So much Presupposition here. I am a Sorcerer so of course I chose to wear Light Armor and a Destro/Resto Staff. What do you expect me to pick? Those of you who start your argument with assumptions about how I play, then proceed to "lecture" me on what you think my playstyle is, are just trolling.
The character concept going out the window is being "Hybrid" and using those Fighters Guild abilities because they were universally useful. Now they will only be useful to characters who focus entirely on Stamina.
And by the argument you are "forced to wear light armor" to be competitive, you now have to be a Vampire because unless you decked out Stamina you won't be able to use the only abilities that harm them.
I guess we should be greatful for Stealth Oil, I will go from using Silver Shards to using Stealth Oil. This is the gameplay change that impacts me. Hopefully the norm of stealthing oil will become respected as a rightful counter to vamps.
Merlin13KAGL wrote: »It's a FG skill that uses stamina, and is more likely to be used more often by a higher stamina character.
How does this not make sense?
xsorusb14_ESO wrote: »I'm pretty sure this change is already live.
i didn't notice a damage difference between my guy on PTS and my guy on Live.
Fighters Guild:
* Damage from Silver Bolts, Expert Hunter, and Trap Beast is now based on stamina and spell power instead of magicka and spell power.
This means Magicka Builds cannot be effective against Vampires. This gives Vampires the ultimate buff. Think you are forced to be "in a dress" now you are forced to Sparkle.
xsorusb14_ESO wrote: »I'm pretty sure this change is already live.
i didn't notice a damage difference between my guy on PTS and my guy on Live.
On Live at the moment here are quick results I got.
If the tooltips are actually working:
With a Health Food on:
Silver Bolts: Damage284 Proc1884
Expert Hunter: 379 bonus
Trap Beast: Damage189 Burn339
With Magicka Food on:
Silver Bolts: Damage284 Proc1665
Expert Hunter: 379 bonus
Trap Beast: Damage189 Burn339
With Stamina Food on:
Silver Bolts: Damage306 Proc1665
Expert Hunter: 408 bonus
Trap Beast: Damage204 Burn366
So if the tooltips are working the damages are already scaling based on Stamina instead of Magicka.
Strangely, the proc on Silver Bolts appears to be scaling based on Health.
I didn't test the Proc, but I did a quick run with Silver Bolts against v10 Saber Cats; base damage hits were providing these results
Health food: 279
Magicka food: 273
Stamina food: 294
I don't know why the Health Food has higher damage than the Magicka food; but the Stamina food being highest appears to support it scaling based on Stamina.
I have 2k Magicka, 2.2k Health and 1.6k Stamina with the Stamina food buff active.
It's the crappy Chef foods in Riften, so it's giving 282 buff to each respective stat.
xsorusb14_ESO wrote: »I'm pretty sure this change is already live.
i didn't notice a damage difference between my guy on PTS and my guy on Live.
On Live at the moment here are quick results I got.
If the tooltips are actually working:
With a Health Food on:
Silver Bolts: Damage284 Proc1884
Expert Hunter: 379 bonus
Trap Beast: Damage189 Burn339
With Magicka Food on:
Silver Bolts: Damage284 Proc1665
Expert Hunter: 379 bonus
Trap Beast: Damage189 Burn339
With Stamina Food on:
Silver Bolts: Damage306 Proc1665
Expert Hunter: 408 bonus
Trap Beast: Damage204 Burn366
So if the tooltips are working the damages are already scaling based on Stamina instead of Magicka.
Strangely, the proc on Silver Bolts appears to be scaling based on Health.
I didn't test the Proc, but I did a quick run with Silver Bolts against v10 Saber Cats; base damage hits were providing these results
Health food: 279
Magicka food: 273
Stamina food: 294
I don't know why the Health Food has higher damage than the Magicka food; but the Stamina food being highest appears to support it scaling based on Stamina.
I have 2k Magicka, 2.2k Health and 1.6k Stamina with the Stamina food buff active.
It's the crappy Chef foods in Riften, so it's giving 282 buff to each respective stat.
...
Gave you an Awesome! Very interesting test. My only concern is, the foods you used. Did you literally test only the Magic food, then Stamina food? Or did you test the Stam/Mag (or Purple) food? I am asking because it could throw off the result.
What this does bring to light if anything, is that Silver Bolts is functionally useless against Vamps. Only the Proc is good, so its good 5% of the time (and only when you hit an actual vamp instead of one of the 30 non vamps next to it).
Everyone is trolling? And I use the term literally, since literally nobody has posted anything in support of you.So much Presupposition here. I am a Sorcerer so of course I chose to wear Light Armor and a Destro/Resto Staff. What do you expect me to pick? Those of you who start your argument with assumptions about how I play, then proceed to "lecture" me on what you think my playstyle is, are just trolling.
Even if this was true, I don't think that "universally" means what you think it means.The character concept going out the window is being "Hybrid" and using those Fighters Guild abilities because they were universally useful. Now they will only be useful to characters who focus entirely on Stamina.
Have you ever heard of fire? Or do you mean that you can't one-shot them now? :'(And by the argument you are "forced to wear light armor" to be competitive, you now have to be a Vampire because unless you decked out Stamina you won't be able to use the only abilities that harm them.
Are you really concerned about "respect"? You want a silver bullet against vampires because for some reason you think they are so OP that you can't possibly kill them without Silver Shards so you decided to create this senseless rant in the first place. Trust me there is no respect left after this thread.I guess we should be greatful for Stealth Oil, I will go from using Silver Shards to using Stealth Oil. This is the gameplay change that impacts me. Hopefully the norm of stealthing oil will become respected as a rightful counter to vamps.
ExiledKhallisi wrote: »Fighters Guild:
* Damage from Silver Bolts, Expert Hunter, and Trap Beast is now based on stamina and spell power instead of magicka and spell power.
This means Magicka Builds cannot be effective against Vampires. This gives Vampires the ultimate buff. Think you are forced to be "in a dress" now you are forced to Sparkle.
Please see Fire spells every class has based on magicka.
smeeprocketnub19_ESO wrote: »ExiledKhallisi wrote: »Fighters Guild:
* Damage from Silver Bolts, Expert Hunter, and Trap Beast is now based on stamina and spell power instead of magicka and spell power.
This means Magicka Builds cannot be effective against Vampires. This gives Vampires the ultimate buff. Think you are forced to be "in a dress" now you are forced to Sparkle.
Please see Fire spells every class has based on magicka.
I have one legendary fire resist enchant and I barely feel fire. Sometimes from siege weapons, sometimes...
smeeprocketnub19_ESO wrote: »ExiledKhallisi wrote: »Fighters Guild:
* Damage from Silver Bolts, Expert Hunter, and Trap Beast is now based on stamina and spell power instead of magicka and spell power.
This means Magicka Builds cannot be effective against Vampires. This gives Vampires the ultimate buff. Think you are forced to be "in a dress" now you are forced to Sparkle.
Please see Fire spells every class has based on magicka.
I have one legendary fire resist enchant and I barely feel fire. Sometimes from siege weapons, sometimes...
Holy **** people over use the word nerf. This is a FIX for silver bolts as stamina powers always should have been scaled off of stamina.
People's brains I tell ya. Sheesh.
smeeprocketnub19_ESO wrote: »ExiledKhallisi wrote: »Fighters Guild:
* Damage from Silver Bolts, Expert Hunter, and Trap Beast is now based on stamina and spell power instead of magicka and spell power.
This means Magicka Builds cannot be effective against Vampires. This gives Vampires the ultimate buff. Think you are forced to be "in a dress" now you are forced to Sparkle.
Please see Fire spells every class has based on magicka.
I have one legendary fire resist enchant and I barely feel fire. Sometimes from siege weapons, sometimes...
When I was vamp I also had one legendary fire resist enchant and fire still hurt a LOT. Are you by any chance also a Dunmer?
smeeprocketnub19_ESO wrote: »smeeprocketnub19_ESO wrote: »ExiledKhallisi wrote: »Fighters Guild:
* Damage from Silver Bolts, Expert Hunter, and Trap Beast is now based on stamina and spell power instead of magicka and spell power.
This means Magicka Builds cannot be effective against Vampires. This gives Vampires the ultimate buff. Think you are forced to be "in a dress" now you are forced to Sparkle.
Please see Fire spells every class has based on magicka.
I have one legendary fire resist enchant and I barely feel fire. Sometimes from siege weapons, sometimes...
When I was vamp I also had one legendary fire resist enchant and fire still hurt a LOT. Are you by any chance also a Dunmer?
no I am a khajiit, and I can't remember the value of the fire enchant. I am logged out atm.
It's not that things like faire ballista and oil don't hurt, but they always hurt. If you don't purge oil it will kill you anyway.
I feel the biggest downside is the health regen loss. My hps just sit at the same level, and I have to heal myself to get it to move.