MADshadowman wrote: »Seriously dude, the caps got raised for everyone not just for this guy. You too can use this to get more stam to block more damage, or to sneak and run longer. Or get more health or magicka or whatever you like to get a better build.
Next time you're with 6 or 7 other people, make sure you choose some that can ride a horse, use bolt escape, effectively stun or chain pull people. Yes, this is actually a thing, you can chain pull a streaking sorc. and if the sorc is able to escape 7 angry people, then he is obviously a good sorc. i'm sure you'll find other enemies out there that are willing to die.
Seriously dude, chain doesn't work but about half the time and costs more than bolt escape.
Any sorc can build for this and do the exact same thing this sorc did to that group in the games current state. That hardly qualifies this individual being an amazing player. Like a true defender of broken easily exploitable mechanics... you don't offer up any potential tweaks or changes... you just jealously defend your broken mechanics till the bitter end.
MADshadowman wrote: »
Actually, the fact that he was able to evade troll 6 or 7 of you for 15 mins makes him a good player. You guys being unable to figure out a way to catch him doesn't make BE a broken mechanic.
MADshadowman wrote: »
Actually, the fact that he was able to evade troll 6 or 7 of you for 15 mins makes him a good player. You guys being unable to figure out a way to catch him doesn't make BE a broken mechanic.
The only way I see that group taking him down is with a sorc, which they didn't have. So that's balanced to you then? The fact that you MUST have a sorc to catch/defeat another sorc? LOL
The point is .... ANY SORC can kite a group that size that doesn't have a sorc with them for 15 minutes if they build for it properly. That's part of the reason they changed the ability last time. It doesn't take much if any skill to kite like this the way the ability currently works.
MADshadowman wrote: »MADshadowman wrote: »Seriously dude, the caps got raised for everyone not just for this guy. You too can use this to get more stam to block more damage, or to sneak and run longer. Or get more health or magicka or whatever you like to get a better build.
Next time you're with 6 or 7 other people, make sure you choose some that can ride a horse, use bolt escape, effectively stun or chain pull people. Yes, this is actually a thing, you can chain pull a streaking sorc. and if the sorc is able to escape 7 angry people, then he is obviously a good sorc. i'm sure you'll find other enemies out there that are willing to die.
Seriously dude, chain doesn't work but about half the time and costs more than bolt escape.
Any sorc can build for this and do the exact same thing this sorc did to that group in the games current state. That hardly qualifies this individual being an amazing player. Like a true defender of broken easily exploitable mechanics... you don't offer up any potential tweaks or changes... you just jealously defend your broken mechanics till the bitter end.
I don't defend anything. And MY broken mechanics? Who said i'm a sorc? i get streaked by sorcs all the time and it's their freaking right to do so!
Streak also doesn't always work. Streak has a bug where it wont teleport you anymore until you relog. So don't act as if this skill was bug free.
ghengis_dhan wrote: »That poor sorcerer was probably sh___ing bricks and burning all their resources desperately trying to get away...for 15 minutes.
I don't see a problem with it. I think the length of the chase proves the point that it's not over powered. If the chase lasted 10 seconds before they got away, then maybe. But, IT LASTED 15 MINUTES. Which means the pursuers were able to keep up for that length of time.
I don't understand why people can't figure out that each class got their own special taste. That's like putting a cooldown on Templar heals because they are too good, or cooldown on DK defenses because they are too good, or NB siphoning abilities because they are too good... Just give it up already. This skill won't break the game, it isn't like the person is soloing 10 people while using bolt!? Sorc got an escape ability, good for them. Doesn't bother me really.
NorthernFury wrote: »NorthernFury wrote: »Effective use of a class specific skill does not mean class needs a nerf.
It was nerfed because it was too effective before. It's still too effective when an entire group can not chase down and kill the guy because by the time the fastest pursuer gets to the sorc with some form of CC .. the sorc gets his immunity up and is out of the CC by the time the rest of party shows up to try to burn him and he's off to the races once again.
Considering stealthed players with certain setups can keep up with horses now, this really doesn't hold any water. He was built to evade the people that he was evading, and they weren't built to catch him. It could have been done, and doesn't justify breaking a class-defining skill because some people didn't like it being used effectively.
NorthernFury wrote: »NorthernFury wrote: »Effective use of a class specific skill does not mean class needs a nerf.
It was nerfed because it was too effective before. It's still too effective when an entire group can not chase down and kill the guy because by the time the fastest pursuer gets to the sorc with some form of CC .. the sorc gets his immunity up and is out of the CC by the time the rest of party shows up to try to burn him and he's off to the races once again.
Considering stealthed players with certain setups can keep up with horses now, this really doesn't hold any water. He was built to evade the people that he was evading, and they weren't built to catch him. It could have been done, and doesn't justify breaking a class-defining skill because some people didn't like it being used effectively.
@ Sheaden - Agreed. It was nerfed for a reason. IMO it shouldn't be spammable without prodigious use of Magicka pots and the right gear for magicka regen. The ability to BE while CC'd needs to be removed. Sorc should have to break CC before they can BE. The stun on BE needs to be reworked too , such that it doesn't stun when used within 4 seconds of previous BE. This would cut back it's use as an offensive ability but not totally.
I don't believe the sorcs need to be as decked out in gear as some are suggesting to spam BE, but I could be wrong.
To be fair to @NorthernFury if a Sorc is running / BE and in trouble a NB can keep the pressure on with Path of Darkness and use of Magicka / Stamina pots. Path of Darkness provides a 50% movement increase and is spammable. Additionally if someone uses rapid maneuvers and some of the new set gear, that mage will be hard pressed to get away. Chances are at that point though the Sorc turns and nails the squishy NB and few not especially equipped and adept will be able to endanger a BEing sorc...IMO.
MADshadowman wrote: »@Sheaden don't you get it? it's not his fault that everyone laughs at you now. it's your fault because you chose to run after ONE guy for 15 minutes! Just let him escape if you can't get him after 20 seconds and look for some other people. You're just stubborn and now you're frustrated because you couldn't let go.
7 or 8 people and no one can manage to pop rapid maneuver, mount a horse or just turn around and get back to real business.
stop right here pal, before it gets even more ridiculous.
You people defending bolt escape are delusional. Instant get away with basically no effort.
I'm In the process of lvling a Sorc because it's op. add into it the permenant incapacitate *** and it's the most op skill in the game.
ZoS and you people are blind.
NorthernFury wrote: »Effective use of a class specific skill does not mean class needs a nerf.
It was nerfed because it was too effective before. It's still too effective when an entire group can not chase down and kill the guy because by the time the fastest pursuer gets to the sorc with some form of CC .. the sorc gets his immunity up and is out of the CC by the time the rest of party shows up to try to burn him and he's off to the races once again.
eventide03b14a_ESO wrote: »NorthernFury wrote: »NorthernFury wrote: »Effective use of a class specific skill does not mean class needs a nerf.
It was nerfed because it was too effective before. It's still too effective when an entire group can not chase down and kill the guy because by the time the fastest pursuer gets to the sorc with some form of CC .. the sorc gets his immunity up and is out of the CC by the time the rest of party shows up to try to burn him and he's off to the races once again.
Considering stealthed players with certain setups can keep up with horses now, this really doesn't hold any water. He was built to evade the people that he was evading, and they weren't built to catch him. It could have been done, and doesn't justify breaking a class-defining skill because some people didn't like it being used effectively.
@ Sheaden - Agreed. It was nerfed for a reason. IMO it shouldn't be spammable without prodigious use of Magicka pots and the right gear for magicka regen. The ability to BE while CC'd needs to be removed. Sorc should have to break CC before they can BE. The stun on BE needs to be reworked too , such that it doesn't stun when used within 4 seconds of previous BE. This would cut back it's use as an offensive ability but not totally.
I don't believe the sorcs need to be as decked out in gear as some are suggesting to spam BE, but I could be wrong.
To be fair to @NorthernFury if a Sorc is running / BE and in trouble a NB can keep the pressure on with Path of Darkness and use of Magicka / Stamina pots. Path of Darkness provides a 50% movement increase and is spammable. Additionally if someone uses rapid maneuvers and some of the new set gear, that mage will be hard pressed to get away. Chances are at that point though the Sorc turns and nails the squishy NB and few not especially equipped and adept will be able to endanger a BEing sorc...IMO.
I don't think that 50% increase is as fast as it sounds on paper. Also the range isn't that great on it and you would really have to spam it a lot to try to keep up with a sorcerer. I seriously wouldn't consider that a viable tactic.
You people defending bolt escape are delusional. Instant get away with basically no effort.
I'm In the process of lvling a Sorc because it's op. add into it the permenant incapacitate *** and it's the most op skill in the game.
ZoS and you people are blind.
SweetRollBandit wrote: »Lets be honest bolt escape is pretty much all Sorc builds have in a way of defense. Low armor and time consuming stuns aren't really fit for battling 7-8 enemies in pvp.
Don't see a problem with someone using it to their full capabilities so they don't get slaughtered all the time.
NorthernFury wrote: »Did you not read my post above about NB's in stealth being able to match horse speed?.
CapuchinSeven wrote: »SweetRollBandit wrote: »Lets be honest bolt escape is pretty much all Sorc builds have in a way of defense. Low armor and time consuming stuns aren't really fit for battling 7-8 enemies in pvp.
Don't see a problem with someone using it to their full capabilities so they don't get slaughtered all the time.
Why do people keep posting things like this?
Even worse why do people keep clicking agree to things like this?
It's a total fabrication, there is no class that has low defense. It's just not the way the game works.
MADshadowman wrote: »you can use it to escape from dangerous situations, but after 4-5 streaks the fun is over for most of the sorcs due to limited magicka especially if you already lost a lot mag in a fight.
Richard.A.Ferrellub17_ESO wrote: »Are you seriously complaining that the ability Bolt ESCAPE needs to be nerfed because people who use it sometimes ESCAPE?
gap closers need to be nerfed because that guy charged/teleported to me.
blocking needs to be nerfed because that guy blocked my damage.