mips_winnt wrote: »
Than please explain to me what I was supposed to do when they instantly CC break my stun and heal themselves to full with a 75% hp shield?
In the words of the late Freddy Mercury ...
" Insanity laughs under pressure we're cracking
Can't we give ourselves one more chance?"
In other words GET THE F' OVER IT and try to have some fun, bitchin' about it doesn't do you or anybody else any good.. so you got stomped by a healer In PvP.. it happens.
It's a GAME after all, quit crying.
The_Sadist wrote: »
The_Sadist wrote: »This is a first.
Thanks OP, you made my day.
aronothub17_ESO wrote: »Ill agree on the dont heal Elyna part, but make sure to resurrect her so you can watch her die again.
Ill agree some of the mechanics are flawed, but hating on an entire group of people that have been essentially the most important group in every mmo since the dawn of mmo is not exactly wise.
let me guess you shoot the messenger too for delivering you the message. i mean seriously. why not hate on the fact that the game is AOE based and theres only a handful of single target spells, but then at the same time whine because you need stronger CC spells to combat the need to run single target, and then whine because the CC is so out of control in PVP that the whole of PVP turns into who gets off the CC first. Anyone remember DAOC theres the blessing of PVP and broken CC.
Its a game have fun, you dont want to play with healers DONT and enjoy dying, you dont want to spec as a healer GET RID OF THE DANG RESTO STAFF, you want a challenge then make your class your own stop looking up what the "spec of the month" is and play the game YOUR WAY.
I care not one whit for the topic at hand, but allow me to correct the record....can i have your stuff, ect.
phaneub17_ESO wrote: »I don't think it's really healers you despise, but the spell system mechanics when the game has almost no cast time spells except a select few and there almost no cooldowns except animation lock ups that prevent you from using certain combinations. You can spam away constantly in this with little in the way of making a choice of using a burst heal or using heal over time.
Circuitous wrote: »
You can all clearly write, why can none of you read?

mips_winnt wrote: »Circuitous wrote: »
You can all clearly write, why can none of you read?
Probably for the same reason you can't , *SURPRISE* DEDICATED HEALERS CAN APPARENTLY HEAL....would you and the OP perhaps like a diagram, a compass and some org charts to help you figure it out?
"Circuitous wrote: »
That specific element is the OP's concern, not that healer's exist or do their job.
Not my fault theyre a fundamentally flawed class that ruin everything they touch.
mips_winnt wrote: »"Circuitous wrote: »
That specific element is the OP's concern, not that healer's exist or do their job.
LOL..
I have a solution to your and the OP's "problem" ... next time you get bored in an "encounter" that you don't like, do your healers a favor and stand in the fire.
Trust me they won't mind, after all nothing is gained without a little sacrifice.
*** meanwhile back in reality ***
Healers and healing in general is just fine, in fact it could use a few UI tools to make it easier to keep track of mass groups.
Have a nice day!
mips_winnt wrote: »Circuitous wrote: »Telling a healer to stand in a fire. Makes a lot of sense.
Yeah okay, go ahead and stand in acid, or nuclear waste or oncoming traffic or just keep bitching about the role you chose to play in an MMO... let me know how it all works out, take your time, I'll wait.
In the meantime I'll keep giving props to all the good healers out there.
Circuitous wrote: »I'm amazed at how many people completely miss the point of the thread and try to act tough or make utterly stupid suggestions like "try playing the game without healers." That sentiment is actually the entire point of the OP. You can't play the game without healers: healers are too strong, and mechanics/encounters are designed around them being so strong.
You can all clearly write, why can none of you read?
If you wanna disagree with the point, that's fine, but make sure you're disagreeing with the right point before you post something unintentionally idiotic.
Circuitous wrote: »I'm amazed at how many people completely miss the point of the thread and try to act tough or make utterly stupid suggestions like "try playing the game without healers." That sentiment is actually the entire point of the OP. You can't play the game without healers: healers are too strong, and mechanics/encounters are designed around them being so strong.
You can all clearly write, why can none of you read?
If you wanna disagree with the point, that's fine, but make sure you're disagreeing with the right point before you post something unintentionally idiotic.
Yeah? Well go try playing without a healer in your group.
Circuitous wrote: »Circuitous wrote: »I'm amazed at how many people completely miss the point of the thread and try to act tough or make utterly stupid suggestions like "try playing the game without healers." That sentiment is actually the entire point of the OP. You can't play the game without healers: healers are too strong, and mechanics/encounters are designed around them being so strong.
You can all clearly write, why can none of you read?
If you wanna disagree with the point, that's fine, but make sure you're disagreeing with the right point before you post something unintentionally idiotic.
Yeah? Well go try playing without a healer in your group.
THAT'S EXACTLY THE POOOOIIIIIIINT. YOU HAVE TO BECAUSE THE GAME IS DESIGNED AROUND HAVING A HEALER AROUND AT ALL TIMES.
Also, I *am* the healer. Seriously, read the posts!
Circuitous wrote: »Circuitous wrote: »I'm amazed at how many people completely miss the point of the thread and try to act tough or make utterly stupid suggestions like "try playing the game without healers." That sentiment is actually the entire point of the OP. You can't play the game without healers: healers are too strong, and mechanics/encounters are designed around them being so strong.
You can all clearly write, why can none of you read?
If you wanna disagree with the point, that's fine, but make sure you're disagreeing with the right point before you post something unintentionally idiotic.
Yeah? Well go try playing without a healer in your group.
THAT'S EXACTLY THE POOOOIIIIIIINT. YOU HAVE TO BECAUSE THE GAME IS DESIGNED AROUND HAVING A HEALER AROUND AT ALL TIMES.
Also, I *am* the healer. Seriously, read the posts!
LOL! Just messin' with ya. Relax dude, it'll be OK
Circuitous wrote: »I'm amazed at how many people completely miss the point of the thread and try to act tough or make utterly stupid suggestions like "try playing the game without healers." That sentiment is actually the entire point of the OP. You can't play the game without healers: healers are too strong, and mechanics/encounters are designed around them being so strong.
You can all clearly write, why can none of you read?
If you wanna disagree with the point, that's fine, but make sure you're disagreeing with the right point before you post something unintentionally idiotic.
I dont understand why healer classes are such a staple in games. They ruin PvP, and encourage developers to make lame boss mechanics.
PvP
I have yet to see a 1v1 fight that didnt revolve around "who can spam the most heals." Healing in PvP is less about who can outwit or outplay the other, but who has the biggest mana pool for healing and shields. Massive sheilds and heals effectively remove any sort of meaningful fights. Numerous times would I see people get the jump on someone, only to have the victim heal himself to full with a massive sheild and begin spamming AOE attacks winning the entire fight because he had more mana to spam heals. Is this what we call good design? Healers also discourage going in and going crazy. All fights are just 2 zergs pecking at each other until the other side rolls over because they ran out of mana for heals. I dont see people going in deep. This is because if they ever did go in, the entire damage would just get healed up in seconds and their death will be a waste.
Bosses and dungeons.
I played my first Trial. The trial of the Mage, to be exact. It was fun, until we got to the first major boss. The whole fight was just use spamming left click and healing. This was a MASSIVE let down and incredibly boring. Why is this even in the game? Healers. It would seem that the developers wanted to make the boss incredibly lame by giving him aoe as an attempt to make healers more valuable or something. This in my opinion, is bad game design. You shouldnt make a boss damage you for the sake of damaging you for artificial difficulty, it should damage you through mechanics you were couldnt dodge or block in time.
IB4: Learn to play, can i have your stuff, ect.
Circuitous wrote: »THAT'S EXACTLY THE POOOOIIIIIIINT. YOU HAVE TO BECAUSE THE GAME IS DESIGNED AROUND HAVING A HEALER AROUND AT ALL TIMES.
Also, I *am* the healer. Seriously, read the posts!