So much misinformation here, including the previous quotes.smeeprocketnub19_ESO wrote: »andre.roques.3b14_ESO wrote: »I think the biggest concern is the use of mega servers rather than smaller population servers that many MMOs used previously. The logic is that if you have 1/2 million people playing on a mega server, a single AH would be a bit of a nightmare.
Rubbish ! Works perfectly well in EVE. They have megaserver technology (single too, not split into NA/EU) and they have no problems with it. Hell trade is actually one of EVE's selling points so as you can imagine they need a dynamic system that works !
(Oh and they have about the same amount of players as we do, so don't try using that as an excuse...lol)
Eve does not have a centralized auction house, their syatem is now similar to ours. SO no idea wtf you are talking about.
There are 26 regions and hence 26 markets in EVE Online and region can have say up to 50 systems(I believe the grand total of systems is somewhere around 6000). EVE is a PVP game, granted you can avoid a lot of PVP in High Security systems, however this is exactly where traders moving between markets get popped.
People who outfit their ships in shiny modules (purple/legendary) then go mission running (questing) are hunted down in Hisec with extreme prejudice. People who transport such valuables and don't take steps to avoid being ganked, are hunted down with extreme prejudice. People in EVE make a living off people making a living.
Also people make a living baiting the gankers.Good times.