Luvsfuzzybunnies wrote: »skwornub18_ESO wrote: »Luvsfuzzybunnies wrote: »skwornub18_ESO wrote: »h1roshim4_ESO wrote: »From what I understand, and correct me if I'm wrong, but you only get CC immunity if you break the CC. Letting it run it's course doesn't grant immunity.
I understand it that one gains immunity after CC fades even if he does not break out and I am inclined to say it actually triggers in the game (at least sometimes), but...
Templar jabs definitely do not trigger CC immunity (hence dreaded stun lock) despite being count as CC, as implied by the fact CC immune target can not be knocked back.
Eclipse (CC breakable skill) most likely does not trigger immunity neither, but, remarkably, can not be cast on knocked down target as though target had immunity from the moment he was knocked down, while Eclipse itself can be immediately followed by knockdown (not that there is point in doing it).
So, there are obviously many ifs attached, if not outright bugs.
Funny I am a Templar and I find the last hit on Bitting Jabs rarely stuns a opponent like it should. Don't get me wrong it is wicked when it actually does stun but more often than not it doesn't. I have lost count of the number of Mages blinking away and NBs disappearing precisely because Biting Jabs failed to stun on last hit.
You can cc break biting jabs which is what the sorc or nb has done to accomplish their escape skill.
Which makes my point that biting jabs does not stun lock like some here try to say it does.
Then that's true about all cc. Yes there are cases when you can't break out of CC and biting jabs does in fact have this issue as well some people know how to exploit it some dont. In your case you don't which isn't a bad thing cause by the tone your posts have been taking it seems like you think you are entitled to an unbreakable stun.
What we really need in pvp is QQ immunity.skwornub18_ESO wrote: »The amount of CC in the game is insane, considering the mechanic doesn't even work right and people are constantly being perma CC'd or the supposed immunity just rarely if ever works perhaps it is time to consider just reducing the amount of CC in The game. Being stunned all the time is not a fun way to fight.
Please consider reducing the amount of CC in the game or add some sort of "reducing returns" on it over time. Currently it is very frustrating and just not a fun mechanic.
If they nerf CC they also have to nerf stuff like blocking, absorbs etc since you'd never be able to kill anyone in this game.
I'll give you that Roots probably need a CC immunity timer since sometimes having to roll 3-4 times to get away from a DK gets old pretty quickly.
Be careful with your Stamina and just break the CC. Blocking prevents a lot of CC too.
The unbreakable CC is a bug that will get fixed eventually.
Edit: Just try to count yourself how many times anyone is CCd for more than half a second in this cliphttps://www.youtube.com/watch?v=OYyLUnUMKEQ#t=55s
(the overly epic music is an inside-joke btw, oh well... :P)
SeltzerDuke wrote: »What we really need in pvp is QQ immunity.skwornub18_ESO wrote: »The amount of CC in the game is insane, considering the mechanic doesn't even work right and people are constantly being perma CC'd or the supposed immunity just rarely if ever works perhaps it is time to consider just reducing the amount of CC in The game. Being stunned all the time is not a fun way to fight.
Please consider reducing the amount of CC in the game or add some sort of "reducing returns" on it over time. Currently it is very frustrating and just not a fun mechanic.
skwornub18_ESO wrote: »SeltzerDuke wrote: »What we really need in pvp is QQ immunity.skwornub18_ESO wrote: »The amount of CC in the game is insane, considering the mechanic doesn't even work right and people are constantly being perma CC'd or the supposed immunity just rarely if ever works perhaps it is time to consider just reducing the amount of CC in The game. Being stunned all the time is not a fun way to fight.
Please consider reducing the amount of CC in the game or add some sort of "reducing returns" on it over time. Currently it is very frustrating and just not a fun mechanic.
With all due respect if you are not going to add to the conversation in a positive manner why post? Disagreeing is natural all you did was insult and create a post bait to cause ill will.