I only see the animation and the increase in mana from single kills. I looked for it on multiple mobs and did not see it. I will test again tonight, because I was hoping this would work this way (getting a mana rebate for everyone killed)
Because, if kill 12 zombies with Impulse/Wall of Elements, a frequent activity in Coldharbor, I should get fully recharged on my Mana, and I am not. Maybe I get one mob's worth of rebate, but certainly not for all of them.
And if someone dies you get mana back. Going against single target its useless of course, unless you run Pulsar then you might cast it once.
I don't think you don't get the Mana back on multiple mobs, at least from what I can see. I have only received the mana rebate on single mobs with single target attacks. I know this because I have killed 12 or more mobs with Impulse and had no mana left after it was over.
You most definitely get magicka back for each mob that you personally kill w/ the destro staff, including against multiple mobs.
I have screenshots that will easily prove this, if necessary. : )
I will also second this. You DEFINITELY get the mana back.
So in PVE, here is why a Sorc would Impulse spam:
1. One slot is Critical Surge: increases weapon damage...and Impulse is a weapon damage based attack
2. Critical Surge heals only from weapon attacks, i.e. the Staff. So class abilities don't benefit from it.
3. One slot is Inner Light to get 20% more crit and commensurately increased healing back
4. Each mob returns mana: Using Impulse to kill 5 mobs means you FINISH with a FULL mana bar!! So it is great for grinding
5. Flawless Dawnbreaker ultimate also adds weapon damage, i.e. increase Staff attacks and not class abilities....another reason to Impulse
6. You can block & move while spamming Impulse, and hit them all with no need to either ground target or have a particular facing.
All told, any time there are 2+ PVE mobs, Impulse is the fastest most efficient choice, and to do requires only 3 slots on your bar. Sure, it isn't a good choice for 1 mob...but it isn't super bad to do either, and therefore you have 2 free slots for whatever you feel like...like say, abilities you want to level while you do the boring grind of PVE mobs.
Critical Surge definitely does not ONLY heal from weapon attacks. So much misinformation going around.
During the time it takes to cast a GT AoE likes Blazing Spear, you can cast at least 3 Impulse. Use a macro and it goes like a frickin machine-gun.
Use impulse some but its not standard on bar, main weakness, you have to stand in middle of the enemies you fight doing an high damage attack, not so smart wearing a dress. prefer the set off attacks as the lighting flood and the volcanic rune.
ExiledKhallisi wrote: »When its based on weapon damage....
I see everyone and their mom using it.... I understand its a decent AOE...but some players seem to use it as main attack lol... Most people who spam it are wearing full light armor and i Assume are magicka/spelldmg based builds.There are MUCH better AOE's based on spell damage/magicka.
