ravenhartb14_ESO wrote: »2) If ZOS hears our pleas and fixes the broken system you've been able to cope with, how will it negatively affect you?
ravenhartb14_ESO wrote: »2) If ZOS hears our pleas and fixes the broken system you've been able to cope with, how will it negatively affect you?
No one who is against extra bag space has ever said why they are against it.
Venereous44 wrote: »I want a bag for my head.
Because they dumped 800k into upgrading their bank and they don't want everybody else who is poor to get space that they worked hard for.... My best guess anyways. It's stupid.
So, does ZOS keep the 100 or so that have actually managed to max out their bag space happy, or does ZOS recognize that the artificial inventory limitations are a hindrance to game enjoyment for the majority?
No. L2S (learn to search)
http://forums.elderscrollsonline.com/search?Search=inventory
Over 1000 results.
tishromanoveb17_ESO wrote: »I like that the game requires a bit of management in regards to banking and doesn't just let players save everything. Those that keep organized and upgrade their banks seem to never have a problem. These threads always seem to be started by those that just want it all for cheap, but it's really not hard to work with as is.
Not everyone who plays ESO has the time to earn the shed loads of gold necessary to pay for the full bank inventory. I know people who can't afford to pay the twenty eight grand upgrade because they don't earn enough as they only play for a couple of hours a day. Yet they have a ton of stuff waiting to be research, mats for food, alchemy etc , and very little affordable space to put it.
Then there are those of us who'd like to keep our trophies, and various other bits we have collected along the way. At the moment, I am hearing from people that they don't feel they have enough starting bank slots for 8 characters (it works out at about seven slots per character)and that they find it hard to either justify the expense of ten more slots or to earn enough to pay for them.
Perhaps the best thing would be to separate the characters banking, give each character his or her own bank space like most games do? Either that or increase either the starting bank slots to 80, ie: 10 slots per character or increase the stacking of mats to 200 items.
I myself have the upgrades both bag and bank, plus the horse and mules, but I feel for those who can't afford it, and agree that the starting number of slots are too low, and for many the prices of upgrades are very steep.
It's not about how many spaces are available to me it's about the price. I think 10K gold per 10 bank slots is a lot more reasonable. I think I could live with 240 bank spaces. I just cannot afford the 28K to go from 110 to 120 slots, I mean come on! That's robbery. And my hats off to those that made it to 240 slots. But I am not a business man, I just want to be self sufficient for my own needs. I don't want to craft for others to make money, I find killing things a lot more pleasurable.
Trophy case + some sort of crafting mat storage area would be excellent.
I don't know how to put this diplomatically, but -- I don't really care about players that need special rules for their special playstyle. If you can't deal with the system because of the way you choose to play, that doesn't mean you should just get an "easy mode" because you want it.
If you can't deal with the system because of the way you choose to play, that doesn't mean you should just get an "easy mode" because you want it.
I want to play the game, not manage inventory.
Besides, how does it affect you if I have more bank space?