Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Cyrodill empty when justice system launches.

  • PSLAnimal
    PSLAnimal
    ✭✭✭✭
    Knootewoot wrote: »
    Most players are in Cyrodill so i think the majority likes PvP.

    You have evidence of this?

    Animal (Ask me what the PSL stands for. Go on. Ask.)
    @PSLAnimal on the NA Megaserver
    Making people wonder just what the hell is wrong with me since 1961.
  • LonePirate
    LonePirate
    ✭✭✭✭✭
    ✭✭✭
    Knootewoot wrote: »
    Knootewoot wrote: »
    You think so? I doubt it. Most players are in Cyrodill so i think the majority likes PvP. Without PvP the game would be empty.

    Even during primetime NA and EU can only fill two campaigns each. Unless you're implying current sub numbers barely reach five figures, you're off by ... a lot.
    Knootewoot wrote: »
    If it was world PvP however, the game would be packed.

    It would die a quick but very painful death.

    For your sake I'll assume you know very little about the MMO market and are not just trolling.

    I run around a lot of area's and i see my wife play in some veteran area's and my son in the lvl 30-40 zones. And then i look at my screen in Cyrodill and i see many many more players in 10 minutes then on the PvE screens of them for 5 hours.

    If you have actual numbers for me of people playing PvE and PvP or you can prove it somehow i can be pursuaded. But for now i trust what i see.

    And no, i am not trolling :smile:

    It is just something i see every time i play. And we have 3 PC's on a row so it's easy for me to see the players in their area's.

    You need to realize two campaigns in Cyrodiil are nothing more than two zones, albeit two very large zones where the PVP community amasses.

    Each faction has their own instance of 23 PVE zones for a total of 69 PVE zones compared to Cyrodiil's two zones. Of course you are going to see more people concentrated in two zones than you would in 69 zones - and that is before the phasing which further dilutes the visible PVE population.

    And for those people who plan on incurring huge bounties to become kill on sight, I hope you realize this doesn't mean you can attack other players at will once your bounty reaches this threshold. I think you will find a lot of players who will not attack you thus depriving you of the open world PVP system you seem to think is on the way (but isn't).
    Edited by LonePirate on September 10, 2014 1:59PM
  • bosmern_ESO
    bosmern_ESO
    ✭✭✭✭✭
    The majority will still be fighting in Cyrodiil. I find it fun how I could be running around blindly, just exploring the map (there is a lot of hidden stuff in Cyrodiil that can be pretty funny or pretty grim). I will usually meet a few enemies on my travels, It reminds me a lot of DayZ which I love.
    ~Thallen~
  • MorHawk
    MorHawk
    ✭✭✭✭✭
    Got bored reading halfway through, but no, Justice System won't kill Cyrodiil.
    The 3x3x3 arenas they've been showing off at every con in North America? Those are what you should be afraid of.
    Observant wrote: »
    I can count to potato.
    another topic that cant see past its own farts.
    WWJLHD?
  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    Swampster wrote: »
    I'm sorry but you appear to have no idea what you are talking about...

    The reason your family on other computers appear to be in quieter areas is due to phasing. The server balances the population so that only a certain amount of people are allowed in a particular iteration of a zone to prevent it becoming an overcrowded mess...

    Notwithstanding there are 14 other major zones to the ones your family are playing in, all of which can be phased numerous times too..

    Cyrodil as far as I'm aware doesn't phase like the rest of the zones..

    Quieter areas due to phasing? During launch there where tons of people running around in every phase. Now i see maybe 10 people in one area, so my wife and son and I are always in the phase with very few people? Also i don't think there are phases in PvE right now because there in nobody there. They all play PvP

    I understand people are spread out over different zones. But after 5 months one could expect lots of V10-12's in the higher zones and there are very few. Only at the banks are many people.
    Edited by Knootewoot on September 10, 2014 1:39PM
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • BBSooner
    BBSooner
    ✭✭✭✭✭
    The justice system is not open world pvp. Its the equivalent of world pvp on other MMOs PvE servers, where a player can choose to flag themselves to participate. However, given the number who will likely choose not to participate you're likely to find more action still in Cyrodiil. You won't be the only bounty hunter, and there will be a finite amount of offenders.
    Edited by BBSooner on September 10, 2014 2:14PM
  • dennissomb16_ESO
    dennissomb16_ESO
    ✭✭✭✭✭
    Despite the different arguments around what is considered world PvP etc. in answer to the OP, the justice system will have very little effect on Cyrodiil numbers. Sure some players will spend time with the justice system, but it will have a small impact on Cyrodiil. Then once the imperial city starts the justice system will be a small niche thing
  • Magdalina
    Magdalina
    ✭✭✭✭✭
    ✭✭✭
    I am sure many disagree but I hope Cyrodill is and will just be a training ground for future world PvP. Nothing beats being able to fight and kill players anywhere around Tamriel in my opinion, which will truly transform eso into Elder Scrolls Online. I highly doubt I am the only person who avoids Cyrodill mostly because it is bland/ plain and ugly compared to the rest of the game.
    Wait...Cyro is ugly?o.O Are we playing the same game? Cyro is the most beautiful zone in game. Amazingly diverse as far as scenery goes and feels more like TES than the rest of ESO to me because it's full of those little interesting things that are not pinpointed on map nor related to any quest, just there, like that cheery necromancer who set up a creative skeleton composition around his house and has a skele maid, or a little shrine to Vaermina where you can talk to her followers, or a thousand other things you'd surely notice if you actually tried to explore it, not just zip from keep to keep.

    As a strictly PvE player, I'd love to see Cyro a PvE zone, too, so I could fully explore it without being afraid of being ganked, but I don't usually say that because there are people out there who enjoy PvP and they have just as much right to enjoy their game as I do. We shall see how justice system works when it is launched(which doesn't seem very soon), I just wanted to say world PvP is a bad idea because not everyone likes PvP and there's no reason those of us who don't like it should be forced into it. Also, Cyro really is an amazing place, you don't do it justice;)
  • Mud_Puppy
    Mud_Puppy
    ✭✭✭
    I see where you're coming from. However I feel it will be vice-versa for myself. I.E. Guards v Criminals will be far simpler as far as finding the enemy (I assume).

    We will have to wait and see.
    /kill
  • Digiman
    Digiman
    ✭✭✭✭✭
    Draxuul wrote: »
    Knootewoot wrote: »

    Justice system is NOT open world PvP. You cannot just go out and attack other players. Also, most players of the game are in fact in cyrodill playing PvP because it's fun. Also I think cyrodill is wonderfull made. Small towns look great and if you don't teleport from shrine to shrine but wander around you see they did a great job re-creating Cyrodil. It has many details.

    Yes the justice systems will allow PvP outside Cyrodiil.

    Anyone who steals goods that belong to NPC`s or anyone who kills NPC`s inside of cities will be considered criminals and then any other players are allowed to kill those criminals as soon as they become kill on sight.

    No you can`t kill someone for stealing a carrot but if he steals enough of them to become kill on sight then anyone can attack and kill him.

    Which can only be described as open world pvp. The fact that there are conditions to it doesn`t make it any less open world pvp.

    Draxuul

    No it isn't open world PvP means you can attack other players anywhere. In this the player has to obvious fill enough conditions in order to become killable by other players.

    All this new system will foster is more RPing nature for people who play this game where you can obviously become a villain for a particular kingdom. Sounds fantastic. Looking forward to seeing guilds becoming roaming marauders slaying people from town to town.

    Hopefully there would be a nice incentive to keep marauding also. Would think it stupid that you don't get to loot a significant amount from areas to get money while others try to track you down and take it.
  • Rune_Relic
    Rune_Relic
    ✭✭✭✭✭
    I wonder if there will be a new companion skill tree ?
    Its normally them they get paid for taking out the trash too.
    Anything that can be exploited will be exploited
  • cazlonb16_ESO
    cazlonb16_ESO
    ✭✭✭✭✭
    Knootewoot wrote: »
    I run around a lot of area's and i see my wife play in some veteran area's and my son in the lvl 30-40 zones. And then i look at my screen in Cyrodill and i see many many more players in 10 minutes then on the PvE screens of them for 5 hours.

    If you have actual numbers for me of people playing PvE and PvP or you can prove it somehow i can be pursuaded. But for now i trust what i see.

    And no, i am not trolling :smile:

    Zenimax have not released any numbers, so all we have are guesses, more or less educated. Some market research company recently spoke of 770.000 subs, personally I think that might be somewhat exaggerated, but we can be pretty certain of players into solid six figures or Zeni would have gone into panik mode long ago. My guess is somewhere between 350k and 500k. Obviously we have no official numbers for people partaking in PvP either.

    We do however know that there are population limits in PvP and we can see how many campaigns are full by the population indicators. The limit is currently set at several hundreds of players per faction and while I'm not aware of an official figure, that would put a full campaign somewhere in the low four figures. EU and NA have two full campaigns in prime time each, meaning less than 10k players per server cluster online. Data from other MMOs suggests that between 20% and 30% of active players are online during prime time. So even looking at a best case scenario that's substantially below 100k players including casual PvPers.

    There is also a difference between FFA PvP everywhere and consentual PvP in a specific area. The FFA PvP servers in DaoC, Age of Conan, EQ2, aso where extremely low populated, open world ( factional ) PvP didn't really happen in WoW after the first couple months, etc.

    The reasons you see more people in Cyrodiil than in PvE areas in ESO are pretty simple. In PvE, they're spread out across multiple zones per faction and there is the technology called phasing. Basically, if people are on different steps of a quest in the same area, they won't see each other.
  • superfluke
    superfluke
    ✭✭✭
    Just mentioning open world pvp makes some people's stomachs twist and toes curl. The bad man is after me!
    Do you even backstory, bro?
  • Pmarsico9
    Pmarsico9
    ✭✭✭✭
    CyroImpulseZergballDiil?

    Is it bad when I purposefully seek out low pop PVP campaigns simply because you actually have real PVP in them and that the high pop ones are garbage rugby scrums?
    Edited by Pmarsico9 on September 12, 2014 4:09PM
Sign In or Register to comment.