Oils. Negate. Turn undead. Fire ring. Dodge roll. I can't remember the last time I died from a bat swarm that wasn't from a streak/bat spamming emperor. And even those were not that often.
Oils. Negate. Turn undead. Fire ring. Dodge roll.
Kewljag_66_ESO wrote: »Oils. Negate. Turn undead. Fire ring. Dodge roll. I can't remember the last time I died from a bat swarm that wasn't from a streak/bat spamming emperor. And even those were not that often.
SO i have to already have oil set up and hope he comes to me? Negate is a sorc skill, turn undead doesnt work when they use immovable and thats not an ability with much utility or even on peoples bars for PVP, Not sure about fire ring?.. is that a templar skill? Dodge roll works unless they stick to you and im talking about encounters when they are against you not people standing in a zerg. When the zerg dies to batswarm i am not one of them, Im talking about when the batswarmer is targetting you.
You can defend this ability all you want but you know the PVP game would be a much better place without it.
Kewljag_66_ESO wrote: »Its 6 seconds of safety while dealing alot of aoe damage.
More aoe damage than most single target ultimates.
It is NOT a focus and there is no way to interupt it.
The caster is free to use other abilities at the same time and even block.
The caster also gets to regain life, stamina, and magika while using it.
Unlike other aoe ultimates (Standard)(Viel Blades) you can move batswarm
Invisiibility will not save you and if you run they can stick to you.
Even blocking it will do over 1200 damage to you while you cant block impulse
Fear is the only counter and Immovable takes that away.
Very low ultimate cost, Its basically always ready to use and when you kill with it, it makes it available to use again.
Kewljag_66_ESO wrote: »Very low ultimate cost, Its basically always ready to use and when you kill with it, it makes it available to use again.
Beldorrub17_ESO wrote: »Piercing Mark allows you to stay tab targeted on them doing damage while they think they are untargetable. They will still be invisible just shoot the box.
Ifthir_ESO wrote: »Kewljag_66_ESO wrote: »Its 6 seconds of safety while dealing alot of aoe damage.
More aoe damage than most single target ultimates.
It is NOT a focus and there is no way to interupt it.
The caster is free to use other abilities at the same time and even block.
The caster also gets to regain life, stamina, and magika while using it.
Unlike other aoe ultimates (Standard)(Viel Blades) you can move batswarm
Invisiibility will not save you and if you run they can stick to you.
Even blocking it will do over 1200 damage to you while you cant block impulse
Fear is the only counter and Immovable takes that away.
Very low ultimate cost, Its basically always ready to use and when you kill with it, it makes it available to use again.
1. No safety from anything but new targeting.
2. Some.
3. Its an ultimate with 0 cast time so yeah its uninterruptable.
4. Yes
5. Sure if they can
6. Shifting standard moves too, no?
7. Uh, ok.
8. No.
9. Maybe
10. Low cost yes, rest is just you complaining.
Roll one, try it, come back to us.
Kewljag_66_ESO wrote: »Oils. Negate. Turn undead. Fire ring. Dodge roll. I can't remember the last time I died from a bat swarm that wasn't from a streak/bat spamming emperor. And even those were not that often.
SO i have to already have oil set up and hope he comes to me? Negate is a sorc skill, turn undead doesnt work when they use immovable and thats not an ability with much utility or even on peoples bars for PVP, Not sure about fire ring?.. is that a templar skill? Dodge roll works unless they stick to you and im talking about encounters when they are against you not people standing in a zerg. When the zerg dies to batswarm i am not one of them, Im talking about when the batswarmer is targetting you.
You can defend this ability all you want but you know the PVP game would be a much better place without it.
Ifthir_ESO wrote: »Kewljag_66_ESO wrote: »Its 6 seconds of safety while dealing alot of aoe damage.
More aoe damage than most single target ultimates.
It is NOT a focus and there is no way to interupt it.
The caster is free to use other abilities at the same time and even block.
The caster also gets to regain life, stamina, and magika while using it.
Unlike other aoe ultimates (Standard)(Viel Blades) you can move batswarm
Invisiibility will not save you and if you run they can stick to you.
Even blocking it will do over 1200 damage to you while you cant block impulse
Fear is the only counter and Immovable takes that away.
Very low ultimate cost, Its basically always ready to use and when you kill with it, it makes it available to use again.
1. No safety from anything but new targeting.
2. Some.
3. Its an ultimate with 0 cast time so yeah its uninterruptable.
4. Yes
5. Sure if they can
6. Shifting standard moves too, no?
7. Uh, ok.
8. No.
9. Maybe
10. Low cost yes, rest is just you complaining.
Roll one, try it, come back to us.
Whatever all the vamp-lovers/haters are saying there is one thing about this skill that's borderline exploit: The Skills you use while in clouding swarm are just as invisible as you.
If this gets fixed i will stop complaining, until then clouding swarm stays as the uninspired bland copy it is. Srsly none of you came up with it, 90% of the people using it have died a lot to it and are just copying it now.
Whatever all the vamp-lovers/haters are saying there is one thing about this skill that's borderline exploit: The Skills you use while in clouding swarm are just as invisible as you.
If this gets fixed i will stop complaining, until then clouding swarm stays as the uninspired bland copy it is. Srsly none of you came up with it, 90% of the people using it have died a lot to it and are just copying it now.
p_tsakirisb16_ESO wrote: »Whatever all the vamp-lovers/haters are saying there is one thing about this skill that's borderline exploit: The Skills you use while in clouding swarm are just as invisible as you.
If this gets fixed i will stop complaining, until then clouding swarm stays as the uninspired bland copy it is. Srsly none of you came up with it, 90% of the people using it have died a lot to it and are just copying it now.
[..]wear 5 heavy armour [..]
Kewljag_66_ESO wrote: »Oils. Negate. Turn undead. Fire ring. Dodge roll. I can't remember the last time I died from a bat swarm that wasn't from a streak/bat spamming emperor. And even those were not that often.
SO i have to already have oil set up and hope he comes to me? Negate is a sorc skill, turn undead doesnt work when they use immovable and thats not an ability with much utility or even on peoples bars for PVP, Not sure about fire ring?.. is that a templar skill? Dodge roll works unless they stick to you and im talking about encounters when they are against you not people standing in a zerg. When the zerg dies to batswarm i am not one of them, Im talking about when the batswarmer is targetting you.
You can defend this ability all you want but you know the PVP game would be a much better place without it.
honestly, everything that draxys just suggested is a legitimate thing. he's a good player - i can back up his claims. he's trying to help you.
for oils: pop immovable and stick down an oil pot wherever you are behind a wall or a tree or something. takes a few seconds and does a ton of damage to them. you can then let them chase you around and then come back to it after the 4-second reload time.
fire ring is the fire variant DoT morph of impulse, a destruction staff aoe ability. lots of people have been running turn undead lately as well - perhaps just not the people you hang around with. immovable is also unreliable against fear, if that makes you feel any better.
you are able to tell where the player character is by locating the empty middle of the batswarm where there are no bats. sometimes this is difficult due to graphics not rendering correctly or just a high level of visual noise, but this is true for negates and standards as well.
i think that hostile batswarms need a red circle like other unfriendly aoes. the fact that there is no way to discern a friendly from a hostile batswarm is a little unfair.
*yawn* Another "This skill is killing me, nerf if please" thread...
p_tsakirisb16_ESO wrote: »Whatever all the vamp-lovers/haters are saying there is one thing about this skill that's borderline exploit: The Skills you use while in clouding swarm are just as invisible as you.
If this gets fixed i will stop complaining, until then clouding swarm stays as the uninspired bland copy it is. Srsly none of you came up with it, 90% of the people using it have died a lot to it and are just copying it now.
Do what I do now. Get a bow, apply Camouflage Hunter, wear 5 heavy armour at least with 220+ weapon damage, spell/armour penetration trait and disease proc.
Stealth (ctrl button or use potion) and one shoot the ........ with Snipe.
90% of them going to die on the first hit since they use cloth.
Some might need a second shot or a distant spell to finish them off.
Kewljag_66_ESO wrote: »p_tsakirisb16_ESO wrote: »Whatever all the vamp-lovers/haters are saying there is one thing about this skill that's borderline exploit: The Skills you use while in clouding swarm are just as invisible as you.
If this gets fixed i will stop complaining, until then clouding swarm stays as the uninspired bland copy it is. Srsly none of you came up with it, 90% of the people using it have died a lot to it and are just copying it now.
Do what I do now. Get a bow, apply Camouflage Hunter, wear 5 heavy armour at least with 220+ weapon damage, spell/armour penetration trait and disease proc.
Stealth (ctrl button or use potion) and one shoot the ........ with Snipe.
90% of them going to die on the first hit since they use cloth.
Some might need a second shot or a distant spell to finish them off.
You cant target somone who uses invisible batswarm...... Trust me, I would love to snipe them for 2000 damage but you need to have a target to do that.
Kewljag_66_ESO wrote: »p_tsakirisb16_ESO wrote: »Whatever all the vamp-lovers/haters are saying there is one thing about this skill that's borderline exploit: The Skills you use while in clouding swarm are just as invisible as you.
If this gets fixed i will stop complaining, until then clouding swarm stays as the uninspired bland copy it is. Srsly none of you came up with it, 90% of the people using it have died a lot to it and are just copying it now.
Do what I do now. Get a bow, apply Camouflage Hunter, wear 5 heavy armour at least with 220+ weapon damage, spell/armour penetration trait and disease proc.
Stealth (ctrl button or use potion) and one shoot the ........ with Snipe.
90% of them going to die on the first hit since they use cloth.
Some might need a second shot or a distant spell to finish them off.
You cant target somone who uses invisible batswarm...... Trust me, I would love to snipe them for 2000 damage but you need to have a target to do that.
I cannot confirm this yet but I've heard if you tab target the player prior to them going into bats, you are still able to target them through the softlock system.
Beldorrub17_ESO wrote: »Piercing Mark allows you to stay tab targeted on them doing damage while they think they are untargetable. They will still be invisible just shoot the box.
Kewljag_66_ESO wrote: »p_tsakirisb16_ESO wrote: »Whatever all the vamp-lovers/haters are saying there is one thing about this skill that's borderline exploit: The Skills you use while in clouding swarm are just as invisible as you.
If this gets fixed i will stop complaining, until then clouding swarm stays as the uninspired bland copy it is. Srsly none of you came up with it, 90% of the people using it have died a lot to it and are just copying it now.
Do what I do now. Get a bow, apply Camouflage Hunter, wear 5 heavy armour at least with 220+ weapon damage, spell/armour penetration trait and disease proc.
Stealth (ctrl button or use potion) and one shoot the ........ with Snipe.
90% of them going to die on the first hit since they use cloth.
Some might need a second shot or a distant spell to finish them off.
You cant target somone who uses invisible batswarm...... Trust me, I would love to snipe them for 2000 damage but you need to have a target to do that.
I cannot confirm this yet but I've heard if you tab target the player prior to them going into bats, you are still able to target them through the softlock system.