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Change blocking mechanics.

  • Ifthir_ESO
    Ifthir_ESO
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    Which means each time you hit them with any damage while they're blocking ...they lose 200 stamina.

    So I can hit the guy 10+ times before he has to stop blocking, even for people who don't stack stam. Most players have near 2k stam in PvP at v12. Thats assuming 0 stamina regen, 0 pots, 0 skills that regen stam.
  • Cody
    Cody
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    The main problem I have, is when its someone with a staff or any kind of weapon, that does it. don't give me the speech about draining their stamina. As they are not going to just sit there and let you drain it. They will fight back(and seeing as how many abilities can be used while blocking, this draining stamina tactic is actually near impossible to do, unless you jump them) I don't have a problem with someone with a shield blocking most of my stuff. its supposed to, but when someone blocking with a dang staff is only inferior to blocking with a shield due to passives, its not good. a staff, or ANY weapon, should not be blocking 360. at least that's what I think.
  • JackDaniell
    JackDaniell
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    Draining stamina is a perfectly valid way to kill almost anything that blocks. The problem is people don't do it properly, equip 5 medium pieces, with weighted weapons and a blind (like sparks) if your fighting a DK. As most people just wear cloth in pvp you will tear down their stamina.

    The problem is not that things are OP, the problem is that people refuse to learn to fight it.
    Ebonheart Templar

    www.youtube.com/user/kristofersommermusic
  • FluffiestOne
    FluffiestOne
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    Fluffies guide to blocking:
    1. Rebind to Z
    2. Jump into crowd
    3. Hold Z with pinky
    4. Cast spells while holding Z
    5. Profit.
    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
    Fliffers, Daggerfall Liberator of Hopesfire, Templar.
    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
    Nozdorumu The Timeless, Daggerfall. Dragon. Nightblade.
    All my toon names are subject to change.
    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • Cody
    Cody
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    Draining stamina is a perfectly valid way to kill almost anything that blocks. The problem is people don't do it properly, equip 5 medium pieces, with weighted weapons and a blind (like sparks) if your fighting a DK. As most people just wear cloth in pvp you will tear down their stamina.

    The problem is not that things are OP, the problem is that people refuse to learn to fight it.
    if only haste worked with my bow.....
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    360 block is a bit silly. It may be hard to take it out now for PvE reasons but it should be limited to shield only.

    Again for PvE reasons it might be tricky, because of the *** mechanics of dungeons, to stop instacast spells being used while blocking. A solution there might be, again, to only allow shield to do this or, better as someone suggested, nerf damage output whilst blocking.

    So if you hold block and spam damage spells you'll do next to no damage but you could still cast self-buffs etc like dragonblood and throw CC like talons. If you want to do damage you have to drop block for a second. You can still tank in PvP/PvE the same but do little damage.

    The cheesies will say this would break the game but we know that's not true. It might be a little harder to code in than an ability lock but it seems like the more elegant solution to me - taking into account both PvP and PvE.
  • FluffiestOne
    FluffiestOne
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    360 block is a bit silly. It may be hard to take it out now for PvE reasons but it should be limited to shield only.

    Again for PvE reasons it might be tricky, because of the *** mechanics of dungeons, to stop instacast spells being used while blocking. A solution there might be, again, to only allow shield to do this or, better as someone suggested, nerf damage output whilst blocking.

    So if you hold block and spam damage spells you'll do next to no damage but you could still cast self-buffs etc like dragonblood and throw CC like talons. If you want to do damage you have to drop block for a second. You can still tank in PvP/PvE the same but do little damage.

    The cheesies will say this would break the game but we know that's not true. It might be a little harder to code in than an ability lock but it seems like the more elegant solution to me - taking into account both PvP and PvE.

    OR... OR... listen to this idea... you burn their stamina down... and they can't block. BAM. Whoa. I know. It's revolutionary.
    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
    Fliffers, Daggerfall Liberator of Hopesfire, Templar.
    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
    Nozdorumu The Timeless, Daggerfall. Dragon. Nightblade.
    All my toon names are subject to change.
    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    360 block is a bit silly. It may be hard to take it out now for PvE reasons but it should be limited to shield only.

    Again for PvE reasons it might be tricky, because of the *** mechanics of dungeons, to stop instacast spells being used while blocking. A solution there might be, again, to only allow shield to do this or, better as someone suggested, nerf damage output whilst blocking.

    So if you hold block and spam damage spells you'll do next to no damage but you could still cast self-buffs etc like dragonblood and throw CC like talons. If you want to do damage you have to drop block for a second. You can still tank in PvP/PvE the same but do little damage.

    The cheesies will say this would break the game but we know that's not true. It might be a little harder to code in than an ability lock but it seems like the more elegant solution to me - taking into account both PvP and PvE.

    OR... OR... listen to this idea... you burn their stamina down... and they can't block. BAM. Whoa. I know. It's revolutionary.

    If you nerf damage output you still have to deal with block but don't necessarily have to use blockspam yourself. So... you could then burn their stamina down... and they can't block. BAM. Whoa! Same story without the cheese. If you bother to read...

  • Xexpo
    Xexpo
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    Thousands of players die while holding block everyday, must be a glitch.
    Kiki Dickson ~~~ Dixmanian Devil ~~~ Cornelius Buckshank Jr.
    Histy-Fitz ~~~ Boozemer ~~~ Chace X'expo
    Lluvia De'Fuego ~~~ Shakes Spear
    Macro and Cheese NA/PC
  • Xsorus
    Xsorus
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    Ifthir_ESO wrote: »
    Which means each time you hit them with any damage while they're blocking ...they lose 200 stamina.

    So I can hit the guy 10+ times before he has to stop blocking, even for people who don't stack stam. Most players have near 2k stam in PvP at v12. Thats assuming 0 stamina regen, 0 pots, 0 skills that regen stam.

    10 times isn't not hard to do, and most people don't have near 2k stamina in PvP at V12.
  • Mauz
    Mauz
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    I think its more complex. Just blocking would be fine...but while blocking you can cast spells for healing, relecting, getting shields etc AND in addition you can do a good amount of damage. This all together sucks not blocking alone.

    A character using one of these builds can easily deal with multiple opponents who do not use this mechanic.

    PS: for the PvE guys...balance should be done for PvP. For PvE it's better to balance the "E". All games I know failed to balance for PvP and PvE together.
    Edited by Mauz on August 25, 2014 5:16PM
  • Ifthir_ESO
    Ifthir_ESO
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    Draining stamina is a perfectly valid way to kill almost anything that blocks. The problem is people don't do it properly, equip 5 medium pieces, with weighted weapons and a blind (like sparks) if your fighting a DK. As most people just wear cloth in pvp you will tear down their stamina.

    The problem is not that things are OP, the problem is that people refuse to learn to fight it.

    The problem with this is that it requires you to completely abandon any other build but this to combat this single function everyone has.


  • Xsorus
    Xsorus
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    Ifthir_ESO wrote: »
    Draining stamina is a perfectly valid way to kill almost anything that blocks. The problem is people don't do it properly, equip 5 medium pieces, with weighted weapons and a blind (like sparks) if your fighting a DK. As most people just wear cloth in pvp you will tear down their stamina.

    The problem is not that things are OP, the problem is that people refuse to learn to fight it.

    The problem with this is that it requires you to completely abandon any other build but this to combat this single function everyone has.


    As a Nightblade, You really don't have to abandon any other build to combat this.

    Hell just throwing Fear on your bar gives you far better ability to combat it then most other classes...Throw those shades on it as well and you've got 2 of the best abilities in the game to combat blocking.
  • Ifthir_ESO
    Ifthir_ESO
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    When you say that are you assuming all nightblades use medium armor + dual wield?

    Sparks to my knowledge is a dual wield skill. Am I forgetting a blind in another tree?

    Additionally you give up a lot of other things putting weighted on your weapon.

    How do you think Jack's theory would do against your stamina-based DK Xsorus?

  • Xsorus
    Xsorus
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    Ifthir_ESO wrote: »
    When you say that are you assuming all nightblades use medium armor + dual wield?

    Sparks to my knowledge is a dual wield skill. Am I forgetting a blind in another tree?

    Additionally you give up a lot of other things putting weighted on your weapon.

    How do you think Jack's theory would do against your stamina-based DK Xsorus?

    Sparks is incredibly powerful. Its how i dealt with Shield users. In fact if i get 2 people on me, and one of them is dual wield and just using Sparks against me, I'll die and there is nothing i can do about it since i'm pretty much all Single Target Melee.

    i've personally not tried Weighted yet on weapons..That would actually be pretty interesting to see if a dual wielder nb could drain my stamina like that really fast..I mean if he was to throw on shades at the same time, I imagine he'd rip through my stamina fairly quick.

    I do know if I wasn't running block cost reduction jewelry, He'd absolutely eat my stamina in seconds.

  • GRxKnight
    GRxKnight
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    Ifthir_ESO wrote: »
    Which means each time you hit them with any damage while they're blocking ...they lose 200 stamina.

    So I can hit the guy 10+ times before he has to stop blocking, even for people who don't stack stam. Most players have near 2k stam in PvP at v12. Thats assuming 0 stamina regen, 0 pots, 0 skills that regen stam.

    10 times isn't not hard to do, and most people don't have near 2k stamina in PvP at V12.

    I have 2k stam in PVP as my bow/dw nightblade...a lot of bow/dw users have this or more.
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

    Grxknight: VR16 AD DK; Alliance Rank 16

    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • Xsorus
    Xsorus
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    GRxKnight wrote: »
    Ifthir_ESO wrote: »
    Which means each time you hit them with any damage while they're blocking ...they lose 200 stamina.

    So I can hit the guy 10+ times before he has to stop blocking, even for people who don't stack stam. Most players have near 2k stam in PvP at v12. Thats assuming 0 stamina regen, 0 pots, 0 skills that regen stam.

    10 times isn't not hard to do, and most people don't have near 2k stamina in PvP at V12.

    I have 2k stam in PVP as my bow/dw nightblade...a lot of bow/dw users have this or more.

    That's fine, since you're a stamina based nightblade...But most people in PvP aren't stamina based, they're Magicka based.
  • Aminals
    Aminals
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    I think dual wield should have a passive that turns their bash into a disabling parry when used in response to a weapon attack.
    Apollos
  • GRxKnight
    GRxKnight
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    Aminals wrote: »
    I think dual wield should have a passive that turns their bash into a disabling parry when used in response to a weapon attack.

    It'd be nice but a niche skill that is only good against the two charges in the game is just clogging up a slot on your dw bar
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

    Grxknight: VR16 AD DK; Alliance Rank 16

    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
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