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Medium armour so difficult to craft continuously

Skulbow
Skulbow
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I have a Dark Knight character on which which I am using mainly medium armour but getting the mats for crafting is just about a full time job as you have to kill mainly animals in the wild many of which do not drop hides etc. I try to keep my character fully upgraded with new armour and upgrades if possible every two levels eg 12, 14, 16 etc but just getting enough materials is so time consuming. Has anyone got a solution to this.
I also like to use upgrade ingredients like pitch and hemming but I can't find enough of these and usually have to spend hundreds of gold coins to buy from other players. Where can you get upgrade materials from? Some players sell them in 100 stacks and I wouldn't have found anywhere near 100 in all my playing time.
  • Rajani Isa
    You get upgrade materials from refining raw materials and deconstructing items - generally you get upgrade materials for the level of the item you deconstruct.
  • ShadowscaleSithis
    ShadowscaleSithis
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    You get the upgrade components from deconstructing items. They have to be the appropriate color though and with some skill points in the corresponding skill line you have a higher chance. If you have a green item you have a chance to get a green upgrade component.

    For the materials -- go to a zone your level and look for deer, wolves, or things like that go get the materials
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    you shouldn't be making gear every two levels, especially if you are improving it every time. The gear works fine for more levels than that, and I wouldn't improve it even then past green.

    It's wasteful to make it any more than say every 10 levels, and my alts go more than that before I regear them and with the set bonuses they have they do fine. Personally I used crappy quest gear until vr10.
    Dear Sister, I do not spread rumors, I create them.
  • cazlonb16_ESO
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    Let's not sugarcoat it: Crafting armour is only useful for set items at vet levels. Up to 50 green looted/quest gear will do just fine.

    Just deconstruct green and above stuff you don't need to level the craft and for mats.
  • Skulbow
    Skulbow
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    Ok so constructing armour weapons is useless, just deconstruct and use dropped loot armour/weapons. This will be enough to level up crafting skills?

    I do enjoy the crafting side and using my own armour but possibly I am trying to keep up the levelled/upgraded armour too much for too little benefit.
    Thankyou
  • Oolou
    Oolou
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    Deconstructing items will be your main way to level up crafting skills. Deconstruct every bit of vendor loot you get from questing. When running through a public dungeon, go around it a few times more to pick up more loot to deconstruct.

    You will also find that you gain enough mats from deconstructing items to make your own armour as you go along, as yes, it is fun to make your own gear :)

    Put a few skill points into the clothier skill line to improve your chances of getting better mats back from deconstructing and in getting the hireling for additional mats. Having the hireling will increase your stock of tanins.
  • Elad13
    Elad13
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    Green upgrades...craft every 5-6 levels you can push that further.

    Level vet1+ .... remake at vet 1....vet 8...then make legend vet 12

    The only thing hard to find will be deadra hearts...but not too hard at vet levels.youll have more then enough.

    Start working on trait unlocks...you need at least 6 unlocks for the better sets....8 trait isn't that great.
  • yiasemi
    yiasemi
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    OK despite all the above (usual) negativity, and while I agree with the original poster, it's not so hard to upgrade every two levels, but you have to find places with lots of mudcrabs, guars, deathclaws that revive quickly. I'm not telling you my spots, but you'll find them. What I find really annoying is that I don't rush through content as Zenimax seem to expect, and am usually a couple of levels behind where the new crafting hides start dropping. I have noticed ore and plants start earlier than hide and are ok, so that would be my main complaint. But yes medium armour crafting is much harder than the others, and for the least reward. And you get damage harvesting, who gets damaged weeding plants or mining? I definitely picked the hardest route.
  • Draxuul
    Draxuul
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    On my first character i was pretty much trying to do the same thing you do . I was trying to always upgrade my gear every 2 levels and i always wanted to at least upgrade that gear to green quality and sometimes blue .

    Let me tell you right now , this is NOT NECESSARY.

    On my second character , i only update my gear every 10 levels and i'm still soloing everything without any trouble . The difference between lvl 10 gear and lvl 12 gear for example is not big enough to actually make a difference in battle.

    So updating my gear every 10 levels is more than enough to keep soloing and by doing that , i'm not constantly spending all the mats i find so when i finally hit lvl 50, i'll have enough upgrade mats to craft myself an entire set of blue gear and use it untill i'm finally vet 12 and once again craft myself one final set of all blue gear with some purple and maybe even 1 or 2 purple or legendary in the mix because i sure as hell will not waste any of my purple and legendary mats on low lvl gear.

    Using upgrade mats on gear that you will trash in a few lvls is a waste and nothing else. In some cases you'll get some of them back by deconstructing but not always .

    Anyways , i hope this was somewhat helpful

    Draxuul
    Be who you want to be , do what you want to do, play the way you want to play.

    The Prophet once said :``There is no perfect choice , there are only other choices. ``

    Same goes for your build. There is no perfect build, there are only other builds.

    My name is Draxuul and i approve this message .

  • Azzuria
    Azzuria
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    I agree with OP that right from the start, it's a bit harder to find leather than cloth or ore. That said, most crafted green armor is good for -at least- 4 to 6 levels when supplimented with drops and rewards. As you level-up, crafting sets at the hidden stations for set bonuses will add life to your new armor. You'll only need to make new armor when you learn a new, better trait for multiple pieces.

    Every time you enter a new tier of base material ( hide to leather to thick leather to fell leather, etc ) it's a grind to gather the needed amount of leather. But by the time you're halfway through that tier you'll probably have a stack ( or more ), if you deconstruct most of what drops and don't equip.

    Don't fall into the 'need to have the best armor EVAR for EVERY level' trap. That will lead to frustration, big time.
    Edited by Azzuria on August 18, 2014 12:33AM
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  • Gokmak
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    The lower my level (new toon), the more frequently I make new armor.

    Level 1-10, I make a new set of whites every 2 levels
    Level 10-20, every 2-4 or levels

    Then I make new armor at level 26, 30, 36, 40, 46, 50. This is based on new enchants (for rings/necklace/armor/weapon) at levels 25, 30, 35, 40, 45, 50.

    Veteran, if you take your time, upgrade every level. If you do the grind, then no need.

    As for improvements, whites are fine under 50, green if you have them to spare, and max'd upgrade option (2 greens for 100% chance).

    Instead of just questing, I'll wander around each zone, collecting mats. Killing mobs for hides doesn't really take very long, 15 minutes or so, for enough to make 7 pieces of medium armor. And since I farm alot, I have plenty of greens, blues and purples to improve armor, weapon and shield. I also max'd hirelings, that brings in nice improvement mats too.

    Lastly, join an active guild, and make some friends. My guild members share mats with each other all the time. There are usually stacks of green improvement mats in the guild bank. I'm always making a guildie some custom armor, weapon or shield, or enchants. Guilds are great for this.
  • Tabbycat
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    If you are just questing to level 50, I don't see why you can't just craft a set of green gear with workshop bonuses, traits and enchants every 10 levels. I wouldn't even bother replacing gear until you find you are having difficulty with the level of monsters you are facing.

    My sorc is level 34 now and I've replaced her gear 3 times.
    Founder and Co-GM of The Psijic Order Guild (NA)
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  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    Real Dark Knights wear heavy armor.

    But you shouldn't try to upgrade your armor every 2 levels. Go every 10 levels or so like Tabby said and be done with it. Its not that big of a deal at low levels.
  • Gillysan
    Gillysan
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    If you are deconing everything you will have Hemming(green upgrade) dripping out of every sweat pore. Don't forget, you get something like 10 times the inspiration xp from decon than from creation. Never bother deconing your own created items to level up, inspiration is a pittance. If you have to, send your refined materials to a friend and have them make you a bunch of stuff to decon.

    Every 2 levels is excessive I think. 4 is even a little over zealous. 6 - 8 is about right. Around level 16 it's full sets of green always. Blues I wait until I'm in my 40's to make, but occasionally have made in lower levels just to see it on my character. Blues stats can last 10 levels easy.

    Leather supplies I've never hunted critters since deconing provided stacks and stacks, but I jump between a lot of alts. My first character to 50 was a sorcerer in light and a couple of times I found I needed to buy some materials to get armor his current levels. Since he supplied all my other alts with weapons & armor drops to decon, medium armor materials was never an issue. However, they now added those zero value weapons & armor around the crates & barrels. Has anyone tried to use this as a source of basic materials?

    I totally disagree with the reply above that said crafted sets aren't worth it until L50.
  • phaneub17_ESO
    phaneub17_ESO
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    I craft every 10 levels and upgrade directly to superior(blue), but I started in Early Access and used the 24 hireling mails to build up my stock. Using the 24 hireling mail works just less effectively since the change, you can still get rare and epic mats from the alt mail. I currently have around 250+ of each Turpen, Embroidery, and Dwarven Oil; it takes 3 per piece of equipment to upgrade.

    I craft one new set of gear at 4, 14, 24, 34, 44, V1, V4, V7, V10, V12. I try to make it universal since I'm an altaholic and they become hand me downs from one char to the next lowest so I'm not making a new set for every alt.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    I craft every 10 levels and upgrade directly to superior(blue), but I started in Early Access and used the 24 hireling mails to build up my stock. Using the 24 hireling mail works just less effectively since the change, you can still get rare and epic mats from the alt mail. I currently have around 250+ of each Turpen, Embroidery, and Dwarven Oil; it takes 3 per piece of equipment to upgrade.

    I craft one new set of gear at 4, 14, 24, 34, 44, V1, V4, V7, V10, V12. I try to make it universal since I'm an altaholic and they become hand me downs from one char to the next lowest so I'm not making a new set for every alt.

    the gear is kind of useless if you aren't using it to make set pieces, the only gear that can be handed down is the worst gear to upgrade.
    Dear Sister, I do not spread rumors, I create them.
  • phaneub17_ESO
    phaneub17_ESO
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    I craft every 10 levels and upgrade directly to superior(blue), but I started in Early Access and used the 24 hireling mails to build up my stock. Using the 24 hireling mail works just less effectively since the change, you can still get rare and epic mats from the alt mail. I currently have around 250+ of each Turpen, Embroidery, and Dwarven Oil; it takes 3 per piece of equipment to upgrade.

    I craft one new set of gear at 4, 14, 24, 34, 44, V1, V4, V7, V10, V12. I try to make it universal since I'm an altaholic and they become hand me downs from one char to the next lowest so I'm not making a new set for every alt.

    the gear is kind of useless if you aren't using it to make set pieces, the only gear that can be handed down is the worst gear to upgrade.

    I have two crafter chars with 8/8 in every trait for Light, Medium, Heavy armor, all Weapons, and Wood Crafts. I can make any set :P Sets bind on equip/account, so you can still hand them down after crafting by putting them into the bank and withdrawing on the alt.
    Edited by phaneub17_ESO on August 18, 2014 2:09AM
  • reften
    reften
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    Farming mats is so easy. C'mon man. Find a hotspot of skeevers and go nuts. 30 to 45 mins for hides plus stuff to decon nets 100 no prob.
    Edited by reften on August 18, 2014 2:20AM
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    I craft every 10 levels and upgrade directly to superior(blue), but I started in Early Access and used the 24 hireling mails to build up my stock. Using the 24 hireling mail works just less effectively since the change, you can still get rare and epic mats from the alt mail. I currently have around 250+ of each Turpen, Embroidery, and Dwarven Oil; it takes 3 per piece of equipment to upgrade.

    I craft one new set of gear at 4, 14, 24, 34, 44, V1, V4, V7, V10, V12. I try to make it universal since I'm an altaholic and they become hand me downs from one char to the next lowest so I'm not making a new set for every alt.

    the gear is kind of useless if you aren't using it to make set pieces, the only gear that can be handed down is the worst gear to upgrade.

    I have two crafter chars with 8/8 in every trait for Light, Medium, Heavy armor, all Weapons, and Wood Crafts. I can make any set :P Sets bind on equip/account, so you can still hand them down after crafting by putting them into the bank and withdrawing on the alt.

    oooh so they do. Didn't even think about that.

    Holy hell, how did you get all the traits researched so fast?
    Dear Sister, I do not spread rumors, I create them.
  • Gillysan
    Gillysan
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    People who leveled fast from Early Access, you get the skill to research 3 traits + reduced time. I was in early access but I tend to smell the roses too much and didn't level super fast. There were also some loopholes in the quests and some people hit 50 on the first day. I have my opinions on all that but not going to bother getting into that.

    To stay on topic - However, they now added those zero value weapons & armor around the crates & barrels. Has anyone tried to use this as a source of basic materials?
  • Tabbycat
    Tabbycat
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    Gillysan wrote: »
    People who leveled fast from Early Access, you get the skill to research 3 traits + reduced time. I was in early access but I tend to smell the roses too much and didn't level super fast. There were also some loopholes in the quests and some people hit 50 on the first day. I have my opinions on all that but not going to bother getting into that.

    To stay on topic - However, they now added those zero value weapons & armor around the crates & barrels. Has anyone tried to use this as a source of basic materials?

    That "junk" armor and weapons you find gives very little inspiration and rarely yields useful materials. It's not even worth picking them up. Hopefully that will change with the Justice System.
    Edited by Tabbycat on August 18, 2014 2:31AM
    Founder and Co-GM of The Psijic Order Guild (NA)
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  • phaneub17_ESO
    phaneub17_ESO
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    I craft every 10 levels and upgrade directly to superior(blue), but I started in Early Access and used the 24 hireling mails to build up my stock. Using the 24 hireling mail works just less effectively since the change, you can still get rare and epic mats from the alt mail. I currently have around 250+ of each Turpen, Embroidery, and Dwarven Oil; it takes 3 per piece of equipment to upgrade.

    I craft one new set of gear at 4, 14, 24, 34, 44, V1, V4, V7, V10, V12. I try to make it universal since I'm an altaholic and they become hand me downs from one char to the next lowest so I'm not making a new set for every alt.

    the gear is kind of useless if you aren't using it to make set pieces, the only gear that can be handed down is the worst gear to upgrade.

    I have two crafter chars with 8/8 in every trait for Light, Medium, Heavy armor, all Weapons, and Wood Crafts. I can make any set :P Sets bind on equip/account, so you can still hand them down after crafting by putting them into the bank and withdrawing on the alt.

    oooh so they do. Didn't even think about that.

    Holy hell, how did you get all the traits researched so fast?

    You have two crafters that do different things splitting the load and reducing bank clogging, my crafters are my Templar and Nightblade. My Templar did Light Armor, Heavy Armor, Shield, Resto Staff, and Bows. While my Nightblade did Medium Armor, Weapons, and all 3 Destro Staves. The key is not to make one character do all the work in a single profession, split it evenly and within category types so you're not all over the place. Farming and buying traits becomes easier too as you know exactly what you are missing by keeping the split clean.
  • GnatB
    GnatB
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    1. Farming mats is generally pretty easy, though I've heard there are "gaps" in leather where you need to kill much harder creatures to get the right level leather.
    2. I'll admit I'm not as high level as some of the other posters, but I find that simply crafting a new set (and yes, use sets) of armor whenever the old armor is too badly in need of repairs is cheaper than simply repairing the armor. And, of course, it'll tend to be more level appropriate.
    3. I only bother upgrading the armor past white if I have a surplus of upgrade mats.
    4. I'm not sure why, but I seem to be overleveled for quests, as such most drops are inferior to the white stuff I'm making.
    Achievements Suck
  • Cyberdown
    Cyberdown
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    why are you spam crafting medium armor when you can level up cloth making on harvestable plants by making light armor?
  • MercyKilling
    MercyKilling
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    I've yet to have a shortage of any materials because I deconstruct everything I get that's green quality or above.
    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • Sharee
    Sharee
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    As others have pointed out upgrading armor that often is not neccessary.

    My current alt is a level 27 templar. I crafted him a nice suit of heavy armor and sword+shield when he dinged level16. He is still wearing it 11 levels later, and i just finished the docks quest in Alik'r which has level 32-33 zombies on it.

    As for upgrade materials, the best way to get them is from refining raw resources (ore to ingots, etc.), but you need to have the refining skill from the corresponding craft(if you don't, you'll only ever get green upgrade components from refining, at 3/3 you will get even legendary components).

    Edited to add: make sure you collect raw materials used in creation of light armor as well - you may not need it to craft medium, but refining it yields the same upgrade materials that you need for upgrading medium armors.
    Edited by Sharee on August 18, 2014 5:44AM
  • The_Death_Princess
    The_Death_Princess
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    OP is right. There is a huge 'imbalance' in the medium armor. The mobs that drop it are always AFTER you have cleared a zone (normal questing no grind - I dont grind ever).

    Cloth weeds and Ores never an issue.

    Simple fix is to tweak the leather to the zone not the level, and bump the amount dropped by two I would say, if not 3.
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  • Sru
    Sru
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    While you don't _need_ to upgrade every 4-5 levels, if you like crafting, it is quite nice to run around in fresh gear. Green upgrade mats are so plentiful later that you really don't need to hoard them early on. I have so 3-4 stacks now and will never use them.

    Like much of the game, all the time is really "wasted" so wasting it crafting is just as "useless" as PvP or PvE :)

    Personally, I upgraded on every new armour level just for the heck of it. Yes, I even did a few prup pieces in my 40-50 range only because I liked the idea of it!
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