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Character Information is Lacking

jrgray93
jrgray93
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Will we ever see more detailed tooltips and character sheets without using addons or painstakingly scouring the forums? Things like how much damage reduction is provided by armor / spell resistance, what the exact effect a mundus stone is having on you is, what your running / sprinting / stealthed movement speeds are, etc. Even a lot of skills are lacking vital information, like the radius of secondary effects. Then there are the tons of poorly worded tooltips that leave vague interpretations of what a spell might do.

Despite the plethora of bugs and balance issues, I think my biggest problem with this game is the uncertainty and lack of numerical feedback. I would love to see an option that allows you to activate more detailed tooltips.
EP: Slania Isara : Harambe Was an Inside Job
  • SirAndy
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    Nope, ZOS has made it abundantly clear that that is not their vision of the ESO UI.

    You can certainly disagree with that vision, but don't expect any change to come out of this thread ...
    ;-)
  • jrgray93
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    SirAndy wrote: »
    Nope, ZOS has made it abundantly clear that that is not their vision of the ESO UI.

    You can certainly disagree with that vision, but don't expect any change to come out of this thread ...
    ;-)

    I can see a minimalist UI being their vision, like in regards to damage values displayed on-screen, but not bothering to tell you what your armor is doing or provide correct / detailed ability tooltips has nothing to do with their game vision. It's just a broken mechanic.
    EP: Slania Isara : Harambe Was an Inside Job
  • andre.roques.3b14_ESO
    jrgray93 wrote: »
    I can see a minimalist UI being their vision, like in regards to damage values displayed on-screen, but not bothering to tell you what your armor is doing or provide correct / detailed ability tooltips has nothing to do with their game vision. It's just a broken mechanic.

    Your vision/opinion is different. That doesn't make their UI broken or wrong. The same logic can be applied to your opinion...it's broken because you want too much info cluttering the otherwise clean interface.

    Honestly, if you want this info, get an addon that displays it. The solution already exists without imposing your idea of "best" on everyone. To be sure, others/many agree with you. But, that is not what the baseline game intentionally provides.

    Work with what is there, in addons, and be happy there is a solution to get exactly what you want. (other than it being part of the baseline UI)
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  • jrgray93
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    jrgray93 wrote: »
    I can see a minimalist UI being their vision, like in regards to damage values displayed on-screen, but not bothering to tell you what your armor is doing or provide correct / detailed ability tooltips has nothing to do with their game vision. It's just a broken mechanic.

    Your vision/opinion is different. That doesn't make their UI broken or wrong. The same logic can be applied to your opinion...it's broken because you want too much info cluttering the otherwise clean interface.

    Honestly, if you want this info, get an addon that displays it. The solution already exists without imposing your idea of "best" on everyone. To be sure, others/many agree with you. But, that is not what the baseline game intentionally provides.

    Work with what is there, in addons, and be happy there is a solution to get exactly what you want. (other than it being part of the baseline UI)

    There is no imposing involved in having a checkbox to show detailed tooltips. There is no opinion involved when I say a skill like Purifying Light should display the radius of the pool it leaves. There is no clutter by adding a line or two to the character info screen. I'm not asking for FTC-type stuff to be added to the UI. I'm just asking for information that any game ever made provides on the basis of common sense.
    EP: Slania Isara : Harambe Was an Inside Job
  • vladimilianoub17_ESO1
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    Agree with OP.In my opinion there is missing info on the character sheet that I would like to see added.
  • vladimilianoub17_ESO1
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    SirAndy wrote: »
    Nope, ZOS has made it abundantly clear that that is not their vision of the ESO UI.

    You can certainly disagree with that vision, but don't expect any change to come out of this thread ...
    ;-)

    I think their vision, what they really mean it is for UI/HUD what OP and I refer is mostly the character sheet menu.
  • Resueht
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    While I enjoy the minimal UI for the most part, this is something I agree with. If there was a toggle in the settings for showing more detailed tooltips I would appreciate that greatly. Diablo III had this exact feature, as an example.
    If she doesn't know the pain of cliffracers, she's too young for you.
  • KhajitFurTrader
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    I think the information given is sufficient. For once I'm not forced by a game to play the meta-game of theorycrafting, playing what-if games with endless permutations of items, just to see which number increases by 0.01.

    As long as I can kill stuff dead before it can return the favor, I'm good. :D

    I'm not saying that playing the meta-game can't be fun, too. It's just that I feel that it's not something ESO definitely needs, because it would be unsatisfying otherwise. There certainly are games which are better at catering to the number crunchers, and rightly so.
  • Chuggernaut
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    I do use the detailed character sheet and soft cap info addon, and they are both not 100% functional or the game is not applying buffs correctly. For example, my dunmer has the racial bonus for resist flame 3/3. According to the detailed character sheet addon, it still lists my fire resistance as 0, but according to the tooltip it should be 32. This along with many other character sheet inconsistencies is why I would really like a detailed character sheet.

    http://www.esoui.com/downloads/info372-HarvensExtendedStats.html
    http://www.esoui.com/downloads/info141-SoftcapInfo.html
    My comrades have returned. I erect the spine of gratitude. You are a hero today. - Bura-Natoo
  • jrgray93
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    I think the information given is sufficient. For once I'm not forced by a game to play the meta-game of theorycrafting, playing what-if games with endless permutations of items, just to see which number increases by 0.01.

    As long as I can kill stuff dead before it can return the favor, I'm good. :D

    I'm not saying that playing the meta-game can't be fun, too. It's just that I feel that it's not something ESO definitely needs, because it would be unsatisfying otherwise. There certainly are games which are better at catering to the number crunchers, and rightly so.

    I must say this is a well reasoned post, while I may not agree. I at least think we can all agree that some of the tooltips need worded in a more clear manner.
    EP: Slania Isara : Harambe Was an Inside Job
  • KhajitFurTrader
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    jrgray93 wrote: »
    I think the information given is sufficient. For once I'm not forced by a game to play the meta-game of theorycrafting, playing what-if games with endless permutations of items, just to see which number increases by 0.01.

    As long as I can kill stuff dead before it can return the favor, I'm good. :D

    I'm not saying that playing the meta-game can't be fun, too. It's just that I feel that it's not something ESO definitely needs, because it would be unsatisfying otherwise. There certainly are games which are better at catering to the number crunchers, and rightly so.

    I must say this is a well reasoned post, while I may not agree. I at least think we can all agree that some of the tooltips need worded in a more clear manner.

    This I can agree to. Any information that is given can be expected to be clear and correct, for that part.
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