Black-Bird wrote: »Potions are the devil, once you start using them you can't stop. I've burned through a lot on some of my longer play times...
Black-Bird wrote: »Potions are the devil, once you start using them you can't stop. I've burned through a lot on some of my longer play times...
Ahaha this is soo true. (Assuming you mentioned tri-stat ones) They're like drugs. Once you know they are right there in your pocket, you can't stop yourself to use them. Coz the other ones are just..meh...
Black-Bird wrote: »Black-Bird wrote: »Potions are the devil, once you start using them you can't stop. I've burned through a lot on some of my longer play times...
Ahaha this is soo true. (Assuming you mentioned tri-stat ones) They're like drugs. Once you know they are right there in your pocket, you can't stop yourself to use them. Coz the other ones are just..meh...
Actually I have 4 different pots on my wheel,
Inivis pot: HP,Invis 3 seconds and 200 spell crit
Spellpower: Mana, SP, Spell crit
Speed: Stamina, run speed and weapon damage
Tri-pot: HP/Mana/Stam
I really enjoy using the potions and feel they are rather under appreciated, how ever tri and Spell power are my most used.
I am currently down to about 15K and I am not wasteful with my money. I have never upgraded anything I own past purple and I only buy things I need so why am I losing money?
mike.gaziotisb16_ESO wrote: »
perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.
when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...
Lol it was me who said that I get ~100k AP per session, not engelin. I don't know why that shocked you. I get 30k-35k ap per hour when I play with my guild group so that's a 3-hour session. I get about 15k ap per hour when I play solo, because of too many Leeroy Jenkins moments with noone there to bail me out
I dunno if a 3 hour session is too much for you but thanks for the life coaching anyway :P
mike.gaziotisb16_ESO wrote: »
perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.
when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...
Lol it was me who said that I get ~100k AP per session, not engelin. I don't know why that shocked you. I get 30k-35k ap per hour when I play with my guild group so that's a 3-hour session. I get about 15k ap per hour when I play solo, because of too many Leeroy Jenkins moments with noone there to bail me out
I dunno if a 3 hour session is too much for you but thanks for the life coaching anyway :P
ah well thats the key then roll with a group most likely blobbing for batpulse spam and its only 3 hours for 100k. i'm more like the 15k per hour cos i dont blobb.
so that would be 8 hours roughly a day for my 100k . which is a full time job
hence my life coaching , if you play for more or same hours that a full time job would take out your week then you probably do need life coaching imo.
Shhhh... you had me at "a future patch"ZOS_BrianWheeler wrote: »In a future patch gold will be added to the "Rewards for the Worthy" bags.
I think a lot of people are missing the point. Yes, it's very much possible to make a lot of gold AND pvp, it's also very possible to make just enough gold to not lose gold on pvp. BUT to do that you will need to do some form of pve. You just have to. And I'm one of those that really don't want to. I play for pvp and pvp only, forceing me to pve is the best way to get me to unsub. Now I realize that disqualifies me from some things like trial items and free acces to sets. I accept that. But pvp is indeed a huge gold drain, let me illustrate my consumptions in a week:
200 tri-potions - 20k (10k per stack)
About 30 pieces of food 9k (300 each)
100 soulgems 15k (15k per stack)
I total about 44k so around 90k for the duration of my 14 day campaign. Am I gonna sustain this by the reward or selling reward stuff for about 50g each? No I'm not, thuogh I'm lucky enough to be a member of a damn good guild so I get most that stuff free of charge.
So the point is, although it's very much possible to get the gold you new from pve a lot of us really resents having to!
perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.
when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...
mike.gaziotisb16_ESO wrote: »
perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.
when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...
Lol it was me who said that I get ~100k AP per session, not engelin. I don't know why that shocked you. I get 30k-35k ap per hour when I play with my guild group so that's a 3-hour session. I get about 15k ap per hour when I play solo, because of too many Leeroy Jenkins moments with noone there to bail me out
I dunno if a 3 hour session is too much for you but thanks for the life coaching anyway :P
ah well thats the key then roll with a group most likely blobbing for batpulse spam and its only 3 hours for 100k. i'm more like the 15k per hour cos i dont blobb.
so that would be 8 hours roughly a day for my 100k . which is a full time job
hence my life coaching , if you play for more or same hours that a full time job would take out your week then you probably do need life coaching imo.
Since we are on the subject, I think the rewards system would kinda need a bigger overhaul.
Firstly the junk that we get could be completely replaced by gold, except for the sets of course. Besides the newly implemented soulgems, different potions should be added, if even only the basic vr5 ones. And mix in some more rare blue or purple item sets in there.
There are a lot more things that i wouldn't mind receiving but the main point is that I have no need for useless items and right now I consider everything but the soulgems pretty much useless.
smeeprocketnub19_ESO wrote: »I think a lot of people are missing the point. Yes, it's very much possible to make a lot of gold AND pvp, it's also very possible to make just enough gold to not lose gold on pvp. BUT to do that you will need to do some form of pve. You just have to. And I'm one of those that really don't want to. I play for pvp and pvp only, forceing me to pve is the best way to get me to unsub. Now I realize that disqualifies me from some things like trial items and free acces to sets. I accept that. But pvp is indeed a huge gold drain, let me illustrate my consumptions in a week:
200 tri-potions - 20k (10k per stack)
About 30 pieces of food 9k (300 each)
100 soulgems 15k (15k per stack)
I total about 44k so around 90k for the duration of my 14 day campaign. Am I gonna sustain this by the reward or selling reward stuff for about 50g each? No I'm not, thuogh I'm lucky enough to be a member of a damn good guild so I get most that stuff free of charge.
So the point is, although it's very much possible to get the gold you new from pve a lot of us really resents having to!
perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.
when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...
if we want to play for extended periods of time, why shouldn't we be able to? And it's sort of irrelevant because the deficit would still be there, it would just accrue slower while he took a break while he didn't want to,
I personally lean on pots heavily and I'm not sure how that determines taking it too seriously or not or what that even means.
The point is, pve is mandatory to fund pvp, which is not the way it should work. IMO the end of campaign rewards are abysmally low in comparison to how much you have to shell out to maintain the basic supplies in pvp.
smeeprocketnub19_ESO wrote: »I think a lot of people are missing the point. Yes, it's very much possible to make a lot of gold AND pvp, it's also very possible to make just enough gold to not lose gold on pvp. BUT to do that you will need to do some form of pve. You just have to. And I'm one of those that really don't want to. I play for pvp and pvp only, forceing me to pve is the best way to get me to unsub. Now I realize that disqualifies me from some things like trial items and free acces to sets. I accept that. But pvp is indeed a huge gold drain, let me illustrate my consumptions in a week:
200 tri-potions - 20k (10k per stack)
About 30 pieces of food 9k (300 each)
100 soulgems 15k (15k per stack)
I total about 44k so around 90k for the duration of my 14 day campaign. Am I gonna sustain this by the reward or selling reward stuff for about 50g each? No I'm not, thuogh I'm lucky enough to be a member of a damn good guild so I get most that stuff free of charge.
So the point is, although it's very much possible to get the gold you new from pve a lot of us really resents having to!
perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.
when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...
if we want to play for extended periods of time, why shouldn't we be able to? And it's sort of irrelevant because the deficit would still be there, it would just accrue slower while he took a break while he didn't want to,
I personally lean on pots heavily and I'm not sure how that determines taking it too seriously or not or what that even means.
The point is, pve is mandatory to fund pvp, which is not the way it should work. IMO the end of campaign rewards are abysmally low in comparison to how much you have to shell out to maintain the basic supplies in pvp.
smeeprocketnub19_ESO wrote: »I think a lot of people are missing the point. Yes, it's very much possible to make a lot of gold AND pvp, it's also very possible to make just enough gold to not lose gold on pvp. BUT to do that you will need to do some form of pve. You just have to. And I'm one of those that really don't want to. I play for pvp and pvp only, forceing me to pve is the best way to get me to unsub. Now I realize that disqualifies me from some things like trial items and free acces to sets. I accept that. But pvp is indeed a huge gold drain, let me illustrate my consumptions in a week:
200 tri-potions - 20k (10k per stack)
About 30 pieces of food 9k (300 each)
100 soulgems 15k (15k per stack)
I total about 44k so around 90k for the duration of my 14 day campaign. Am I gonna sustain this by the reward or selling reward stuff for about 50g each? No I'm not, thuogh I'm lucky enough to be a member of a damn good guild so I get most that stuff free of charge.
So the point is, although it's very much possible to get the gold you new from pve a lot of us really resents having to!
perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.
when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...
if we want to play for extended periods of time, why shouldn't we be able to? And it's sort of irrelevant because the deficit would still be there, it would just accrue slower while he took a break while he didn't want to,
I personally lean on pots heavily and I'm not sure how that determines taking it too seriously or not or what that even means.
The point is, pve is mandatory to fund pvp, which is not the way it should work. IMO the end of campaign rewards are abysmally low in comparison to how much you have to shell out to maintain the basic supplies in pvp.
but spamming pots isn't a basic requirment unless you make it so. thats the point.
only if you need to lean on pots cos you dont like to die as much as someone who doesnt use pots.
without spamming pots pvp is free. cos you've decided that you need pots to save your butt doesnt make it , nor should it be viewed as a necessity to go out and do some pvp.
smeeprocketnub19_ESO wrote: »I think a lot of people are missing the point. Yes, it's very much possible to make a lot of gold AND pvp, it's also very possible to make just enough gold to not lose gold on pvp. BUT to do that you will need to do some form of pve. You just have to. And I'm one of those that really don't want to. I play for pvp and pvp only, forceing me to pve is the best way to get me to unsub. Now I realize that disqualifies me from some things like trial items and free acces to sets. I accept that. But pvp is indeed a huge gold drain, let me illustrate my consumptions in a week:
200 tri-potions - 20k (10k per stack)
About 30 pieces of food 9k (300 each)
100 soulgems 15k (15k per stack)
I total about 44k so around 90k for the duration of my 14 day campaign. Am I gonna sustain this by the reward or selling reward stuff for about 50g each? No I'm not, thuogh I'm lucky enough to be a member of a damn good guild so I get most that stuff free of charge.
So the point is, although it's very much possible to get the gold you new from pve a lot of us really resents having to!
perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.
when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...
if we want to play for extended periods of time, why shouldn't we be able to? And it's sort of irrelevant because the deficit would still be there, it would just accrue slower while he took a break while he didn't want to,
I personally lean on pots heavily and I'm not sure how that determines taking it too seriously or not or what that even means.
The point is, pve is mandatory to fund pvp, which is not the way it should work. IMO the end of campaign rewards are abysmally low in comparison to how much you have to shell out to maintain the basic supplies in pvp.
but spamming pots isn't a basic requirment unless you make it so. thats the point.
only if you need to lean on pots cos you dont like to die as much as someone who doesnt use pots.
without spamming pots pvp is free. cos you've decided that you need pots to save your butt doesnt make it , nor should it be viewed as a necessity to go out and do some pvp.
but spamming pots isn't a basic requirment unless you make it so. thats the point.
only if you need to lean on pots cos you dont like to die as much as someone who doesnt use pots.
without spamming pots pvp is free. cos you've decided that you need pots to save your butt doesnt make it , nor should it be viewed as a necessity to go out and do some pvp.
but spamming pots isn't a basic requirment unless you make it so. thats the point.
only if you need to lean on pots cos you dont like to die as much as someone who doesnt use pots.
without spamming pots pvp is free. cos you've decided that you need pots to save your butt doesnt make it , nor should it be viewed as a necessity to go out and do some pvp.
I am guessing you do not PvP, and never have?
Pots and food makes a huge difference in how you will perform in this game. A huge difference in your performance in Pvp is kind of the competition.
smeeprocketnub19_ESO wrote: »I think a lot of people are missing the point. Yes, it's very much possible to make a lot of gold AND pvp, it's also very possible to make just enough gold to not lose gold on pvp. BUT to do that you will need to do some form of pve. You just have to. And I'm one of those that really don't want to. I play for pvp and pvp only, forceing me to pve is the best way to get me to unsub. Now I realize that disqualifies me from some things like trial items and free acces to sets. I accept that. But pvp is indeed a huge gold drain, let me illustrate my consumptions in a week:
200 tri-potions - 20k (10k per stack)
About 30 pieces of food 9k (300 each)
100 soulgems 15k (15k per stack)
I total about 44k so around 90k for the duration of my 14 day campaign. Am I gonna sustain this by the reward or selling reward stuff for about 50g each? No I'm not, thuogh I'm lucky enough to be a member of a damn good guild so I get most that stuff free of charge.
So the point is, although it's very much possible to get the gold you new from pve a lot of us really resents having to!
perhaps you use large amount of potions and stuff too much as a crutch in pvp? use less and money wont be as much of an issue.
when you see spamming pots as a requirment to pvp you obviously take it far too serious imo. which i,m also enclined to believe cos you say you get about 100k ap per session.
how many hours per day do you actually play? you might want to consider you might be playing obsessively to the detriment of other aspects of your life...
if we want to play for extended periods of time, why shouldn't we be able to? And it's sort of irrelevant because the deficit would still be there, it would just accrue slower while he took a break while he didn't want to,
I personally lean on pots heavily and I'm not sure how that determines taking it too seriously or not or what that even means.
The point is, pve is mandatory to fund pvp, which is not the way it should work. IMO the end of campaign rewards are abysmally low in comparison to how much you have to shell out to maintain the basic supplies in pvp.
but spamming pots isn't a basic requirment unless you make it so. thats the point.
only if you need to lean on pots cos you dont like to die as much as someone who doesnt use pots.
without spamming pots pvp is free. cos you've decided that you need pots to save your butt doesnt make it , nor should it be viewed as a necessity to go out and do some pvp.
I said 20k per week, not 10k per day. Also What kind of a fix is "play less" If you mean pvp less and pve instead, I can repeat myself... I HATE pve. I don't want to do it. Now this is my opinion, I'm not gonna demand a change, but I would love one none the less.
Well they're going to put gold in rewards of worthy so that's a great step.
i understand you dont like pve, but you dont HAVE to pve to pvp , you only have to earn more moeny cos you CHOOSE to feel that you cant pvp without every buff in the game.
if thats your choice then you will have to earn the money to fund it. if they increase the money you earn in pvp the folk selling all your pots and buff food and buff recipes realise this and increase the prices in line..... then you end up back where you started.
i buy next to nothing in this game i have craft alts for everything. but i still have to go farm stuff once in a while to make my food etc.. now if i was selling food or pots and i knew pvp players who i sold my pots to suddenly had access to more money you dont think i would just up my prices?
or is crafters time worth less than yours? prices adjust to how much folk are willing to pay. if pvp players have more money then pots and food will just go up in price. if crafters can sell food for more money then the guys who farm the mats will charge the crafters more. thats how game economys work.
so you CHOOSE to make pvp an expensive business for yourself , and you want zos to fund that , but you expect that if they give pvp players like yourself more money that crafters somehow won't just charge more ? inflation exists in game directly linked to how much money people have.
mike.gaziotisb16_ESO wrote: »
i understand you dont like pve, but you dont HAVE to pve to pvp , you only have to earn more moeny cos you CHOOSE to feel that you cant pvp without every buff in the game.
if thats your choice then you will have to earn the money to fund it. if they increase the money you earn in pvp the folk selling all your pots and buff food and buff recipes realise this and increase the prices in line..... then you end up back where you started.
i buy next to nothing in this game i have craft alts for everything. but i still have to go farm stuff once in a while to make my food etc.. now if i was selling food or pots and i knew pvp players who i sold my pots to suddenly had access to more money you dont think i would just up my prices?
or is crafters time worth less than yours? prices adjust to how much folk are willing to pay. if pvp players have more money then pots and food will just go up in price. if crafters can sell food for more money then the guys who farm the mats will charge the crafters more. thats how game economys work.
so you CHOOSE to make pvp an expensive business for yourself , and you want zos to fund that , but you expect that if they give pvp players like yourself more money that crafters somehow won't just charge more ? inflation exists in game directly linked to how much money people have.
From life-coach, to pvp play-style judge, to economics professor. You hamon, are a polymath, a jack and master of all trades, a modern day Da Vinci, if you will!
Sadly, you're wrong too.
Regarding the first bit of bolded text, I don't know why you get the impression that going round in circles to kill zombies for drops is "earning the money to fund it", while killing players in cyrodiil which is infinitely harder is not. Only you can preharps explain that. Is money "earned" only by performing some boring skill-less act over and over again? Let me be the life-coach for a while and ask you: what does that say about your real-life job? Maybe you should seek change...
Regarding the 2nd part, I agree a PvPers time should not be worth more or less than a crafter's. Which is why I'm so confused that you think it's ok that a crafter should earn 3k-4k gold for every couple of hours spent crafting, while a PvPer should in fact lose money fighting for his faction for 2-3 hours? Even without a raging addiction to high-end crafted potions, the simple fact remains that simple food buffs, simple health/mgk/stam potions and soul gems still cost more than what you'll make in that time.
Regarding the 3rd part, you couldn't be more wrong . If gold was increased in PvP, players wouldn't suddenly have a lot of gold. They'd have the same as before. The means of acquiring would simply change. The vast majority of PvPers couldn't give two-poops about accumulating gold, beyond what is need to fund their habit. If they could make enough money to fund some food and potions through PvP, they wouldn't go grinding like they do now. Therefore the whole economics lesson on how income increase drives inflation is rather misplaced I feel.