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https://forums.elderscrollsonline.com/en/discussion/668861

Any Hope for Alchemy?

ThePonzzz
ThePonzzz
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As we get closer to the justice system release, I know one thing that has been talked about is a poison system being implemented. Not sure if that's on the table, but I was hoping alchemy might see some general quality of life updates at some point. Invisibility potions don't improve with better solvents. Many alchemy regiments are pretty useless. Cool down reductions don't seem to be implemented. Anything would be helpful to make the skill more useful.
  • Tarukmockto
    Tarukmockto
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    Been that way since beta. Doesn't seem like a high priority to ZOS. Maybe one of these days they'll get around to it.
    NA - DC - DK - PC
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    The good health potion, all three+, and the two attack potions, weapon or spell power, critical, and magic or stamina, are all I use anyway. The invisibility is not much use.

    Poison would be nice although only a few of my chars would use it.
  • Nestor
    Nestor
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    Fortunately, you only need a few potions to be successful in the game.

    I do agree that some potions like the increased damage ones should scale with level. However, I am sure they are being careful with Alchemy as in previous TES games, Alchemy was the best path to Godhood through various exploits and techniques. I don't think anyone wants the tide of a keep battle turned on the efficacy of a brewed potion in PvP.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • ThePonzzz
    ThePonzzz
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    Ah, the dreaded PvP balancing.

    Regardless, I'm not looking to be more successful or even powerful. I'm looking for more uses with potions.
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    Nestor wrote: »
    Fortunately, you only need a few potions to be successful in the game.

    I do agree that some potions like the increased damage ones should scale with level. However, I am sure they are being careful with Alchemy as in previous TES games, Alchemy was the best path to Godhood through various exploits and techniques. I don't think anyone wants the tide of a keep battle turned on the efficacy of a brewed potion in PvP.

    They do. My VR 5 Spell Attack Potion has 17 spell power, 200 spell critical and 437 Magic and some more over time. I can get high forties spell crit and softcapped spell power for 10 secs. S' a lot of fun.
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