dennis.schmelzleb16_ESO wrote: »nerevarine1138 wrote: »Have you played an MMO before?
There are some MMOs out there who dont need to raise their level to stay interesting.
E.g. UO, Meridian, Guild Wars 1, (GW2), Mortal, Darkfall
If you implement interesting content you dont need to raise the level because content will be fun to play.
Raising levels is just to keep people ingame when your content isnt worth playing just for the fun you have while doing so.
bearclawmcbainb16_ESO wrote: »Thanks for the link. But while you write "are against the VR14 increase", the actual poll asks "do you like/dislike the VR14 increase". Obviously not as many people dislike it enough to cancel, as your poll would make it out.You might want to take a look at the other poll, which has over 50% of people against the VR14 increase. Just saying.
@I'm so glad to see that at least there are 10% or more people would unsub with me upon vet 14 arrival. This might be not a huge financial damage to ZoS, but I'd like to give some at least for this mindless decision.
dude 10% loss is huge! and unacceptable in most companies.. but hey this is zos so they must think **** it
Why are your numbers any more reliable?@I'm so glad to see that at least there are 10% or more people would unsub with me upon vet 14 arrival. This might be not a huge financial damage to ZoS, but I'd like to give some at least for this mindless decision.
dude 10% loss is huge! and unacceptable in most companies.. but hey this is zos so they must think **** it
rofl, What? 10% of the players? Give me some of what you're smoking please.
10% of the forums yes. you know how many people that is? Exactly what the numbers show. below 60 people, for every 500+ people who buy the game. That's not losing business, that no matter how you're looking at it, even through rose colored glasses is making a profit.
You obviously don't understand the forums in every mmorpg out there, is the biggest minority in games.
Now granted, for every 10% on the forums you're probably seeing "maybe" 50 people or so leave, due to whatever the reasoning may be. The game is definitely NOT losing the number of players you expect them to be losing.
Even if some people disagree with the idea of boosting the VR, or levels, more people than not have said they won't be leaving. Which probably means, players who don't use the forums are more than likely to stay.
I'm sorry, but it feels to me, you've never ever had your facts straight when it comes to the game VS forum users. For future reference, do at least a little research.
Please don't presume to know what other people are thinking. If they reverse this change or otherwise mitigate the damage, I will gladly resubscribe and again await the patch happily.
people who say that they will quit because the top end was raised to VR14 are looking for a reason to quit, not a reason to keep playing...
I want my time leveling and crafting legendary gear to mean something. No point even playing if I have to toss my time playing in the trash.
I want my time leveling and crafting legendary gear to mean something. No point even playing if I have to toss my time playing in the trash.
It's a glorified version of Gauntlet, if you derived enjoyment from it while you were playing then it meant something to you, that's about it; let's not kid ourselves that we're doing anything but pissing away time here.
@frosth.darkomenb16_ESO the bigger point I wanted to make is that in the current PvP setting, I don't think the gear disparity is going to matter. You're not exactly playing 2v2 arena. The marginal difference in stats is not going to make or break you.
I am currently VR2 with mostly PvP epics I purchased and I am blowing up higher players just fine.
nerevarine1138 wrote: »fromtesonlineb16_ESO wrote: »The fact they don't raise the level cap MEANS EVERYTHING.nerevarine1138 wrote: »fromtesonlineb16_ESO wrote: »I see you're being your condescending self again .. I've played and still play as of today 6 other MMOs and NONE have a level cap rise every couple of months.nerevarine1138 wrote: »Have you played an MMO before?
But they all have released new tiers of gear every few months or so. The fact that they didn't raise the level cap along with the gear level means nothing.
In WOW my level 90s CAN WEAR EVERY ITEM OF GEAR IN THE GAME (that is allowed to my class), in FFXI my level 99s can wear any item in the game, etc., THAT IS ONE OF THE THINGS A LEVEL CAP MEANS.
In ESO that only applies live to VR12 and PTS VR14.
Get it now?
Tell me, how would your WoW character do if you tried to wear your dungeon gear in Siege of Orgrimmar?
It doesn't matter that you can wear the gear. By adding new tiers of it, they make your old tiers effectively worthless. And don't even get me started on how much easier ESO has made this by giving you access to effective crafting options.
The facts are these:
-The difference between VR12 and VR14 will be the same as the difference between VR10 and VR12. Not a whole lot.
-An epic or legendary set of VR12 gear will be plenty good for tackling Upper Craglorn content as you start getting new gear to replace it.
-Every MMO adds gear progression on a regular basis. The attachment of a level cap raise really doesn't make a difference unless you're simply looking for something to whine about.
Thanks for cofirming my point is ENTIRELY CORRECT: ESO AND WOW ARE THE SAME, gear becomes obsoleted at the next content update .. your assertion that this doesn't apply is simply rubbish!"The difference isn't pertinent to the reason I posted that reply, the fanboy was trying to say ESO is entirely different from WOW in terms of gear obsolescence and clearly it isn't."
@fromtesonlineb16_ESO
Yes it is. I have been raiding in WoW since 2004. With each expac and level increase your gear from the previous tier is severely replaced. In fact the gear disparity is quite vast. In ESO, it's more trivia. Your V12 yellow gear will probably be better or just as good as V14 purple gear, and even V14 yellow gear will probably only be marginally better. But even at that, this is AvA style PvP. A few extra stats is not going to make or break your character on the battlefield.
A lot of success in MMOs comes from the ability to adapt. And if this is not your first MMO, then there is no reason to get frustrated that
"Game experience may change over time" happened.
Stay Calm and learn to MMO
Except where this no 'casual' friendly content above VR10 those not wanting to spend their entire play time 'grouping up' simply to level up have no game left to play.frosth.darkomenb16_ESO wrote: »As the previous poster said, the gap in power is trivial, and under such system, casual players can keep up with the flow while hardcore players have means to be slightly ahead.
fromtesonlineb16_ESO wrote: »Thanks for cofirming my point is ENTIRELY CORRECT: ESO AND WOW ARE THE SAME, gear becomes obsoleted at the next content update .. your assertion that this doesn't apply is simply rubbish!
.
fromtesonlineb16_ESO wrote: »Except where this no 'casual' friendly content above VR10 those not wanting to spend their entire play time 'grouping up' simply to level up have no game left to play.frosth.darkomenb16_ESO wrote: »As the previous poster said, the gap in power is trivial, and under such system, casual players can keep up with the flow while hardcore players have means to be slightly ahead.
Welcome to ESO post-VR10.