Maverick827 wrote: »I've never seen a community more hung up on the most mundane of basic MMO features.
ravenhartb14_ESO wrote: »I picked "no" because "Hell No" wasn't an option.
There are 8 slots for alts. 8 opportunities to pick race / class / faction. Personally, I think that's enough
No. Not because i don't see why some want this feature but because i'd be afraid that ZOS would completely screw this up and create an avalanche of new bugs in the process.Tanis-Stormbinder wrote: »Should there be paid Character race changes
Yeah, that would be frustrating. For sorc caster builds, Khajiit is probably the worst race by a considerable amount. Even Bosmer, for example, has increased stamina and resistance that would at least be useful in pvp.I'll never understand the crowd that gets all riled up and yells 'CHOICE SHOULD MATTER' in regards to race changes. I understand being against class changes. There are only four classes and each class fundamentally changes how you play the game. Race choice has no bearing whatsoever on how you play the game (especially considering you go through all three storylines anyway) and only providing some secondary passives which may or may not be important to various people. Racial passives are currently totally imbalanced and if they raise the softcaps again (assuming they will eventually) they will only get worse and worse.
Things I wish I knew before creating my Khajit Sorc on first day of early access and spending 180 or so hours leveling him up to VR5 (maxed all crafts, 100% each zone, etc.)....
- That one trait (with a extremely low opportunity cost) on one piece of blue ranked armor would completely wipe out my most desired racial passive; 6% melee crit.
- That even though we were told we could play the way we wanted, melee focused characters could not compete with staff/magicka focused characters in terms of endgame group PVE dps.
- That I could gain 333% more of a critical rating boost just by 'homeing' a dead and one sided PVP campaign compared to my most at the time desired racial trait. Not to mention this 333% more critical rating boost affected both spell and weapon crit.
- That softcaps would be raised even further and that I would be missing out on even larger quantities of magicka/stamina because of my race choice.
There really wasn't an indication that my character would not be ideal until V5. I was still wrecking solo content quite handily and I had yet to try group or pvp. There is no way I'm rerolling another Sorc. I still have my templar and nb to level and would rather get them to VRs. I don't understand how anyone could be against people willingly giving your MMO's developer more money especially if it made those certain customers happier. More money + more happy customers is a good thing, no? How exactly could it negatively affect any of you NO voters if I choose to change my race?
Yeah, that would be frustrating. For sorc caster builds, Khajiit is probably the worst race by a considerable amount. Even Bosmer, for example, has increased stamina and resistance that would at least be useful in pvp.I'll never understand the crowd that gets all riled up and yells 'CHOICE SHOULD MATTER' in regards to race changes. I understand being against class changes. There are only four classes and each class fundamentally changes how you play the game. Race choice has no bearing whatsoever on how you play the game (especially considering you go through all three storylines anyway) and only providing some secondary passives which may or may not be important to various people. Racial passives are currently totally imbalanced and if they raise the softcaps again (assuming they will eventually) they will only get worse and worse.
Things I wish I knew before creating my Khajit Sorc on first day of early access and spending 180 or so hours leveling him up to VR5 (maxed all crafts, 100% each zone, etc.)....
- That one trait (with a extremely low opportunity cost) on one piece of blue ranked armor would completely wipe out my most desired racial passive; 6% melee crit.
- That even though we were told we could play the way we wanted, melee focused characters could not compete with staff/magicka focused characters in terms of endgame group PVE dps.
- That I could gain 333% more of a critical rating boost just by 'homeing' a dead and one sided PVP campaign compared to my most at the time desired racial trait. Not to mention this 333% more critical rating boost affected both spell and weapon crit.
- That softcaps would be raised even further and that I would be missing out on even larger quantities of magicka/stamina because of my race choice.
There really wasn't an indication that my character would not be ideal until V5. I was still wrecking solo content quite handily and I had yet to try group or pvp. There is no way I'm rerolling another Sorc. I still have my templar and nb to level and would rather get them to VRs. I don't understand how anyone could be against people willingly giving your MMO's developer more money especially if it made those certain customers happier. More money + more happy customers is a good thing, no? How exactly could it negatively affect any of you NO voters if I choose to change my race?
I just don't feel there should be "any" changeable content for real life cash.
Not for a long time that is. (Give it a few years at least)
The game is what it was designed to be. I feel our society as a whole needs a huge reduction to the entitlement syndrome that pervades it.
^ That is not to say that any individual is suffering undue amounts of that syndrome but that everyone does to some small degree.
What is wrong with letting a game company design, build and fine tune/polish their vision of a game before we as a community begin sticking our noses in their half finished piece of art suggesting and sometimes even demanding that they change something to replicate something we as individuals have seen someplace else.
The industry is bad enough as every last investor wants to put their own unique spin on the developers vision which tends to erode what would have been an otherwise beautiful product.
Let this product be polished before we begin the piecemeal eradication of it please.
You just gotta shake your head and lol when someone brings in real world entitlement syndrome into the discussion about what is and isn't available in a video game. This is a game that is meant for enjoyment.
We have the right to argue for and against features of a game when we are currently paying a subscription fee. I'm not sure why you are trying to spin this into a developer's rights issue.
In what way whatsoever would my choice to pay ZOS for a race change hurt either them or you?
I am NOT saying that paid features should never exist. Just that there are other more pressing issues that could be addressed and fixed/polished before we begin our entitlement phase.
You just gotta shake your head and lol when someone brings in real world entitlement syndrome into the discussion about what is and isn't available in a video game. This is a game that is meant for enjoyment.
We have the right to argue for and against features of a game when we are currently paying a subscription fee. I'm not sure why you are trying to spin this into a developer's rights issue.
In what way whatsoever would my choice to pay ZOS for a race change hurt either them or you?
RL cash functions relate directly to developers rights more so than any other additive/subtractive feature (other than bugs) that is not tied to RL cash.
The reason it is this way is due to the fact, that once the in game purchasable features are brought up, immediately investors begin pushing developers for implementation of those features so they can make more money.
This tends to lead to issues or bugs not getting fixed in a timely manner and eventually you get an amazon.com of things you can buy to take into your unbalanced, buggy, broken MMO.
I am NOT saying that paid features should never exist. Just that there are other more pressing issues that could be addressed and fixed/polished before we begin our entitlement phase.
Maybe he's referring to the Nord passive that was fixed that nobody knew was broken.nerevarine1138 wrote: »madangrypally wrote: »I voted yes mainly due to the racial changes that have occurred since the game was released. I would prefer they offered everyone in game a one time character re customization (not class). This will allow them to change Race, Looks, and Name.
Just out of curiosity, what racial changes are you talking about?
I'm aware of some extremely minor adjustments to two racial passives since launch.
eventide03b14a_ESO wrote: »One of these threads pops up from time to time. Usually it's the guy who made the Khajiit sorcerer. I would probably use the service if it existed but I don't think it should. A barber should definitely exist though.
I'm sorry but WoW hasn't had a single original idea. Nothing can be credited to them except their agressive marketing campaign and making the graphics so minimal they could be played on any machine made since 1998.Nox_Aeterna wrote: »GrimGryphon wrote: »Reiterpallasch wrote: »...lets just not have that thing that comes standard with a triple A MMO...
Of course, because we should follow in the footsteps of the steaming pile of craptastic AAA MMOs out today.
No thanks.
This is one of those rare occasions that I feel it's entirely appropriate to say the following:
"Go back to WoW"
"This is one of those rare occasions that I feel it's entirely appropriate to say the following:"
WoW had many good features.
Probably what still makes it after 10 years the most played MMO.
That doesn't mean they get any credit for originality. They just took standard things from other MMO's. I attribute WoW's popularity to fact that it's attractive to children. It looks like a blocky colorful Saturday morning cartoon and it's very simple to play.Nox_Aeterna wrote: »GrimGryphon wrote: »Nox_Aeterna wrote: »
Probably what still makes it after 10 years the most played MMO.
Only if you have a metal plate in your head.
Doesnt matter if you like it or not , it is after 10 years still is the most played MMO.
My point exactly. I wish people would please stop giving WoW credit for being innovative because it's not.michaelb14a_ESO2 wrote: »Nox_Aeterna wrote: »GrimGryphon wrote: »Nox_Aeterna wrote: »
Probably what still makes it after 10 years the most played MMO.
Only if you have a metal plate in your head.
Doesnt matter if you like it or not , it is after 10 years still is the most played MMO.
Has nothing to do with "liking" it or not. Attributing WOWs success to its "feature" set is rewriting history. Wow success, specifically it's large player population is so much more complex then you credit, and using the "WOW has X feature, WOW is popular, therefore WOW is popular because it has X feature.... is lazy point making at best, and ignorant at worst.
Cool thanks bye.
p.s WOW's success is is cited by industry analysts as a complex combination of timing (and evolutions) within the MMO industry and in regards to Warcraft 3's success, customer expectations of development pace/"endgame" of vanilla WOW, and the age demographic of the MMO gamer at the time. It had nothing to do with any one feature or even how "great" the game is. We will NEVER, ever see any MMO see the kind of sub numbers WOW had at its peak, regardless of how good an MMO is. It's a black swan.
You're right they do matter. I have an Imperial Nightblade. Maybe a Breton Nightblade would be better for my spells or a Redguard Nightblade would be better for my weapon damage. As I said I would probably use the service, it would be too tempting not to.eventide03b14a_ESO wrote: »One of these threads pops up from time to time. Usually it's the guy who made the Khajiit sorcerer. I would probably use the service if it existed but I don't think it should. A barber should definitely exist though.
Hey now.... I only made two topics about this so far.
It is crazy though when you think about it. With my current stats I could have around 220 more magicka, 13 more magicka regen, and raise my DPS by over 60 points (probably more if you factor in that I would most likely have more stamina because I wouldnt need magicka food so my light attack weaves would hit harder) just by changing race versus a big fat zero benefit to my current play style. People say over and over that race choices are insignificant but they are very wrong. Those stats are like adding two entirely new gear slots (main pieces at that) to add to your character.
BUT, there could be an adaptation of the same character. Changing some of the traits such as age, scars, paint and things of this sort. This application would even be lore friendly and encouraging for deeper roleplaying.