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Will you cancel your subscription if the VR14 change is launched?

  • Phantax
    Phantax
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    Undecided
    Not because of the lvl cap increase (although I think that's a bad idea) but there are other things about 1.4 which are a factor in cancelling or not.

    :(
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • Audigy
    Audigy
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    No
    Have you played an MMO before?
    I see you're being your condescending self again .. I've played and still play as of today 6 other MMOs and NONE have a level cap rise every couple of months.

    But they all have released new tiers of gear every few months or so. The fact that they didn't raise the level cap along with the gear level means nothing.
    The fact they don't raise the level cap MEANS EVERYTHING.

    In WOW my level 90s CAN WEAR EVERY ITEM OF GEAR IN THE GAME (that is allowed to my class), in FFXI my level 99s can wear any item in the game, etc., THAT IS ONE OF THE THINGS A LEVEL CAP MEANS.

    In ESO that only applies live to VR12 and PTS VR14.

    Get it now?

    This is not true.

    You need to raid to wear that gear as its bound to drops in that raid tier or the points / badges that you gather for boss kills.
  • Audigy
    Audigy
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    No
    kitsinni wrote: »
    Audigy wrote: »
    The level cap increase from time to time is actually what keeps me playing. I don't want to play another gear grinder where all my progress becomes worthless with each update.

    At ZO we actually have a steady char progression just like it should be.

    That is actually exactly the point of the change, to make you change out your gear. The only difference is you will be changing it for nearly identical gear, with the same exact sets but a different number next to VR.

    It is no secret that I dislike their gear tier idea, but this is a totally different topic and has nothing to do with VR levels.

    With VR or without, the gear tier system will be in place.

    My hope however is that with the VR system we will be able to just upgrade that gear in future by using our crafting skills.
  • nerevarine1138
    nerevarine1138
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    No
    DDuke wrote: »
    I had to go in and check your numbers, because I wanted to be absolutely sure of how badly you were lying.

    -The difference between VR10 and VR12 gear is less than 5% in terms of armor/damage. The difference in terms of enchanting is zero for armor/weapons, and about 2 points for jewelry.

    You are missing the point. Every blue gear at VR14 will be better than the current gear available, no matter how hard/costly it was to achieve.
    -This is exactly what happens in every MMO ever made. Gear you had becomes useless and needs to be replaced with better gear as the game grows. It's like a child asking their parents why they should shower if they're just going to get dirty again.

    In vanilla WoW (can't speak for current WoW, haven't played it for ages), you had no business in BWL if you weren't wearing Tier 1 gear from Molten Core. So no, your gear didn't become useless, far from it. It actually meant something, unlike in this game (from the looks of it).
    -Your gear isn't garbage. It's 5% away from the top-tier, fully-upgraded gear that will be available when 1.4 releases. And most people don't even have top-tier, fully-upgraded gear now. Those who do have likely already prepared for a new set of gear, because the people who acquire full sets of legendary gear understand that they will be replacing that set in the future.

    As said, it is the same as VR14 blue gear (garbage). The crafted gear I have right now in ESO? I will deconstruct and craft new one the moment I hit VR14 with lots of gold, but little to no effort. All the trial hardmode stuff & rare PvP rewards will be harder to replace, as they will be outclassed by VR14 blues. Enough said.

    Wrong. Wrong. Wrong.

    First, you're factually wrong (unless they changed the system dramatically in 1.4). Blue VR14 gear will be equivalent to legendary VR12 gear. Not better than. You'll need to get epic/legendary VR14 gear in order to be better than legendary VR12 sets.

    Second, you're describing Vanilla WoW as though there's a difference. VR12 and VR14 gear will be separated by less than 5% in terms of base stats. That means that VR12 gear will be fine for running Upper Craglorn content.

    Third, you're still factually wrong about the item level/quality discrepancy. You're engaging in the worst kind of hyperbole in order to try and make a non-existent point. Your gear will not become instantly obsolete. Will you probably want to replace it when you get something better? Of course. But that's how every MMO works.
    ----
    Murray?
  • Gigglesnort
    Gigglesnort
    ✭✭✭
    No
    Still only V7 right now, no rush, only play a couple hours a day when I can, so about time I get up there, all the impatient elitist that rushed through will be gone and improved game play will be out for the rest of us to enjoy peacefully.
    OIIIIIIIO

    Death is only the beginning
  • kitsinni
    kitsinni
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    Audigy wrote: »
    kitsinni wrote: »
    Audigy wrote: »
    The level cap increase from time to time is actually what keeps me playing. I don't want to play another gear grinder where all my progress becomes worthless with each update.

    At ZO we actually have a steady char progression just like it should be.

    That is actually exactly the point of the change, to make you change out your gear. The only difference is you will be changing it for nearly identical gear, with the same exact sets but a different number next to VR.

    It is no secret that I dislike their gear tier idea, but this is a totally different topic and has nothing to do with VR levels.

    With VR or without, the gear tier system will be in place.

    My hope however is that with the VR system we will be able to just upgrade that gear in future by using our crafting skills.

    They specifically said the VR 14 was necessary for new gear itemization in the patch notes. I don't see how it is a totally different topic if from their mouths it why the change was necessary.
  • jrgray93
    jrgray93
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    No
    If nothing else, this thread has, admittedly unscientifically, shown that an alarming number of people are upset over this. ~10% might not sound like much, but that's a huge portion of the population to upset.
    EP: Slania Isara : Harambe Was an Inside Job
  • vlaskov1tz
    vlaskov1tz
    ✭✭
    No
    No. Developers are trying ... to hold people, make them involved and extend their activity.

    Even if it's a move into the wrong direction ZOS will learn for sure, coz they listen and they are gaining experience by doing mistakes; same as we do. Remember that they have already interesting ideas on the horizon and all they need atm is time.

    [Moderator Note: Edited per our rules on Rude and Insulting Comments]
    Edited by ZOS_UlyssesW on August 20, 2014 4:06PM
  • Azzuria
    Azzuria
    ✭✭✭✭✭
    No
    Will silly polls remain silly if all the silly people who post them leave?
    Brunhilda Icehammer - Nord Dragonknight, 'Smith & Enchantress 'What is 'ranged? I need to hit something!!'
    Laehl Direthorn - Bosmer Nightblade, Purveyor of fine Clothes, Bows and Staves
    Reeza gra-Zuni - Orc Templar 'War Shaman' and Apothecary
    Noemi Snowpaw - Kajiit Dragon Knight - I laugh... or I'd have to kill you.
    Kitera Dreamon - Breton of The Dominion: Because those Daggers don't appreciate a great Mage.
    Lysara Shadowcroft - Dunmer Bloodmage: This will only hurt a lot.
  • Phantax
    Phantax
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    Undecided
    Still only V7 right now, no rush, only play a couple hours a day when I can, so about time I get up there, all the impatient elitist that rushed through will be gone and improved game play will be out for the rest of us to enjoy peacefully.

    OR... those impatient elitists will by then be in VR16 gear and you'll have even less chance of getting into any sort of endgame group !

    ;)
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • Audigy
    Audigy
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    No
    kitsinni wrote: »
    Audigy wrote: »
    kitsinni wrote: »
    Audigy wrote: »
    The level cap increase from time to time is actually what keeps me playing. I don't want to play another gear grinder where all my progress becomes worthless with each update.

    At ZO we actually have a steady char progression just like it should be.

    That is actually exactly the point of the change, to make you change out your gear. The only difference is you will be changing it for nearly identical gear, with the same exact sets but a different number next to VR.

    It is no secret that I dislike their gear tier idea, but this is a totally different topic and has nothing to do with VR levels.

    With VR or without, the gear tier system will be in place.

    My hope however is that with the VR system we will be able to just upgrade that gear in future by using our crafting skills.

    They specifically said the VR 14 was necessary for new gear itemization in the patch notes. I don't see how it is a totally different topic if from their mouths it why the change was necessary.

    They just worded it wrong in my opinion. I am sure that even without VR they would had given us new gear to grind. This is how MMOs do since years sadly, a new raid is out and all old gear becomes worthless and new stuff must be farmed.

    I am against that as I said and I do hope that in future we are able to just upgrade our gear by finding new crafting materials in these new zones. To me the gear treadmill of always losing what we gathered isn't fun and my hope is that ZO will not do this in future.

    VR is not the reason, its the zone, the raid or the dungeon where that gear will drop. If nothing would drop there, nobody would go there :(
  • Kreetar
    Kreetar
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    No
    in all likelihood, probably not. this game's got me. though for the thousandth time, I'll mention how lonely I am now that I'm climbing the veteran ranks. :joy:
    dip me in the blood of mortals and throw me to the Dremora

  • kitsinni
    kitsinni
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    Audigy wrote: »
    kitsinni wrote: »
    Audigy wrote: »
    kitsinni wrote: »
    Audigy wrote: »
    The level cap increase from time to time is actually what keeps me playing. I don't want to play another gear grinder where all my progress becomes worthless with each update.

    At ZO we actually have a steady char progression just like it should be.

    That is actually exactly the point of the change, to make you change out your gear. The only difference is you will be changing it for nearly identical gear, with the same exact sets but a different number next to VR.

    It is no secret that I dislike their gear tier idea, but this is a totally different topic and has nothing to do with VR levels.

    With VR or without, the gear tier system will be in place.

    My hope however is that with the VR system we will be able to just upgrade that gear in future by using our crafting skills.

    They specifically said the VR 14 was necessary for new gear itemization in the patch notes. I don't see how it is a totally different topic if from their mouths it why the change was necessary.

    They just worded it wrong in my opinion. I am sure that even without VR they would had given us new gear to grind. This is how MMOs do since years sadly, a new raid is out and all old gear becomes worthless and new stuff must be farmed.

    I am against that as I said and I do hope that in future we are able to just upgrade our gear by finding new crafting materials in these new zones. To me the gear treadmill of always losing what we gathered isn't fun and my hope is that ZO will not do this in future.

    VR is not the reason, its the zone, the raid or the dungeon where that gear will drop. If nothing would drop there, nobody would go there :(

    If they have to force you to do new content to gain levels to appreciate the new content then it is pretty poor content.
  • Kaynehusky
    Kaynehusky
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    No
    The ONLY reason they're raising cap is because of upper Craglorn. You want them to not increase the cap when higher level content is added? There are probably different teams that work on different things. It's not like they decided to put the champion system on the backburner, but since this Craglorn content was started first, they need to do SOMETHING in the meantime. Saying you're gonna quit because of this is like a child having a temper tantrum because he doesn't get what he wants.
  • Obscure
    Obscure
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    No
    If it weren't a sub based game, and update 4 was just DLC pack 4, I'd buy it just to get the higher level cap and new gear. Once I have both, I'll log out and wait for the content they hyped at Quakecon to start coming out. I don't really care about this update, and I detest the obsession ZOS has with raising its level cap. They make bad, hasty, and halfassed decisions in every single patch, and then to ensure everyone is suitably aggravated they let them do all the testing of the update when it goes live, instead of doing any measure of QA themselves. (FFS what QA guy testing the bow update didn't notice the health bars weren't updating? Glad it got fixed, but I never should have seen that bull *** in the first place. Just effin lazy.)

    These moves ZOS is making are just going to drive new players away, the standing sub base will just largely remain intact. The crazy bull *** this fanbase has already put up with this studio is a testament to that. Once they start adding things players want they'll start attracting some new players, see some growth, and have a solid measure of success with the IP in the niche they occupy in the market.

    VR14 or VR5000, what the *** ever. It's stupid design, they know it's stupid, they aknowleded it's stupid, they said their going to change it because it's stupid, and yet they are adding more stupid with full knowledge of how stupid that is. Yes, I will call it effin stupid, but I'm still planning to be here when the crime system, imperial city, dark brotherhood, thieves guild, and spell crafting go live... and I will be made to suffer at the hands if their bad, hasty, and halfassed decisions they will no doubt make with each and every one of those things. Thus is the life.
  • Shadowcaster_9481
    Shadowcaster_9481
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    No
    I dont care much for the new levels but I also wont quit over it.
  • Gigglesnort
    Gigglesnort
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    No
    Phantax wrote: »
    Still only V7 right now, no rush, only play a couple hours a day when I can, so about time I get up there, all the impatient elitist that rushed through will be gone and improved game play will be out for the rest of us to enjoy peacefully.

    OR... those impatient elitists will by then be in VR16 gear and you'll have even less chance of getting into any sort of endgame group !

    ;)

    I don't think that I mentioned that I play for "getting into endgame group" and because of elitist attitudes like that, most casual players don't, they play for the sake of playing and getting away from RL for a couple hours and enjoying the environment of the game.
    I did all that "endgame" crap in other games, had all the mods that told me what to do and when to do it, listened to all the people crying out there telling people how to play their toon and it became more like a job then a game and I lost the enjoyment of playing the game, I even became one of those people that required others to wear certain gear or do a certain dps to even join our raid, but then I realized, in most cased we survived, we made it though and we helped someone along the way. In my opinion that is what gaming should be, helping others enjoy the game as the wish, not conforming them to our ways.
    Sorry if I hit an elitist in a soar spot.
    OIIIIIIIO

    Death is only the beginning
  • kitsinni
    kitsinni
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    Kaynehusky wrote: »
    The ONLY reason they're raising cap is because of upper Craglorn. You want them to not increase the cap when higher level content is added? There are probably different teams that work on different things. It's not like they decided to put the champion system on the backburner, but since this Craglorn content was started first, they need to do SOMETHING in the meantime. Saying you're gonna quit because of this is like a child having a temper tantrum because he doesn't get what he wants.

    Ok so why does any of that need a raise in cap? You can still have upper craglorn without raising the VR cap. If it is good content that people want to play they will go there as V12 just as much as at V14. If it is just filler content to get you to do another grind to V14 while they figure out a direction for this game it is not needed.

    P.S. nothing makes someone sound less like an adult than calling someone a child or childish.
  • Wifeaggro13
    Wifeaggro13
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    Yes
    Obscure wrote: »
    If it weren't a sub based game, and update 4 was just DLC pack 4, I'd buy it just to get the higher level cap and new gear. Once I have both, I'll log out and wait for the content they hyped at Quakecon to start coming out. I don't really care about this update, and I detest the obsession ZOS has with raising its level cap. They make bad, hasty, and halfassed decisions in every single patch, and then to ensure everyone is suitably aggravated they let them do all the testing of the update when it goes live, instead of doing any measure of QA themselves. (FFS what QA guy testing the bow update didn't notice the health bars weren't updating? Glad it got fixed, but I never should have seen that bull *** in the first place. Just effin lazy.)

    These moves ZOS is making are just going to drive new players away, the standing sub base will just largely remain intact. The crazy bull *** this fanbase has already put up with this studio is a testament to that. Once they start adding things players want they'll start attracting some new players, see some growth, and have a solid measure of success with the IP in the niche they occupy in the market.

    VR14 or VR5000, what the *** ever. It's stupid design, they know it's stupid, they aknowleded it's stupid, they said their going to change it because it's stupid, and yet they are adding more stupid with full knowledge of how stupid that is. Yes, I will call it effin stupid, but I'm still planning to be here when the crime system, imperial city, dark brotherhood, thieves guild, and spell crafting go live... and I will be made to suffer at the hands if their bad, hasty, and halfassed decisions they will no doubt make with each and every one of those things. Thus is the life.
    This is a desperate attempt at retention and lure back. They would been better served taking two months it will take them to push this content on something else.

    Like actually fixing melee and armor passive. Then completely reitemizing and rescaling the VR dungeons to go to leader lol like they said back in June. This update will be a cluster f of exploits bugs ,and people grinding to avoid the actual content because the rewards are so crappy
  • Potenza
    Potenza
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    No
    So there you go, the vast majority will not unsub, most of the small minority (with large mouths) that say they will, won't either. If you don't like this statement, I really don't care, so don't even bother.
  • Audigy
    Audigy
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    No
    kitsinni wrote: »
    Kaynehusky wrote: »
    The ONLY reason they're raising cap is because of upper Craglorn. You want them to not increase the cap when higher level content is added? There are probably different teams that work on different things. It's not like they decided to put the champion system on the backburner, but since this Craglorn content was started first, they need to do SOMETHING in the meantime. Saying you're gonna quit because of this is like a child having a temper tantrum because he doesn't get what he wants.

    Ok so why does any of that need a raise in cap? You can still have upper craglorn without raising the VR cap. If it is good content that people want to play they will go there as V12 just as much as at V14. If it is just filler content to get you to do another grind to V14 while they figure out a direction for this game it is not needed.

    P.S. nothing makes someone sound less like an adult than calling someone a child or childish.

    The VR levels are part of the Champion System, you gain them and automatically unlock new abilities.

    Check out the Quakecon videos its all explained there. ;)
  • Phinix1
    Phinix1
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    Not over a level increase, no.

    I mean yeah, it sucks to have to re-make all your gear again so soon, but as someone else pointed out somewhere, at least your post v12 XP will now be getting recorded up to a point for when the champion system DOES go live.

    Also, I don't support veiled "give me what I want or I'll cancel" posts. Not saying that was your intent, but it kinda feels that way.
  • Universe
    Universe
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    No
    I won't cancel my subscription if the veteran cap will be changed to 14.
    I agree it might be more challenging and they should wait longer before implementing new veteran cap but it doesn't really matter to me.
    But I might cancel my subscription because of unresolved fundamental issues/system design, like the linear veteran quest system which is mistakenly called "non linear" by ZoS.
    Edited by Universe on August 20, 2014 3:13PM
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • kitsinni
    kitsinni
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    Audigy wrote: »
    kitsinni wrote: »
    Kaynehusky wrote: »
    The ONLY reason they're raising cap is because of upper Craglorn. You want them to not increase the cap when higher level content is added? There are probably different teams that work on different things. It's not like they decided to put the champion system on the backburner, but since this Craglorn content was started first, they need to do SOMETHING in the meantime. Saying you're gonna quit because of this is like a child having a temper tantrum because he doesn't get what he wants.

    Ok so why does any of that need a raise in cap? You can still have upper craglorn without raising the VR cap. If it is good content that people want to play they will go there as V12 just as much as at V14. If it is just filler content to get you to do another grind to V14 while they figure out a direction for this game it is not needed.

    P.S. nothing makes someone sound less like an adult than calling someone a child or childish.

    The VR levels are part of the Champion System, you gain them and automatically unlock new abilities.

    Check out the Quakecon videos its all explained there. ;)

    They stated all the xp you gain is going to be counted towards the champion system even after hitting max level, even the xp you don't see yourself gaining because you already are capped. If that is true there is no need for a VR raise for that to happen.
  • Illumous
    Illumous
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    No
    Just because I don't like it doesn't mean I am just going to quit the game because of it. That would be silly.
    Sol-Illumous | Breton Templar | Mag Support/Healer | EP
    Sol-Ventus | Imperial Templar | Stam DPS | EP
    Famìne | Argonian Templar | Mag Support/Healer | DC
    NA Azura's Star (PC) - WCFC (Myrmidons) & Horsemen of Apocalypse
  • LunaRae
    LunaRae
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    No
    People are so daft, they've already laid out their road map and people are freaking out over information that already exists. The only thing I might cancel is my forum account so I don't have to read these ridiculous threads anymore.
    Stands-Strong-As-Snow ~ Argonian Templar DC NA V14
    Ytheri ~ Argonian Nightblade EP Thornblade NA V14
    Heals-All-Colours ~ Argonian Templar EP Thornblade NA V14
    Stands-In-Still-Waters~ Argonian Sorcerer EP Thornblade NA V2
  • kitsinni
    kitsinni
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    LunaRae wrote: »
    People are so daft, they've already laid out their road map and people are freaking out over information that already exists. The only thing I might cancel is my forum account so I don't have to read these ridiculous threads anymore.

    You don't have to read this thread now and the road map they have laid out is hardly clear on what to expect.

    Road Map = Basically expect everything to change somehow .. more to come later.
  • DenverRalphy
    DenverRalphy
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    No
    Wrong. Wrong. Wrong.

    First, you're factually wrong (unless they changed the system dramatically in 1.4). Blue VR14 gear will be equivalent to legendary VR12 gear. Not better than. You'll need to get epic/legendary VR14 gear in order to be better than legendary VR12 sets.

    To be fair... that's not entirely correct. Only if you're comparing the base item would a VR14 Blue be equivalent to a VR12 Legendary. But if VR14 has a new tier of enchantments (which is likely, since some have reported seeing VR14 glyphs), then the VR14 Blue would be better than VR12 Legendary. How much of an impact the next tier of enchantment makes may be debatable (less so with Infused trait items), but who knows... :shrug:
    Edited by DenverRalphy on August 20, 2014 3:33PM
  • GamerzElite
    GamerzElite
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    No
    This is most stupid reason to cancel Subscription.
    . . . .., . ., Looking for PVX Guild in EP/DC
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  • Stranglehands
    Stranglehands
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    No
    My top level character is veteran rank 2. I am comfortable with not being at the tippy top of the awesome power scale
    .kcoR gnillaF si noitadnuoF esohw ETIYREP oT
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