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Can We Please Get Some MORE Bank & Bag Slots !

  • Armitas
    Armitas
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    Is there a downside to adding more bank space that I am unaware of?
    Retired.
    Nord mDK
  • radiostar
    radiostar
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    Get 9 people together to each create their own guild, cross-join, and lock out all but the GM to the 500-space bank. That would be WAI. Don't make your own guild solo to get a bigger bank, that's not.
    "Billions upon Billions of Stars"
  • Super_Sonico
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    Phantax wrote: »
    I got 7 alts. Would be nice to actually use them as playable characters. But due to the lack of foresight by Zenimax they are all mules. Can't begin to describe how much fun I have (oh sorry I mean how much time I waste) logging in and out of 8 characters just because I need different items at certain times !

    :(

    You should plan your playtime better and you distribution of goods between alts. For me, one alt has food mats, one has beverage mats, one has crafting mats and alchemy, one has gear for training and items I want to keep (trophies, etc.)

    My bank is full with decon mats for crafting during game play. I normally go out with my main inventory at 20/132 (IIRC). I return when I hit the 5 slots empty mark. When I return to town I do things in this order: repair first then sell items for gold (foul hides, jewelry, recipes, etc.), decon all loot, saving what i need for training, then return to bank. I deposit everything I can in the bank to consolidate. Then I pull out of the bank what I'm going to keep in the bank and transfer into the bank stuff to dump on the alt (this is often a consolidation of ore, wood, runes, etc., just to pull them out and deposit alchemy). Log out, log in alt, grab all the stuff I wanted to move. Sometimes this requires logging 2 of my alts. If it requires more, I'll just leave that stuff in inventory and wait til the end of the play session. Log main back in, dump everything to the bank, and I'm ready to play again.

    It takes maybe 5 minutes at most to log 2 alts and switch inventory around during a play session. Often I skip the alt process. (If I deposit all ore, wood, etc, i'll keep alchemy stuff on me and just return to the field with 40/132 inventory, and ill do this for the whole play session til I'm finally having to return to the field with 100+/132.)

    I can go for typically 4-6 hours of play in normal PvE zones to fill out my inventory. If I do public dungeons my inventory only lasts about 1-2 hours.

    5 minutes isn't a log time for switching out all my gear, because I have it sorted systematically and I do it at set times in a set manner (which I encourage you to figure out for yourself). At the end of a play session I might spend 15-20 minutes doing this.

    I have enough room that at any point, I can grab 90% of the stuff in the bank into inventory. That allows me to log any of the alts, deposit their goods into the bank, then have their inventory empty so I can go run around and level the alts. So my alts are completely playable.

    Yes, the 30 minutes per play session does suck to some degree and I wish that was all spent playing. But I've never found an RPG where inventory management is simple and has an infinite inventory ability. (Well, save maybe Morrowind where you could just throw items on the ground, sort them, stack books, etc.)
  • indytims_ESO
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    We have enough slots, bag and bank. You can buy more of both.

    That said, I don't care if they increase them or not, really.
  • IrishGirlGamer
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    There are a lot of threads on this, as others noted, but there's been no resolution.

    More bank space? I could use some. I'm pretty low level (under 20), and I sell stuff that I find that has value and my bank space is at 100 slots. Still, it's full to overflowing. I'm living with it, but I have a toon named "She-Who-Carries-Maps" - mostly because I got the explorer's edition and there were dozens of treasure maps. She also carries a few mats and my never used Pledge of Mara.

    What I would like is a more streamlined and integrated bank system so I don't spend an hour a day managing inventory. I don't mind going to the bank to access it, but when I do access it, I should be able to access the inventory of all my toons.

    One early "response" to this thread that I read was that guild banks were supposed to provide players with additional storage. Then Zeni and the community learned that not all players were honest and some people would go into guild bank and clear it out. Now I belong to five guilds, but can only access two of the banks.

    Some effective solution to this issue, other than "we know the system is limited and cumbersome" would be appreciated.
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  • Azzuria
    Azzuria
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    Not sure how no one has any bag space. I've only got 1 mule for my three active characters, all of whom are crafters ( I have all the tradeskills across those three toons ). Yeah, bag space can be pricey. I have 120 slots on my account bank, no less than 100 on each of my main characters ( up to 112 ) and 80+ on my mule and have enough space for everything and then some.
    Brunhilda Icehammer - Nord Dragonknight, 'Smith & Enchantress 'What is 'ranged? I need to hit something!!'
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  • Nestor
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    (Well, save maybe Morrowind where you could just throw items on the ground, sort them, stack books, etc.)

    Your overlooking Oblivion, Skyrim, Fallout 3, Fallout NV and even to some extent Daggerfall (no houses but a Horse and Cart). The only Inventory management issues in those games is what container do I put my stuff in and how to I arrange things on the shelves.

    This is the first TES game that Inventory Management is just as much a focus as, well, playing the game.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • sotonin
    sotonin
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    Nestor wrote: »
    (Well, save maybe Morrowind where you could just throw items on the ground, sort them, stack books, etc.)

    Your overlooking Oblivion, Skyrim, Fallout 3, Fallout NV and even to some extent Daggerfall (no houses but a Horse and Cart). The only Inventory management issues in those games is what container do I put my stuff in and how to I arrange things on the shelves.

    This is the first TES game that Inventory Management is just as much a focus as, well, playing the game.

    They might as well turn it into a mini-game and add achievements for it at this point.

    *You have earned the "Shuffling your inventory around for 30 mins achievement"*

    *You have earned the "Logging onto every alt on your account 5 times in 30 mins"!*
  • DogFaceInBananaPatch
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    zhevon wrote: »
    Sad to say but no - the ESO database clearly can't handle it.


    Data storage and retrieval is trivial and wouldn't impact anything. I know I'm a neurobiologist.
  • neueregel
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    I have 7 alts currently, all with leveled horses. My bank has 150 total space. The top two alts have 150 total space. I use one for provisioning items the second for alchemy items, motifs, recipes and the like. My third alt has 140 total space, I store armor/weapons for research and set items I am saving. The next alt I have 120 total space and use him to carry enchanting items. I have another that carries the useless trophies I haven't thrown away.. the others are in waiting... All in all, my total space ~1200 slots... I think that is adequate...
    Edited by neueregel on August 13, 2014 7:22PM
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  • ravenhartb14_ESO
    ravenhartb14_ESO
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    You should plan your playtime better and you distribution of goods between alts.

    This is the sign of poor game development. Having to use a character as bank space is ridiculous, even if it's what we are forced to do.
    neueregel wrote: »
    I have 7 alts currently, all with leveled horses. My bank has 150 total space. The top two alts have 150 total space. I use one for provisioning items the second for alchemy items, motifs, recipes and the like. My third alt has 140 total space, I store armor/weapons for research and set items I am saving. The next alt I have 120 total space and use him to carry enchanting items. I have another that carries the useless trophies I haven't thrown away.. the others are in waiting... All in all, my total space ~1200 slots... I think that is adequate...

    You should only have to count your bank space + a single character's space. I realize alt banking is what players have done to cope with the very poor banking system present, but that doesn't make it right.

    Imagine if real banks did this. "I'm sorry, you can only deposit $100. You'll have to spread the rest of your savings among your friends and family, and ask them every time you want to purchase groceries".

    Bank is broken and needs fixing. Alt banking is no excuse
  • Woolenthreads
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    Actually, I think a lot of the complaints would go, if they increased just the bag space by about 50 on the base. That, then, makes the only reason for serious complaining being, the player being a hoarder, in which case pffft ;). It can be seriously annoying watching bag space, which eventually forces heading back to civilisation. If they increased the bag space there would be far less need to access the bank space unless wanting to store something that's actually of interest to the player.

    So I agree with increased bag space but not increased bank space.
    Oooh look, lot's of Butterflies! Wait! Butterflies? Get out of here Sheo, stop bugging me!

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  • DogFaceInBananaPatch
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    If anything crafting related didn't count against bank space would resolve the problem (or just traits and styles, at the least). Wow this game has a lot of crafting materials.
  • badmojo
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    Phantax wrote: »
    Artemiisia wrote: »
    no

    Always nice to see an insightful, well thought out and properly versed reply !

    :O

    His reply had the same amount of thought as your post. All you said was we should get more space because people want it.
    [DC/NA]
  • xaraan
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    I'm repeating my past comment on this, but my opinion is NO. I don't think it's necessary at all. 240 bank spots is a ton, not counting if you add a pack horse on.

    I'm happy they change the stacking of square enchant runes, that was something that needed done. Other than that I'd like to see costumes and trophies not take up any inventory space. I think those two more things would help a lot.

    Even with that, I have plenty of room for crafting stuff and I do every crafting profession. It's not that bad.
    -- @xaraan --
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  • ravenhartb14_ESO
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    xaraan wrote: »
    I'm repeating my past comment on this, but my opinion is NO. I don't think it's necessary at all. 240 bank spots is a ton, not counting if you add a pack horse on.
    Even with that, I have plenty of room for crafting stuff and I do every crafting profession. It's not that bad.
    I haven't personally seen 240 bank spots. Have you? In fact, how many players have?

    240 bank spots sounds like a great fantasy, but at current pricing it's only theoretical. If I had access to 240 shared bank spots, I probably wouldn't be posting.

    I shouldn't have to grind for 4 months to get a decent amount of space.
    I'd be a hellofalot happier with 10 shared bank slots and 140 per character bank spots than 0 per character bank spots and an unattainable amount of storage that exists only on paper.

    Now; in response to the inevitable rebuttal, "But that would greatly raise the total per account storage space exponentially, which may stress the servers" I say this:

    Yes. In theory it could, and would give you access to almost endless space. In reality though, how much would the average player use? I could see maxing the space on maybe 3 characters hoarding everything in site for years.

    What would per character bank space actually mean? It would mean we wouldn't have to use kitten alts for kitten bank space. It would mean I can start a single profession and be able to store items in my bank (there's a novel idea) and not need to lug them around with me adventuring. And it would mean my secondary and tertiary characters could do the same, and be self sufficient. It would mean my smith wouldn't cramp the style of my clothier.

    It would mean I wouldn't need to make 8 kitten characters just to play 1.
    Edited by ravenhartb14_ESO on August 19, 2014 5:55AM
  • Phantax
    Phantax
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    badmojo wrote: »
    Phantax wrote: »
    Artemiisia wrote: »
    no

    Always nice to see an insightful, well thought out and properly versed reply !

    :O

    His reply had the same amount of thought as your post. All you said was we should get more space because people want it.

    Surely that is actually the best reason we should get it? The players (Zenimax's paying customers) want it, can't think of a better reason

    ;)
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  • ravenhartb14_ESO
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    Phantax wrote: »
    The players (Zenimax's paying customers) want it, can't think of a better reason ;)

    Perhaps the qualifier "current" should be added there. I for one don't see more than another month or two passing while I cross all my fingers and toes to have a feature added that should have been a cornerstone of inception; or at least a beta update, before I decide to play something that actually rewards me for time spent playing.

    Srsly. It's reprehensible that this is even an issue.
    For kitten's sake, the fact that this thread and a dozen others exist is inconceivably ridiculous.

    The fact this game made it out of beta without the issue corrected is mind boggling.

    The thought that ZOS doesn't even warrant the issue with a post to the effect of, "we as developers have heard your feedback and are currently looking for solutions" doesn't look promising for the future of 1) this issue being fixed and 2) my personal investment into this particular MMO.

    Wildstar is looking mighty tempting right now....
  • seaef
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    No, stop asking. This will never change. We don't need to see the same thread every couple days.
    If they fix it you won't see it come up anymore.

    So, whine until you get your way... *boggle*

    Well, I guess it works for three-year old children...if the child has questionable parenting.

    Zen, don't be a bad parent.

    "The Illuminati are very achievement focused. It's like Xbox - only everything is hardcore."
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  • sotonin
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    No, stop asking. This will never change. We don't need to see the same thread every couple days.
    If they fix it you won't see it come up anymore.

    So, whine until you get your way... *boggle*

    Well, I guess it works for three-year old children...if the child has questionable parenting.

    Zen, don't be a bad parent.

    Nice one. Except you are the minority in this. The majority of players want more space. So good luck, ZOS caves to the money train. (As they should, if all the casuals leave so does their money).
    Edited by sotonin on August 19, 2014 1:55PM
  • Nestor
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    xaraan wrote: »
    I'm repeating my past comment on this, but my opinion is NO. I don't think it's necessary at all. 240 bank spots is a ton, not counting if you add a pack horse on.

    Suggesting some thing that costs 785,000 Gold, plus an additional 50 days and 12,500 (Imperial, figure another 30,000 for regular game horses) is not a solution.

    If we had 240 Bank Spaces and 120 Character Spaces to start with, and could grow that, then no one would be complaining. The only reason Bank Space is limited is because ZOS want's to force people to befriend others or join guilds to share crafting.

    Guess what, those that want to join guilds or befriend to share crafting will do so, no matter how much space they have. The rest of us can just play the game without managing inventory every 30 minutes.

    Enjoy the game, life is what you really want to be worried about.

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  • xaraan
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    xaraan wrote: »
    I'm repeating my past comment on this, but my opinion is NO. I don't think it's necessary at all. 240 bank spots is a ton, not counting if you add a pack horse on.
    Even with that, I have plenty of room for crafting stuff and I do every crafting profession. It's not that bad.
    I haven't personally seen 240 bank spots. Have you? In fact, how many players have?

    240 bank spots sounds like a great fantasy, but at current pricing it's only theoretical. If I had access to 240 shared bank spots, I probably wouldn't be posting.

    I shouldn't have to grind for 4 months to get a decent amount of space.
    I'd be a hellofalot happier with 10 shared bank slots and 140 per character bank spots than 0 per character bank spots and an unattainable amount of storage that exists only on paper.

    Now; in response to the inevitable rebuttal, "But that would greatly raise the total per account storage space exponentially, which may stress the servers" I say this:

    Yes. In theory it could, and would give you access to almost endless space. In reality though, how much would the average player use? I could see maxing the space on maybe 3 characters hoarding everything in site for years.

    What would per character bank space actually mean? It would mean we wouldn't have to use kitten alts for kitten bank space. It would mean I can start a single profession and be able to store items in my bank (there's a novel idea) and not need to lug them around with me adventuring. And it would mean my secondary and tertiary characters could do the same, and be self sufficient. It would mean my smith wouldn't cramp the style of my clothier.

    It would mean I wouldn't need to make 8 kitten characters just to play 1.

    Yes, I have 240 bank slots. Had it for a while now.

    It doesn't really matter that they are shared since it holds mostly crafting mats for me and all characters use the same mats when you craft every profession.

    I do keep an alt for holding gear just because I'm a pack rat and have a bunch of stuff I'm waiting to decide what to do with, but it's probably not really necessary if I bother cleaning him up - I just don't need another alt character to play at this point so haven't touched him in a while.

    I like that the game requires a bit of management in regards to banking and doesn't just let players save everything. Those that keep organized and upgrade their banks seem to never have a problem. These threads always seem to be started by those that just want it all for cheap, but it's really not hard to work with as is.
    -- @xaraan --
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  • JD2013
    JD2013
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    MorHawk wrote: »
    1516.strip.gif

    There's a fine line between persistence and nescience. That line is now a tiny dot on the horizon.

    This is my favourite thing that I have seen on the forums today. There's a lot of threads like this. Mainly involving Bank Space, Inspect Gear and Chat Bubbles.

    Take a cookie. Actually, have two. You deserve it.

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    Crafting bag OP! ZOS nerf pls!
  • Moomins
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    xaraan wrote: »
    I like that the game requires a bit of management in regards to banking and doesn't just let players save everything. Those that keep organized and upgrade their banks seem to never have a problem. These threads always seem to be started by those that just want it all for cheap, but it's really not hard to work with as is.

    Not everyone who plays ESO has the time to earn the shed loads of gold necessary to pay for the full bank inventory. I know people who can't afford to pay the twenty eight grand upgrade because they don't earn enough as they only play for a couple of hours a day. Yet they have a ton of stuff waiting to be research, mats for food, alchemy etc , and very little affordable space to put it.

    Then there are those of us who'd like to keep our trophies, and various other bits we have collected along the way. At the moment, I am hearing from people that they don't feel they have enough starting bank slots for 8 characters (it works out at about seven slots per character)and that they find it hard to either justify the expense of ten more slots or to earn enough to pay for them.

    Perhaps the best thing would be to separate the characters banking, give each character his or her own bank space like most games do? Either that or increase either the starting bank slots to 80, ie: 10 slots per character or increase the stacking of mats to 200 items.

    I myself have the upgrades both bag and bank, plus the horse and mules, but I feel for those who can't afford it, and agree that the starting number of slots are too low, and for many the prices of upgrades are very steep.

    Edited by Moomins on August 19, 2014 5:32PM
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  • andre.roques.3b14_ESO
    I know it has been done before in other MMOs and I do not like the idea of ESO (or any other MMO) being forced to replicate something that exists just to make people happy, but...

    I would much prefer far less bank and bag space with crafting resource items being given a separate placeholder, maybe even having that be an account wide. The problem, at this point, being how the game was implemented just doesn't likely support a virtually limitless storage space for an account which would likely have to have 250+ item stackable for what seems to be a zillion and one food items, wood types, metal types, etc.

    Just heaping more and more general slots into bags, mounts, and bank just seems to eventually lead to being overwhelmed with items...especially with that lack of better refined filters for inventory.
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  • Nazon_Katts
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    JD2013 wrote: »
    MorHawk wrote: »
    1516.strip.gif

    There's a fine line between persistence and nescience. That line is now a tiny dot on the horizon.

    This is my favourite thing that I have seen on the forums today. There's a lot of threads like this. Mainly involving Bank Space, Inspect Gear and Chat Bubbles.

    Take a cookie. Actually, have two. You deserve it.

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    And it certainly doesn't help that there's noone around willing to finally dispose of the corpse, so we keep beating and beating in the hopes it might go away once and for all, eventually.
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  • Kreetar
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    ah, I'm assuming there's a limit to how much bag space you can buy? I'm still able to upgrade, but for like 16k and my heart breaks a little when I think of handing that gold over to the merchant. just for 10 more spaces in my bag. :cold_sweat:
    dip me in the blood of mortals and throw me to the Dremora

  • Black_Wolf88
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    my bank space is limited to 150 and I also have a horse with max inventory space on my alt for when I need it. However, this is not enough and I dont want to spent 50k++ pr 10 more bank spaces because its not worth it.

    not sure if you can call it luck, but the guild I were in since the beginning had 3 banks for different purposes. all the members ca 25 ppl quit over the passed 2-3 months, leaving me with 3 x 500 guild bank spaces for myself. giving me more than enough bank space for a long time.
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  • Nestor
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    Kreetar wrote: »
    ah, I'm assuming there's a limit to how much bag space you can buy? I'm still able to upgrade, but for like 16k and my heart breaks a little when I think of handing that gold over to the merchant. just for 10 more spaces in my bag. :cold_sweat:

    Per Character Space is maxed at 110 and will cost a little more than 38,000 for all upgrades

    Horse Space 60 (it will be a slow horse though as you have no speed or stamina buffs) and will cost 12,500 plus the cost of the horse, and will take 50 days to max out the space. Well, 50 (20) hour periods, so less than 50 days if you pounce as soon as your horse is ready to eat again. I think with the Draft Horse, you can go to 70 spaces total as it starts with 20.

    Bank Space (shared) 240 Max, and will cost 768,500 to reach this maximum.

    http://tamrieljournal.com/eso-bag-space-guide/

    Edited by Nestor on August 19, 2014 7:10PM
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  • ravenhartb14_ESO
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    xaraan wrote: »
    Yes, I have 240 bank slots. Had it for a while now.
    Wonderful. I'm happy for you. As others have said; you're the extreme minority. Just because you have found a way to cope with a borked system doesn't mean others want to waste time or effort doing the same.
    xaraan wrote: »
    I like that the game requires a bit of management in regards to banking and doesn't just let players save everything.

    These threads always seem to be started by those that just want it all for cheap, but it's really not hard to work with as is.

    1) The fact that item storage is challenging is the issue here. I'm happy you're up for a challenge. It's a system that reduces the time I spend playing the game. If I'm not playing the game what am I paying a monthly sub for?

    2) If ZOS hears our pleas and fixes the broken system you've been able to cope with, how will it negatively affect you?
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