when I see someone blocking, run up, Mass Hysteria, and before they know whats happened my buddies have hammered them into the dirt so far only their head is visible, and it gets trampled.
In PvP I'm a NB healer with Resto, I slot Mass Hysteria and run around with my group of usually four or five friends, three are DKs, ones a NB, the other is a sorc. So when I see someone blocking, run up, Mass Hysteria, and before they know whats happened my buddies have hammered them into the dirt so far only their head is visible, and it gets trampled. I also get rage whispers from time to time, I'll edit the post and post a pic of one if I manage to screenshot the next one
In PvP I'm a NB healer with Resto, I slot Mass Hysteria and run around with my group of usually four or five friends, three are DKs, ones a NB, the other is a sorc. So when I see someone blocking, run up, Mass Hysteria, and before they know whats happened my buddies have hammered them into the dirt so far only their head is visible, and it gets trampled. I also get rage whispers from time to time, I'll edit the post and post a pic of one if I manage to screenshot the next one
How do you get rage whispers? Don't you need someone's @name to send a cross faction whisper?
I just unleash on them and burn their stamina down. If they don't keep the pressure on me, they'll run out of stamina and then they are open to whatever I choose to throw their way.
That said, as a Templar, I don't have an AoE CC effect that is guaranteed to work. I could run with Spear Shards but it only hits one target and it might not always be the one I want.
How about trying out volcanic rune? It's mages guild so not class limited.
astal360b14_ESO wrote: »I just unleash on them and burn their stamina down. If they don't keep the pressure on me, they'll run out of stamina and then they are open to whatever I choose to throw their way.
That said, as a Templar, I don't have an AoE CC effect that is guaranteed to work. I could run with Spear Shards but it only hits one target and it might not always be the one I want.
How about trying out volcanic rune? It's mages guild so not class limited.
volcanic rune does not work. if you are blocking when you step on the rune you are not hit with the CC
PVP is full of people that blocks all the time now.. And spam instant abilities.
When you see someone with sword and shield, you just can't kill him if you aren't using those things too.
If they don't want to fix this instant ability casting while blocking thing, then we need a counter for blocking, because everyone he's freaking invincible when he does it.
And they can even DPS hard with some class abilities.
Please?
AOE CC.
Dark Talons.
Impulse.
On and on and on...
Ranged physical attacks and spell projectiles can be mitigated with a block, but all other magic will go right through. You have the chance to interrupt some magic spells, though.
xsorusb14_ESO wrote: »Nightblades are able to take on Blocking people the best, with Shades and Fear.
Blinding Flashes does a decent enough job, it's by no means excellent. Nothing like running up on someone holding down block, popping that, then watching them stumble back disoriented.
PVP is full of people that blocks all the time now.. And spam instant abilities.
When you see someone with sword and shield, you just can't kill him if you aren't using those things too.
If they don't want to fix this instant ability casting while blocking thing, then we need a counter for blocking, because everyone he's freaking invincible when he does it.
And they can even DPS hard with some class abilities.
Please?
The problem with PvP is not that tanks can actually block and soak up some damage, but rather how players rush to the forums and cry for nerfs rather than figuring out ways to beat said opponents.
They are certainly killable.
Well this is laughable. "Tanks" aren't the problem. It's players with offensive builds and light armor who are able to simultaneously attack and block, becoming nigh-unkillable. Actual tanks just have to be worn down.
I would have thought melee power attacks should break through block, meybe not a shield but definately through Staff users.
Blocking is a great mechanic, But as a stamina melee user Im getting sick of beating on magicka mages that seem to have unlimited block. doesnt matter how fast I beat on them with auto attacks or abilites, they just keep on blocking. Shields turtling up I can understand, But staff users?
i would add a 2 handed attack called strip shield. Which reduces blocking down to 10% mitigation for # seconds.
I would make staff users blocking unsustainable against melee weapons.
david.haypreub18_ESO wrote: »So the basic principles seem to be:
Blockable:
--Ranged physical attacks
--Ranged Spell projectiles
--?Some Cones?
Unblockable
--AoE
Is that right?
If only it was that simpleBlocking consumes stamina. Hit enough, deplete stamina, no more blocking.
Skill counters blocking.
If only it was that simpleBlocking consumes stamina. Hit enough, deplete stamina, no more blocking.
Skill counters blocking.
Thanks all for the suggestions though, I read all the replies ^^
I have a nightblade char and I'll try fear with him.
With my 2H sorcerer I'll just bolt escape away when someone start to blocking ahah
One trick you can also you from stealth throw on mark target. If they know what they are doing they typically instantly jump off a horse and start blocking. You know right then if you need to throw in shades.
PVP is full of people that blocks all the time now.. And spam instant abilities.
When you see someone with sword and shield, you just can't kill him if you aren't using those things too.
If they don't want to fix this instant ability casting while blocking thing, then we need a counter for blocking, because everyone he's freaking invincible when he does it.
And they can even DPS hard with some class abilities.
Please?
Attorneyatlawl wrote: »Additionally, pbaoe's and other abilities are not blockable, which means you can spam sap essence, elemental ring, blockade, etc. and just kill them instead.
I just unleash on them and burn their stamina down. If they don't keep the pressure on me, they'll run out of stamina and then they are open to whatever I choose to throw their way.
That said, as a Templar, I don't have an AoE CC effect that is guaranteed to work. I could run with Spear Shards but it only hits one target and it might not always be the one I want.
How about trying out volcanic rune? It's mages guild so not class limited.
Incidentally, somebody mentioned caltrops. I'll admit I haven't done much PvP, but from what I understand they are horribly implemented. They should work in such a fashion that the amount of damage you take from them is dependent on how fast you are moving. If you're sprinting/charging you take a lot, if you're running you take some. If you're walking you take very little (if not none) if you're standing still, you take 0.
xsorusb14_ESO wrote: »xsorusb14_ESO wrote: »Nightblades are able to take on Blocking people the best, with Shades and Fear.
Blinding Flashes does a decent enough job, it's by no means excellent. Nothing like running up on someone holding down block, popping that, then watching them stumble back disoriented.
that pulsing one that Templars get (I don't think its the one that breaks block) is also incredibly annoying.