Aett_Thorn wrote: »http://connachttribune.ie/galway-jobs-blow-300-gone-software-firm/
300 people fired by ZOS from Customer support.
(*) (*) Game is going peachy (*) (*)
Sigh. You know that this has been discussed and disregarded as an actually useful bit of info since it was first posted back in June, right? These people were hired to be customer support for the initial release, and the console release, which got pushed back. Why would you keep people on for the console release when it got pushed back?
starlizard70ub17_ESO wrote: »I honestly couldn't care less about the numbers magnusnet or anyone else comes up with. It doesn't matter if there are 30K or 300K or more players in ESO, all that matters to me is that I still like playing the game. If the game collaspes tomarrow, so be it, I'll find something else to do. Personally I think ESO has at least a few years to go, if not longer.
j.murro2ub17_ESO wrote: »
No, no mmo ever publishes the numbers.
@magnusnet yeah the game is dying, I were in you I'd quit right now before it's too late AND delete my forum account. Especially the second part, that's the most important one
Nah, on the contrary we should just accept the fact that launch of "the next best thing" was a failure and we should try to see why it failed, why so many people left and how to fix it.
People in denial saying everything is peachy is one of the main issues we have.
j.murro2ub17_ESO wrote: »
No, no mmo ever publishes the numbers.
WRONG. EVE online does! everytime you login it tells you the exact amount of players in the world, and EVE has no problem releasing their actual sub count twice a year.
Please educate yourself how to validate statistics as meaningful, if you think those numbers mean anything you're delusional.AlexDougherty wrote: »Bleakraven wrote: »Well, you're kind of arguing against yourself. You're only taking into account the people you see online and around your zone, not counting Cyrodiil, etc. The game is doing fine, really.
If the game was doing fine:
- ZOS would publish a recap of how many players the game has to prove it's awesome and many people are playing it and that it beats this and that game.
- They wouldn't be implementing new Areas to try to keep people from leaving once they hit level cap and have gotten all the best sets from trial runs.
- They wouldn't be trying to lure people in (loyalty rewards, pets with steam purchase, selling the special editions for an even longer time than originally planed).
If game is doing well all they have to do is publish numbers, that would make criticism go down and maybe even bring more players in because "if x people play it, it must be good!".
The fact they aren't doing it is actually kinda scary because it means that even if they cheat to a reasonable extend where it's actually believable (who's gonna go check if they say the truth? On the other hand if they claim to have more than 500k weekly users everybody knows it's BS) numbers would still be bad.
Nope, a number of flawed assumptions here.
- Firstly ZOS doesn't need to prove anything.
- Secondly Tracking the figures is usually misleading.
- Thirdly, of course they would be adding new areas, every MMO adds new stuff regularly. MMOs that don't add new stuff die.
- Fourthly, of course they would be trying to lure people in, even WOW tries to get new players. An MMO wants new players, otherwise it's just a matter of time before they pull the plug.
- Fifthly, who the hell plays a game because so many people play it, if it was we would all be playing Korean MMOs.
- Sixthly, only ZOS knows the actual numbers, all the figures on the internet are either derived figures or just plain made up, and as such highly dubious.
June 2014:
http://www.lazygamer.net/general-news/these-are-the-most-played-pc-games/
July 2014:
http://caas.raptr.com/most-played-pc-games-july-2014-summers-winners-and-losers/
Real statistics that don't lie. People play more Skyrim, Civ 5 and even SWTOR than TESO.
AlexDougherty wrote: »
Program comes with Catalyst so people using AMD video cards with updated catalyst are more likely to have it installed.
No matter how many people use it, it still acts like a survey does. Taking a small amount of the population and observing what they are playing.
fromtesonlineb16_ESO wrote: »Please educate yourself how to validate statistics as meaningful, if you think those numbers mean anything you're delusional.AlexDougherty wrote: »Bleakraven wrote: »Well, you're kind of arguing against yourself. You're only taking into account the people you see online and around your zone, not counting Cyrodiil, etc. The game is doing fine, really.
If the game was doing fine:
- ZOS would publish a recap of how many players the game has to prove it's awesome and many people are playing it and that it beats this and that game.
- They wouldn't be implementing new Areas to try to keep people from leaving once they hit level cap and have gotten all the best sets from trial runs.
- They wouldn't be trying to lure people in (loyalty rewards, pets with steam purchase, selling the special editions for an even longer time than originally planed).
If game is doing well all they have to do is publish numbers, that would make criticism go down and maybe even bring more players in because "if x people play it, it must be good!".
The fact they aren't doing it is actually kinda scary because it means that even if they cheat to a reasonable extend where it's actually believable (who's gonna go check if they say the truth? On the other hand if they claim to have more than 500k weekly users everybody knows it's BS) numbers would still be bad.
Nope, a number of flawed assumptions here.
- Firstly ZOS doesn't need to prove anything.
- Secondly Tracking the figures is usually misleading.
- Thirdly, of course they would be adding new areas, every MMO adds new stuff regularly. MMOs that don't add new stuff die.
- Fourthly, of course they would be trying to lure people in, even WOW tries to get new players. An MMO wants new players, otherwise it's just a matter of time before they pull the plug.
- Fifthly, who the hell plays a game because so many people play it, if it was we would all be playing Korean MMOs.
- Sixthly, only ZOS knows the actual numbers, all the figures on the internet are either derived figures or just plain made up, and as such highly dubious.
June 2014:
http://www.lazygamer.net/general-news/these-are-the-most-played-pc-games/
July 2014:
http://caas.raptr.com/most-played-pc-games-july-2014-summers-winners-and-losers/
Real statistics that don't lie. People play more Skyrim, Civ 5 and even SWTOR than TESO.
Moonscythe wrote: »AlexDougherty wrote: »
Just because you're an ignorant (by your own admition) doesn't mean the stats are less true. Program comes with Catalyst so people using AMD video cards with updated catalyst are more likely to have it installed.
No matter how many people use it, it still acts like a survey does. Taking a small amount of the population and observing what they are playing.
Yes, and a survey is so unbiased depending as it does on how large the sample is how diverse the sample is, how the questions are asked. I could say ESO is dying because the numbers of people playing as proven by some sample set I gleaned from a source that is only available on a Mac is low. It means nothing in the wide world of reality. Just because you trust your sample doesn't make it a valid sample.
In july it was reported there were about 770K subscribers. Don't know how that translates to today:
Link?.
In july it was reported there were about 770K subscribers. Don't know how that translates to today:
Link?.
http://gamerant.com/elder-scrolls-online-subscriber-numbers-revenue
Nazon_Katts wrote: »
Here's ESO: http://www.steamcharts.com/app/306130
Nazon_Katts wrote: »
Here's ESO: http://www.steamcharts.com/app/306130
The only problem with that is, the game released on Steam about 3 months after the initial release. So, they just grabbed a portion of the people who would have bought the game in the 3rd or 4th month. These numbers would be a better predictor if the game had come out on Steam at the same time as everywhere else. What I would like to see is how many people bought on Steam and how many of them are playing it regularly. That would be be a decent indicator of the longevity of the game for all sales.
So wait, a 3rd party counter said 750k + were playing (to which multiple people raced to the forums to post about). Which 3rd party are we supposed to trust again? Or do we just choose the one that fits our rhetoric and tout it as infallible.
The 3rd party who took numbers out of nowhere, refused to say where they got their numbers and everybody said you couldn't trust?
At least here we know how the numbers are retrieved: Hours played.
Hours played on 'raptr'?!? Are niche products with minute customer bases platforms for evidence regarding total population now? Pick your poison with 3rd party numbers, I'm sure yours is the one that's true ... lol.
If you care to read, there are also Xfire and Steam statistics (2k players peak last week xD) which all concur with Raptr's analysis. Moreover, League of Legends is (or at least was since DOTA 2 is catching up) the most played MMOG in the world and WOW the most player MMORPG which is shown in Raptr's statistics (So I guess the niche 3rd party product that gives statistics based on the user's playtime isn't totally wrong?).
Do YOU have any kind of survey that explains how they did their count that shows TESO having a healthy and high number of players?
I do not, numbers not taken from the source - especially with regards to how fragmented your evidence proves the process is - are unreliable at best. Like I said, grab whatever sources you need to spin your rhetoric, you can even bury your head when you come across the high counts, just don't fool yourself into thinking that "evidence" gives you a legitimate idea of how well or how poorly the game is doing.
It's not unreliable, once again it's just like a survey. You take small amounts of players from all horizonts and see what they play and how long. Numbers show that most popular games are on top and TESO is at thee bottom if even present.
NUMBERS from a % of players.
Not Denial bla bla without any proof.