Asheron's Call better be on that list too!jambam817_ESO wrote: »I can make lists too! And 1999 Everquest is still on top
If you start a thread like this, you should link the article you're referring to. I have never heard of Techage, I can't find this top 10 on Google and I don't even know if the authors talk about sub numbers, financial results, their personal opinions or what. So... What are we supposed to discuss here?
ESO is actually not a very good MMO.
* Underdeveloped Features
* No global AH/Market
* Phase group lockouts
* Focus on Single-Player gameplay
* Poor Crafting systems
* Major quest defects still in game after 4 months
* No ability to even setup channels in Chat
* World is heavily instanced with players funneled into random populations
* Bugs abound in old and new content
I have not played Single-Player games since about 2001, and don't play Multi-Player games. Just play MMOs. And really, ESO is not an MMO at all.
ESO is a Single-Player game with Multi-Player optional content based on a single shard 'Mega-Server' tech that places players into an invisible lobby, then funnels them into an available instance area with a random set of players.
Just my own opinion, based on my own experience.
ESO is actually not a very good MMO.
* Underdeveloped Features
* No global AH/Market
* Phase group lockouts
* Focus on Single-Player gameplay
* Poor Crafting systems
* Major quest defects still in game after 4 months
* No ability to even setup channels in Chat
* World is heavily instanced with players funneled into random populations <- That's typical of all MMOs.
* Bugs abound in old and new content <- Changes from user-to-user, and no online multiplayer game of this huge breadth in size is ever bug-free.
I have not played Single-Player games since about 2001, and don't play Multi-Player games. Just play MMOs. And really, ESO is not an MMO at all.
ESO is a Single-Player game with Multi-Player optional content based on a single shard 'Mega-Server' tech that places players into an invisible lobby, then funnels them into an available instance area with a random set of players.
Just my own opinion, based on my own experience.
Haters gonna hate.
Numbers speak, and if ESO's subscriber base has anything to say about it, I can guarantee you that games like EVE Online do not have a larger subscriber base at all. In 2013, EVE Online had 500,000 Subs after almost 10 years (it's highest number of Subs ever, mind you) of being out while ESO managed 750,000+ Subs in less than four months.
As far as top MMOs are concerned, anyone who adds "Best" or "Top" anything is automatically generating an opinion. However, factual information still stands that the #1 most played MMO at this point in time is World of Warcraft and that Elder Scrolls Online isn't far from being #2 if it keeps accelerating at this rate.
rbenkepub19_ESO wrote: »If you read the entire article, the list is top 10 in annual revenue. It specifically states that since ESO hasn't been around long enough to have a known annual revenue, it doesn't yet qualify for the list.
rbenkepub19_ESO wrote: »If you read the entire article, the list is top 10 in annual revenue. It specifically states that since ESO hasn't been around long enough to have a known annual revenue, it doesn't yet qualify for the list.
ZeniMax calls it a new type of genre that it is defining for itself, and I agree with that partly because half of the game is this new cross between being a Single-Player Online RPG that is injected with bits-and-bobbles of Massive Multiplayer aspects, though it's not entirely indicative of what most people expect out of an MMO.
vyndral13preub18_ESO wrote: »rbenkepub19_ESO wrote: »If you read the entire article, the list is top 10 in annual revenue. It specifically states that since ESO hasn't been around long enough to have a known annual revenue, it doesn't yet qualify for the list.
So what you are saying is, that in direct relation to the question posed, 'What happened?' The answer is, someone cant read?
Bethesda’s The Elder Scrolls Online hasn’t been around long enough to appear on this list, having just released three months ago. While the game kicked-off with three-quarters of a million subscribers, it doesn’t seem that all of them have stuck with the game, if Raptr’s charts are anything to go by.
d.crosgrove_ESO wrote: »Haters gonna hate.
Numbers speak, and if ESO's subscriber base has anything to say about it, I can guarantee you that games like EVE Online do not have a larger subscriber base at all. In 2013, EVE Online had 500,000 Subs after almost 10 years (it's highest number of Subs ever, mind you) of being out while ESO managed 750,000+ Subs in less than four months.
As far as top MMOs are concerned, anyone who adds "Best" or "Top" anything is automatically generating an opinion. However, factual information still stands that the #1 most played MMO at this point in time is World of Warcraft and that Elder Scrolls Online isn't far from being #2 if it keeps accelerating at this rate.
ESO achieved that 750,000 by losing far more than that in the first 3 months.
Further, top as in "good" is an opinion. Top as in "most subscribers" is not.