Maintenance for the week of February 16:
• PC/Mac: No maintenance – February 16

Any chance to be competitive in PvP without use.....

arnaldomoraleseb17_ESO
Any chance to be competitive in massive organised battles without use:

- Light armor
- Staff
- AoE spam.

Yes, this is a "please nerf" thread. And yes, I don't know how to deal with it using single target skills, melee weapons and medium/heavy armor.
Debon Templar VR14 Thorn Blade (EU)
Gaunnes DK VR14 Haderus (EU)
  • griszax
    griszax
    ✭✭✭
    How exactly You want to play MASSIVE and ORGANISED battles without AoE skills ?
    Those nerf /cry threads are getting more and more silly.
    Sandriks EU Auriel's bow
  • HazardousNovex
    HazardousNovex
    ✭✭✭
    Any chance to be competitive in massive organised battles without use:

    - Light armor
    - Staff
    - AoE spam.

    Yes, this is a "please nerf" thread. And yes, I don't know how to deal with it using single target skills, melee weapons and medium/heavy armor.

    I use Sword and Shield with heavy armour, you can't be in a large battle without AoE because then no-one would die.
    Novexus - VR12 Dragonknight

    DiE - Oceanic PvP
    www.dieguild.com.au
  • arnaldomoraleseb17_ESO
    griszax wrote: »
    How exactly You want to play MASSIVE and ORGANISED battles without AoE skills ?
    Those nerf /cry threads are getting more and more silly.

    People like you are the real problem. I don't understand why you assume that massive battles are only about AoEs.

    This game is only about AvA, we can't play any small scale PvP. Then explain me why Zenimax made single target skills if they are useless in large scale battles? Please explain me you logic because I simply can't understand it.

    The game was great in beta, before people unlock Impulse and bat swarm. Massive battles were really fun and look like real medieval battles.
    Edited by arnaldomoraleseb17_ESO on August 12, 2014 11:51AM
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • griszax
    griszax
    ✭✭✭
    Do You even think before writing ? Single target skills are awesome for nuking down healers etc but don't expect them to be just as good as AoE in massive battles. It's simple logic that AoE is better for massive battles since You are fighting more than 1 enemy ;)

    Now for example You are in group with 10 people and face 40 enemies . Are You really gonna kill them 1 by 1 with single target skills or You all gonna use AoE abilities to kill them quicker and more efficient ?

    People like You are the problem. There are single target skills and AoE for a reason. If You want to build Your character around single target thats fine but don't come to forums and cry for nerfs of AoE because they are better than single target skills for groups of people. I have both AoE and single target builds for my sorcerer and both are awesome for what they were made for.

    On the other hand go make AoE build and try to fight 1vs1 with some1 that has decent single target build. See my point ? Now stop making this pointles threads please.
    Edited by griszax on August 12, 2014 12:05PM
    Sandriks EU Auriel's bow
  • HazardousNovex
    HazardousNovex
    ✭✭✭
    griszax wrote: »
    How exactly You want to play MASSIVE and ORGANISED battles without AoE skills ?
    Those nerf /cry threads are getting more and more silly.

    People like you are the real problem. I don't understand why you assume that massive battles are only about AoEs.

    This game is only about AvA, we can't play any small scale PvP. Then explain me why Zenimax made single target skills if they are useless in large scale battles? Please explain me you logic because I simply can't understand it.

    The game was great in beta, before people unlock Impulse and bat swarm. Massive battles were really fun and look like real medieval battles.

    Would you really gimp yourself if you didn't have to? AoE is so much better than single target. You cannot kill a good group with single target because they can heal through it, you can kill them with AoE though, because there is a limit to how many people you can heal, you have to hit as many people as hard as you can, single target isn't an option.

    Novexus - VR12 Dragonknight

    DiE - Oceanic PvP
    www.dieguild.com.au
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    griszax wrote: »
    How exactly You want to play MASSIVE and ORGANISED battles without AoE skills ?

    There were plenty of massive and organized medieval battles fough in mankind's history without AoE skills. That might be a good starting point.
  • arnaldomoraleseb17_ESO
    Really guys, are you new in MMOs? is TESO your first MMO????

    There are to ways to play effectively in all MMOs, AoE playstyle, and single target playstyle. Both should be balanced and should be usefull for different goals.

    AoE skills should be effective to do a normal/good damage against a group of people and single target skills should be effective against priority targets like healers or glass cannon enemies doing a high damage. Problem is AoEs works perfectly in the game but single target skills are crap because blocking. I am sure 3 guys spamming pulsar+bat swarm will kill easier and faster a healer than 3 guys using single target skills, because the healer will block attacks (If the healer is a templar with shield blazing is even worse for me as melee player).

    I just want to feel useful in pvp using single target skills, can you please stop to be selfish and think about it?
    Edited by arnaldomoraleseb17_ESO on August 12, 2014 12:18PM
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • KBKB
    KBKB
    ✭✭✭✭✭
    Really guys, are you new in MMOs? is TESO your first MMO????

    There are to ways to play effectively in all MMOs, AoE playstyle, and single target playstyle. Both should be balanced and should be usefull for different goals.

    AoE skills should be effective to do a normal/good damage against a group of people and single target skills should be effective against priority targets like healers or glass cannon enemies. Problem is AoEs works perfectly in the game but single target skills are crap because blocking. I am sure 3 guys spamming pulsar+bat swam will kill easier and faster a healer than 3 guys using single target skills, because the healer will block attacks (If the healer is a templar with shield blazing is even worse).

    I just want to feel useful in pvp using single target skills, can you please stop to be selfish and think about it?

    Block is a terrible mechanic

    Shouldn't be able to block and attack & Stamina should not regen while holding it.
  • griszax
    griszax
    ✭✭✭
    Sharee wrote: »
    griszax wrote: »
    How exactly You want to play MASSIVE and ORGANISED battles without AoE skills ?

    There were plenty of massive and organized medieval battles fough in mankind's history without AoE skills. That might be a good starting point.

    Are You really comparing a game in fictional world to real history ? :)
    Really guys, are you new in MMOs? is TESO your first MMO????

    There are to ways to play effectively in all MMOs, AoE playstyle, and single target playstyle. Both should be balanced and should be usefull for different goals.

    AoE skills should be effective to do a normal/good damage against a group of people and single target skills should be effective against priority targets like healers or glass cannon enemies doing a high damage. Problem is AoEs works perfectly in the game but single target skills are crap because blocking. I am sure 3 guys spamming pulsar+bat swam will kill easier and faster a healer than 3 guys using single target skills, because the healer will block attacks (If the healer is a templar with shield blazing is even worse for me as melee player).

    I just want to feel useful in pvp using single target skills, can you please stop to be selfish and think about it?

    What ? Block works on AoE too so I don't see Your point with blocking. People with single target skills will kill healer much faster and more efficient than guys spamming aoe (of course if both are equally skilled) . I have no idea what build are You using but You should really work on it if You feel useless. I can play both single and AoE build in massive battles and both work just fine but they can't be used for the same playstyle.
    Sandriks EU Auriel's bow
  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    Sharee wrote: »
    griszax wrote: »
    How exactly You want to play MASSIVE and ORGANISED battles without AoE skills ?

    There were plenty of massive and organized medieval battles fough in mankind's history without AoE skills. That might be a good starting point.

    *facepalm*

    This is a fantasy game, but for the record archers volleys and siege equipment were the medieval definition of AoE.

    The irony that you guys don't get is that without AoEs small groups would never beat bigger groups. You can't beat 10vs40 fighting with 1v1 builds, but if you put a Negate on them, drop a Standard or two and use some AoE synergies you can actually wipe them.Instead you prefer coming here to moan that big groups use AoEs. I mean seriously.

    I'm all for removing the caps which overprotect the zergs but the fact you guys have a general moan about AoEs is hilarious.
    EU | PC | AD
  • arnaldomoraleseb17_ESO
    griszax wrote: »
    Sharee wrote: »
    griszax wrote: »
    How exactly You want to play MASSIVE and ORGANISED battles without AoE skills ?

    There were plenty of massive and organized medieval battles fough in mankind's history without AoE skills. That might be a good starting point.

    Are You really comparing a game in fictional world to real history ? :)
    Really guys, are you new in MMOs? is TESO your first MMO????

    There are to ways to play effectively in all MMOs, AoE playstyle, and single target playstyle. Both should be balanced and should be usefull for different goals.

    AoE skills should be effective to do a normal/good damage against a group of people and single target skills should be effective against priority targets like healers or glass cannon enemies doing a high damage. Problem is AoEs works perfectly in the game but single target skills are crap because blocking. I am sure 3 guys spamming pulsar+bat swam will kill easier and faster a healer than 3 guys using single target skills, because the healer will block attacks (If the healer is a templar with shield blazing is even worse for me as melee player).

    I just want to feel useful in pvp using single target skills, can you please stop to be selfish and think about it?

    What ? Block works on AoE too so I don't see Your point with blocking. People with single target skills will kill healer much faster and more efficient than guys spamming aoe (of course if both are equally skilled) . I have no idea what build are You using but You should really work on it if You feel useless. I can play both single and AoE build in massive battles and both work just fine but they can't be used for the same playstyle.


    WTF!!!! Are you saying that Pulsar and Bat swarm can be blocked? At this point I stop to talk with you.
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • griszax
    griszax
    ✭✭✭
    @arnaldomoraleseb17_ESO‌ Afaik You could block the damage from AoE. I'm not doing that because that's just waste of stamina and its much more needed for blocking incoming CC or breaking out of it so I'm not 100 % sure about that.

    I might be wrong on that but still You really think that 3 guys spamming pulsar gonna kill someone faster than 3 guys spamming single target abilities ? You would loose stamina in 1 sec by just blocking and then You are dead.

    Still this thread is funny. You whine about AoE being better than single target skills for fighting GROUPS of people .
    Edited by griszax on August 12, 2014 12:39PM
    Sandriks EU Auriel's bow
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sharee wrote: »
    griszax wrote: »
    How exactly You want to play MASSIVE and ORGANISED battles without AoE skills ?

    There were plenty of massive and organized medieval battles fough in mankind's history without AoE skills. That might be a good starting point.

    *facepalm*

    This is a fantasy game, but for the record archers volleys and siege equipment were the medieval definition of AoE.

    Fantasy game or not, i am reacting to the claim that massive and organized battles are somehow impossible without AOE skills(notice i am talking about SKILLS, not SIEGE). History shows otherwise.

    Volley was fired by a company of archers. It was not an AOE skill one archer used.

  • arnaldomoraleseb17_ESO
    griszax wrote: »
    @arnaldomoraleseb17_ESO‌ Afaik You could block the damage from AoE. I'm not doing that because that's just waste of stamina and its much more needed for blocking incoming CC or breaking out of it. But I'm pretty sure You could use block to mitigate damage from AoE.

    And you are the guy that told me "think before writing" xDDDDDD. Dude I don't want to be rude but you should learn the game mechanics before discuss about this.
    Edited by arnaldomoraleseb17_ESO on August 12, 2014 12:39PM
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • murtugo
    murtugo
    ✭✭✭
    Really guys, are you new in MMOs? is TESO your first MMO????

    There are to ways to play effectively in all MMOs, AoE playstyle, and single target playstyle. Both should be balanced and should be usefull for different goals.

    AoE skills should be effective to do a normal/good damage against a group of people and single target skills should be effective against priority targets like healers or glass cannon enemies doing a high damage. Problem is AoEs works perfectly in the game but single target skills are crap because blocking. I am sure 3 guys spamming pulsar+bat swarm will kill easier and faster a healer than 3 guys using single target skills, because the healer will block attacks (If the healer is a templar with shield blazing is even worse for me as melee player).

    I just want to feel useful in pvp using single target skills, can you please stop to be selfish and think about it?

    I agree with your point but the best solution for me is to improve single target skills and not to nerf AOE. If you nerf AOE the PVE players will also suffer. Pls. consider that PVP is just one aspect of the game.
  • griszax
    griszax
    ✭✭✭
    griszax wrote: »
    @arnaldomoraleseb17_ESO‌ Afaik You could block the damage from AoE. I'm not doing that because that's just waste of stamina and its much more needed for blocking incoming CC or breaking out of it. But I'm pretty sure You could use block to mitigate damage from AoE.

    And you are the guy that told me "think before writing" xDDDDDD. Dude I don't want to be rude but you should learn the game mechanics before discuss about this.

    Yea well I don't need block to mitigate damage in this game ;) There are much better game mechanics to do that ;)

    And yeah I'm that guy because You came to forums whining about AoE being strong in group fights. That is just funny. Think I'm gonna make another thread about single target skills doing more damage 1vs1 than AoE because my AoE build isn't so good for such fights :( Nerf single target skills.
    Sandriks EU Auriel's bow
  • Cody
    Cody
    ✭✭✭✭✭
    ✭✭✭
    you need AOEs to kill big groups, but they are also spammed like crazy, and ARE more effective than single target skills sometimes. 3 people spamming impulse could very well kill a healer faster than 3 players using single target skills.

    its a tricky situation. hard to fix and balance.
  • Anastasia
    Anastasia
    ✭✭✭✭
    What you are asking for diametrically opposes the entire PvP design for TESO.
    :\
  • griszax
    griszax
    ✭✭✭
    Sharee wrote: »
    Sharee wrote: »
    griszax wrote: »
    How exactly You want to play MASSIVE and ORGANISED battles without AoE skills ?

    There were plenty of massive and organized medieval battles fough in mankind's history without AoE skills. That might be a good starting point.

    *facepalm*

    This is a fantasy game, but for the record archers volleys and siege equipment were the medieval definition of AoE.

    Fantasy game or not, i am reacting to the claim that massive and organized battles are somehow impossible without AOE skills(notice i am talking about SKILLS, not SIEGE). History shows otherwise.

    Volley was fired by a company of archers. It was not an AOE skill one archer used.

    Difference is in history they didn't have AoE heals / barriers and spammable AoE damage so stop right there :) If ZoS wanted this game to be same as in history they wouldn't add these aoe skills in the first place .
    Edited by griszax on August 12, 2014 12:56PM
    Sandriks EU Auriel's bow
  • arnaldomoraleseb17_ESO
    griszax wrote: »
    @arnaldomoraleseb17_ESO‌ Afaik You could block the damage from AoE. I'm not doing that because that's just waste of stamina and its much more needed for blocking incoming CC or breaking out of it. But I'm pretty sure You could use block to mitigate damage from AoE.

    Oh yes, AoE skills can hit 6 players and are unaffected for one of the strongest mechanic in the game (Blocking), but you think it's fine. xDDDDDDDDDDDDDDDDDDD.

    This is when you realize you're arguing with a totally biased and irrational person. Good bye dude.
    Edited by arnaldomoraleseb17_ESO on August 12, 2014 12:51PM
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • griszax
    griszax
    ✭✭✭
    NookyZooky wrote: »
    you need AOEs to kill big groups, but they are also spammed like crazy, and ARE more effective than single target skills sometimes. 3 people spamming impulse could very well kill a healer faster than 3 players using single target skills.

    its a tricky situation. hard to fix and balance.

    Show me AoE build that can kill someone in 2-3 s without using ulties ;) Now go build single target nightblade / sorcerer and compare the damage . Nightblades are capable of killing targets before they get chance to react. Sorc can crit easily over 1300 with crystal fragments etc.
    Don't forget You actually need to be standing near the target for the impulse spam.
    Sandriks EU Auriel's bow
  • Merlin13KAGL
    Merlin13KAGL
    ✭✭✭✭✭
    ✭✭✭✭
    Sharee wrote: »
    griszax wrote: »
    How exactly You want to play MASSIVE and ORGANISED battles without AoE skills ?

    There were plenty of massive and organized medieval battles fough in mankind's history without AoE skills. That might be a good starting point.

    *facepalm*

    This is a fantasy game, but for the record archers volleys and siege equipment were the medieval definition of AoE.

    @griszax‌, name one.

    In effort to provide as much realism to this fantasy game, friendly fire would exist in grandiose proportions. The flaming oil dropped from on high didn't magically not hit one's own defenders if they got i the way.

    mike.gaziotisb16_ESO, that's where I was going with it.

    I guess technically, loosing 1000 arrows from the hillside wasn't AoE. It was 1000 single attacks.

    Cannon fire was a single target attack. A really...big...single target attack.

    I'm all for this. For completeness' sake, Trebuchets should only hit one person at a time, Caltrops should be changed to Caltrop, and Flaming Oil should only come in 6 oz. varieties.

    Come on!?

    Single target effects have their place. AoE has its place.

    Part of the enjoyment comes from finding the combination, both individually and massive scale that either gets the job done, or prevents the job from getting done.

    I seriously doubt most people go in with strictly one or the other. 1v1 can quickly turn into 40v40 and vice versa. It gets personal real quick when they start coming over the wall.
    Any chance to be competitive in massive organised battles without use:

    - Light armor
    - Staff
    - AoE spam.

    Yes, this is a "please nerf" thread. And yes, I don't know how to deal with it using single target skills, melee weapons and medium/heavy armor.

    @arnaldomoraleseb17_ESO‌, not sure which battles you've seen, but I see a mix of everything. Some we've won, some we've lost.

    Many of the AoE's rely on others utilizing Synergy. Without the Synergy upgrade, the skill is not nearly as devastating as a single target skill, in many cases.

    More often than not, it's a numbers game. Overwhelm enough and the skills aren't going to matter. AoE at least attempts to help even the odds.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Renuo
    Renuo
    ✭✭✭
    Stamina builds are strong now, people haven't caught up with it yet it seems.
    Dark Renuo - Nightblade - Daggerfall Thornblade
    Nightblade PVP - https://www.youtube.com/user/renuoz
  • arnaldomoraleseb17_ESO
    murtugo wrote: »
    Really guys, are you new in MMOs? is TESO your first MMO????

    There are to ways to play effectively in all MMOs, AoE playstyle, and single target playstyle. Both should be balanced and should be usefull for different goals.

    AoE skills should be effective to do a normal/good damage against a group of people and single target skills should be effective against priority targets like healers or glass cannon enemies doing a high damage. Problem is AoEs works perfectly in the game but single target skills are crap because blocking. I am sure 3 guys spamming pulsar+bat swarm will kill easier and faster a healer than 3 guys using single target skills, because the healer will block attacks (If the healer is a templar with shield blazing is even worse for me as melee player).

    I just want to feel useful in pvp using single target skills, can you please stop to be selfish and think about it?

    I agree with your point but the best solution for me is to improve single target skills and not to nerf AOE. If you nerf AOE the PVE players will also suffer. Pls. consider that PVP is just one aspect of the game.

    I think that when Zenimax tried to balance the game, don't considered the blocking mechanic. Now they can't buff the single target damage because these skills would one shot people that don't know how to block effectively.

    The only solution I can think (whitout nerf AoE skills) is add a break defense mechanic like power bash in skyrim.


    griszax wrote: »
    NookyZooky wrote: »
    you need AOEs to kill big groups, but they are also spammed like crazy, and ARE more effective than single target skills sometimes. 3 people spamming impulse could very well kill a healer faster than 3 players using single target skills.

    its a tricky situation. hard to fix and balance.

    Show me AoE build that can kill someone in 2-3 s without using ulties ;) Now go build single target nightblade / sorcerer and compare the damage . Nightblades are capable of killing targets before they get chance to react. Sorc can crit easily over 1300 with crystal fragments etc.
    Don't forget You actually need to be standing near the target for the impulse spam.


    Critical hits in this game? dude sorry but you are a big noob. First you said that Pulsar and bat swarm are blockable skills and now you are talking about critical hits, when all we know that impenetrable trait make critical chance useless.

    The only reason because NB kill people in seconds is because he start the combat hidden. And maybe because you don't know how to block effectively, as you said before, you don't need the blocking mechanic xDDDDDDDD.


    Please read this and then you can come back to forums:

    http://www.cinemablend.com/games/Elder-Scrolls-Online-Newbie-Guide-Answers-Common-Beginner-Questions-63099.html


    xDDDDDDDDDDDDDDDDDDDD
    Edited by arnaldomoraleseb17_ESO on August 12, 2014 1:25PM
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • griszax
    griszax
    ✭✭✭
    @arnaldomoraleseb17_ESO‌ It's funny that You mention it. But there is barely anyone using impenetrable gear. With sorc and only 45 % crit I'm getting a lot of healing from crit surge in my aoe build. My solo target build which I use for dueling have only 10 % crit because I know that people that duel use impenetrable.

    Why would I block damage when I can spam 1.5 k shields instead and save my stamina for breaking CC or immovable ?

    You really have no clue. Most players in this game have no idea about impenetrable being so strong , or even harness magicka.

    I'm online now go whisper me and lets duel if im such a noob :)@griszax
    Edited by griszax on August 12, 2014 1:26PM
    Sandriks EU Auriel's bow
  • arnaldomoraleseb17_ESO
    griszax wrote: »
    @arnaldomoraleseb17_ESO‌ It's funny that You mention it. But there is barely anyone using impenetrable gear. With sorc and only 45 % crit I'm getting a lot of healing from crit surge in my aoe build. My solo target build which I use for dueling have only 10 % crit because I know that people that duel use impenetrable.

    Why would I block damage when I can spam 1.5 k shields instead and save my stamina for breaking CC or immovable ?

    You really have no clue. Most players in this game have no idea about impenetrable being so strong , or even harness magicka.

    I'm online now go whisper me and lets duel if im such a noob :)@griszax


    Harness magicka + blazing shield/any other shield dmg its only another broken mechanic that make magicka builds (light armor) even better.

    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
  • griszax
    griszax
    ✭✭✭
    @arnaldomoraleseb17_ESO‌ Harness magicka can be countered. I think all skills can be countered just people are too lazy to find these counters :) They prefer to make nerf threads on forums instead :/
    Sandriks EU Auriel's bow
  • LonePirate
    LonePirate
    ✭✭✭✭✭
    ✭✭✭
    Maybe it is just my luck but for every time I die due to an AOE attack, I die at least five times due to a single target attack. I might suggest studying your death recap more or change your battle tactics if you think AOEs are the biggest challenge to your survivability.
  • yorzo
    yorzo
    ✭✭✭
    There are plenty of people not running the current meta of dress and staff that do fine. The fact you feel the need to run this to contribute in fights is ridiculous. This is a AvA game, making it less about you and more about your group and contrary to popular belief, variety is good in a group. Pick something you want to run, work with it, adapt it, and master it. Plenty of good players out there on the battlefield not running the meta, and trust me meta builds always change to the most op thing of its time, so if they do nerf staffs/dress/aoe people will just move onto the next best thing and we'll see more nerf this nerf that threads so just run what you want and enjoy the game.
  • arnaldomoraleseb17_ESO
    griszax wrote: »
    @arnaldomoraleseb17_ESO‌ Harness magicka can be countered. I think all skills can be countered just people are too lazy to find these counters :) They prefer to make nerf threads on forums instead :/

    How can you counter Harness magicka+blazing shield/fragment shield/healing ward?

    PS: Nice duels ;-) I didn't have a chance with my stamina build.


    LonePirate wrote: »
    Maybe it is just my luck but for every time I die due to an AOE attack, I die at least five times due to a single target attack. I might suggest studying your death recap more or change your battle tactics if you think AOEs are the biggest challenge to your survivability.


    And how many times due to a stamina melee skill?

    Edited by arnaldomoraleseb17_ESO on August 12, 2014 2:39PM
    Debon Templar VR14 Thorn Blade (EU)
    Gaunnes DK VR14 Haderus (EU)
Sign In or Register to comment.