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ZOS Clarify Please -VR points are going away?- VR levels are staying? Misinformation on this topic

  • c0rp
    c0rp
    ✭✭✭✭✭
    kitsinni wrote: »
    This 1.4 patch guarantees they won't get rid of vet levels. It would make no sense to add even more gear you have to re-itemize when you switch all the gear to level 50. I would be totally insane for a company to go out of their way to add something that will make more work for them for no reason at all.

    The increase in lvl cap is make people goto the new zone. If they didnt increase the cap and the need for new gear...no one would even do it.

    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    kitsinni wrote: »
    This 1.4 patch guarantees they won't get rid of vet levels. It would make no sense to add even more gear you have to re-itemize when you switch all the gear to level 50. I would be totally insane for a company to go out of their way to add something that will make more work for them for no reason at all.

    By that logic, they shouldn't be altering anything about the VR system until the Champion system releases.

    They've been very specific about the VR-to-Champion transition happening in phases. And they presumably want to continue to have progression while they come closer to actually implementing the Champion system.

    Yes they very specifically have said that Vet levels are going away, and then very specifically said that they will remain.

    There are plenty of things about the VR system you can alter, but adding yet another tier of gear you have to figure out how to re-itemize to level 50 would be just silly.

    You already have identical sets with varying stats based on your VR level. Maybe they plan to just say the V14 Warlock set, V12 and the V1 warlock set, all with different stats and different levels of the set bonus will be identical at 50. It seems to make a lot more sense that they plan to leave Vet level in and also add champion system along side of it.
  • rsiloliveiraub17_ESO
    Yup, removing VR levels make absolutely no sense. It will just give them more work and won't benefit the game in any point.
  • nerevarine1138
    nerevarine1138
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    ✭✭✭✭✭
    kitsinni wrote: »
    kitsinni wrote: »
    This 1.4 patch guarantees they won't get rid of vet levels. It would make no sense to add even more gear you have to re-itemize when you switch all the gear to level 50. I would be totally insane for a company to go out of their way to add something that will make more work for them for no reason at all.

    By that logic, they shouldn't be altering anything about the VR system until the Champion system releases.

    They've been very specific about the VR-to-Champion transition happening in phases. And they presumably want to continue to have progression while they come closer to actually implementing the Champion system.

    Yes they very specifically have said that Vet levels are going away, and then very specifically said that they will remain.

    There are plenty of things about the VR system you can alter, but adding yet another tier of gear you have to figure out how to re-itemize to level 50 would be just silly.

    You already have identical sets with varying stats based on your VR level. Maybe they plan to just say the V14 Warlock set, V12 and the V1 warlock set, all with different stats and different levels of the set bonus will be identical at 50. It seems to make a lot more sense that they plan to leave Vet level in and also add champion system along side of it.

    They have said nothing of the sort.

    They said that VR levels will still be in place during phase 2 of the change. That's not when the Champion system is coming.

    In phase 3, they add the champion system and eliminate VR levels. They've been consistent on that.
    ----
    Murray?
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    kitsinni wrote: »
    kitsinni wrote: »
    This 1.4 patch guarantees they won't get rid of vet levels. It would make no sense to add even more gear you have to re-itemize when you switch all the gear to level 50. I would be totally insane for a company to go out of their way to add something that will make more work for them for no reason at all.

    By that logic, they shouldn't be altering anything about the VR system until the Champion system releases.

    They've been very specific about the VR-to-Champion transition happening in phases. And they presumably want to continue to have progression while they come closer to actually implementing the Champion system.

    Yes they very specifically have said that Vet levels are going away, and then very specifically said that they will remain.

    There are plenty of things about the VR system you can alter, but adding yet another tier of gear you have to figure out how to re-itemize to level 50 would be just silly.

    You already have identical sets with varying stats based on your VR level. Maybe they plan to just say the V14 Warlock set, V12 and the V1 warlock set, all with different stats and different levels of the set bonus will be identical at 50. It seems to make a lot more sense that they plan to leave Vet level in and also add champion system along side of it.

    They have said nothing of the sort.

    They said that VR levels will still be in place during phase 2 of the change. That's not when the Champion system is coming.

    In phase 3, they add the champion system and eliminate VR levels. They've been consistent on that.

    They absolutely have do some research it is probably all in this thread.
  • EinionYrth
    EinionYrth
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    But when will "phase 3" be? I may not live that long.
  • kitsinni
    kitsinni
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    kitsinni wrote: »
    kitsinni wrote: »
    This 1.4 patch guarantees they won't get rid of vet levels. It would make no sense to add even more gear you have to re-itemize when you switch all the gear to level 50. I would be totally insane for a company to go out of their way to add something that will make more work for them for no reason at all.

    By that logic, they shouldn't be altering anything about the VR system until the Champion system releases.

    They've been very specific about the VR-to-Champion transition happening in phases. And they presumably want to continue to have progression while they come closer to actually implementing the Champion system.

    Yes they very specifically have said that Vet levels are going away, and then very specifically said that they will remain.

    There are plenty of things about the VR system you can alter, but adding yet another tier of gear you have to figure out how to re-itemize to level 50 would be just silly.

    You already have identical sets with varying stats based on your VR level. Maybe they plan to just say the V14 Warlock set, V12 and the V1 warlock set, all with different stats and different levels of the set bonus will be identical at 50. It seems to make a lot more sense that they plan to leave Vet level in and also add champion system along side of it.

    They have said nothing of the sort.

    They said that VR levels will still be in place during phase 2 of the change. That's not when the Champion system is coming.

    In phase 3, they add the champion system and eliminate VR levels. They've been consistent on that.

    I mean I know you love to argue but did you even read the OP?

    Per the Quakecon video here @ twitch.tv/bethesda/c/4721352?t=42m20s 42 mins - 20 seconds in.

    Text transcript
    Paul Sage:
    "We are going to get rid of Veteran points - Veteran ranks are going to be gained through experience point gain. That means instead of going through and having to worry about whether you're gaining Veteran points in this way you'll have a very predictable path and actually faster path through your Veteran ranks. That's the second phase and also coming in that phase - and very important - is the fact that you'll get bonus experience. If you haven't played for awhile -say you haven't played for 20 hours or something like that you'll get a bonus to the experience gains you get and the reasons were doing this is to help you stay in sync with your friends who might play more than you do - so we're adding a bonus for people who don't play as frequently"
  • kitsinni
    kitsinni
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    Nowhere there does he say in phase three we dump them.
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    kitsinni wrote: »
    Text transcript
    Paul Sage:
    "We are going to get rid of Veteran points - Veteran ranks are going to be gained through experience point gain. That means instead of going through and having to worry about whether you're gaining Veteran points in this way you'll have a very predictable path and actually faster path through your Veteran ranks. That's the second phase
    The OP is wrong, just like you.

    Read and understand the bolded part, phase 2 isn't the end, phase 3 is and that's when ZOS have said VR disappears.

    Edited by fromtesonlineb16_ESO on August 20, 2014 2:00PM
  • kitsinni
    kitsinni
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    kitsinni wrote: »
    Text transcript
    Paul Sage:
    "We are going to get rid of Veteran points - Veteran ranks are going to be gained through experience point gain. That means instead of going through and having to worry about whether you're gaining Veteran points in this way you'll have a very predictable path and actually faster path through your Veteran ranks. That's the second phase
    The OP is wrong, just like you.

    Read and understand the bolded part, phase 2 isn't the end, phase 3 is and that's when ZOS have said VR disappears.

    Where did they say that? We can assume all we want but where does ZOS state in phase three they dump VR? I see places where someone from ZOS says the Vet levels will go away. I see someone from ZOS saying in phase 2 vet levels will be gained a different way. I see nothing from zos saying in phase 3 we get rid of vet levels.
  • rsiloliveiraub17_ESO
    kitsinni wrote: »
    kitsinni wrote: »
    Text transcript
    Paul Sage:
    "We are going to get rid of Veteran points - Veteran ranks are going to be gained through experience point gain. That means instead of going through and having to worry about whether you're gaining Veteran points in this way you'll have a very predictable path and actually faster path through your Veteran ranks. That's the second phase
    The OP is wrong, just like you.

    Read and understand the bolded part, phase 2 isn't the end, phase 3 is and that's when ZOS have said VR disappears.

    Where did they say that? We can assume all we want but where does ZOS state in phase three they dump VR? I see places where someone from ZOS says the Vet levels will go away. I see someone from ZOS saying in phase 2 vet levels will be gained a different way. I see nothing from zos saying in phase 3 we get rid of vet levels.
    Defatank wrote: »
    Also these images were screen capped from QGN twitch channel in a response from @ZOS_JessicaFolsom‌ and I also got confirmation from her that we will not lose XP from quest we are currently doing in 50++ VR zones now....

    VRSystemLeaving.PNG
    VRPlusPlusXP.PNG


    There you go =]

  • kitsinni
    kitsinni
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    If they are actually increasing vet levels and changing the way you get vet levels in preparation of getting rid of vet levels they may be completely incompetent honestly.

    That would be like me saying We are getting rid of gasoline as a fuel source. First we will be changing the formula of gasoline and changing all of your cars to use it. Second we will be adding a debit card system in order to purchase gasoline. Third we will be converting all of your cars to not work off of gasoline ... doesn't that seem to make step 1 and 2 kind of a waste and pointless?
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    kitsinni wrote: »
    kitsinni wrote: »
    Text transcript
    Paul Sage:
    "We are going to get rid of Veteran points - Veteran ranks are going to be gained through experience point gain. That means instead of going through and having to worry about whether you're gaining Veteran points in this way you'll have a very predictable path and actually faster path through your Veteran ranks. That's the second phase
    The OP is wrong, just like you.

    Read and understand the bolded part, phase 2 isn't the end, phase 3 is and that's when ZOS have said VR disappears.

    Where did they say that? We can assume all we want but where does ZOS state in phase three they dump VR? I see places where someone from ZOS says the Vet levels will go away. I see someone from ZOS saying in phase 2 vet levels will be gained a different way. I see nothing from zos saying in phase 3 we get rid of vet levels.
    Defatank wrote: »
    Also these images were screen capped from QGN twitch channel in a response from @ZOS_JessicaFolsom‌ and I also got confirmation from her that we will not lose XP from quest we are currently doing in 50++ VR zones now....

    VRSystemLeaving.PNG
    VRPlusPlusXP.PNG


    There you go =]

    Yes and where in that does it say "We will get rid of vet levels in Phase 3"?
  • kitsinni
    kitsinni
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    Also if it is so cut and dry why are they not in this thread simply stating in phase 3 we will get rid of vet levels? It has been a hot topic for a long time, we have transcripts of responses to specific people but why won't they just state it if it is decided?
  • c0rp
    c0rp
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    kitsinni wrote: »
    This 1.4 patch guarantees they won't get rid of vet levels. It would make no sense to add even more gear you have to re-itemize when you switch all the gear to level 50. I would be totally insane for a company to go out of their way to add something that will make more work for them for no reason at all.

    The increase in lvl cap is make people goto the new zone. If they didnt increase the cap and the need for new gear...no one would even do it.
    kitsinni wrote: »
    kitsinni wrote: »
    kitsinni wrote: »
    Text transcript
    Paul Sage:
    "We are going to get rid of Veteran points - Veteran ranks are going to be gained through experience point gain. That means instead of going through and having to worry about whether you're gaining Veteran points in this way you'll have a very predictable path and actually faster path through your Veteran ranks. That's the second phase
    The OP is wrong, just like you.

    Read and understand the bolded part, phase 2 isn't the end, phase 3 is and that's when ZOS have said VR disappears.

    Where did they say that? We can assume all we want but where does ZOS state in phase three they dump VR? I see places where someone from ZOS says the Vet levels will go away. I see someone from ZOS saying in phase 2 vet levels will be gained a different way. I see nothing from zos saying in phase 3 we get rid of vet levels.
    Defatank wrote: »
    Also these images were screen capped from QGN twitch channel in a response from @ZOS_JessicaFolsom‌ and I also got confirmation from her that we will not lose XP from quest we are currently doing in 50++ VR zones now....

    VRSystemLeaving.PNG
    VRPlusPlusXP.PNG


    There you go =]

    Yes and where in that does it say "We will get rid of vet levels in Phase 3"?

    Are you blind? lol


    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    c0rp wrote: »
    kitsinni wrote: »
    This 1.4 patch guarantees they won't get rid of vet levels. It would make no sense to add even more gear you have to re-itemize when you switch all the gear to level 50. I would be totally insane for a company to go out of their way to add something that will make more work for them for no reason at all.

    The increase in lvl cap is make people goto the new zone. If they didnt increase the cap and the need for new gear...no one would even do it.
    kitsinni wrote: »
    kitsinni wrote: »
    kitsinni wrote: »
    Text transcript
    Paul Sage:
    "We are going to get rid of Veteran points - Veteran ranks are going to be gained through experience point gain. That means instead of going through and having to worry about whether you're gaining Veteran points in this way you'll have a very predictable path and actually faster path through your Veteran ranks. That's the second phase
    The OP is wrong, just like you.

    Read and understand the bolded part, phase 2 isn't the end, phase 3 is and that's when ZOS have said VR disappears.

    Where did they say that? We can assume all we want but where does ZOS state in phase three they dump VR? I see places where someone from ZOS says the Vet levels will go away. I see someone from ZOS saying in phase 2 vet levels will be gained a different way. I see nothing from zos saying in phase 3 we get rid of vet levels.
    Defatank wrote: »
    Also these images were screen capped from QGN twitch channel in a response from @ZOS_JessicaFolsom‌ and I also got confirmation from her that we will not lose XP from quest we are currently doing in 50++ VR zones now....

    VRSystemLeaving.PNG
    VRPlusPlusXP.PNG


    There you go =]

    Yes and where in that does it say "We will get rid of vet levels in Phase 3"?

    Are you blind? lol


    Yes I am blind so please show me where it says in phase 3 we will get rid of vet levels.
  • c0rp
    c0rp
    ✭✭✭✭✭
    "Once the champion system is completely in place (PHASE 3), VR levels will be gone, so yes it'll just be level 50 and you will expand into the champion system."

    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    c0rp wrote: »
    "Once the champion system is completely in place (PHASE 3), VR levels will be gone, so yes it'll just be level 50 and you will expand into the champion system."

    So basically you just added (Phase 3) in to a quote.
  • c0rp
    c0rp
    ✭✭✭✭✭
    kitsinni wrote: »
    c0rp wrote: »
    "Once the champion system is completely in place (PHASE 3), VR levels will be gone, so yes it'll just be level 50 and you will expand into the champion system."

    So basically you just added (Phase 3) in to a quote.

    Yes, because you refuse to accept what has been stated already, and continue lawyering like a fool.

    Edited by c0rp on August 20, 2014 2:20PM
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Slurg
    Slurg
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    ✭✭
    Has anyone from ZOS been in this thread or any of the others to answer yet or is everyone just pulling old transcripts from external sources?

    I find it curious that I haven't seen a direct response yet from ZOS on the subject. I see official responses in other threads on other topics frequently (e.g., goblin horse surfing from yesterday) but nothing yet on this.
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
  • Zubba
    Zubba
    ✭✭✭
    Maybe they will reset all stats on every VR piece of gear. Then introduce pvp loot drops server wide. I will take all yer belongings :open_mouth:
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

    How'd ya feel like scraping the barncles off me rudder.. Matey..
  • rsiloliveiraub17_ESO
    Slurg wrote: »
    Has anyone from ZOS been in this thread or any of the others to answer yet or is everyone just pulling old transcripts from external sources?

    I find it curious that I haven't seen a direct response yet from ZOS on the subject. I see official responses in other threads on other topics frequently (e.g., goblin horse surfing from yesterday) but nothing yet on this.

    Well they hardly give any clear response on anything but... I havent seen anything about this as well.
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    c0rp wrote: »
    kitsinni wrote: »
    c0rp wrote: »
    "Once the champion system is completely in place (PHASE 3), VR levels will be gone, so yes it'll just be level 50 and you will expand into the champion system."

    So basically you just added (Phase 3) in to a quote.

    Yes, because you refuse to accept what has been stated already, and continue lawyering like a fool.

    I just think there is as much chance of mixed communication at Zenimax as there is that they plan to actually dump VR levels after increasing them. Otherwise incompetence abounds at ZOS.

    I don't really understand how VR14 is necessary In order to provide for new itemization like they stated in 1.4 patch notes if they plan to convert it to level 50 anyway. If all items will become level 50 why would VR14 need to be in place for new itemization?
  • c0rp
    c0rp
    ✭✭✭✭✭
    kitsinni wrote: »
    c0rp wrote: »
    kitsinni wrote: »
    c0rp wrote: »
    "Once the champion system is completely in place (PHASE 3), VR levels will be gone, so yes it'll just be level 50 and you will expand into the champion system."

    So basically you just added (Phase 3) in to a quote.

    Yes, because you refuse to accept what has been stated already, and continue lawyering like a fool.

    I just think there is as much chance of mixed communication at Zenimax as there is that they plan to actually dump VR levels after increasing them. Otherwise incompetence abounds at ZOS.

    I don't really understand how VR14 is necessary In order to provide for new itemization like they stated in 1.4 patch notes if they plan to convert it to level 50 anyway. If all items will become level 50 why would VR14 need to be in place for new itemization?

    If they do not increase the level cap and create a need to level and get new gear, people will not goto upper craglorn. There would be no point. This is not hard to understand.

    The purpose of an Alternate Advancement system will be totally defeated if VR ranks remain after the final phase. It would be the worst decision ZoS has ever made which is why they are removing them.

    It will take no longer to transition 14 levels of VR gear, than it would 12 levels of VR gear.

    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Wifeaggro13
    Wifeaggro13
    ✭✭✭✭✭
    kitsinni wrote: »
    This 1.4 patch guarantees they won't get rid of vet levels. It would make no sense to add even more gear you have to re-itemize when you switch all the gear to level 50. I would be totally insane for a company to go out of their way to add something that will make more work for them for no reason at all.

    By that logic, they shouldn't be altering anything about the VR system until the Champion system releases.

    They've been very specific about the VR-to-Champion transition happening in phases. And they presumably want to continue to have progression while they come closer to actually implementing the Champion system.

    Basically they are just giving us some more progression until they can complete the champion system.

    I am crossing my fingers they can get the vr dungeons scaled to leader and itemized . It's what they said was coming back in June. This update really does nothing but add time sink content that could have been really nice later on .

    Delves in craglorn are just horrible. Trials are a poor representation of theme park group progression. If shada and COH had been itemized with worthwhile rewards they would be a jewel of single group content. Right now the delves for a quest green box are laughable. It looks like a place holder daily for food stamp gear progression.

    I like ESO ,but the end game was clearly not finished , it's as bad or worse.then AOC at launch. Only ESO were smart enough to throw massive time sinks right in front of the end game to stop people from getting to it.
    Edited by Wifeaggro13 on August 20, 2014 3:22PM
  • kitsinni
    kitsinni
    ✭✭✭✭✭
    c0rp wrote: »
    kitsinni wrote: »
    c0rp wrote: »
    kitsinni wrote: »
    c0rp wrote: »
    "Once the champion system is completely in place (PHASE 3), VR levels will be gone, so yes it'll just be level 50 and you will expand into the champion system."

    So basically you just added (Phase 3) in to a quote.

    Yes, because you refuse to accept what has been stated already, and continue lawyering like a fool.

    I just think there is as much chance of mixed communication at Zenimax as there is that they plan to actually dump VR levels after increasing them. Otherwise incompetence abounds at ZOS.

    I don't really understand how VR14 is necessary In order to provide for new itemization like they stated in 1.4 patch notes if they plan to convert it to level 50 anyway. If all items will become level 50 why would VR14 need to be in place for new itemization?

    If they do not increase the level cap and create a need to level and get new gear, people will not goto upper craglorn. There would be no point. This is not hard to understand.

    The purpose of an Alternate Advancement system will be totally defeated if VR ranks remain after the final phase. It would be the worst decision ZoS has ever made which is why they are removing them.

    It will take no longer to transition 14 levels of VR gear, than it would 12 levels of VR gear.

    You avoided the question though. What "new Itemization" would VR14 be necessary for if all items will be degraded to 50? Getting the same exact gear sets with V14 on them with slightly different stats is not new itemization, it is the same exact itemization with higher levels.

    Can we just craft level 50 gear and throw it in the bank knowing it will eventually be exactly the same as the level VR14 counterparts? Are the VR14 glyphs in the gear going to be downgraded to level 50 stats? Sets that have different bonuses at different levels will all be exactly the same? Are all the vet mats going to be converted to level 50 mats?

    @ZOS_GinaBruno
    @ZOS_Jessica_folsom

    When can we expect some clarification about what is going to happen. If this is really the plan it is going to be one of the biggest changes I have ever seen to a live game.
  • nerevarine1138
    nerevarine1138
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    ✭✭✭✭✭
    Reading is your friend, everyone. If people had actually read the full text of the interview and the full text of this thread, there wouldn't be questions.

    The interview:
    We are going to get rid of Veteran points - Veteran ranks are going to be gained through experience point gain. That means instead of going through and having to worry about whether you're gaining Veteran points in this way you'll have a very predictable path and actually faster path through your Veteran ranks. That's the second phase and also coming in that phase - and very important - is the fact that you'll get bonus experience. If you haven't played for awhile -say you haven't played for 20 hours or something like that you'll get a bonus to the experience gains you get and the reasons were doing this is to help you stay in sync with your friends who might play more than you do - so we're adding a bonus for people who don't play as frequently

    The second phase. Second phase. Second. Phase.

    In prior interviews, they were clear about the transition being a three-step process, with phase 3 being the introduction of the Champion System.

    Now, regarding the Champion System:
    Once the Champion System has been fully rolled out, it will replace Veteran Ranks. Don't worry, we'll go into much more detail as we get closer to releasing this new system. It's still being developed, though, so there are still some unknowns.

    Everyone clear now?

    Phase 3 is the introduction of the Champion System is the elimination/conversion of VR levels. Paul Sage was never talking about that in the interview paragraph that started this whole mess.
    Edited by nerevarine1138 on August 20, 2014 2:46PM
    ----
    Murray?
  • kitsinni
    kitsinni
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    If that is really their plan, to have you continue to level through veteran ranks, continue to raise the veteran ranks and continue to add gear to those veteran and even change the way you get those veteran ranks all as part of our plan to get rid of veteran ranks and then have 20 levels of gear to convert to level 50 instead of 12 levels of gear to convert to 50 then that might be the most ill though out incompetent plan in the history of video games. For SWG fans this sounds like the NGE of ESO.
  • nerevarine1138
    nerevarine1138
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    kitsinni wrote: »
    If that is really their plan, to have you continue to level through veteran ranks, continue to raise the veteran ranks and continue to add gear to those veteran and even change the way you get those veteran ranks all as part of our plan to get rid of veteran ranks and then have 20 levels of gear to convert to level 50 instead of 12 levels of gear to convert to 50 then that might be the most ill though out incompetent plan in the history of video games. For SWG fans this sounds like the NGE of ESO.

    Except for the part where your gear will remain good and your earned experience will convert to more champion points, yes. It's a terrible idea.
    ----
    Murray?
  • kitsinni
    kitsinni
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    kitsinni wrote: »
    If that is really their plan, to have you continue to level through veteran ranks, continue to raise the veteran ranks and continue to add gear to those veteran and even change the way you get those veteran ranks all as part of our plan to get rid of veteran ranks and then have 20 levels of gear to convert to level 50 instead of 12 levels of gear to convert to 50 then that might be the most ill though out incompetent plan in the history of video games. For SWG fans this sounds like the NGE of ESO.

    Except for the part where your gear will remain good and your earned experience will convert to more champion points, yes. It's a terrible idea.

    Since you seem to know the exact plan what will they do about the different levels of gear sets with different bonuses? Will my level 50 gold gear with level 50 enchant be exactly the same as my level VR14 gold gear with level VR14 enchants? What about the gear sets with different levels of set bonuses at different vet levels?
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