SBR_QuorTek wrote: »I think a lot of people are missing the point. Yes, it's very much possible to make a lot of gold AND pvp, it's also very possible to make just enough gold to not lose gold on pvp. BUT to do that you will need to do some form of pve. You just have to. And I'm one of those that really don't want to. I play for pvp and pvp only, forceing me to pve is the best way to get me to unsub. Now I realize that disqualifies me from some things like trial items and free acces to sets. I accept that. But pvp is indeed a huge gold drain, let me illustrate my consumptions in a week:
200 tri-potions - 20k (10k per stack)
About 30 pieces of food 9k (300 each)
100 soulgems 15k (15k per stack)
I total about 44k so around 90k for the duration of my 14 day campaign. Am I gonna sustain this by the reward or selling reward stuff for about 50g each? No I'm not, thuogh I'm lucky enough to be a member of a damn good guild so I get most that stuff free of charge.
So the point is, although it's very much possible to get the gold you new from pve a lot of us really resents having to!
Learn to play:
What more can I say, it is extreme abuse of potions you have there, feel a bit sorry for your guildies that have to cover your mess, but I wonder if you contribute back to them as well by keeping the stock healthy.
Learn the game:
Regardless of whichever excuse, if you want to down the cost, start crafting... or gather the items needed and having a guild mate craft for you... and yes plants grow in cyrodiil as well believe it or not.
Play the game:
You decide how you would play the game and how much effort you would like to put into it, if refusing some sides of the game you may have to cover it with gold or whatever, the essential of playing a game is trying to beat it one way or another with the tools given.
Conclusion:
Either you pay the current day price for pots or get them made or make them yourself, the game deliver every single tool to deduct the cost to 0 gold.
A game that forces players into one play style or another, is not the best way to draw maximum players/customers. I don't mind if the "crafters" make Money on the PvPers, but there need to be options for the PvP type of play to make enough money to pay for pots and food.
but again the point you and others seem to miss is that potion spamming is not a necessity to pvp , just cos some folk decide it is doesnt make it so.
you can pvp for free all day long. now i,m not saying i never quaff a pot. but i use them sensibly. if i,m getting gunned down anyway and all its gonna do is keep me alive for a second more i just die. but then i might use one if i,m in a smallish group taking a keep and every man could be vital to success.
but i see folk spamming them endlessly , then they wonder why its a drain on their resources.
ZOS_BrianWheeler wrote: »In a future patch gold will be added to the "Rewards for the Worthy" bags.
SBR_QuorTek wrote: »If want to completely remove any costs and yes it is viable, pick up alchemy and provisioning and make your own food and pots.
SBR_QuorTek wrote: »I think a lot of people are missing the point. Yes, it's very much possible to make a lot of gold AND pvp, it's also very possible to make just enough gold to not lose gold on pvp. BUT to do that you will need to do some form of pve. You just have to. And I'm one of those that really don't want to. I play for pvp and pvp only, forceing me to pve is the best way to get me to unsub. Now I realize that disqualifies me from some things like trial items and free acces to sets. I accept that. But pvp is indeed a huge gold drain, let me illustrate my consumptions in a week:
200 tri-potions - 20k (10k per stack)
About 30 pieces of food 9k (300 each)
100 soulgems 15k (15k per stack)
I total about 44k so around 90k for the duration of my 14 day campaign. Am I gonna sustain this by the reward or selling reward stuff for about 50g each? No I'm not, thuogh I'm lucky enough to be a member of a damn good guild so I get most that stuff free of charge.
So the point is, although it's very much possible to get the gold you new from pve a lot of us really resents having to!
Learn to play:
What more can I say, it is extreme abuse of potions you have there, feel a bit sorry for your guildies that have to cover your mess, but I wonder if you contribute back to them as well by keeping the stock healthy.
Learn the game:
Regardless of whichever excuse, if you want to down the cost, start crafting... or gather the items needed and having a guild mate craft for you... and yes plants grow in cyrodiil as well believe it or not.
Play the game:
You decide how you would play the game and how much effort you would like to put into it, if refusing some sides of the game you may have to cover it with gold or whatever, the essential of playing a game is trying to beat it one way or another with the tools given.
Conclusion:
Either you pay the current day price for pots or get them made or make them yourself, the game deliver every single tool to deduct the cost to 0 gold.
A game that forces players into one play style or another, is not the best way to draw maximum players/customers. I don't mind if the "crafters" make Money on the PvPers, but there need to be options for the PvP type of play to make enough money to pay for pots and food.
but again the point you and others seem to miss is that potion spamming is not a necessity to pvp , just cos some folk decide it is doesnt make it so.
you can pvp for free all day long. now i,m not saying i never quaff a pot. but i use them sensibly. if i,m getting gunned down anyway and all its gonna do is keep me alive for a second more i just die. but then i might use one if i,m in a smallish group taking a keep and every man could be vital to success.
but i see folk spamming them endlessly , then they wonder why its a drain on their resources.
FYI: I survive about 80-90 percent of the time I use a panacea of Health.
If you are a nightblade, popping a pot makes a huge differense. Invisible, purge, pot (if needed), etc... Fast escape or just relocate.
If I knew a similiar game wich offers some kind of income from PVP, I would not hesitate to switch to that game. Because I don't like to be forced into Pve type of game play, to be competive in PvP. All Pve to me is like having a very boring job with pixels as my sallary. Thats my Point.
Eve Online makes this very possible (including a player driven economy) but after many years I aint going back.
Anyway they already said they will implement gold in the pvp rewards. So I am happy.
Guys we have already established that by doing some form of PVE (dungeons, trials) farming mats or whatever it is possible to make gold, especially if you are a casual pvper. But what if you don't want to spend your time doing that, what if u HATE pve?
I very much like that they are adding gold to reward chests, I just want to break even I'm not expecting to get rich.
A lot of you have mentioned OTHER ways to gain gold in the game. I don't want to do OTHER things to make gold in the game. I should be able to make money by PvPing instead of having to grind something else to enjoy the game.
To answer other posts:
I use player made potions and food because using potions that drop are sure to get you killed. That means food stacks are about 20K and potions stacks are about 11K. Of course I open the rewards. I sell the junk to vendors and try to sell the PvP gear to trading guilds for cheap and most of the time they still don't sell.
MurkMuffin wrote: »I would like to point out that this is an Elder Scrolls game. Isn't PvE what this game was designed around? It makes me LOL hard to see all these posts about people not wanting to PvE on a game like ESO. If you don't wanna put in the work, don't cry about the consequences.
MurkMuffin wrote: »I would like to point out that this is an Elder Scrolls game. Isn't PvE what this game was designed around? It makes me LOL hard to see all these posts about people not wanting to PvE on a game like ESO. If you don't wanna put in the work, don't cry about the consequences.
MurkMuffin wrote: »I would like to point out that this is an Elder Scrolls game. Isn't PvE what this game was designed around? It makes me LOL hard to see all these posts about people not wanting to PvE on a game like ESO. If you don't wanna put in the work, don't cry about the consequences.
What makes PvP to fall into the category of "not put in the work"?
MurkMuffin wrote: »I would like to point out that this is an Elder Scrolls game. Isn't PvE what this game was designed around? It makes me LOL hard to see all these posts about people not wanting to PvE on a game like ESO. If you don't wanna put in the work, don't cry about the consequences.
What makes PvP to fall into the category of "not put in the work"?
well let me put it like this if you say all you do is pvp cos thats what you find enjoyable. then it shouldn't ever feel like work. I would also point out that games shouldn't feel like work.
i get paid for the work i do cos otherwise i wouldn't do it, so if i find myself paying to play a game that feels like work i leave that game.
so cos you pvp all the time you think that makes you special and you should be afforded a limitless supply of buff stuff to do it?
i think if your playing so much games that it feels like work you probably need to get a job in real life just so you can actually tell the diffrence between a job and an unhealthy obsession imo.
"find a job you enjoy doing and you,ll never work another day in your life"
confucious
MurkMuffin wrote: »I would like to point out that this is an Elder Scrolls game. Isn't PvE what this game was designed around? It makes me LOL hard to see all these posts about people not wanting to PvE on a game like ESO. If you don't wanna put in the work, don't cry about the consequences.
What makes PvP to fall into the category of "not put in the work"?
well let me put it like this if you say all you do is pvp cos thats what you find enjoyable. then it shouldn't ever feel like work. I would also point out that games shouldn't feel like work.
i get paid for the work i do cos otherwise i wouldn't do it, so if i find myself paying to play a game that feels like work i leave that game.
so cos you pvp all the time you think that makes you special and you should be afforded a limitless supply of buff stuff to do it?
i think if your playing so much games that it feels like work you probably need to get a job in real life just so you can actually tell the diffrence between a job and an unhealthy obsession imo.
"find a job you enjoy doing and you,ll never work another day in your life"
confucious
Oh Comeon. I am almost 50 years old with alot of real work hours put in every week for lots of years. I also enjoy my job. Dont drag me into that crap talk.
I was not talking about something that "feels" like work. But PVP is probably more "effort" than picking flowers anyway.
I repeat: What makes PvP to fall into the category of "not put in the work"?
And there is MMORPGs that allows you to live on 100% PVP with a much more REAL economy than ESO.
There's absolutely no reason whatsoever that ZOS should give PvP'ers enough gold to cover using multiple stacks of each consumable every week. That's just asinine.
Sure, I have no problem w/ the bags helping out w/ expenses, but the people in this thread that expect ZOS to just foot the bill entirely when they choose to use tons of the most expensive consumables in the game w/ impunity is just laughable.
Yeah, I go through a ton of consumables too. But I'm not here saying that ZOS should just give them to me for free while everybody else has to fork over cash.
That's essentially what's being said here: PvP should get free food, potions, soul gems while PvE has to pay through the nose for the same stuff. Right.
That's essentially what's being said here: PvP should get free food, potions, soul gems while PvE has to pay through the nose for the same stuff. Right.
That's essentially what's being said here: PvP should get free food, potions, soul gems while PvE has to pay through the nose for the same stuff. Right.
Re think your post @Varicite. How much stuff do you get from a day in PVE? Then compare that to a day in PVP.
If your lucky in PVP you might pick up a couple of gems and a piece of decon junk in the Secret Equipment. There are hardly any chests to loot.
You will never loot a single item from a dead enemy, yet in PVE you will be looting blues and even purples off mud crabs.
If your lucky you will spot a couple of mat nodes. In PVE you could have gathered a stack or two of any node you like.
Just a few examples. I don't want PVP to turn into a harvesting area but people would like something a little different in the loot boxes. So far ZOS have introduced gems and soon gold. I would like to see mats introduced as well.
hamon really cares about us not getting gold in the rewards for the worthy. Why don't you take your haterade ass somewhere else?
There's absolutely no reason whatsoever that ZOS should give PvP'ers enough gold to cover using multiple stacks of each consumable every week. That's just asinine.
Sure, I have no problem w/ the bags helping out w/ expenses, but the people in this thread that expect ZOS to just foot the bill entirely when they choose to use tons of the most expensive consumables in the game w/ impunity is just laughable.
Yeah, I go through a ton of consumables too. But I'm not here saying that ZOS should just give them to me for free while everybody else has to fork over cash.
That's essentially what's being said here: PvP should get free food, potions, soul gems while PvE has to pay through the nose for the same stuff. Right.
But, they don't have to fork over cash. While questing it's extremely easy to pick up the provisioning ingredients and alchemy mats to cover your consumables.
Maybe the solution would be to add more alchemy & provisioning nodes to Cyrodiil. It's not that PVP'ers want a free ride, they just want the chance to work for it. Currently, if you only PVP, you have no choice but to purchase mats or consumables for gold, if that was the situation in PvE land, you better believe people would be complaining about it.