I like the 2 server idea if the lag issue is truly unplayable and unfixable. There definitely needs to be less servers than factions to force conflict though. Perhaps a 7 day and a 14 day server. Do we really need a 30 day campaign? Also why do we need to lock our characters to a campaign in order to join? It should be enough to just specify your home campaign for the buffs but maybe that is for another thread.
I don't understand. Are you referring to the lag on Thornblade during peak hours or are you suggesting that Thornblade is an enjoyable experience?
He is referring to casting your abilities and nothing happens, getting sub 20 FPS even though you have a rig which should be getting much more, casting bolt escape and not moving, swapping weapons and nothing happens, all the things that make it unplayable with a blobbing zerg ball.
OK, so Im in Cyrodil pretty much everyday and never experience that level of lag. The most I have witnessed was probably 3-4 seconds delay when activating skills before seeing the actions and that is during server capped zerg marathons. I believe a lot of people are confusing lag with chop as lag does not affect fps.
Brandeospeedwagon wrote: »if you've been on thorn NA at primetime in a massive battle involving a certain zerging blue group, and haven't lagged, you might be jesus...jsNakedSnake wrote: »NakedSnake wrote: »Brandeospeedwagon wrote: »Come to Thornblade (NA) at primetime, find a large DC battle -enjoy.NakedSnake wrote: »Personally I have never experienced lag on the level that I see people complain about on the forums. Maybe Im just used to the standard mmo lag but that unplayable god lag? Never. The lag complaints have existed since launch and considering the reduced number of servers the lag should be worse not better.
The problem is that pop stacking is inevitable. Once a certain faction is dominating a server every member of that faction will switch home servers for the more favorable rewards . The only way to prevent this is to force the factions onto the smallest field possible.
I like the 2 server idea if the lag issue is truly unplayable and unfixable. There definitely needs to be less servers than factions to force conflict though. Perhaps a 7 day and a 14 day server. Do we really need a 30 day campaign? Also why do we need to lock our characters to a campaign in order to join? It should be enough to just specify your home campaign for the buffs but maybe that is for another thread.
I don't understand. Are you referring to the lag on Thornblade during peak hours or are you suggesting that Thornblade is an enjoyable experience?
He is referring to casting your abilities and nothing happens, getting sub 20 FPS even though you have a rig which should be getting much more, casting bolt escape and not moving, swapping weapons and nothing happens, all the things that make it unplayable with a blobbing zerg ball.
OK, so Im in Cyrodil pretty much everyday and never experience that level of lag. The most I have witnessed was probably 3-4 seconds delay when activating skills before seeing the actions and that is during server capped zerg marathons. I believe a lot of people are confusing lag with chop as lag does not affect fps.