daneyulebub17_ESO wrote: »...sucks.
Two of 'em crash right away. Now get to log out, then go spend 20 minutes updating them all. Assuming they have updates yet.
Joy.
This kind of crap is what I always think of when some doofus chimes in with: "Duh, what are you complaining about--there's an add-on for that" when a basic, common-to-mmos-but-missing-in-ESO feature is brought up.
People who aren't using addons in this game have no idea what they are missing.
daneyulebub17_ESO wrote: »Want to see what you just looted without opening you're bag or turning OFF auto-loot? You need an addon.
daneyulebub17_ESO wrote: »Want to hear a chime when someone sends you a tell, rather than it get lost in the text of your chat window so you never even see it? You need an addon.
daneyulebub17_ESO wrote: »Want to have the ability to do a basic search in the Guild Store? You need an addon.
daneyulebub17_ESO wrote: »Want to get a basic combat log in a chat window so you can see damage/heals/crits? You need an addon.
daneyulebub17_ESO wrote: »Want to silence the annoying, repetitious NPC banker's dialog that triggers every freaking time you jump out/in to the bank interface to go between Bank, Guild Bank, Guild Store? You need an addon.
daneyulebub17_ESO wrote: »This isn't about cheats, or having things handed to us. It's not even about filling in features that were consciously left out--like a minimap, which I can understand as conscious design decisions. It's about very basic stuff that there's just no excuse not to have in game in a modern MMO.
But how much better would you do with them?
That is the question only you can answer trying both with and without.
P.S. By better, I'm not implying being more beastly, you could be better with time management with some add ons.
I really hated this system in WOT as well. You would go through effort to get the games UI to where it should be (not that this games UI sucks) and then next patch comes and everythings broken and you have to deal with a Spartan UI for a few days/weeks....and that's if the author is around to fix it.
Basic things like skyshard map and that addon that puts info on the mouse over info on resources....just stick that in game already.
Style-wise, ESO‘s interface most strongly resembles Skyrim’s minimalist approach, which some players loved and others hated. Can you talk a little about the things that inspired ESO‘s interface in that light?
Matt Firor:
It wasn’t so much copying Skyrim’s interface as it was trying to build on one of the most important parts of Skyrim: Moment to moment gameplay is about looking at the world, not at the UI. The compass is small and unobtrusive, but tells you what you need to know, enemies in the game give you “tells” that you respond to instead of buttons flashing on the button bar, etc.
daneyulebub17_ESO wrote: »...sucks.
Two of 'em crash right away. Now get to log out, then go spend 20 minutes updating them all. Assuming they have updates yet.
Joy.
This kind of crap is what I always think of when some doofus chimes in with: "Duh, what are you complaining about--there's an add-on for that" when a basic, common-to-mmos-but-missing-in-ESO feature is brought up.
KhajitFurTrader wrote: »So, it boils down to the basic optimist/pessimist lookout at things.
When AdvancedFilters break, I log out, go check updates, or try to fix myself. I'm simply not playing without this addon - it's essential to me. Vanilla inventory UI is a pain to use. It even contradicts the usual "immersion" argument.nerevarine1138 wrote: »1. Addons aren't essential for the game. I don't care if you miss having everything laid out for you in a UI that covers half the screen. They aren't essential. Never will be.
daneyulebub17_ESO wrote: »...sucks.
Two of 'em crash right away. Now get to log out, then go spend 20 minutes updating them all. Assuming they have updates yet.
Joy.
This kind of crap is what I always think of when some doofus chimes in with: "Duh, what are you complaining about--there's an add-on for that" when a basic, common-to-mmos-but-missing-in-ESO feature is brought up.
There is no reason us people who want these UI features shouldn't be able to have them. Those who don't can just disable them. That's the beauty of an optional UI element. ESO is missing some very basic UI features that us MMO veterans need to fully enjoy the game how we want to.
I need numerical feedback on my damage and healing statistics. I don't want some vague health bar that provides me with no clue as to what is going on. But hey, if that's the experience you want, I see no reason why you can't just disable those numbers that I rely upon.
Relying on addons has been a major pain. I am very grateful for the people developing them, however.
KhajitFurTrader wrote: »daneyulebub17_ESO wrote: »I do however expect basic features in an MMO to be in the actual game.
[...]
It's about very basic stuff that there's just no excuse not to have in game in a modern MMO.
Minimalist UI is exactly what I use my Addons for. You think tabbing to veiw the map every 30 seconds is minimalist? Having to slog through an inventory with no filters to change a weapon minimalist? I'd be willing to bet I see and use less UI with my collection of addons than you folks playing without them see...
Just go get Loot Drop alone, turn auto-loot on in your game play options, and you'll only begin to notice just how much more UI bull *** you have to put up with than I do. That little UI pop up of stuff to loot? Yeah I only see a 5 second ticker until that *** is off the screen and I'm moving on with my life...scratch that, while I'm moving on with my life. Its a substandard UI and the Devs use Add-on functionality to cop out on making a quality customizable UI. Basic stuff! I'm not infringing on a minimalist UI when my compass turns red when I'm in combat...and stays that way to let me know I'm still in combat because there's literally no cue for that built into the core UI.
I use my addons to avoid dealing with menus and map screens and checking my weapons to see if the enchantments are drained. The UI I use is less fussing with bull *** than the core UI. You want immersion? Get addons. You want every effin metric the API can give you? Use addons. You want to make an argument from ignorance that addons despoil the "minimalist" UI? Don't confuse the terms minimalist with incomplete...
diamondeyethunderbow_ESO wrote: »KhajitFurTrader wrote: »daneyulebub17_ESO wrote: »I do however expect basic features in an MMO to be in the actual game.
[...]
It's about very basic stuff that there's just no excuse not to have in game in a modern MMO.
This.
The only thing there's no excuse for is complaining about "basic" features that belong in a "modern" MMO. MMOs need to change direction completely. The entire community is drowning in a sea of uniformity, player convenience, avoidance of socialization, and general crap from a community that thinks getting to the "endgame" and beating it as rapidly as possible is the point.
EVE. Play it. Then you'll understand why everything "MMO veterans" think is wrong, and just how good ESO is for stomping all over these "basic" features.
Style-wise, ESO‘s interface most strongly resembles Skyrim’s minimalist approach, which some players loved and others hated. Can you talk a little about the things that inspired ESO‘s interface in that light?
Matt Firor:
It wasn’t so much copying Skyrim’s interface as it was trying to build on one of the most important parts of Skyrim: Moment to moment gameplay is about looking at the world, not at the UI. The compass is small and unobtrusive, but tells you what you need to know, enemies in the game give you “tells” that you respond to instead of buttons flashing on the button bar, etc.
http://time.com/48728/elder-scrolls-online-interview/
Like it or not....this is the game you bought.
diamondeyethunderbow_ESO wrote: »Minimalist UI is exactly what I use my Addons for. You think tabbing to veiw the map every 30 seconds is minimalist? Having to slog through an inventory with no filters to change a weapon minimalist? I'd be willing to bet I see and use less UI with my collection of addons than you folks playing without them see...
Those things at the top, that select weapons or armor, or materials? Those are called "filters". As for "looking at the map every 30 seconds", learn to navigate.Just go get Loot Drop alone, turn auto-loot on in your game play options, and you'll only begin to notice just how much more UI bull *** you have to put up with than I do. That little UI pop up of stuff to loot? Yeah I only see a 5 second ticker until that *** is off the screen and I'm moving on with my life...scratch that, while I'm moving on with my life. Its a substandard UI and the Devs use Add-on functionality to cop out on making a quality customizable UI. Basic stuff! I'm not infringing on a minimalist UI when my compass turns red when I'm in combat...and stays that way to let me know I'm still in combat because there's literally no cue for that built into the core UI.
Yeah.. no. I don't want some addon controlling what I loot, and there's nothing "substandard" about you having to deal with it. Looting takes all of 1 second unless you're completely full.I use my addons to avoid dealing with menus and map screens and checking my weapons to see if the enchantments are drained. The UI I use is less fussing with bull *** than the core UI. You want immersion? Get addons. You want every effin metric the API can give you? Use addons. You want to make an argument from ignorance that addons despoil the "minimalist" UI? Don't confuse the terms minimalist with incomplete...
So in other words, it basically eliminates having to pay attention to the game. I mean really, not having to look at the map? That's utter crap. As for "argument from ignorance", that isn't what that term means.
nerevarine1138 wrote: »nerevarine1138 wrote: »3. Even if the first two things weren't true, it's still not ZO's problem. Addons are maintained by third-party developers. It's their job to fix addons if an update breaks them.
It is if i cancel my subscription because i cant stand that lousy UI
Then ask them to change the UI instead of whining about them not also doing the addon developers' jobs for them.
nerevarine1138 wrote: »Well, you're right that they made a mistake in choosing option 1. They should have just disallowed addons in the first place. That would have solved everyone's problems.
Style-wise, ESO‘s interface most strongly resembles Skyrim’s minimalist approach, which some players loved and others hated. Can you talk a little about the things that inspired ESO‘s interface in that light?
Matt Firor:
It wasn’t so much copying Skyrim’s interface as it was trying to build on one of the most important parts of Skyrim: Moment to moment gameplay is about looking at the world, not at the UI. The compass is small and unobtrusive, but tells you what you need to know, enemies in the game give you “tells” that you respond to instead of buttons flashing on the button bar, etc.
http://time.com/48728/elder-scrolls-online-interview/
Like it or not....this is the game you bought.
The game I bought claimed to support a robust add-on community.
Which is why I bought it.
This game however is the one that I'll no longer support with a subscription.
I know you won't miss my $15/month.
But I'm willing to believe the game would have been better with more players in the world, and subscription fees paying the devs than fewer.
But what do I know?
It'll probably be better for you when more people leave, and with luck, some new people might stick around after that first 'free' month as I was prepared to do.
You want to play the minimalist game the way you want to, but you keep insisting that I can't play the game with more add-ons like *I* want to play it.
And make no mistake, every time you post about how the game doesn't need the add-on support that many of us ask for - you're voting to withhold add-on support for your fellow players who bought the game based on ZENI's claim of supporting add-on authors.
::shrugg::
Thanks for the tolerance.
onlinegamer1 wrote: »Choose one of the following:
1. Minimal UI. You can only get more information through add-ons.
2. Maximal UI. All UI elements can be turned of via user settings.
ESO's flaw (read: horrible designers, producers and development team) is that they chose 1 instead of 2.
I agree. This is the first MMO I have played where you are actually at a disadvantage to play the game without addons. You just make your life harder and there's so many things that I myself would consider "basic" that ZOS left out.
UI is a huge huge huge pain point that they need to address on many fronts.