The_Sadist wrote: »actively taunts and holds aggro on priority targets while holding down block,
I find it hilarious that you made it that far into the game without knowing what tanking was all about.
That's not an insult to you. I mean absolutely no offense. I mean to point out how useless tanks are through most of this game's content. So useless that people can make it to veteran ranks without knowing what a tank is!
In that case, just identify as a DPS. Tanking is a more specialized role. It puts lets pressure on you to do what they ask of you if you're a DPS. Unless you're doing trials, nobody will even notice if your DPS is low. DPS get a free pass just about always. That is unless they stand in the fire. But then they just blame the healer and wash their hands of it.
So, in short, you're a DPS by default.
I've just been treating this game like any other Elderscrolls game, and some people are ok with it but others get down right irate when I tell them I have no clue whether or not I am tank or DPS
Puncture (One-handed) or Inner Fire (Undaunted). Both last 15 seconds. There are other ways of building up aggro like AoE damage or heals, but direct taunt is necessary for a tank.The_Sadist wrote: »actively taunts and holds aggro on priority targets while holding down block,
How does one taunt I don't remember seeing that listed in the skill descriptions of my main?
I've just been treating this game like any other Elderscrolls game, and some people are ok with it but others get down right irate when I tell them I have no clue whether or not I am tank or DPS
To be fair, most people will only comment on your build/gear if you're in a group with them. And if you're in a group with them as a DPS specced in heals with tank gear, then you're kind of wasting their time.I have had the same experience as you when I first played MMO. I played as dps specced in heal with tank gear. ..in WoW. I was having fun, but people couldn't get over it.
Venereous44 wrote: »I have to agree.. I miss the solid trinity... it helped knowing what your role was definitively. ESO has flattened out the trinity triangle in its quest to make all builds semi-functional in any situation. So everything is pseudo... you're sort of a tank... sort of a healer.. sort of a DPS'er..
Unfotuantely the tank in ESO is the water boy , unless your a DPs with a taunt.Maverick827 wrote: »To be fair, most people will only comment on your build/gear if you're in a group with them. And if you're in a group with them as a DPS specced in heals with tank gear, then you're kind of wasting their time.I have had the same experience as you when I first played MMO. I played as dps specced in heal with tank gear. ..in WoW. I was having fun, but people couldn't get over it.
If you show up to a local basketball court, ask to join in, get put on a team, and then proceed to run with the ball, kick the ball, shoot at the wrong basket, and frequently give the ball to the opposing team because it turns out that you don't really know how to play basketball after all, then you can't really be mad if they kick you out.
Hybrids and Holy Trinity encounter design are not mutually exclusive.Venereous44 wrote: »I have to agree.. I miss the solid trinity... it helped knowing what your role was definitively. ESO has flattened out the trinity triangle in its quest to make all builds semi-functional in any situation. So everything is pseudo... you're sort of a tank... sort of a healer.. sort of a DPS'er..
It's the revenge of the hybrids, mwuh-hah-hah-ha! Personally, as a perennial player of hybrids, I'm enjoying not being pigeon-holed into a single activity.
Even in WoW a DPS Druid could often shift into bear form and off-tank something, or a Paladin could throw out their big heal and help out the tank in a pinch. And WoW is like, the Trinityiest MMO ever.Holy Trinity encounters normally means something hitting so hard only a full tank can handle and a full healer keeping them up. Hybrid tanks would get one shotted. (Well ever MMO I have played that uses the Holy Trinity has worked this way).
I like it that (as a templar) I can be any role, just swap a few skills and I can tank the vet dugn or heal it (I would say I could dps it, but .... I am a templar so I can't win all three)
Maverick827 wrote: »Hybrids and Holy Trinity encounter design are not mutually exclusive.Venereous44 wrote: »I have to agree.. I miss the solid trinity... it helped knowing what your role was definitively. ESO has flattened out the trinity triangle in its quest to make all builds semi-functional in any situation. So everything is pseudo... you're sort of a tank... sort of a healer.. sort of a DPS'er..
It's the revenge of the hybrids, mwuh-hah-hah-ha! Personally, as a perennial player of hybrids, I'm enjoying not being pigeon-holed into a single activity.
And unless you're a Heal/DPS hybrid, you're not any better off than you are in other games on the scale of being useful.
andre.roques.3b14_ESO wrote: »I'll just reiterate for those who have played other MMOs. The ESO tank doesn't seem to have the same AoE control as in other games. I could be wrong, but the expectation to control all mobs is not really an option. Boss fights, sure. The taunt afforded by the Sword and Board skill and the Undaunted skill tree are there...but those skills are limited to single targets only. Splash damage and AoE damage abilities are useful and a well disciplined group can possibly help a tank control DPS, but really they should only expect the big heavy hitters and boss type mobs to be controlled.
My character has an good balance of health, damage, and healing. Investing everything into one category is a system taken from games that were not TES, and though they do work in group situations, I wonder if a group of players with characters like mine would do just as well. All I think of when I hear the word "tank" is someone trying to make a character that can't die. I think any player who can't die, should also not be able to kill, AKA Passive Mode in GTA5.
The first MMO I played was EQ1 and my first toon was an enchanter. CC was the hardest role and one mistake and your dead and soon after, the rest of the group is. Problem is, it was very hard to get a balanced group, now its simply (tank, healer and 2 dps) and since anyone can be a tank, dps or healer if they have the right weapons\skills, you just need 4 people. (well four people who are willing to fulfill any role)