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~+~ PvP is a money sink ~+~

  • Soris
    Soris
    ✭✭✭✭✭
    Black-Bird wrote: »
    Potions are the devil, once you start using them you can't stop. I've burned through a lot on some of my longer play times...

    Ahaha this is soo true. (Assuming you mentioned tri-stat ones) They're like drugs. Once you know they are right there in your pocket, you can't stop yourself to use them. Coz the other ones are just..meh...

    Edited by Soris on August 14, 2014 6:03PM
    Welkynd [Templar/AD/EU]
  • KBKB
    KBKB
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    faernaa wrote: »
    Black-Bird wrote: »
    Potions are the devil, once you start using them you can't stop. I've burned through a lot on some of my longer play times...

    Ahaha this is soo true. (Assuming you mentioned tri-stat ones) They're like drugs. Once you know they are right there in your pocket, you can't stop yourself to use them. Coz the other ones are just..meh...

    Actually I have 4 different pots on my wheel,

    Inivis pot: HP,Invis 3 seconds and 200 spell crit

    Spellpower: Mana, SP, Spell crit

    Speed: Stamina, run speed and weapon damage

    Tri-pot: HP/Mana/Stam

    I really enjoy using the potions and feel they are rather under appreciated, how ever tri and Spell power are my most used.
    Edited by KBKB on August 14, 2014 6:07PM
  • Sharee
    Sharee
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    ✭✭✭✭✭
    Black-Bird wrote: »
    faernaa wrote: »
    Black-Bird wrote: »
    Potions are the devil, once you start using them you can't stop. I've burned through a lot on some of my longer play times...

    Ahaha this is soo true. (Assuming you mentioned tri-stat ones) They're like drugs. Once you know they are right there in your pocket, you can't stop yourself to use them. Coz the other ones are just..meh...

    Actually I have 4 different pots on my wheel,

    Inivis pot: HP,Invis 3 seconds and 200 spell crit

    Spellpower: Mana, SP, Spell crit

    Speed: Stamina, run speed and weapon damage

    Tri-pot: HP/Mana/Stam

    I really enjoy using the potions and feel they are rather under appreciated, how ever tri and Spell power are my most used.

    No detection? You're missing out! :)

    Also, unless you need the weapon damage, speed potions can be made with unstoppable instead(stamina/runspeed/3s unstoppable).
  • KBKB
    KBKB
    ✭✭✭✭✭
    Oh yes I use detection with the SP and Mana + >.< knew I forgot something. Hmm I will have to look into those speed pots and give them a go providing they cost out ok =)
  • CaptainSilverbrow
    CaptainSilverbrow
    ✭✭✭
    Emperor wrote: »
    I am currently down to about 15K and I am not wasteful with my money. I have never upgraded anything I own past purple and I only buy things I need so why am I losing money?

    I've got news for you; if you're not making just as much money as you're spending, you're being spendthrifty. Lrn2ingame economics and git gud at making geldz.
  • hamon
    hamon
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    hamon wrote: »

    perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.

    when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
    how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...

    Lol it was me who said that I get ~100k AP per session, not engelin. I don't know why that shocked you. I get 30k-35k ap per hour when I play with my guild group so that's a 3-hour session. I get about 15k ap per hour when I play solo, because of too many Leeroy Jenkins moments with noone there to bail me out :)

    I dunno if a 3 hour session is too much for you but thanks for the life coaching anyway :P

    ah well thats the key then roll with a group most likely blobbing for batpulse spam and its only 3 hours for 100k. i'm more like the 15k per hour cos i dont blobb.

    so that would be 8 hours roughly a day for my 100k . which is a full time job
    hence my life coaching , if you play for more or same hours that a full time job would take out your week then you probably do need life coaching imo.

    :)

  • Maulkin
    Maulkin
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    ✭✭✭
    hamon wrote: »
    hamon wrote: »

    perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.

    when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
    how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...

    Lol it was me who said that I get ~100k AP per session, not engelin. I don't know why that shocked you. I get 30k-35k ap per hour when I play with my guild group so that's a 3-hour session. I get about 15k ap per hour when I play solo, because of too many Leeroy Jenkins moments with noone there to bail me out :)

    I dunno if a 3 hour session is too much for you but thanks for the life coaching anyway :P

    ah well thats the key then roll with a group most likely blobbing for batpulse spam and its only 3 hours for 100k. i'm more like the 15k per hour cos i dont blobb.

    so that would be 8 hours roughly a day for my 100k . which is a full time job
    hence my life coaching , if you play for more or same hours that a full time job would take out your week then you probably do need life coaching imo.

    :)

    Oh you moved from life coaching to PvP playstyle coaching now? A man of man of many talents, hamon! :D

    When the group is ~20 or more we blob when it's 15 or less we don't. I'm neither a vamp nor do I have impulse on my bar. In fact I even wear 5-set heavy (shock, horror). But either way, I enjoy both blobbing and small-scale stuff. I find it equally rewarding. And I've got nothing against BatPulsers, I don't find it any more or less effective than many other ways of attack.
    Edited by Maulkin on August 14, 2014 8:36PM
    EU | PC | AD
  • Engelin
    Engelin
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    The amount of time one spends on pvp hasnt got much relevance to the point.
  • morvegil
    morvegil
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    i got 7k last time i competed in 7k....am i going to get more this time?
    Lo'ke
    Nord Vampire
    Nightblade
    Shield+BOW

    Daggerfall Covenant
    Bandit King
    Bridge Bandits Guild
  • WraithAzraiel
    WraithAzraiel
    ✭✭✭✭✭
    In a future patch gold will be added to the "Rewards for the Worthy" bags.
    Shhhh... you had me at "a future patch"
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
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  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    hamon wrote: »
    Engelin wrote: »
    I think a lot of people are missing the point. Yes, it's very much possible to make a lot of gold AND pvp, it's also very possible to make just enough gold to not lose gold on pvp. BUT to do that you will need to do some form of pve. You just have to. And I'm one of those that really don't want to. I play for pvp and pvp only, forceing me to pve is the best way to get me to unsub. Now I realize that disqualifies me from some things like trial items and free acces to sets. I accept that. But pvp is indeed a huge gold drain, let me illustrate my consumptions in a week:

    200 tri-potions - 20k (10k per stack)
    About 30 pieces of food 9k (300 each)
    100 soulgems 15k (15k per stack)

    I total about 44k so around 90k for the duration of my 14 day campaign. Am I gonna sustain this by the reward or selling reward stuff for about 50g each? No I'm not, thuogh I'm lucky enough to be a member of a damn good guild so I get most that stuff free of charge.

    So the point is, although it's very much possible to get the gold you new from pve a lot of us really resents having to!

    perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.

    when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
    how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...

    if we want to play for extended periods of time, why shouldn't we be able to? And it's sort of irrelevant because the deficit would still be there, it would just accrue slower while he took a break while he didn't want to,

    I personally lean on pots heavily and I'm not sure how that determines taking it too seriously or not or what that even means.

    The point is, pve is mandatory to fund pvp, which is not the way it should work. IMO the end of campaign rewards are abysmally low in comparison to how much you have to shell out to maintain the basic supplies in pvp.
    Dear Sister, I do not spread rumors, I create them.
  • Attorneyatlawl
    Attorneyatlawl
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    ✭✭✭
    hamon wrote: »
    hamon wrote: »

    perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.

    when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
    how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...

    Lol it was me who said that I get ~100k AP per session, not engelin. I don't know why that shocked you. I get 30k-35k ap per hour when I play with my guild group so that's a 3-hour session. I get about 15k ap per hour when I play solo, because of too many Leeroy Jenkins moments with noone there to bail me out :)

    I dunno if a 3 hour session is too much for you but thanks for the life coaching anyway :P

    ah well thats the key then roll with a group most likely blobbing for batpulse spam and its only 3 hours for 100k. i'm more like the 15k per hour cos i dont blobb.

    so that would be 8 hours roughly a day for my 100k . which is a full time job
    hence my life coaching , if you play for more or same hours that a full time job would take out your week then you probably do need life coaching imo.

    :)

    If you're taking 8 hours to earn 100k AP.... well, I don't want to sound like an elitist, but you really are doing it wrong :(.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • DuelWieldingCheesyPoofs
    What? You earn alliance points and can buy everything with that currency cant you?
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
    ✭✭✭✭✭
    inspiral1 wrote: »
    What? You earn alliance points and can buy everything with that currency cant you?

    ummm no?
    Dear Sister, I do not spread rumors, I create them.
  • zmanu
    zmanu
    ✭✭✭
    Since we are on the subject, I think the rewards system would kinda need a bigger overhaul.

    Firstly the junk that we get could be completely replaced by gold, except for the sets of course. Besides the newly implemented soulgems, different potions should be added, if even only the basic vr5 ones. And mix in some more rare blue or purple item sets in there.

    There are a lot more things that i wouldn't mind receiving but the main point is that I have no need for useless items and right now I consider everything but the soulgems pretty much useless.
  • KBKB
    KBKB
    ✭✭✭✭✭
    zmanu wrote: »
    Since we are on the subject, I think the rewards system would kinda need a bigger overhaul.

    Firstly the junk that we get could be completely replaced by gold, except for the sets of course. Besides the newly implemented soulgems, different potions should be added, if even only the basic vr5 ones. And mix in some more rare blue or purple item sets in there.

    There are a lot more things that i wouldn't mind receiving but the main point is that I have no need for useless items and right now I consider everything but the soulgems pretty much useless.

    Too much too soon. Soul gems were an excellent start and gold is coming soon.
  • hamon
    hamon
    ✭✭✭✭✭
    hamon wrote: »
    Engelin wrote: »
    I think a lot of people are missing the point. Yes, it's very much possible to make a lot of gold AND pvp, it's also very possible to make just enough gold to not lose gold on pvp. BUT to do that you will need to do some form of pve. You just have to. And I'm one of those that really don't want to. I play for pvp and pvp only, forceing me to pve is the best way to get me to unsub. Now I realize that disqualifies me from some things like trial items and free acces to sets. I accept that. But pvp is indeed a huge gold drain, let me illustrate my consumptions in a week:

    200 tri-potions - 20k (10k per stack)
    About 30 pieces of food 9k (300 each)
    100 soulgems 15k (15k per stack)

    I total about 44k so around 90k for the duration of my 14 day campaign. Am I gonna sustain this by the reward or selling reward stuff for about 50g each? No I'm not, thuogh I'm lucky enough to be a member of a damn good guild so I get most that stuff free of charge.

    So the point is, although it's very much possible to get the gold you new from pve a lot of us really resents having to!

    perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.

    when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
    how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...

    if we want to play for extended periods of time, why shouldn't we be able to? And it's sort of irrelevant because the deficit would still be there, it would just accrue slower while he took a break while he didn't want to,

    I personally lean on pots heavily and I'm not sure how that determines taking it too seriously or not or what that even means.

    The point is, pve is mandatory to fund pvp, which is not the way it should work. IMO the end of campaign rewards are abysmally low in comparison to how much you have to shell out to maintain the basic supplies in pvp.

    of course its central to the point how long you pvp in a thread where you are running out of money due to how long and the way you pvp.

    if you spam pots for 8 hours a day you need more money /ingredients to enable that.

    so my point was perfectly simple. play less so your money last longer, or play using less pots. what do you think should happen ? you should be able to neck 10k worth of pots a day and someone to supply them for you?

  • hamon
    hamon
    ✭✭✭✭✭
    hamon wrote: »
    Engelin wrote: »
    I think a lot of people are missing the point. Yes, it's very much possible to make a lot of gold AND pvp, it's also very possible to make just enough gold to not lose gold on pvp. BUT to do that you will need to do some form of pve. You just have to. And I'm one of those that really don't want to. I play for pvp and pvp only, forceing me to pve is the best way to get me to unsub. Now I realize that disqualifies me from some things like trial items and free acces to sets. I accept that. But pvp is indeed a huge gold drain, let me illustrate my consumptions in a week:

    200 tri-potions - 20k (10k per stack)
    About 30 pieces of food 9k (300 each)
    100 soulgems 15k (15k per stack)

    I total about 44k so around 90k for the duration of my 14 day campaign. Am I gonna sustain this by the reward or selling reward stuff for about 50g each? No I'm not, thuogh I'm lucky enough to be a member of a damn good guild so I get most that stuff free of charge.

    So the point is, although it's very much possible to get the gold you new from pve a lot of us really resents having to!

    perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.

    when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
    how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...

    if we want to play for extended periods of time, why shouldn't we be able to? And it's sort of irrelevant because the deficit would still be there, it would just accrue slower while he took a break while he didn't want to,

    I personally lean on pots heavily and I'm not sure how that determines taking it too seriously or not or what that even means.

    The point is, pve is mandatory to fund pvp, which is not the way it should work. IMO the end of campaign rewards are abysmally low in comparison to how much you have to shell out to maintain the basic supplies in pvp.

    but spamming pots isn't a basic requirment unless you make it so. thats the point.
    only if you need to lean on pots cos you dont like to die as much as someone who doesnt use pots.

    without spamming pots pvp is free. cos you've decided that you need pots to save your butt doesnt make it , nor should it be viewed as a necessity to go out and do some pvp.

  • Engelin
    Engelin
    ✭✭
    ...
    Edited by Engelin on August 15, 2014 2:10AM
  • Engelin
    Engelin
    ✭✭
    hamon wrote: »
    hamon wrote: »
    Engelin wrote: »
    I think a lot of people are missing the point. Yes, it's very much possible to make a lot of gold AND pvp, it's also very possible to make just enough gold to not lose gold on pvp. BUT to do that you will need to do some form of pve. You just have to. And I'm one of those that really don't want to. I play for pvp and pvp only, forceing me to pve is the best way to get me to unsub. Now I realize that disqualifies me from some things like trial items and free acces to sets. I accept that. But pvp is indeed a huge gold drain, let me illustrate my consumptions in a week:

    200 tri-potions - 20k (10k per stack)
    About 30 pieces of food 9k (300 each)
    100 soulgems 15k (15k per stack)

    I total about 44k so around 90k for the duration of my 14 day campaign. Am I gonna sustain this by the reward or selling reward stuff for about 50g each? No I'm not, thuogh I'm lucky enough to be a member of a damn good guild so I get most that stuff free of charge.

    So the point is, although it's very much possible to get the gold you new from pve a lot of us really resents having to!

    perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.

    when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
    how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...

    if we want to play for extended periods of time, why shouldn't we be able to? And it's sort of irrelevant because the deficit would still be there, it would just accrue slower while he took a break while he didn't want to,

    I personally lean on pots heavily and I'm not sure how that determines taking it too seriously or not or what that even means.

    The point is, pve is mandatory to fund pvp, which is not the way it should work. IMO the end of campaign rewards are abysmally low in comparison to how much you have to shell out to maintain the basic supplies in pvp.

    but spamming pots isn't a basic requirment unless you make it so. thats the point.
    only if you need to lean on pots cos you dont like to die as much as someone who doesnt use pots.

    without spamming pots pvp is free. cos you've decided that you need pots to save your butt doesnt make it , nor should it be viewed as a necessity to go out and do some pvp.

    I said 20k per week, not 10k per day. Also What kind of a fix is "play less" If you mean pvp less and pve instead, I can repeat myself... I HATE pve. I don't want to do it. Now this is my opinion, I'm not gonna demand a change, but I would love one none the less.
  • Renuo
    Renuo
    ✭✭✭
    hamon wrote: »
    hamon wrote: »
    Engelin wrote: »
    I think a lot of people are missing the point. Yes, it's very much possible to make a lot of gold AND pvp, it's also very possible to make just enough gold to not lose gold on pvp. BUT to do that you will need to do some form of pve. You just have to. And I'm one of those that really don't want to. I play for pvp and pvp only, forceing me to pve is the best way to get me to unsub. Now I realize that disqualifies me from some things like trial items and free acces to sets. I accept that. But pvp is indeed a huge gold drain, let me illustrate my consumptions in a week:

    200 tri-potions - 20k (10k per stack)
    About 30 pieces of food 9k (300 each)
    100 soulgems 15k (15k per stack)

    I total about 44k so around 90k for the duration of my 14 day campaign. Am I gonna sustain this by the reward or selling reward stuff for about 50g each? No I'm not, thuogh I'm lucky enough to be a member of a damn good guild so I get most that stuff free of charge.

    So the point is, although it's very much possible to get the gold you new from pve a lot of us really resents having to!

    perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.

    when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
    how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...

    if we want to play for extended periods of time, why shouldn't we be able to? And it's sort of irrelevant because the deficit would still be there, it would just accrue slower while he took a break while he didn't want to,

    I personally lean on pots heavily and I'm not sure how that determines taking it too seriously or not or what that even means.

    The point is, pve is mandatory to fund pvp, which is not the way it should work. IMO the end of campaign rewards are abysmally low in comparison to how much you have to shell out to maintain the basic supplies in pvp.

    but spamming pots isn't a basic requirment unless you make it so. thats the point.
    only if you need to lean on pots cos you dont like to die as much as someone who doesnt use pots.

    without spamming pots pvp is free. cos you've decided that you need pots to save your butt doesnt make it , nor should it be viewed as a necessity to go out and do some pvp.

    But it's still not free? Do you not spend any money in this game? We are forced to PvE for just about everything we need in PvP. Xp, gear, upgrade mats, glyphs, potions, soul gems.... I know some of these issues have had some relief over time but we are only asking for a slightly more balanced reward system here...
    Dark Renuo - Nightblade - Daggerfall Thornblade
    Nightblade PVP - https://www.youtube.com/user/renuoz
  • Zubba
    Zubba
    ✭✭✭
    "hamon wrote: »
    but spamming pots isn't a basic requirment unless you make it so. thats the point.
    only if you need to lean on pots cos you dont like to die as much as someone who doesnt use pots.

    without spamming pots pvp is free. cos you've decided that you need pots to save your butt doesnt make it , nor should it be viewed as a necessity to go out and do some pvp.

    I am guessing you do not PvP, and never have?

    Pots and food makes a huge difference in how you will perform in this game. A huge difference in your performance in Pvp is kind of the competition.
    Edited by Zubba on August 15, 2014 9:15AM
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

    How'd ya feel like scraping the barncles off me rudder.. Matey..
  • hamon
    hamon
    ✭✭✭✭✭
    Zubba wrote: »
    "hamon wrote: »
    but spamming pots isn't a basic requirment unless you make it so. thats the point.
    only if you need to lean on pots cos you dont like to die as much as someone who doesnt use pots.

    without spamming pots pvp is free. cos you've decided that you need pots to save your butt doesnt make it , nor should it be viewed as a necessity to go out and do some pvp.

    I am guessing you do not PvP, and never have?

    Pots and food makes a huge difference in how you will perform in this game. A huge difference in your performance in Pvp is kind of the competition.

    i pvp often and have done since beta. do i use food yes do i use pots sometimes if i,m in a critical fight. but i have craft alts that make everything i need for all 6 profs.

    but if pots and food are viewed as necessity's where do you draw the line?

    should zos give you heaps of gold so you can afford purple recipes? they are optional extras. if you CHOOSE to feel that you can't face pvp without permanent buffs and an endless supply of pots then thats ok thats your choice.

    however its not realistic to expect to not have to sacrifice a bit of time to gather the mats to do it. if they up the gold drops bigtime to enable you to afford everything without you having to do anything to get it , then all that happens is slowly the price increases for all this stuff as the folk who do actually gather the mats and make all this stuff realise they can charge more cos pvp folk have more money to buy it..

    then you come back to the forums asking for more money cos you cant afford all the buff stuff again.

    Edited by hamon on August 15, 2014 9:37AM
  • hamon
    hamon
    ✭✭✭✭✭
    Engelin wrote: »
    hamon wrote: »
    hamon wrote: »
    Engelin wrote: »
    I think a lot of people are missing the point. Yes, it's very much possible to make a lot of gold AND pvp, it's also very possible to make just enough gold to not lose gold on pvp. BUT to do that you will need to do some form of pve. You just have to. And I'm one of those that really don't want to. I play for pvp and pvp only, forceing me to pve is the best way to get me to unsub. Now I realize that disqualifies me from some things like trial items and free acces to sets. I accept that. But pvp is indeed a huge gold drain, let me illustrate my consumptions in a week:

    200 tri-potions - 20k (10k per stack)
    About 30 pieces of food 9k (300 each)
    100 soulgems 15k (15k per stack)

    I total about 44k so around 90k for the duration of my 14 day campaign. Am I gonna sustain this by the reward or selling reward stuff for about 50g each? No I'm not, thuogh I'm lucky enough to be a member of a damn good guild so I get most that stuff free of charge.

    So the point is, although it's very much possible to get the gold you new from pve a lot of us really resents having to!

    perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.

    when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
    how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...

    if we want to play for extended periods of time, why shouldn't we be able to? And it's sort of irrelevant because the deficit would still be there, it would just accrue slower while he took a break while he didn't want to,

    I personally lean on pots heavily and I'm not sure how that determines taking it too seriously or not or what that even means.

    The point is, pve is mandatory to fund pvp, which is not the way it should work. IMO the end of campaign rewards are abysmally low in comparison to how much you have to shell out to maintain the basic supplies in pvp.

    but spamming pots isn't a basic requirment unless you make it so. thats the point.
    only if you need to lean on pots cos you dont like to die as much as someone who doesnt use pots.

    without spamming pots pvp is free. cos you've decided that you need pots to save your butt doesnt make it , nor should it be viewed as a necessity to go out and do some pvp.

    I said 20k per week, not 10k per day. Also What kind of a fix is "play less" If you mean pvp less and pve instead, I can repeat myself... I HATE pve. I don't want to do it. Now this is my opinion, I'm not gonna demand a change, but I would love one none the less.

    i understand you dont like pve, but you dont HAVE to pve to pvp , you only have to earn more moeny cos you CHOOSE to feel that you cant pvp without every buff in the game.

    if thats your choice then you will have to earn the money to fund it. if they increase the money you earn in pvp the folk selling all your pots and buff food and buff recipes realise this and increase the prices in line..... then you end up back where you started.

    i buy next to nothing in this game i have craft alts for everything. but i still have to go farm stuff once in a while to make my food etc.. now if i was selling food or pots and i knew pvp players who i sold my pots to suddenly had access to more money you dont think i would just up my prices?

    or is crafters time worth less than yours? prices adjust to how much folk are willing to pay. if pvp players have more money then pots and food will just go up in price. if crafters can sell food for more money then the guys who farm the mats will charge the crafters more. thats how game economys work.

    so you CHOOSE to make pvp an expensive business for yourself , and you want zos to fund that , but you expect that if they give pvp players like yourself more money that crafters somehow won't just charge more ? inflation exists in game directly linked to how much money people have.

    Edited by hamon on August 15, 2014 9:45AM
  • Zubba
    Zubba
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    But you HAVE to PVE to be competive in PVP

    I have played mmorpgs were I never ever had to PVE to finance my PVP.
    Edited by Zubba on August 15, 2014 9:34AM
    Add PvP loot drops for some risk/reward in this game.

    Captain Morgan Society
    Zub

    How'd ya feel like scraping the barncles off me rudder.. Matey..
  • Renuo
    Renuo
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    Well they're going to put gold in rewards of worthy so that's a great step.
    Dark Renuo - Nightblade - Daggerfall Thornblade
    Nightblade PVP - https://www.youtube.com/user/renuoz
  • hamon
    hamon
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    Renuo wrote: »
    Well they're going to put gold in rewards of worthy so that's a great step.

    its not. cos like i say all it,ll do is push prices of food and pots and by extention the mats required to make them up in price.. it,ll be great for folk who dont use them tho cos they will benefit from having more money.

  • Maulkin
    Maulkin
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    ✭✭✭
    hamon wrote: »

    i understand you dont like pve, but you dont HAVE to pve to pvp , you only have to earn more moeny cos you CHOOSE to feel that you cant pvp without every buff in the game.

    if thats your choice then you will have to earn the money to fund it. if they increase the money you earn in pvp the folk selling all your pots and buff food and buff recipes realise this and increase the prices in line..... then you end up back where you started.

    i buy next to nothing in this game i have craft alts for everything. but i still have to go farm stuff once in a while to make my food etc.. now if i was selling food or pots and i knew pvp players who i sold my pots to suddenly had access to more money you dont think i would just up my prices?

    or is crafters time worth less than yours? prices adjust to how much folk are willing to pay. if pvp players have more money then pots and food will just go up in price. if crafters can sell food for more money then the guys who farm the mats will charge the crafters more. thats how game economys work.

    so you CHOOSE to make pvp an expensive business for yourself , and you want zos to fund that , but you expect that if they give pvp players like yourself more money that crafters somehow won't just charge more ? inflation exists in game directly linked to how much money people have.

    From life-coach, to pvp play-style judge, to economics professor. You hamon, are a polymath, a jack and master of all trades, a modern day Da Vinci, if you will! :D

    Sadly, you're wrong too.

    Regarding the first bit of bolded text, I don't know why you get the impression that going round in circles to kill zombies for drops is "earning the money to fund it", while killing players in cyrodiil which is infinitely harder is not. Only you can preharps explain that. Is money "earned" only by performing some boring skill-less act over and over again? Let me be the life-coach for a while and ask you: what does that say about your real-life job? Maybe you should seek change...

    Regarding the 2nd part, I agree a PvPers time should not be worth more or less than a crafter's. Which is why I'm so confused that you think it's ok that a crafter should earn 3k-4k gold for every couple of hours spent crafting, while a PvPer should in fact lose money fighting for his faction for 2-3 hours? Even without a raging addiction to high-end crafted potions, the simple fact remains that simple food buffs, simple health/mgk/stam potions and soul gems still cost more than what you'll make in that time.

    Regarding the 3rd part, you couldn't be more wrong . If gold was increased in PvP, players wouldn't suddenly have a lot of gold. They'd have the same as before. The means of acquiring would simply change. The vast majority of PvPers couldn't give two-poops about accumulating gold, beyond what is need to fund their habit. If they could make enough money to fund some food and potions through PvP, they wouldn't go grinding like they do now. Therefore the whole economics lesson on how income increase drives inflation is rather misplaced I feel.
    Edited by Maulkin on August 15, 2014 11:54AM
    EU | PC | AD
  • hamon
    hamon
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    hamon wrote: »

    i understand you dont like pve, but you dont HAVE to pve to pvp , you only have to earn more moeny cos you CHOOSE to feel that you cant pvp without every buff in the game.

    if thats your choice then you will have to earn the money to fund it. if they increase the money you earn in pvp the folk selling all your pots and buff food and buff recipes realise this and increase the prices in line..... then you end up back where you started.

    i buy next to nothing in this game i have craft alts for everything. but i still have to go farm stuff once in a while to make my food etc.. now if i was selling food or pots and i knew pvp players who i sold my pots to suddenly had access to more money you dont think i would just up my prices?

    or is crafters time worth less than yours? prices adjust to how much folk are willing to pay. if pvp players have more money then pots and food will just go up in price. if crafters can sell food for more money then the guys who farm the mats will charge the crafters more. thats how game economys work.

    so you CHOOSE to make pvp an expensive business for yourself , and you want zos to fund that , but you expect that if they give pvp players like yourself more money that crafters somehow won't just charge more ? inflation exists in game directly linked to how much money people have.

    From life-coach, to pvp play-style judge, to economics professor. You hamon, are a polymath, a jack and master of all trades, a modern day Da Vinci, if you will! :D

    Sadly, you're wrong too.

    Regarding the first bit of bolded text, I don't know why you get the impression that going round in circles to kill zombies for drops is "earning the money to fund it", while killing players in cyrodiil which is infinitely harder is not. Only you can preharps explain that. Is money "earned" only by performing some boring skill-less act over and over again? Let me be the life-coach for a while and ask you: what does that say about your real-life job? Maybe you should seek change...

    Regarding the 2nd part, I agree a PvPers time should not be worth more or less than a crafter's. Which is why I'm so confused that you think it's ok that a crafter should earn 3k-4k gold for every couple of hours spent crafting, while a PvPer should in fact lose money fighting for his faction for 2-3 hours? Even without a raging addiction to high-end crafted potions, the simple fact remains that simple food buffs, simple health/mgk/stam potions and soul gems still cost more than what you'll make in that time.

    Regarding the 3rd part, you couldn't be more wrong . If gold was increased in PvP, players wouldn't suddenly have a lot of gold. They'd have the same as before. The means of acquiring would simply change. The vast majority of PvPers couldn't give two-poops about accumulating gold, beyond what is need to fund their habit. If they could make enough money to fund some food and potions through PvP, they wouldn't go grinding like they do now. Therefore the whole economics lesson on how income increase drives inflation is rather misplaced I feel.

    ok well , first i dont make any comment on whether killing zombies or collecting plants is fun. i find both much more boring than killing folk in pvp.

    however this does not alter the fact that potions and buff foods don't materialize after every so many kills. they require someone goes anf farms the mats and makes the pots/food.

    unlike the amount you get from killing zombies , the crafting/farming side and how much it is worth is in the hands of players. and if it becomes possible to sell them for more money , cos like the folk who are buying them suddenly have more money and can afford to pay more than the next guy. then you can bet the prices will go up.
    so by rewarding pvp players for their time more it will be counterbalanced by paying higher prices for the stuff you want to buy with your new found wealth.

    that will have the effect of leaving you in exactly the same predicament you find yourself in right now.
    But i'm sure you already know this, cos you don't have to play much pvp to realise that stuff that is desirable to pvp players or raiders commands top dollar. hence why the most expensive thing in the entire game is purple food recipes.

    and whatever FOTM equipment is likewise top of the price list for gear.

    i don't think you need a masters in economics to wrap your head around this. just a modicum of common sense should be enough. :)

    now the simple solution is either dont pvp for a while and farm/craft a nice big stock of goodies. or spend some time doing pvp while not using so much pots/food

    cos just saying "give us more money" won't work, its just not that simple.

    i was in a hardcore raid guild in wow many years ago, before wife and kids made that lifestyle unviable, and to raid you had to farm loads of mats for fire resist potions and crap like that.
    If you couldnt be arsed farming the stuff yourself (cos it was boring) then you paid for it. and if you didnt want to do either you didn't raid.

    pvp isnt that rigid its perfectly fun to pvp without using as much pots/food. it,s just once you get used to the crutch you feel its a requirement but its not.
    Edited by hamon on August 15, 2014 12:57PM
  • Engelin
    Engelin
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    PVP is not some luxury part of the game you go to have a bit of fun with. We don't do anything to earn gold, so we need to go to pve to get it? You might not consider pvp as putting in time and effort but I sure as hell do. We are fighting for the crown, for the empire. In my mind that's worth more reward than most of the pve stuff.

    Both pve and pvp content is a proper use of time, you should be able to do one without the other. Sure you will miss out on some items here and there I can live with that, but something as basic as gold.... We are not asking a lot here. Anyways, who do u think supply the market so u can offload all those potions.
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