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Vampires Buffed! Silver Bolts Nerfed!

  • Merlin13KAGL
    Merlin13KAGL
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    It's a FG skill that uses stamina, and is more likely to be used more often by a higher stamina character.

    How does this not make sense?
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • khele23eb17_ESO
    khele23eb17_ESO
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    staxjax wrote: »
    Stamina skills use stamina to calculate damage...makes sense to me :/

    ...and spell power?
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Srugzal
    Srugzal
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    Soloeus wrote: »
    So much Presupposition here. I am a Sorcerer so of course I chose to wear Light Armor and a Destro/Resto Staff. What do you expect me to pick? Those of you who start your argument with assumptions about how I play, then proceed to "lecture" me on what you think my playstyle is, are just trolling.

    The character concept going out the window is being "Hybrid" and using those Fighters Guild abilities because they were universally useful. Now they will only be useful to characters who focus entirely on Stamina.

    And by the argument you are "forced to wear light armor" to be competitive, you now have to be a Vampire because unless you decked out Stamina you won't be able to use the only abilities that harm them.

    I guess we should be greatful for Stealth Oil, I will go from using Silver Shards to using Stealth Oil. This is the gameplay change that impacts me. Hopefully the norm of stealthing oil will become respected as a rightful counter to vamps.

    I can't understand how it is that you can say that you can no longer use the FG abilities. They may be marginally less powerful, but not drastically so, whereas they will be marginally more powerful in Stamina builds, but not drastically so, unless both builds are skewed one way or the other. So now the FG abilities are slightly better balanced. This is a good thing, right?

    In either case switching armor glyphs around should set things right. Or am I missing something?
  • Iradicus
    Iradicus
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    My vamp NB is mostly a magic based character, Im only using my bow if dual wield would be suicide (like some pvp encounters). I can however use silver shards a couple of time if need be, and have done so killing quite a few vampires. Or atleast knocking them down a few times.

    As posted above, a stamina based skill should get its damage from stamina.
    Magic builds wont need to use silver bolts much as they have quite a few other surprises going for them. My templar just spams vampires bane a few times and gets her shield up.
  • Srugzal
    Srugzal
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    It's a FG skill that uses stamina, and is more likely to be used more often by a higher stamina character.

    How does this not make sense?

    I have a 5 light/2 heavy Sorc Destro/Resto that uses Silver Shards often. I've got 49 attribute points in health, and a few stamina glyphs. I use stamina pots frequently when I'm fighting Daedra/Undead with SS, but isn't that what they're for? I just don't see what the problem is.
  • Kewljag_66_ESO
    Kewljag_66_ESO
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    Considering i have over 800 more stamina than magika it will do a bit more damage for me now. 2410 stamina vs 1603 magika.
  • Samadhi
    Samadhi
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    I'm pretty sure this change is already live.

    i didn't notice a damage difference between my guy on PTS and my guy on Live.

    On Live at the moment here are quick results I got.

    If the tooltips are actually working:
    With a Health Food on:
    Silver Bolts: Damage284 Proc1884
    Expert Hunter: 379 bonus
    Trap Beast: Damage189 Burn339

    With Magicka Food on:
    Silver Bolts: Damage284 Proc1665
    Expert Hunter: 379 bonus
    Trap Beast: Damage189 Burn339

    With Stamina Food on:
    Silver Bolts: Damage306 Proc1665
    Expert Hunter: 408 bonus
    Trap Beast: Damage204 Burn366

    So if the tooltips are working the damages are already scaling based on Stamina instead of Magicka.
    Strangely, the proc on Silver Bolts appears to be scaling based on Health.

    I didn't test the Proc, but I did a quick run with Silver Bolts against v10 Saber Cats; base damage hits were providing these results
    Health food: 279
    Magicka food: 273
    Stamina food: 294

    I don't know why the Health Food has higher damage than the Magicka food; but the Stamina food being highest appears to support it scaling based on Stamina.
    I have 2k Magicka, 2.2k Health and 1.6k Stamina with the Stamina food buff active.
    It's the crappy Chef foods in Riften, so it's giving 282 buff to each respective stat.

    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • ExiledKhallisi
    ExiledKhallisi
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    Soloeus wrote: »
    Fighters Guild:

    * Damage from Silver Bolts, Expert Hunter, and Trap Beast is now based on stamina and spell power instead of magicka and spell power.

    This means Magicka Builds cannot be effective against Vampires. This gives Vampires the ultimate buff. Think you are forced to be "in a dress" now you are forced to Sparkle.

    Please see Fire spells every class has based on magicka.
    >>>>>>>>(DC)Guild Master of Biestas 250+ Active Members<<<<<<<<
    ||||||Vr14 Sorc: Darkened Soul vr14 Templar: Tiffaney||||||
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
    ― Sun Tzu, The Art of War
  • traigusb14_ESO2
    traigusb14_ESO2
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    I like the FG skills being more fighter oriented... keeping it spell power is a kinda weird though.
  • Srugzal
    Srugzal
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    Samadhi wrote: »
    I'm pretty sure this change is already live.

    i didn't notice a damage difference between my guy on PTS and my guy on Live.

    On Live at the moment here are quick results I got.

    If the tooltips are actually working:
    With a Health Food on:
    Silver Bolts: Damage284 Proc1884
    Expert Hunter: 379 bonus
    Trap Beast: Damage189 Burn339

    With Magicka Food on:
    Silver Bolts: Damage284 Proc1665
    Expert Hunter: 379 bonus
    Trap Beast: Damage189 Burn339

    With Stamina Food on:
    Silver Bolts: Damage306 Proc1665
    Expert Hunter: 408 bonus
    Trap Beast: Damage204 Burn366

    So if the tooltips are working the damages are already scaling based on Stamina instead of Magicka.
    Strangely, the proc on Silver Bolts appears to be scaling based on Health.

    I didn't test the Proc, but I did a quick run with Silver Bolts against v10 Saber Cats; base damage hits were providing these results
    Health food: 279
    Magicka food: 273
    Stamina food: 294

    I don't know why the Health Food has higher damage than the Magicka food; but the Stamina food being highest appears to support it scaling based on Stamina.
    I have 2k Magicka, 2.2k Health and 1.6k Stamina with the Stamina food buff active.
    It's the crappy Chef foods in Riften, so it's giving 282 buff to each respective stat.

    These really are marginal differences then. If you can make up the difference by popping a stamina pot or food, then this is nothing to get upset about, let alone declare the end of the world.
  • SirAndy
    SirAndy
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    I for one like this change! w00t.gif
  • Soloeus
    Soloeus
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    Samadhi wrote: »
    I'm pretty sure this change is already live.

    i didn't notice a damage difference between my guy on PTS and my guy on Live.

    On Live at the moment here are quick results I got.

    If the tooltips are actually working:
    With a Health Food on:
    Silver Bolts: Damage284 Proc1884
    Expert Hunter: 379 bonus
    Trap Beast: Damage189 Burn339

    With Magicka Food on:
    Silver Bolts: Damage284 Proc1665
    Expert Hunter: 379 bonus
    Trap Beast: Damage189 Burn339

    With Stamina Food on:
    Silver Bolts: Damage306 Proc1665
    Expert Hunter: 408 bonus
    Trap Beast: Damage204 Burn366

    So if the tooltips are working the damages are already scaling based on Stamina instead of Magicka.
    Strangely, the proc on Silver Bolts appears to be scaling based on Health.

    I didn't test the Proc, but I did a quick run with Silver Bolts against v10 Saber Cats; base damage hits were providing these results
    Health food: 279
    Magicka food: 273
    Stamina food: 294

    I don't know why the Health Food has higher damage than the Magicka food; but the Stamina food being highest appears to support it scaling based on Stamina.
    I have 2k Magicka, 2.2k Health and 1.6k Stamina with the Stamina food buff active.
    It's the crappy Chef foods in Riften, so it's giving 282 buff to each respective stat.

    Gave you an Awesome! Very interesting test. My only concern is, the foods you used. Did you literally test only the Magic food, then Stamina food? Or did you test the Stam/Mag (or Purple) food? I am asking because it could throw off the result.

    What this does bring to light if anything, is that Silver Bolts is functionally useless against Vamps. Only the Proc is good, so its good 5% of the time (and only when you hit an actual vamp instead of one of the 30 non vamps next to it).

    Within; Without.
  • Tamanous
    Tamanous
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    Holy **** people over use the word nerf. This is a FIX for silver bolts as stamina powers always should have been scaled off of stamina.

    People's brains I tell ya. Sheesh.
  • Samadhi
    Samadhi
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    Soloeus wrote: »
    ...

    Gave you an Awesome! Very interesting test. My only concern is, the foods you used. Did you literally test only the Magic food, then Stamina food? Or did you test the Stam/Mag (or Purple) food? I am asking because it could throw off the result.

    What this does bring to light if anything, is that Silver Bolts is functionally useless against Vamps. Only the Proc is good, so its good 5% of the time (and only when you hit an actual vamp instead of one of the 30 non vamps next to it).

    Just the white single-stat foods that I could buy at the Chef NPC.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Astien
    Astien
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    How foolish and one sided.


    This is a buff for me. I'm 2200 stamina and 1600 magicka.

    Camo hunter has been on my bar since I was able to unlock it.

    A skill that costs stamina should be based of Stamina. Nuff said.
  • driosketch
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    I always thought the appeal of Silver Bolts vs vampires was the ability over the raw damage. Coming at me with Bat Swarm? Have a knock down and a fire ball, rinse and repeat.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Soloeus wrote: »
    So much Presupposition here. I am a Sorcerer so of course I chose to wear Light Armor and a Destro/Resto Staff. What do you expect me to pick? Those of you who start your argument with assumptions about how I play, then proceed to "lecture" me on what you think my playstyle is, are just trolling.
    Everyone is trolling? And I use the term literally, since literally nobody has posted anything in support of you.
    The character concept going out the window is being "Hybrid" and using those Fighters Guild abilities because they were universally useful. Now they will only be useful to characters who focus entirely on Stamina.
    Even if this was true, I don't think that "universally" means what you think it means.
    And by the argument you are "forced to wear light armor" to be competitive, you now have to be a Vampire because unless you decked out Stamina you won't be able to use the only abilities that harm them.
    Have you ever heard of fire? Or do you mean that you can't one-shot them now? :'(
    I guess we should be greatful for Stealth Oil, I will go from using Silver Shards to using Stealth Oil. This is the gameplay change that impacts me. Hopefully the norm of stealthing oil will become respected as a rightful counter to vamps.
    Are you really concerned about "respect"? You want a silver bullet against vampires because for some reason you think they are so OP that you can't possibly kill them without Silver Shards so you decided to create this senseless rant in the first place. Trust me there is no respect left after this thread.
    :trollin:
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Soloeus wrote: »
    Fighters Guild:

    * Damage from Silver Bolts, Expert Hunter, and Trap Beast is now based on stamina and spell power instead of magicka and spell power.

    This means Magicka Builds cannot be effective against Vampires. This gives Vampires the ultimate buff. Think you are forced to be "in a dress" now you are forced to Sparkle.

    Please see Fire spells every class has based on magicka.

    I have one legendary fire resist enchant and I barely feel fire. Sometimes from siege weapons, sometimes...
    Dear Sister, I do not spread rumors, I create them.
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    Soloeus wrote: »
    Fighters Guild:

    * Damage from Silver Bolts, Expert Hunter, and Trap Beast is now based on stamina and spell power instead of magicka and spell power.

    This means Magicka Builds cannot be effective against Vampires. This gives Vampires the ultimate buff. Think you are forced to be "in a dress" now you are forced to Sparkle.

    Please see Fire spells every class has based on magicka.

    I have one legendary fire resist enchant and I barely feel fire. Sometimes from siege weapons, sometimes...

    I have 2 1000 flame resist purple ones and I switch em' out with armor bling and spell power, when the world is not toasty. It's only 1400 for the legendary, right?
    Edited by poodlemasterb16_ESO on August 21, 2014 10:41PM
  • LtCrunch
    LtCrunch
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    Soloeus wrote: »
    Fighters Guild:

    * Damage from Silver Bolts, Expert Hunter, and Trap Beast is now based on stamina and spell power instead of magicka and spell power.

    This means Magicka Builds cannot be effective against Vampires. This gives Vampires the ultimate buff. Think you are forced to be "in a dress" now you are forced to Sparkle.

    Please see Fire spells every class has based on magicka.

    I have one legendary fire resist enchant and I barely feel fire. Sometimes from siege weapons, sometimes...

    When I was vamp I also had one legendary fire resist enchant and fire still hurt a LOT. Are you by any chance also a Dunmer?


    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • LtCrunch
    LtCrunch
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    Tamanous wrote: »
    Holy **** people over use the word nerf. This is a FIX for silver bolts as stamina powers always should have been scaled off of stamina.

    People's brains I tell ya. Sheesh.

    Hyperbole is pretty commonplace on these forums.

    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Brandalf wrote: »
    Soloeus wrote: »
    Fighters Guild:

    * Damage from Silver Bolts, Expert Hunter, and Trap Beast is now based on stamina and spell power instead of magicka and spell power.

    This means Magicka Builds cannot be effective against Vampires. This gives Vampires the ultimate buff. Think you are forced to be "in a dress" now you are forced to Sparkle.

    Please see Fire spells every class has based on magicka.

    I have one legendary fire resist enchant and I barely feel fire. Sometimes from siege weapons, sometimes...

    When I was vamp I also had one legendary fire resist enchant and fire still hurt a LOT. Are you by any chance also a Dunmer?


    no I am a khajiit, and I can't remember the value of the fire enchant. I am logged out atm.

    It's not that things like faire ballista and oil don't hurt, but they always hurt. If you don't purge oil it will kill you anyway.

    I feel the biggest downside is the health regen loss. My hps just sit at the same level, and I have to heal myself to get it to move.
    Dear Sister, I do not spread rumors, I create them.
  • Vizier
    Vizier
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    @‌Soloeus

    Dude, you have Bolt Escape. You'll be fine. :wink: p
  • LtCrunch
    LtCrunch
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    Brandalf wrote: »
    Soloeus wrote: »
    Fighters Guild:

    * Damage from Silver Bolts, Expert Hunter, and Trap Beast is now based on stamina and spell power instead of magicka and spell power.

    This means Magicka Builds cannot be effective against Vampires. This gives Vampires the ultimate buff. Think you are forced to be "in a dress" now you are forced to Sparkle.

    Please see Fire spells every class has based on magicka.

    I have one legendary fire resist enchant and I barely feel fire. Sometimes from siege weapons, sometimes...

    When I was vamp I also had one legendary fire resist enchant and fire still hurt a LOT. Are you by any chance also a Dunmer?


    no I am a khajiit, and I can't remember the value of the fire enchant. I am logged out atm.

    It's not that things like faire ballista and oil don't hurt, but they always hurt. If you don't purge oil it will kill you anyway.

    I feel the biggest downside is the health regen loss. My hps just sit at the same level, and I have to heal myself to get it to move.

    Ahh okay, thanks for the clarification. Also interesting how results may vary, I'm not sure what class you are but I'm a nightblade so throwing out strife or activating leeching strikes more than made up for the reduced health regen. That being said it was still very annoying to deal with while questing since in between fights it would obviously slow down to a crawl unless I ran a resto staff w/rapid regen.

    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


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