Circuitous wrote: »I can only hope that addon API changes don't occur so frequently in the future.
You could add on an add on updater that takes care of that automatically. You could test your add ons on PTS and relay any problems to the person who made it. You could make your own. Or you could just whine.
SuraklinPrime wrote: »Not that I have problems with anyone using them, just not sure why it is such a bone of contention.
daneyulebub17_ESO wrote: »when a basic, common-to-mmos-but-missing-in-ESO feature is brought up.
daneyulebub17_ESO wrote: »You could add on an add on updater that takes care of that automatically. You could test your add ons on PTS and relay any problems to the person who made it. You could make your own. Or you could just whine.
Well, the 1st of your points is a spotty solution at best--the updaters are fairly beta-ish, require upkeep and updating themselves, and you still have to deal with broken updates and bugs--which are legion after a major game update.
The 2nd misses my point 100%, but thanks for suggesting I take the time to beta test addons on the PTS when the whole point of my post is I don't want to mess with this crap.
For the 3rd, see the preceding.
As to your 4th point--I wasn't whining--I was reiterating a basic flaw with a game that relies so much on 3rd party volunteer scripters to fill in its gaps.
If the API is changing or breaking update to update such that it breaks mods update to update then it isn't much of an API is it.
If the API is changing or breaking update to update such that it breaks mods update to update then it isn't much of an API is it.
That's really a nonsensical statement. They could have the best API in the world but be coming out with new features and functions and have had to rename a few functions to keep it compatible. Doesn't make it less of the best API in the world.
If the API is changing or breaking update to update such that it breaks mods update to update then it isn't much of an API is it.
That's really a nonsensical statement. They could have the best API in the world but be coming out with new features and functions and have had to rename a few functions to keep it compatible. Doesn't make it less of the best API in the world.
EinionYrth wrote: »If the API is changing or breaking update to update such that it breaks mods update to update then it isn't much of an API is it.
That's really a nonsensical statement. They could have the best API in the world but be coming out with new features and functions and have had to rename a few functions to keep it compatible. Doesn't make it less of the best API in the world.
Rule number one of API design - Keep it backwards compatible
Rule 2 - see rule 1
@KhajitFurTrader wrote: »SuraklinPrime wrote: »Not that I have problems with anyone using them, just not sure why it is such a bone of contention.
There you have it:daneyulebub17_ESO wrote: »when a basic, common-to-mmos-but-missing-in-ESO feature is brought up.
For the MMO crowd, ESO's not MMO-like enough; i.e. they've been conditioned to expect a certain UI look and feature set, and find it hard to take a step back and question their expectations. Tell them that ESO's all about being an immersive, story-driven world where the journey is the destination, and they start growling at you.
On the other hand, the die-hard TES fans, and to some extend the folks that've only known Skyrim, find the rule limitations that a persistent, multi-player online world has to bring with it hard to accept.
So, it boils down to the basic optimist/pessimist lookout at things. Some see ESO as win-win, i.e. it strifes to be the best of both worlds, while others take the opposite stance. None is more right than the other. It's simply a matter of personal preference and acceptance.
daneyulebub17_ESO wrote: »...sucks.
Two of 'em crash right away. Now get to log out, then go spend 20 minutes updating them all. Assuming they have updates yet.
Joy.
This kind of crap is what I always think of when some doofus chimes in with: "Duh, what are you complaining about--there's an add-on for that" when a basic, common-to-mmos-but-missing-in-ESO feature is brought up.
Bolded part is why you don't understand.SuraklinPrime wrote: »Not sure what is missing that you *need* addons for, I have yet to use any.
Not that I have problems with anyone using them, just not sure why it is such a bone of contention.
Bolded part is why you don't understand.SuraklinPrime wrote: »Not sure what is missing that you *need* addons for, I have yet to use any.
Not that I have problems with anyone using them, just not sure why it is such a bone of contention.
Please don't take this the wrong way, as it's not meant as an insult at all, but you sound like my grandmother when we suggested that she get a microwave. She had never used one, and was adamantly against getting one because she couldn't understand why anyone would want or need one. When she finally did get one, she started using it all the time, and eventually admitted that she didn't know how she'd lived without it for years. When it broke one day, she had my grandfather go out and get a new one the same day because she couldn't live without it.
Best advice I can give you is to not ever start using addons. Once you have, you'll miss them horribly when you temporarily lose them every update. I can play without having every addon that I typically use, but trying to play without my "essential" addons like Advanced Filters, Crafting Material Level Display, Research Assistant, and Lootdrop is barely tolerable.
You could add on an add on updater that takes care of that automatically. You could test your add ons on PTS and relay any problems to the person who made it. You could make your own. Or you could just whine.
mdosheab16_ESO wrote: »Another patch that has broken all the addons was the final straw for me. I've cancelled my subscription for now and will see how things go over my remaining 90 days.
I loved ESO, and I still want to. But to call it a 'high maintenance' relationship is an understatement.
Zos is outsourcing half of their game feature coding to people that will do it for free. Clever, but for those of us who refuse to use add-ons, it's a major issue.
Basic features should be included in the product.
Any MMO I have played with add-ons have had this as an issue whenever there is a big patch. It's not like it is new to this specific game. I tried WoW again for a month last year and had to re-update the add-ons my son chose for me twice after initial installation. Other games that allow add-ons have had similar (if less frequent) issues. It is the nature of the beast. They change the functionality of the game and it causes issues with add-ons. Getting upset about it doesn't help.
And folks, they said from the start that they wanted this game to have a very minimalist UI. It's not broken, it just isn't what people who have played MMOs for a while have gotten used to. Add-ons are nice, but they aren't required. Yeah, I have some I like and use. I could play without them and adjust and be perfectly fine.
At this point, no add-on I really like is unusable. A minute with minion and they are all up to date. Most have been for a few days now. If they aren't getting updated that isn't Zenimax's fault. They gave advanced notice of the changes this time. Chances are the person who made your favorite add-on is on vacation or hopped games to whatever the next big thing is. If the latter is the case it wouldn't be supported anyway as the game gets better and more features added. ZOS can't make somebody support an add-on just because you like it and they don't have to add UI features that don't fit with their vision. Would a status bar (like the one ini Wykkid Framework) be nice? Yes. Would some of the other things be nice? Yes. But we can't all start clamoring for our favorite UI features to be added to the stock interface or it will be a mess. Plus it won't be implemented in the way some people want and just be another reason for complaints.
Skyrim may be the most modded game out there, but how many of those are actually UI mods? The vast majority of mods for that game don't touch the interface, and a lot of the ones that do are to make it more minimalist than it already is. Of the remaining UI mods the majority are cosmetic (map backgrounds, cursor changes, font changes, etc.).
mdosheab16_ESO wrote: »Another patch that has broken all the addons was the final straw for me. I've cancelled my subscription for now and will see how things go over my remaining 90 days.
I loved ESO, and I still want to. But to call it a 'high maintenance' relationship is an understatement.
Well I guess its your choice in the end, but while frustrating, having to redo add-ons isn't the end of the world. I run 25 add-ons at all times, on all characters. I use Minion to update them, saves me a ton of time. I had 2/3 of them up to date by the end of the patch release day. It took me about 10 min to completely redo my settings on my main, and the more difficult add-ons to setup save the settings across all characters. So I was done, 15 min for entire account and back to playing like nothing happened.