Will you cancel your subscription if the VR14 change is launched?

  • seaef
    seaef
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    No
    Have you played an MMO before?

    There are some MMOs out there who dont need to raise their level to stay interesting.

    E.g. UO, Meridian, Guild Wars 1, (GW2), Mortal, Darkfall

    If you implement interesting content you dont need to raise the level because content will be fun to play.
    Raising levels is just to keep people ingame when your content isnt worth playing just for the fun you have while doing so.

    You were doing so well until you mentioned GW2, Mortal Online, and Darkfall.

    "The Illuminati are very achievement focused. It's like Xbox - only everything is hardcore."
    - Kirsten Geary
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    No
    .
    DDuke wrote: »
    You might want to take a look at the other poll, which has over 50% of people against the VR14 increase. Just saying.
    Thanks for the link. But while you write "are against the VR14 increase", the actual poll asks "do you like/dislike the VR14 increase". Obviously not as many people dislike it enough to cancel, as your poll would make it out.

    You also have to consider the difference in the questions asked. This person asked a very specific question.

    For example could you imagine the difference in the poll numbers if some asked these two questions.

    Will you quit if the next content release is all group content?
    And
    Will you quit if all the content from now on are all exclusively group content.

    I mean there could be a significant change in the numbers between
    Will you quit if VR 14 goes live?
    And
    Will you quit if they plan on raising the VR level every 2 months?

    The link he provides to me is actually more telling then this poll. As you mention I don't expect most these people to quit. But keep doing something that people identify that they don't like, and they will.
  • AoEnwyr
    AoEnwyr
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    No
    This MMO is just on 4 months old. Yes there was beta but now it is open to far more people to play certain things become more apparent when you have a greater in game population. The game is therefore still finding its feet regarding gameplay balance, content, difficulty etc. I don't know of any MMO that was perfect within 4 months of being live. Actually, I don't know any MMO that is perfect full stop.
  • Humor
    Humor
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    No
    Cinder82 wrote: »
    @I'm so glad to see that at least there are 10% or more people would unsub with me upon vet 14 arrival. This might be not a huge financial damage to ZoS, but I'd like to give some at least for this mindless decision.


    dude 10% loss is huge! and unacceptable in most companies.. but hey this is zos so they must think **** it

    rofl, What? 10% of the players? Give me some of what you're smoking please.

    10% of the forums yes. you know how many people that is? Exactly what the numbers show. below 60 people, for every 500+ people who buy the game. That's not losing business, that no matter how you're looking at it, even through rose colored glasses is making a profit.

    You obviously don't understand the forums in every mmorpg out there, is the biggest minority in games.

    Now granted, for every 10% on the forums you're probably seeing "maybe" 50 people or so leave, due to whatever the reasoning may be. The game is definitely NOT losing the number of players you expect them to be losing.

    Even if some people disagree with the idea of boosting the VR, or levels, more people than not have said they won't be leaving. Which probably means, players who don't use the forums are more than likely to stay.

    I'm sorry, but it feels to me, you've never ever had your facts straight when it comes to the game VS forum users. For future reference, do at least a little research.
  • Jankstar
    Jankstar
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    No
    So it is clear most people will not quit when vr14 hits. Good for us! I like that as a community we can come together and voice our opinion.
  • Maverick827
    Maverick827
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    Yes
    Humor wrote: »
    Cinder82 wrote: »
    @I'm so glad to see that at least there are 10% or more people would unsub with me upon vet 14 arrival. This might be not a huge financial damage to ZoS, but I'd like to give some at least for this mindless decision.


    dude 10% loss is huge! and unacceptable in most companies.. but hey this is zos so they must think **** it

    rofl, What? 10% of the players? Give me some of what you're smoking please.

    10% of the forums yes. you know how many people that is? Exactly what the numbers show. below 60 people, for every 500+ people who buy the game. That's not losing business, that no matter how you're looking at it, even through rose colored glasses is making a profit.

    You obviously don't understand the forums in every mmorpg out there, is the biggest minority in games.

    Now granted, for every 10% on the forums you're probably seeing "maybe" 50 people or so leave, due to whatever the reasoning may be. The game is definitely NOT losing the number of players you expect them to be losing.

    Even if some people disagree with the idea of boosting the VR, or levels, more people than not have said they won't be leaving. Which probably means, players who don't use the forums are more than likely to stay.

    I'm sorry, but it feels to me, you've never ever had your facts straight when it comes to the game VS forum users. For future reference, do at least a little research.
    Why are your numbers any more reliable?

    For what it's worth, there are many people posting on Tamriel Foundry, Reddit, and other fan sites who are upset with the change.
    Edited by Maverick827 on August 21, 2014 3:17AM
  • Hamfast
    Hamfast
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    I stopped reading after a while and just figured I would add my two copper pieces...

    I will not quit because they raise the levels, I may quit for other reasons, but not the levels... adding a few levels to the high end is diddly squat, meaningless fluff... people who say that they will quit because the top end was raised to VR14 are looking for a reason to quit, not a reason to keep playing...

    I am still having fun, when the fun stops, then so will my subscription...
    Of all the things I have lost, I miss my mind the most...
  • Stx
    Stx
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    Yes
    I want my time leveling and crafting legendary gear to mean something. No point even playing if I have to toss my time playing in the trash.

    A new level cap every year would be fine, and a new tier of gear every 6 months is fine... but this is ridiculous. What is the point of striving for something if it is going to be replaced in such a short time?
  • Makkir
    Makkir
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    No
    "The difference isn't pertinent to the reason I posted that reply, the fanboy was trying to say ESO is entirely different from WOW in terms of gear obsolescence and clearly it isn't."

    @fromtesonlineb16_ESO

    Yes it is. I have been raiding in WoW since 2004. With each expac and level increase your gear from the previous tier is severely replaced. In fact the gear disparity is quite vast. In ESO, it's more trivia. Your V12 yellow gear will probably be better or just as good as V14 purple gear, and even V14 yellow gear will probably only be marginally better. But even at that, this is AvA style PvP. A few extra stats is not going to make or break your character on the battlefield.

    A lot of success in MMOs comes from the ability to adapt. And if this is not your first MMO, then there is no reason to get frustrated that
    "Game experience may change over time" happened.

    Stay Calm and learn to MMO
    Edited by Makkir on August 21, 2014 4:25AM
  • Maverick827
    Maverick827
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    Yes
    Hamfast wrote: »

    people who say that they will quit because the top end was raised to VR14 are looking for a reason to quit, not a reason to keep playing...
    Please don't presume to know what other people are thinking. If they reverse this change or otherwise mitigate the damage, I will gladly resubscribe and again await the patch happily.

    Constant level increases speaks to a fundamental design issue that solely ruins my motivations in this game (difficult end-game PvE content). There is nothing else right now that I would quit over.
  • Makkir
    Makkir
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    No
    Let em all quit. I want to play with people who love the game, not constantly whine about it.
  • Daethz
    Daethz
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    Yes
    Im not a fan of increasing level caps every raid tier.
    Just make a item level system please.

    But more importantly, v10+ is all multiplayer content, with no singleplayer content to be found.

    I don't have the time or patience to find a group for every quest. Plus trying to level up my destruction staff because dual wield is terrible at endgame, is very painful and idk if i can handle the change, its so boring, worse than WoW's weapon skill leveling was.
    Waiting, and watching, for the return of Melee Weapons.
    -Subsidiary of The Fighters Guild
  • frosth.darkomenb16_ESO
    frosth.darkomenb16_ESO
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    No


    This is also a temporary solution until the veteran ranks get replaced.
    They mentioned the notion of rotating gear with the quakecon announcement, and how top tier gear of yesterday will become easier to obtain whenever they introduce new tier.
    Raising the max vr is just a way of simulating this concept until they are done implementing it.
    There is nothing surprising about this happening.

    Once we have the new system, every player will have to make choices according to their available play time. Be cutting edge and work hard, or be cheap and accept being slightly bellow.
    The same choice we have now between purple and gold quality.

    As the previous poster said, the gap in power is trivial, and under such system, casual players can keep up with the flow while hardcore players have means to be slightly ahead.

    I'll probably settle for blue/purple quality, and I accept my fate.
    The gold players will only have a marginal stat increase for a non trivial time investment increase.
    Fine by me.

    All we need now is a way to convert all those honing stones into higher tier tempers. ^^
    Edited by frosth.darkomenb16_ESO on August 21, 2014 5:37AM
  • Makkir
    Makkir
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    No
    @frosth.darkomenb16_ESO the bigger point I wanted to make is that in the current PvP setting, I don't think the gear disparity is going to matter. You're not exactly playing 2v2 arena. The marginal difference in stats is not going to make or break you.
    I am currently VR2 with mostly PvP epics I purchased and I am blowing up higher players just fine.
  • Hadria
    Hadria
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    No
    I'm sure v14 wasn't planned for this early of a release. people complained about v levels being lame or some bs so eso came up with another idea, champion stuff. its taking time to get everything together for this new feature so while they work on it they'll introduce v14 to keep people busy til it comes out. everyone's losing their minds over this very non important thing.
  • Exarch
    Exarch
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    No
    Stx wrote: »
    I want my time leveling and crafting legendary gear to mean something. No point even playing if I have to toss my time playing in the trash.

    It's a glorified version of Gauntlet, if you derived enjoyment from it while you were playing then it meant something to you, that's about it; let's not kid ourselves that we're doing anything but pissing away time here.
  • NadiusMaximus
    NadiusMaximus
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    No
    I vote no, but I just hit vr11. I need little over 5mil xp to hit cap by the expansion.
    At vr12 my Pvp vp gain is tiny and there is nobody in Craglorn , so it will take a while to hit 13.
    Edited by NadiusMaximus on August 21, 2014 4:43AM
  • cf398ub17_ESO
    cf398ub17_ESO
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    No
    i think champion system is going to be in update 5 so i am staying till then
    i will say the witcher 3 is going to eso a run for its money
  • Hadria
    Hadria
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    No
    Exarch wrote: »
    Stx wrote: »
    I want my time leveling and crafting legendary gear to mean something. No point even playing if I have to toss my time playing in the trash.

    It's a glorified version of Gauntlet, if you derived enjoyment from it while you were playing then it meant something to you, that's about it; let's not kid ourselves that we're doing anything but pissing away time here.

    Exactly
  • Knootewoot
    Knootewoot
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    No
    No. PvP will still be fun. V10 or V12, big deal. V12 or V14, big deal. It is not a major difference. Game will overall be the same.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • xaraan
    xaraan
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    No
    No, and the whining over it seems a bit much IMO. It will be launched, it's not an "If" issue.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • frosth.darkomenb16_ESO
    frosth.darkomenb16_ESO
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    No
    Makkir wrote: »
    @frosth.darkomenb16_ESO the bigger point I wanted to make is that in the current PvP setting, I don't think the gear disparity is going to matter. You're not exactly playing 2v2 arena. The marginal difference in stats is not going to make or break you.
    I am currently VR2 with mostly PvP epics I purchased and I am blowing up higher players just fine.

    I agree.
    I actually expanded on your point.

    My "previous poster" failed due to this thread going too fast.
    I should alway quote.
  • Loneshard
    Loneshard
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    No
    Have you played an MMO before?
    I see you're being your condescending self again .. I've played and still play as of today 6 other MMOs and NONE have a level cap rise every couple of months.

    But they all have released new tiers of gear every few months or so. The fact that they didn't raise the level cap along with the gear level means nothing.
    The fact they don't raise the level cap MEANS EVERYTHING.

    In WOW my level 90s CAN WEAR EVERY ITEM OF GEAR IN THE GAME (that is allowed to my class), in FFXI my level 99s can wear any item in the game, etc., THAT IS ONE OF THE THINGS A LEVEL CAP MEANS.

    In ESO that only applies live to VR12 and PTS VR14.

    Get it now?

    Tell me, how would your WoW character do if you tried to wear your dungeon gear in Siege of Orgrimmar?

    It doesn't matter that you can wear the gear. By adding new tiers of it, they make your old tiers effectively worthless. And don't even get me started on how much easier ESO has made this by giving you access to effective crafting options.

    The facts are these:

    -The difference between VR12 and VR14 will be the same as the difference between VR10 and VR12. Not a whole lot.
    -An epic or legendary set of VR12 gear will be plenty good for tackling Upper Craglorn content as you start getting new gear to replace it.
    -Every MMO adds gear progression on a regular basis. The attachment of a level cap raise really doesn't make a difference unless you're simply looking for something to whine about.

    Exactly!
  • Uisi
    Uisi
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    Undecided
    I will not quit because of two more vet levels but i will surely quit if the devs decisions will banish my fun and i cannot enjoy the game.

    If something is not broke ... fix it!
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Yes
    Makkir wrote: »
    "The difference isn't pertinent to the reason I posted that reply, the fanboy was trying to say ESO is entirely different from WOW in terms of gear obsolescence and clearly it isn't."

    @fromtesonlineb16_ESO

    Yes it is. I have been raiding in WoW since 2004. With each expac and level increase your gear from the previous tier is severely replaced. In fact the gear disparity is quite vast. In ESO, it's more trivia. Your V12 yellow gear will probably be better or just as good as V14 purple gear, and even V14 yellow gear will probably only be marginally better. But even at that, this is AvA style PvP. A few extra stats is not going to make or break your character on the battlefield.

    A lot of success in MMOs comes from the ability to adapt. And if this is not your first MMO, then there is no reason to get frustrated that
    "Game experience may change over time" happened.

    Stay Calm and learn to MMO
    Thanks for cofirming my point is ENTIRELY CORRECT: ESO AND WOW ARE THE SAME, gear becomes obsoleted at the next content update .. your assertion that this doesn't apply is simply rubbish!

    The only 'debate' is the percentage by which existing gear is obsoleted, NOT whether that obsolescence exists.

    I MMO perfectly well thanks, stop being a condescending jerk.

    Since starting FFXI in '05, playing that came for 9 years tells me that there's a lot of end-game horizontal progression that can happen without raising the level cap and very little of that involves gear becoming obsolete every 3 months as in ESO.
    Edited by fromtesonlineb16_ESO on August 21, 2014 6:46AM
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Yes
    Jankstar wrote: »
    So it is clear most people will not quit when vr14 hits. Good for us! I like that as a community we can come together and voice our opinion.
    That was never in any doubt, not sure why you wasted your time posting.
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Yes
    As the previous poster said, the gap in power is trivial, and under such system, casual players can keep up with the flow while hardcore players have means to be slightly ahead.
    Except where this no 'casual' friendly content above VR10 those not wanting to spend their entire play time 'grouping up' simply to level up have no game left to play.

    Welcome to ESO post-VR10.

  • Umeil
    Umeil
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    Undecided
    I will prob carry on playing this round but If there is another VR increase within 6-9 months then yea I will stop playing.

    The rate of content being spewed out in ESO is ridicules they need to get a grip and FIX what they have before throwing out new bugs. No ways I will monthly craft new gear and spend hours grinding to play PvP
  • Makkir
    Makkir
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    No
    Thanks for cofirming my point is ENTIRELY CORRECT: ESO AND WOW ARE THE SAME, gear becomes obsoleted at the next content update .. your assertion that this doesn't apply is simply rubbish!
    .

    You are throwing the word obsolete around like Halloween candy. I was pointing out that gear does not become obsolete (Def: no longer produced or used)...in fact your V12 gear will be just as practical as a V14. It's been said multiple times already the difference in gear stats would be marginal.

    Again, WoW was very unforgiving about gear tiers. Eso is very forgiving.

    Stop using big words in the wrong context.

  • Makkir
    Makkir
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    No
    As the previous poster said, the gap in power is trivial, and under such system, casual players can keep up with the flow while hardcore players have means to be slightly ahead.
    Except where this no 'casual' friendly content above VR10 those not wanting to spend their entire play time 'grouping up' simply to level up have no game left to play.

    Welcome to ESO post-VR10.

    Again, welcome to MMOs versus single player RPGs... Not sure why you are still arguing.
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