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Chillrend crash and rollback not a coincidence - Beyond time to do something, Zeni

  • Xallus
    Xallus
    ✭✭✭
    Malveria wrote: »
    Zerg lag is irrelevant. We're saying there were no zergs fighting one another at the time of the crash. Moreover, when there WAS a three way zerg fight, there was no server wide lag.

    A single group of 26, each spamming healing springs, is not sufficient to lag the server. It is a large, coordinated group doing it. A bunch of healing springs on a breach won't do it. Healing springs in a three way fight won't do it. It's a coordinated, consolidated act.

    The server was crashed deliberately.

    I hate to burst your bubble, but as another mentioned, you weren't close to doing anything, we were able to res at the keep shortly before the crash. While we were simultaneously wiping the floor with AD at mine and EP on the East side people repaired the keep to full. I died at mine and the last order I heard was to smoke-check farm and then the server crashed.

    It is good you're asking ZOS to look at it, because it's a ZOS problem. When a game is advertised as primarily large scale pvp, and if you unify as a single front it crashes the server... its a problem. The server has never been intentionally crashed by DC, we're just more cohesive than any of the other factions. Tell me a time another faction can manage to get 100+ people (most of which not in guild) to follow 1 person's instructions exactly. Drop the tin-foil hat, blame ZOS and work on smashing your leaders' egos so they'll work as one.

    ZOS needs to bolster the servers, or change the way ultimates are charged. Tinfoilers are getting old, it almost seems (from someone that knows its never been intentional) that you want ZOS to rather than fix the servers or change ultimate gains... you want people to be barred from joining together and forming one massive cohesive group because you can't do the same and the ability for your enemy to do so occasionally crashes the server.

    Reminds me a lot of EvE Online, they had these problems for years, especially when GoonSwarm came around, try 600 people jumping into your home system and instantly engaging you. Only difference is the players in EvE had the critical thinking skills to realize those people, while frustrating, were just playing the game and didn't intend entire cluster crashes, and both sides of the line pushed CCP to fix their server abilities.

    Probably wasting my breath, I wouldn't doubt if we posted the last week of 24/7 TS chat and in game chat of every player, if it were possible... you'd still refuse to believe it. Like the flat earth society believing pictures from space showing the earth is round are photo-shopped.

    Altadoon cant be picked up right now from the shrine...AGAIN... man, heaven forbid that was Alma Ruma ....

  • Columba
    Columba
    ✭✭✭✭✭
    oohhh gee. The altadoon scroll was bugged. we couldnt take it. AD INTENTIONALLY BUGGED IT!!!! see how silly that sounds?
  • Xsorus
    Xsorus
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    ✭✭✭✭✭
    Rylana wrote: »
    Almost every guild on this campaign stacks and casts so I figured that was implied.

    I was running with a four man vice team, but the stacks were out in force, it was two of the biggest zergs ive ever seen collide, and AD was the one in the middle, EP toward the farm, DC toward the wall/front door field area. it was disgusting lag, 10 second ability delays and the like.

    but the server never crashed

    Ahh.. Gotcha, so you were getting the lag it just didn't crash.

    You need a fairly large zerg to do it... and EG is the only guild i've seen that can get those numbers stacked which is why you generally see them crash the server.

  • jaebdub
    jaebdub
    ✭✭✭
    Columba wrote: »
    hahahahaah. tinfoil hat time. I was there. we were defending like crazy. we did not intentionally crash the server. we don't even know how. lol.
    Columba wrote: »
    GRxKnight wrote: »
    Servers were fine before EG and NM showed up. NM apparently only runs with sub 20 per night and EG has 100+ members on at a time it seems. I wonder which guild is responsible for this.

    I WAS WITH EG. NOBODY, I REPEAT NOBODY CALLED FOR HEALING SPRINGS OR TO CRASH THE SERVER. GOD, GROW UP.

    "we did not intentionally crash the server. we don't even know how"

    I WAS WITH EG. NOBODY, I REPEAT NOBODY CALLED FOR HEALING SPRINGS OR TO CRASH THE SERVER. GOD, GROW UP.
    Jagermeister - v14 NB
    Alacrity
  • Comet201
    Comet201
    ✭✭
    Malveria, DC didn't crash the server... alliance orange crashed the server by crowding excessive number of players to attempt to dethrone our emperor @ Ash, why can't you just go play nicely in drakelowe or something?
    Character: Aeries, v14 DK DC
    Guilds: No Mercy, Lion Guard
  • Xallus
    Xallus
    ✭✭✭
    jaebdub wrote: »
    Columba wrote: »
    hahahahaah. tinfoil hat time. I was there. we were defending like crazy. we did not intentionally crash the server. we don't even know how. lol.
    Columba wrote: »
    GRxKnight wrote: »
    Servers were fine before EG and NM showed up. NM apparently only runs with sub 20 per night and EG has 100+ members on at a time it seems. I wonder which guild is responsible for this.

    I WAS WITH EG. NOBODY, I REPEAT NOBODY CALLED FOR HEALING SPRINGS OR TO CRASH THE SERVER. GOD, GROW UP.

    "we did not intentionally crash the server. we don't even know how"

    I WAS WITH EG. NOBODY, I REPEAT NOBODY CALLED FOR HEALING SPRINGS OR TO CRASH THE SERVER. GOD, GROW UP.

    Healing springs... best group healing ability... many people... casting often = malicious activity?
  • jaebdub
    jaebdub
    ✭✭✭
    Xallus wrote: »
    Malveria wrote: »
    Zerg lag is irrelevant. We're saying there were no zergs fighting one another at the time of the crash. Moreover, when there WAS a three way zerg fight, there was no server wide lag.

    A single group of 26, each spamming healing springs, is not sufficient to lag the server. It is a large, coordinated group doing it. A bunch of healing springs on a breach won't do it. Healing springs in a three way fight won't do it. It's a coordinated, consolidated act.

    The server was crashed deliberately.

    I hate to burst your bubble, but as another mentioned, you weren't close to doing anything, we were able to res at the keep shortly before the crash. While we were simultaneously wiping the floor with AD at mine and EP on the East side people repaired the keep to full. I died at mine and the last order I heard was to smoke-check farm and then the server crashed.

    It is good you're asking ZOS to look at it, because it's a ZOS problem. When a game is advertised as primarily large scale pvp, and if you unify as a single front it crashes the server... its a problem. The server has never been intentionally crashed by DC, we're just more cohesive than any of the other factions. Tell me a time another faction can manage to get 100+ people (most of which not in guild) to follow 1 person's instructions exactly. Drop the tin-foil hat, blame ZOS and work on smashing your leaders' egos so they'll work as one.

    ZOS needs to bolster the servers, or change the way ultimates are charged. Tinfoilers are getting old, it almost seems (from someone that knows its never been intentional) that you want ZOS to rather than fix the servers or change ultimate gains... you want people to be barred from joining together and forming one massive cohesive group because you can't do the same and the ability for your enemy to do so occasionally crashes the server.

    Reminds me a lot of EvE Online, they had these problems for years, especially when GoonSwarm came around, try 600 people jumping into your home system and instantly engaging you. Only difference is the players in EvE had the critical thinking skills to realize those people, while frustrating, were just playing the game and didn't intend entire cluster crashes, and both sides of the line pushed CCP to fix their server abilities.

    Probably wasting my breath, I wouldn't doubt if we posted the last week of 24/7 TS chat and in game chat of every player, if it were possible... you'd still refuse to believe it. Like the flat earth society believing pictures from space showing the earth is round are photo-shopped.

    Altadoon cant be picked up right now from the shrine...AGAIN... man, heaven forbid that was Alma Ruma ....

    Funny how this crash happened after the three way faction battle, and only when AD was inside after we capped the two scrolls. How did you get that mixed up. There were no EP around at that time.

    Oh and did you also forget the fact 2 walls were breached when it crashed? We owned all 3 resources? You were taking a break when it crashed? LMFAO
    Edited by jaebdub on September 7, 2014 8:33AM
    Jagermeister - v14 NB
    Alacrity
  • Xallus
    Xallus
    ✭✭✭
    Naivety, EP was hitting the east wall, and was even inside at one point. And like I said, we were ressing at the keep when the crash happened.
  • Xallus
    Xallus
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    In fact we spent more time after the crash pushing EP out than AD
  • Asgari
    Asgari
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    ✭✭
    GRxKnight wrote: »
    Servers were fine before EG and NM showed up. NM apparently only runs with sub 20 per night and EG has 100+ members on at a time it seems. I wonder which guild is responsible for this.

    I think we all know that answer ... Its the one everyone on DC who actually likes to play hops to another server.
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
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    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • jaebdub
    jaebdub
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    T
    Xallus wrote: »
    Naivety, EP was hitting the east wall, and was even inside at one point. And like I said, we were ressing at the keep when the crash happened.

    You were ressing inside the keep? Meaning it wasn't under siege?
    Jagermeister - v14 NB
    Alacrity
  • Columba
    Columba
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    jaebdub wrote: »
    Xallus wrote: »
    Malveria wrote: »
    Zerg lag is irrelevant. We're saying there were no zergs fighting one another at the time of the crash. Moreover, when there WAS a three way zerg fight, there was no server wide lag.

    A single group of 26, each spamming healing springs, is not sufficient to lag the server. It is a large, coordinated group doing it. A bunch of healing springs on a breach won't do it. Healing springs in a three way fight won't do it. It's a coordinated, consolidated act.

    The server was crashed deliberately.

    I hate to burst your bubble, but as another mentioned, you weren't close to doing anything, we were able to res at the keep shortly before the crash. While we were simultaneously wiping the floor with AD at mine and EP on the East side people repaired the keep to full. I died at mine and the last order I heard was to smoke-check farm and then the server crashed.

    It is good you're asking ZOS to look at it, because it's a ZOS problem. When a game is advertised as primarily large scale pvp, and if you unify as a single front it crashes the server... its a problem. The server has never been intentionally crashed by DC, we're just more cohesive than any of the other factions. Tell me a time another faction can manage to get 100+ people (most of which not in guild) to follow 1 person's instructions exactly. Drop the tin-foil hat, blame ZOS and work on smashing your leaders' egos so they'll work as one.

    ZOS needs to bolster the servers, or change the way ultimates are charged. Tinfoilers are getting old, it almost seems (from someone that knows its never been intentional) that you want ZOS to rather than fix the servers or change ultimate gains... you want people to be barred from joining together and forming one massive cohesive group because you can't do the same and the ability for your enemy to do so occasionally crashes the server.

    Reminds me a lot of EvE Online, they had these problems for years, especially when GoonSwarm came around, try 600 people jumping into your home system and instantly engaging you. Only difference is the players in EvE had the critical thinking skills to realize those people, while frustrating, were just playing the game and didn't intend entire cluster crashes, and both sides of the line pushed CCP to fix their server abilities.

    Probably wasting my breath, I wouldn't doubt if we posted the last week of 24/7 TS chat and in game chat of every player, if it were possible... you'd still refuse to believe it. Like the flat earth society believing pictures from space showing the earth is round are photo-shopped.

    Altadoon cant be picked up right now from the shrine...AGAIN... man, heaven forbid that was Alma Ruma ....

    Funny how this crash happened after the three way faction battle, and only when AD was inside after we capped the two scrolls. How did you get that mixed up. There were no EP around at that time.

    Oh and did you also forget the fact 2 walls were breached when it crashed? We owned all 3 resources? You were taking a break when it crashed? LMFAO

    lol tinfoil hat time! hahahaha.
  • jaebdub
    jaebdub
    ✭✭✭
    Columba wrote: »
    jaebdub wrote: »
    Xallus wrote: »
    Malveria wrote: »
    Zerg lag is irrelevant. We're saying there were no zergs fighting one another at the time of the crash. Moreover, when there WAS a three way zerg fight, there was no server wide lag.

    A single group of 26, each spamming healing springs, is not sufficient to lag the server. It is a large, coordinated group doing it. A bunch of healing springs on a breach won't do it. Healing springs in a three way fight won't do it. It's a coordinated, consolidated act.

    The server was crashed deliberately.

    I hate to burst your bubble, but as another mentioned, you weren't close to doing anything, we were able to res at the keep shortly before the crash. While we were simultaneously wiping the floor with AD at mine and EP on the East side people repaired the keep to full. I died at mine and the last order I heard was to smoke-check farm and then the server crashed.

    It is good you're asking ZOS to look at it, because it's a ZOS problem. When a game is advertised as primarily large scale pvp, and if you unify as a single front it crashes the server... its a problem. The server has never been intentionally crashed by DC, we're just more cohesive than any of the other factions. Tell me a time another faction can manage to get 100+ people (most of which not in guild) to follow 1 person's instructions exactly. Drop the tin-foil hat, blame ZOS and work on smashing your leaders' egos so they'll work as one.

    ZOS needs to bolster the servers, or change the way ultimates are charged. Tinfoilers are getting old, it almost seems (from someone that knows its never been intentional) that you want ZOS to rather than fix the servers or change ultimate gains... you want people to be barred from joining together and forming one massive cohesive group because you can't do the same and the ability for your enemy to do so occasionally crashes the server.

    Reminds me a lot of EvE Online, they had these problems for years, especially when GoonSwarm came around, try 600 people jumping into your home system and instantly engaging you. Only difference is the players in EvE had the critical thinking skills to realize those people, while frustrating, were just playing the game and didn't intend entire cluster crashes, and both sides of the line pushed CCP to fix their server abilities.

    Probably wasting my breath, I wouldn't doubt if we posted the last week of 24/7 TS chat and in game chat of every player, if it were possible... you'd still refuse to believe it. Like the flat earth society believing pictures from space showing the earth is round are photo-shopped.

    Altadoon cant be picked up right now from the shrine...AGAIN... man, heaven forbid that was Alma Ruma ....

    Funny how this crash happened after the three way faction battle, and only when AD was inside after we capped the two scrolls. How did you get that mixed up. There were no EP around at that time.

    Oh and did you also forget the fact 2 walls were breached when it crashed? We owned all 3 resources? You were taking a break when it crashed? LMFAO

    lol tinfoil hat time! hahahaha.

    Feel good about yourself, kid.
    Jagermeister - v14 NB
    Alacrity
  • jaebdub
    jaebdub
    ✭✭✭
    Come feed us another 15k tick at Altadoon please.
    Jagermeister - v14 NB
    Alacrity
  • Xallus
    Xallus
    ✭✭✭
    jaebdub wrote: »
    T
    Xallus wrote: »
    Naivety, EP was hitting the east wall, and was even inside at one point. And like I said, we were ressing at the keep when the crash happened.

    You were ressing inside the keep? Meaning it wasn't under siege?

    Correct, keep was at 100% all walls, ressing AT the keep. As our camp was down and i cheered in TS that you can res at the keep, about 30 seconds later after my res before getting outside the walls to head and clean up farm... crash.

  • jaebdub
    jaebdub
    ✭✭✭
    GRxKnight wrote: »
    Servers were fine before EG and NM showed up. NM apparently only runs with sub 20 per night and EG has 100+ members on at a time it seems. I wonder which guild is responsible for this.

    I think we all know that answer ... Its the one everyone on DC who actually likes to play hops to another server.

    Except for in this instance you mean.
    Jagermeister - v14 NB
    Alacrity
  • jaebdub
    jaebdub
    ✭✭✭
    Xallus wrote: »
    jaebdub wrote: »
    T
    Xallus wrote: »
    Naivety, EP was hitting the east wall, and was even inside at one point. And like I said, we were ressing at the keep when the crash happened.

    You were ressing inside the keep? Meaning it wasn't under siege?

    Correct, keep was at 100% all walls, ressing AT the keep. As our camp was down and i cheered in TS that you can res at the keep, about 30 seconds later after my res before getting outside the walls to head and clean up farm... crash.

    Anybody that was at the keep knows you are full of ***. We literally just breached the 2nd wall and were fighting in YOUR courtyard and CRASH. Come up with another story.
    Jagermeister - v14 NB
    Alacrity
  • Revan457b14_ESO
    Revan457b14_ESO
    Soul Shriven
    This reminded me of Ruin crashing the servers on purpose back in Warhammer.
    Ruthless
    Team Nemesis
  • Xallus
    Xallus
    ✭✭✭
    jaebdub wrote: »
    Xallus wrote: »
    jaebdub wrote: »
    T
    Xallus wrote: »
    Naivety, EP was hitting the east wall, and was even inside at one point. And like I said, we were ressing at the keep when the crash happened.

    You were ressing inside the keep? Meaning it wasn't under siege?

    Correct, keep was at 100% all walls, ressing AT the keep. As our camp was down and i cheered in TS that you can res at the keep, about 30 seconds later after my res before getting outside the walls to head and clean up farm... crash.

    Anybody that was at the keep knows you are full of ***. We literally just breached the 2nd wall and were fighting in YOUR courtyard and CRASH. Come up with another story.

    I need to start using twitch, perhaps you're confusing when YOU crash and when the server crashes... because the walls were healed before rollback.

    Regardless, perhaps not in your honorable guild, we find spies regularly in EG TS... every day, or at the minimum find we're being spied on by being impossibly found in stealth. If there was ever an intentional crash, someone would have something, and they don't because it's never happened. The accusation this thread is about.

    That aside, your account does not affect mine. You must remember right before the crash getting your teeth kicked in at the mine? I ressurected at the keep after that and crashed, logged back in and it was rolled back. <-that's a period

  • jaebdub
    jaebdub
    ✭✭✭
    jaebdub wrote: »
    Xallus wrote: »
    jaebdub wrote: »
    T
    Xallus wrote: »
    Naivety, EP was hitting the east wall, and was even inside at one point. And like I said, we were ressing at the keep when the crash happened.

    You were ressing inside the keep? Meaning it wasn't under siege?

    Correct, keep was at 100% all walls, ressing AT the keep. As our camp was down and i cheered in TS that you can res at the keep, about 30 seconds later after my res before getting outside the walls to head and clean up farm... crash.

    Anybody that was at the keep knows you are full of ***. We literally just breached the 2nd wall and were fighting in YOUR courtyard and CRASH. Come up with another story.

    Please, somebody from DC back up this statement. I would love to hear what you think. Was AD inside the keep, north and southwest wall breached? Or did you have 100% on all of the walls and started pushing us out to mine?

    I must know because I obviously am losing my mind.

    Hova, Aoe BBQ, Mrs. Jones? Any No Mercy want to back up this statement? If this is true I will nip it in the bud right now.
    Jagermeister - v14 NB
    Alacrity
  • Malveria
    Malveria
    ✭✭✭✭
    Comet201 wrote: »
    Malveria, DC didn't crash the server... alliance orange crashed the server by crowding excessive number of players to attempt to dethrone our emperor @ Ash, why can't you just go play nicely in drakelowe or something?

    Which is why the server crashed over an hour after that fight was over?
    Xallus wrote: »
    I need to start using twitch, perhaps you're confusing when YOU crash and when the server crashes... because the walls were healed before rollback.

    I was standing inside Ash when the server crashed, on the wall, watching my group siege inner. Next.
    Edited by Malveria on September 7, 2014 8:57AM
    Venatus
  • jaebdub
    jaebdub
    ✭✭✭
    Xallus wrote: »
    jaebdub wrote: »
    Xallus wrote: »
    jaebdub wrote: »
    T
    Xallus wrote: »
    Naivety, EP was hitting the east wall, and was even inside at one point. And like I said, we were ressing at the keep when the crash happened.

    You were ressing inside the keep? Meaning it wasn't under siege?

    Correct, keep was at 100% all walls, ressing AT the keep. As our camp was down and i cheered in TS that you can res at the keep, about 30 seconds later after my res before getting outside the walls to head and clean up farm... crash.

    Anybody that was at the keep knows you are full of ***. We literally just breached the 2nd wall and were fighting in YOUR courtyard and CRASH. Come up with another story.

    I need to start using twitch, perhaps you're confusing when YOU crash and when the server crashes... because the walls were healed before rollback.

    Regardless, perhaps not in your honorable guild, we find spies regularly in EG TS... every day, or at the minimum find we're being spied on by being impossibly found in stealth. If there was ever an intentional crash, someone would have something, and they don't because it's never happened. The accusation this thread is about.

    That aside, your account does not affect mine. You must remember right before the crash getting your teeth kicked in at the mine? I ressurected at the keep after that and crashed, logged back in and it was rolled back. <-that's a period

    Sure, man. I was getting my teeth kicked in while all of Alacrity and Venatus were in your courtyard facing little opposition.
    Jagermeister - v14 NB
    Alacrity
  • Xallus
    Xallus
    ✭✭✭
    Tell me you're talking about Ash tonight? Every swinging .... sword... was in Ash before the roll. I know you guys had Warden too, are you talking about that?
  • Columba
    Columba
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    lol at the tinfoil hat crowd.
  • WraithAzraiel
    WraithAzraiel
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    I like how everyone bailed to Chillrend after AD returned from a severe disadvantage to take the lead and win the campaign in Thornblade.

    Is this going to be a habit? Are we going to bail and hit up each consecutive campaign after the end of the last?
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
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    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Aoe_Barbecue
    Aoe_Barbecue
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    jaebdub wrote: »
    Please, somebody from DC back up this statement. I would love to hear what you think. Was AD inside the keep, north and southwest wall breached? Or did you have 100% on all of the walls and started pushing us out to mine?

    I must know because I obviously am losing my mind.

    Hova, Aoe BBQ, Mrs. Jones? Any No Mercy want to back up this statement? If this is true I will nip it in the bud right now.

    It was so laggy in Ash with 3 locked bars of population there so in honesty it was a bit difficult to even know what was going on. NM was up and fighting the entire time until the crash though. I wasn't in inner so I don't know if the crash was intentional or not. If it was or wasn't it definitely helped though lol. I understand the frustration of having an objective wrested away by a rollback though ... I'd be frustrated about it too tbh.

    AD and EP were in the keep last I remember before the crash. It was a giant fustercluck tbh.

    EDIT: I do think AD was in the better position in the courtyard though. There were definitely reds in the mix though.
    Edited by Aoe_Barbecue on September 7, 2014 9:03AM
  • jaebdub
    jaebdub
    ✭✭✭
    Xallus wrote: »
    Tell me you're talking about Ash tonight? Every swinging .... sword... was in Ash before the roll. I know you guys had Warden too, are you talking about that?

    Yes, I am talking about Ash. Server crashed while AD was in ASH.

    EP was not in Ash at that point.

    But they were in Ash a hour earlier.
    Edited by jaebdub on September 7, 2014 9:00AM
    Jagermeister - v14 NB
    Alacrity
  • Xallus
    Xallus
    ✭✭✭
    jaebdub wrote: »
    Xallus wrote: »
    Tell me you're talking about Ash tonight? Every swinging .... sword... was in Ash before the roll. I know you guys had Warden too, are you talking about that?

    Yes, I am talking about Ash. Server crashed while AD was in ASH.

    EP was not in Ash at that point.

    But they were in Ash a hour earlier.

    Wondering now if we crashed after and that's how cleanup seemed suddenly easy.
  • Xallus
    Xallus
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    As perhaps factions crash mostly together and not the server
  • Malveria
    Malveria
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    I'm not sure what the DC defense here is. I'm seeing people either say a) the zergs meeting at Ash crashed the server or b) Ash was fine and there was no threat.

    Because I was standing inside the Ash outer wall when the server crashed. We'd just broken two holes in the outer, North, on the Eastern side, and West, near the mine. People were pushing to help AD through the second breach, the first was unobstructed.

    Venatus, Twerk, Alacrity and others were at Ash. There were NO MORE than 50 AD, and NO MORE than 50 DC. There were no EP at all. It was a good fight, with good frames, and good latency, then sudden drop, crash, rollback.

    I don't see how people, that were less than one half of what had met in Ash in the three way fight, were able to crash the server through 'zerg lag' when the aforementioned fight did not.
    Edited by Malveria on September 7, 2014 9:04AM
    Venatus
This discussion has been closed.