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When a 1997 mmo has a superior fishing system.

  • badmojo
    badmojo
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    Vizier wrote: »
    Over the years I've played some great games and had some awesome experiences with them. In the early years with Ultima, Wizardry, Castle Wolfenstein, (before the 3d versions, well early wizardry was kind of 3d but..) And the mid years with, Deus Ex, Metal Gear Solid, Splinter Cell, Morrowind, Company of Heroes and Metal of Honor, etc. Each game wonderful if I measure the enjoyment I got out of them at the time. As much as I absolutely loved those games I would not waste time playing them now because atm the ESO experience by far trumps those others...now. Even Morrowind...just sayin (please don't beat me bro...heh)

    Like anything it's a give and take and honestly it's a waste of time to make comparisons like such as the OP did. The ESO system is what it is and serves whatever purpose it does. It can't in any way be reasonably compared to or criticized because of a fishing mechanic once experienced in a 1997 MMO. These new games offer new experiences according to the vision of the crafters, writers, developers, it's either good, bad or blah. It is none of those based on it's relation to X because it's not related to X in any way....IMO

    Would I love to see the game Morrowind recreated with the new engines, voice acting, lack of fast travel, need to explore, less hand holding, more character development etc. YES, Absolutely, but I can't dis ESO for not going in that direction and act like it's a somehow inferior product, because it's not.

    Much rather see you petition for a more detailed and intricate fishing system rather than take what I see as a cheap shot, quick point comparison. It just really serves no purpose IMO.

    Lay your shield down, you dont need to defend lack of creativity. I fished Duhfish and Salmon for 4 hours per night....none of which can be cooked or sold for any money. Ocassionally you get a wet bag with some craft stones in it. Im not throwing a cheap shot, eso did that to itself when it offered fishing in the first place. Let me ask you this, because eso added fishing in this game does that allow it to suck as bad as it does that a 17+ year old game has more options and imagination to it. Let me ask you something else, does this new experience in Elder Scrolls Online also involve the inability to go underwater. Thanks for your feedback but you dont need to defend eso's poorly implemented features.

    And btw, i love this game. Its a 8/10 for me so dont think im a hater.

    You might not be a hater of the game, but as far as the fishing portion is concerned all you did with this thread was say "Ughh, it sucks!", when you could have used the opportunity to explain what it was about UO's fishing that made it so great, or explained exactly what is missing from or wrong with ESOs fishing mechanics.

    I enjoy the fishing, as lackluster as it may be. I would love to see it improved, but your thread here does nothing to help our cause. You're making some passive aggressive insults towards ESO and the developers and offering nothing else. It's completely alright to be critical of things in the game, but the way this thread reads, it seems like you just want others to pat you on the back for being the one to say fishing sucks in ESO. Weather or not that was your intention, that's how this thread reads to me.

    Edit: Also, Dhufish can be sold for gold, unless that was changed recently.
    Edited by badmojo on August 26, 2014 12:07AM
    [DC/NA]
  • badmojo
    badmojo
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    Yeah, these numbers need changing. At solo fishing holes I could catch between 20-30 fish. But it's seriously no fun when they're all white fish without even decent resale at a vendor. Probably could cut down on the number of fish at a hole so my chances of getting the prize fish don't drone on and on into boredom (which was why I ultimately stopped fishing for the night).

    When we had 4-6 people fishing at the fishing holes, we had great luck getting prize fish. Almost at every hole someone walked away with a prize fish. However, there were multiple holes were only 1 or 2 people in the group would get a fish before the hole would dry up. WTH? At a minimum, with 4 people fishing, everyone should be allowed to at least catch 2-3 fish.

    I believe it's 16 fish per hole, but if someone has been fishing there before you showed up, you will fish the hole dry that much quicker. I've even showed up, caught one fish and had it dry up on me. With 4 people fishing at a freshly spawned hole, everyone should get 4 fish. Except it's random, so there's always the potential for someone to catch two in the same time it took you to catch one.
    [DC/NA]
  • Vizier
    Vizier
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    Vizier wrote: »
    Over the years I've played some great games and had some awesome experiences with them. In the early years with Ultima, Wizardry, Castle Wolfenstein, (before the 3d versions, well early wizardry was kind of 3d but..) And the mid years with, Deus Ex, Metal Gear Solid, Splinter Cell, Morrowind, Company of Heroes and Metal of Honor, etc. Each game wonderful if I measure the enjoyment I got out of them at the time. As much as I absolutely loved those games I would not waste time playing them now because atm the ESO experience by far trumps those others...now. Even Morrowind...just sayin (please don't beat me bro...heh)

    Like anything it's a give and take and honestly it's a waste of time to make comparisons like such as the OP did. The ESO system is what it is and serves whatever purpose it does. It can't in any way be reasonably compared to or criticized because of a fishing mechanic once experienced in a 1997 MMO. These new games offer new experiences according to the vision of the crafters, writers, developers, it's either good, bad or blah. It is none of those based on it's relation to X because it's not related to X in any way....IMO

    Would I love to see the game Morrowind recreated with the new engines, voice acting, lack of fast travel, need to explore, less hand holding, more character development etc. YES, Absolutely, but I can't dis ESO for not going in that direction and act like it's a somehow inferior product, because it's not.

    Much rather see you petition for a more detailed and intricate fishing system rather than take what I see as a cheap shot, quick point comparison. It just really serves no purpose IMO.

    Lay your shield down, you dont need to defend lack of creativity. I fished Duhfish and Salmon for 4 hours per night....none of which can be cooked or sold for any money. Ocassionally you get a wet bag with some craft stones in it. Im not throwing a cheap shot, eso did that to itself when it offered fishing in the first place. Let me ask you this, because eso added fishing in this game does that allow it to suck as bad as it does that a 17+ year old game has more options and imagination to it. Let me ask you something else, does this new experience in Elder Scrolls Online also involve the inability to go underwater. Thanks for your feedback but you dont need to defend eso's poorly implemented features.

    And btw, i love this game. Its a 8/10 for me so dont think im a hater.

    I just don't see the point then. Your post is labeled.. "When a 1997 MMO has a superior Fishing system..." You not just making an observation. You are taking a shot at it (ESO) and labeling it an inferior product. In fact, based on the fishing mechanic your labeling it a dumb product. What are you saying? Should there be a mini-game where we drop the line and hold it against the current or have to adjust the lure/bait to be in line with the fish etc? Do we need a ton more bait and fish species options with related provisioning options? We just don't know what your getting at? Sorry man but it left ALOT to assume.

    There are a ton of aspects to this game in need of improvement and some things like the fishing system seem unfinished. That said your post is what it is. A somewhat absurd comparison. What they've done with fishing in ESO is a design choice that serves some purpose, although I've not figured out what that is atm. :wink:

    I guess what I'm saying is I see a difference in making the kind of comparison you do versus lets say the quality of an animation. For instance I remember being a little bent out of shape in years past because of the terrible walking and running animations TES games had, especially with characters holding weapons and shields. OMG they were awful and broke immersion for me. Some older games had much more sophisticated animations at the time.

    Hah, I'll shut up now. I'm beginning to like the sound of my text and thats a bad sign.

    I absolutely 100% aggree with your observation of games being dumbed down in general. Would love to see a shift the other director for sure. So in general we disagree about our agreement. :neutral_face:

    *some edits for better clarity. Edits are in italics. Sorry was falling asleep at the time..my bad.
    Edited by Vizier on August 26, 2014 9:28PM
  • Pseudonym
    Pseudonym
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    17 years is nothing.

    It took 3,500 years before backgammon was dethroned by chess.
  • Ruebs
    Ruebs
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    Tell you what, I'll take all the vast improvements in this game over the "better" fishing from UO days. :)

    Other than graphics, what does this game have that is superior to Uo? Better mmo engine to support Cyrodiil? Those arent exactly ideas.....more like just technology.

    I think my point flew right over your head.

    not the least of which is questing, combat and the world.

    Seriously, I'm dumbfounded how anyone can find Questing in this game fun. It's the EXACT same actions every time, just put in slightly different circumstances.

    Did you know there's a Quest in EP and DC that's Identical. You put out five fire's around a village and save 5 villagers. Both Quests require the EXACT same actions:
    -Pick up bucket
    -Fill bucket from well
    -Use bucket on fire
    -Talk to NPC

    The singular difference between the quests, was the fires were started my different culprits.

    The day I noticed this^ was the day i stopped questing @ about vr2. I'm Vr12 now and haven't done a quest since.
    Edited by Ruebs on August 26, 2014 1:30AM
  • Reiterpallasch
    Reiterpallasch
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    Well here's why I think fishing in this game is bad and should feel bad:

    Push E to cast. Push E to catch.
    You can only fish from pools of fish. No pool, no fish, even if there's an entire ocean in front of you.
    No fishing skill of any kind. Ore/wood/plants suffer this same problem.
    No gear. No clothing, no rod. Nothing at all. You just magic a rod out of oblivion and cast.
    Aside from a couple of trophies, the fish themselves are USELESS. You can't eat them, you can't cook them, NPCs barely want them at the whopping 3g they're worth.
    Bait. Bait matters a little bit, and on it's own is actually more complex than the rest of the fishing system combined.

    It's pretty clear they put little to no thought into the system at all. Sure, most people don't give a crap about fishing (especially in it's current form). But if you're going to add a system to a game, even one not many people will use, you do it right or not at all.
  • Pseudonym
    Pseudonym
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    Ruebs wrote: »
    The day I noticed this^ was the day i stopped questing @ about vr2. I'm Vr12 now and haven't done a quest since.
    ..but the skill points! How could you abandon those delicious skill points?
  • Attorneyatlawl
    Attorneyatlawl
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    Hm, this gives me an idea for a thread...

    "When a 2001 MMO has a superior UI system..."

    :)
    Edited by Attorneyatlawl on August 26, 2014 1:41AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • sixstoriesunder_ESO
    http://youtu.be/PAX7b00P_Ac

    Assumed you were talking about this 1997 MMO and its fishing when I read the thread title.
  • RedMiniStapler
    RedMiniStapler
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    "I'm going to buy ESO for awesome fishing system" said no one.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    "I'm going to buy ESO for awesome fishing system" said no one.

    And don't forget the underwater swimming! It is so awesome in every single mmo.
  • reften
    reften
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    Cmon. You guys are nuts! I loved EQ. Bards tale. UO. Baldurs gate gold box games. All great...but ESO is light years past them...
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • DieAlteHexe
    DieAlteHexe
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    Ruebs wrote: »
    Tell you what, I'll take all the vast improvements in this game over the "better" fishing from UO days. :)

    Other than graphics, what does this game have that is superior to Uo? Better mmo engine to support Cyrodiil? Those arent exactly ideas.....more like just technology.

    I think my point flew right over your head.

    not the least of which is questing, combat and the world.

    Seriously, I'm dumbfounded how anyone can find Questing in this game fun. It's the EXACT same actions every time, just put in slightly different circumstances.

    Did you know there's a Quest in EP and DC that's Identical. You put out five fire's around a village and save 5 villagers. Both Quests require the EXACT same actions:
    -Pick up bucket
    -Fill bucket from well
    -Use bucket on fire
    -Talk to NPC

    The singular difference between the quests, was the fires were started my different culprits.

    The day I noticed this^ was the day i stopped questing @ about vr2. I'm Vr12 now and haven't done a quest since.

    Well, good for you and good for me. :) You do what you like and I do what I like.

    Nice eh?


    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • Attorneyatlawl
    Attorneyatlawl
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    "I'm going to buy ESO for awesome fishing system" said no one.

    And don't forget the underwater swimming! It is so awesome in every single mmo.

    DAOC wants to have a word with you. Trials of Atlantis had GIGANTIC swimming underwater caves/dungeons/raid areas that were fun and well-designed. Literally several entire zones.
    Edited by Attorneyatlawl on August 26, 2014 9:45AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • suelothvar
    suelothvar
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    My only gripe about fishing in ESO... The wait time staring at the screen waiting for a bite to reel in. It doesn't necessarily have to be as short as gathering wood/plants/runes, heck it could be twice as long as other nodes for all I care. But sometimes you can sit for what seems like forever even with the right bait for the water, to the point it's just annoying.

    so ya mean its just like fishing in real life then :P

    Seraklan - Nightshade EU
    Beardybpbear. Xbox1

    No console text chat = discrimination against the deaf!
  • Soloeus
    Soloeus
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    Heres a link of a 1997 made mmo's fishing system
    http://uo2.stratics.com/skill-guides/skills-and-professions/fishing

    It only covers the basics and not the million things that could be scooped up from the sea. Whats happened to mmo's that they gotten so ...simple-dumb?

    Tibia, a 1996 MMO has a real global Auction House.

    Within; Without.
  • Aenra
    Aenra
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    Heres a link of a 1997 made mmo's fishing system
    ...snip...
    Whats happened to mmo's that they gotten so ...simple-dumb?
    I'll take all the vast improvements in this game over the "better" fishing from UO days

    do you now comprehend..?..
    want me to make it even more sad? His money is as good as yours.
    even sadder? There are millions like him. At best, a few thousands like you.


    Pride, honour and purity
  • Xeres14
    Xeres14
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    UO did a lot of good things. Today's games could take a few notes.
  • reften
    reften
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    "I'm going to buy ESO for awesome fishing system" said no one.

    And don't forget the underwater swimming! It is so awesome in every single mmo.

    DAOC wants to have a word with you. Trials of Atlantis had GIGANTIC swimming underwater caves/dungeons/raid areas that were fun and well-designed. Literally several entire zones.

    STRONGLY disagree here. Trials of Atlantis is the reason I left DAoC. Swimming was so frustrating...
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • Attorneyatlawl
    Attorneyatlawl
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    Soloeus wrote: »
    Heres a link of a 1997 made mmo's fishing system
    http://uo2.stratics.com/skill-guides/skills-and-professions/fishing

    It only covers the basics and not the million things that could be scooped up from the sea. Whats happened to mmo's that they gotten so ...simple-dumb?

    Tibia, a 1996 MMO has a real global Auction House.

    To be fair, having a global auction house isn't a feature limitation so much as an actual design decision for how to handle the economic system, particularly since unlike other games we don't have specific individual servers segregating the population into smaller chunks. For the record I prefer the way ZOS has gone about it in Elder Scrolls Online and think it provides a better experience allowing for more bartering and economic arbitrage between times, guilds, and markets. Unlike some more recent games, ESO has gone back more towards the EQ1, UO, DAOC type model where you have selling goods, cutting deals, etc. as a player skill instead of instantly finding a number and that's that. For me that's good gameplay.
    Edited by Attorneyatlawl on August 26, 2014 1:25PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Thechemicals
    Thechemicals
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    Thanks for the feedback everyone. Some people really get it and others...its just goes right over their heads.

    *To the ones saying sarcastically that i came to eso just to fish, the answer is no. Seems like you couldnt think of anything to say and believed youd make sense with a comment like that. I didnt come to eso just to make stacks of potions either....or to repair a wall in Cyrodiil over actually doing pvp. See how that works? Fishing is a good distraction and social thing that some games offer. We are lucky to have a fishing system thats for sure, it adds to the things you can do socially.Try it sometime.

    * To the ones who think its pointless to fish in the first place. Maybe it is, but the feature was implemented for those of us who enjoy pointless-fishing like say....as pointless as thinking you are a pro in pvp and making twitches about yourself. Fast forward that 10 years and see what youve reallly gained. At least when i fish i go out with friends and develop relationships that have actual value.

    * The point behind it all is that UO wasnt a fishing game. It just had a design team that put imagination and interest in even the smallest features. In Eso, the imagination was focused where? 70% of the dungeons are the exact same copies of themselves(truth,read up about it) and all the monsters have already existed....so if they used an existing framework of a game to include its monsters,lore,history,locations....then where did the creativity get focused on? The quests? After a certain number, you can almost spot the change from substance quests to generic-fill-ins for standard masses.

    FFS you cant even cook the fish. This fishing system...like dungeons...and several other things was copy/pasted. At what point do you stop saying you didnt come to eso to fish or craft or explore or quest? At some point you stop to smell the roses and realize the roses are half done or not done at all.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • seaef
    seaef
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    No thanks.

    I played UO for 8 years and once I took off the rose-colored glasses that I was wearing because I had invested so much time in the game, I realized it wasn't a very good game...at all.
    "The Illuminati are very achievement focused. It's like Xbox - only everything is hardcore."
    - Kirsten Geary
  • pitdemon_ESO
    pitdemon_ESO
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    I still play UO on the UO:F server, have played UO in one form or another since 1998, and can say that there is no way you can compare the 2 games.
    Also, fishing is the last thing I would use to demonstrate a superior game. Really, wth?

    Personally I'm just happy I got to enjoy a great game before the genre was infested with the gimme gimme's.
    The Grixxitt of Melek - Alfar Nightblade
    Grixx of the Reach - Crafter/Reachwitch/Sorceror


    Must...downvote...stupidity... (clicks sidebar furiously)
  • Thechemicals
    Thechemicals
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    I still play UO on the UO:F server, have played UO in one form or another since 1998, and can say that there is no way you can compare the 2 games.
    Also, fishing is the last thing I would use to demonstrate a superior game. Really, wth?

    Personally I'm just happy I got to enjoy a great game before the genre was infested with the gimme gimme's.

    Yeah im on UO forever as well.

    I am comparing the UO system of fishing versus the fishing system in eso. One has so much detail and options while the other is lacking it.

    Uo versus Eso is not really the point im making....more like 1997 fishing system had so much substance to it and eso fishing does not. UO wasnt about fishing primarily and neither is Eso, but why is UO fishing so much more detailed and thought out and indepth? I think one reason is that this game had pressure to release sooner. Another is that nobody really cares about fishing or other little things in Eso...its all about having something to do at the end and pvp features. I think the design could have put forth a better effort for fishing.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • mgoss79b14_ESO
    Nothing can compare to UO. Comparing a modern MMO to UO is like comparing Taylor Swift to Mozart.
  • reften
    reften
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    Nothing can compare to UO. Comparing a modern MMO to UO is like comparing Taylor Swift to Mozart.

    heh, don't know if I'd go there. But, the one thing early MMO's have is...they were early MMOs. If UO came out today, with today's graphics, people would blow it up. EQ is the same thing. that game was elite for it's time.

    I'd say it's more like comparing Aaron Rodgers to Bart Starr.
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • Xeres14
    Xeres14
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    If UO was released today as it was back in 1997 it wouldn't last a month. I can see the posts on UO's forums now the first time people lose everything they were wearing and carrying when they died and couldn't get back to their corpse in time.

    Crapstorm wouldn't begin to describe it.
    Edited by Xeres14 on August 28, 2014 12:35PM
  • DieAlteHexe
    DieAlteHexe
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    Aenra wrote: »
    Heres a link of a 1997 made mmo's fishing system
    ...snip...
    Whats happened to mmo's that they gotten so ...simple-dumb?
    I'll take all the vast improvements in this game over the "better" fishing from UO days

    do you now comprehend..?..
    want me to make it even more sad? His money is as good as yours.
    even sadder? There are millions like him. At best, a few thousands like you.


    I think, perhaps, you have your numbers reversed. But, far be it from me to suggest removing those tinted glasses you are wearing. For better or worse we are in the "now" of MMOs, not the distant past of nearly 20 years ago. Evolution has been guided by money, what sells and if "millions" were into the original UO model, there would still be millions playing it and the evolution to the way MMOs are now would never have occurred.

    The market goes with what sells. Plus, I'm not sure that any claim can be laid to UO being particularly difficult. Original EQ was vastly more frustr...errr...difficult than UO.

    Still wish we could cook these fish though.


    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • DieAlteHexe
    DieAlteHexe
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    Ahhh, nostalgia, how it can influence memories. :)

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • Garion
    Garion
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    Why do people care so much about fishing o_o
    Lastobeth - VR16 Sorc - PvP Rank 41 (AD)
    Lastoblyat - VR16 Templar - PvP Rank 14 (AD)
    Ninja Pete - VR16 NB - PvP Rank 10 (AD)
    Labo the Banana Slayer - VR14 Sorc - PvP Rank 12 (EP)

    Member of Banana Squad | Officer of Arena
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