I remember. I've loved the game from the start, but that doesn't mean there weren't things to criticize.
PvP was kind of rough. Light armor was clearly superior to heavy, and stamina builds were for the most part behind magicka ones. Werewolves sucked. Templars had just had their only real mana management skill (Restoring Spirit) nerfed at the end of beta, and didn't have the sustain to keep up with the other classes in DPS. Their ultimates were pretty underwhelming too. Nightblades' stealth was really buggy. Sorcerors were using Bolt Escape constantly. Impulse-spamming zergs infested Cyrodiil, and postern doors were constantly bugged. DKs had really great, synergistic rotations, and were constantly spamming Talons and Standards. Vampires were a real problem too, since Bat Swarm was just so powerful. And the perma-CC stunlock was a real frustration.
Anyone remember those days? Boy, am I glad that all these problems have been totally fixed and never have happened since
Templars are 'just slower... by design'
Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
VR 16 Templar (retired until Templars get fixed)
VR 16 Sorcerer
38 Nightblade
24 DK