I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
...so that means my opinion must be valid.
Seriously, can we all agree to quit trying to use this lame attempt at validation? Just present your opinion. We'll decide for ourselves if it's cogent or not, thanks.
...so that means my opinion must be valid.
Seriously, can we all agree to quit trying to use this lame attempt at validation? Just present your opinion. We'll decide for ourselves if it's cogent or not, thanks.
Rescorla_ESO wrote: »When it comes to how all the various game systems in a MMO are designed, someone who has been playing MMOs for a long time and seen several different methods of how game systems were designed has a much broader perspective compared to a first time MMOer.
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
...so that means my opinion must be valid.
Seriously, can we all agree to quit trying to use this lame attempt at validation? Just present your opinion. We'll decide for ourselves if it's cogent or not, thanks.
Because having played EQ/SWG gives you superior incite into ESO so your expectations have a solid foundation and aren't 'wild' at all.Sallington wrote: »I've been playing MMOs since Eq1/SWG, and really haven't been anything but impressed with ESO in it's infancy. It's hard to take opinions seriously when they have nothing backing them up besides their own wild expectations.
Rescorla_ESO wrote: »When it comes to how all the various game systems in a MMO are designed, someone who has been playing MMOs for a long time and seen several different methods of how game systems were designed has a much broader perspective compared to a first time MMOer.
Thanks for being a classic example of what I'm saying. Look up "appeal to authority". Instead of someone just telling us about their vast experience, it would be far better to present the substance of it (e.g: in game X we did Y and it worked because Z). It's like a reverse ad hominem.
I haven't played alot of MMO's....does that make bugs and crashes less real? I have played a lot of video games however...so I know when things seem odd in a $80+15+15+15+15 (and counting) game.
This may have been true pre-launch and around release, but I don't think it is anymore. People who wanted Skyrim Online and would be satisfied by nothing else moved on long ago. And anyhow, there have been unrealistic expectations on both sides. I've seen a lot of people asking for features X, Y and Z in ESO for no other reason than because another MMO had them. Which is fine if they can explain how these features would enhance ESO and fit into its design, but often they don't.Sallington wrote: »I find that most people who haven't played many (or any) MMOs had very unrealistic expectations for ESO. These are the same people that were most actively involved in the "ESO sucks" campaign at launch that accounted for a lot of bad press.
Let me guess college student who just took a class that covered logical fallacies? Just because "appeal to authority" doesn't guarantee the conclusion it also doesn't in any way exclude the conclusion.
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
I think people are missing the point.
Your resume is actually pretentious. Just write coherently, concisely and with knowledge. The people you want to discuss your point with don't need a resume to verify your knowledge, they'll know.
Don't wast our time with your credentials.
I can count to potato.
WWJLHD?Hypertionb14_ESO wrote: »another topic that cant see past its own farts.
I haven't played alot of MMO's....does that make bugs and crashes less real? I have played a lot of video games however...so I know when things seem odd in a $80+15+15+15+15 (and counting) game.
Good example! This shows perfectly how an MMO vet would recognize that in fact it is not odd at all and quite normal for the genre.
Sallington wrote: »I find that most people who haven't played many (or any) MMOs had very unrealistic expectations for ESO. These are the same people that were most actively involved in the "ESO sucks" campaign at launch that accounted for a lot of bad press.
I've been playing MMOs since Eq1/SWG, and really haven't been anything but impressed with ESO in it's infancy. It's hard to take opinions seriously when they have nothing backing them up besides their own wild expectations.
I haven't played alot of MMO's....does that make bugs and crashes less real? I have played a lot of video games however...so I know when things seem odd in a $80+15+15+15+15 (and counting) game.
Good example! This shows perfectly how an MMO vet would recognize that in fact it is not odd at all and quite normal for the genre.
This is a good example of why the video game industry is about the only industry that rewards laziness and broken features...I have never understood why so many people defend bugs and poor design...I feel we has consumers only support the trend of "we might fix it later" or the view "we have been aware of the issue for months but we are working to fix that at some point in the future"
If eso was an album it would have 1 hit song and then about 3 others that were off beat...out of sync...and bad reverb....With the promise that sometime in the future you can pay to download the "remix"...
If it was a movie it would be released with only 1/2 the special effects but then promised to be re released at a later date with new updated effects.
By defending and calling poor design, rushed concepts, poorly tested, and broken features acceptable, we has a community have lowered the bar and raised the cost of future disappointments and sub par qualities.
If you are hiring someone to run a non-profit and they say "I have run 12 non-profits in the past" their experience is going to be valuable to you right?
If you are hiring someone to run a non-profit and they say "I have run 12 non-profits in the past" their experience is going to be valuable to you right?
Perhaps, however it would behoove you to check on their history and see if eh ran the non-profits well, or into the ground. With someone's personal experience with an activity (such as a MMO) it's not realistically possible to determine due to the subjective nature of our experiences.