After 2 failed attempts at making suggestions for future ESO development, I could not think of anything else...until a mysterious rat spoke to me in my dreams, saying "ZeniMax will contract to best-best offer, failed bid will DIE!"
I awoke in a pool of sweat. Only one idea is ringing in my head, and it is still lashing in my brain...CROSSBOWS!
Now, the idea may be a little farfetched. But Warhammer Fantasy Battle had crossbows, so I'm going to go ahead and make a suggestion which may or may not please the community. But it's all I got.
Overview
Nowadays, crossbows can be fired quickly. But back when crossbows were first invented, they were pretty tiresome to reload...when reloading, archers either had to brace the weapon the ground with its feet while he heaves the string up, or must employ some sort of mechanical device such as a windlass or lever, which at the time was not possible.
Despite the long loading times, which was its main disadvantage, there were 2 advantages to having crossbows: one is that a crossbow bolt could go further than a normal bow, and the other is that the crossbow generally could pierce armor more easily than a normal bow and arrow. Despite these 2 advantages, the crossbow never really caught on that much, but some archers preferred it because it allowed him to take out important targets before they closed in on them. Note that because of the long reloading times, it made moving and shooting impossible.
The following abilities should highlight the crossbows capabilities.
Ability 1: Empowered Shot
Cast Time: 5 sec
Range: 5-35 meters
The crossbow shoots with more power, dealing increased damage. Note that this ability is more effective at closer ranges than at longer ranges.
Morph 1: Overpowered
The crossbow shoots with more power, dealing even more damage.
Morph 2: Far Shot
This morph allows you to hit a target further away, up to a max of 40 meters.
Ability 2: Double Shot
Cast Time: 6 sec
Range: 5-35 meters
The crossbow shoots multiple bolts, hitting 2 targets. However, the second target takes 50% of the damage the first target does.
Morph 1: Multi Shot
This morph can hit 3 targets. However, the third target takes the same amount of damage as the second target.
Morph 2: Empowered Double Shot
This morph will hit both targets for the same damage.
Ability 3: Poison Shot
Cast Time: 5 sec
Range: 5-35 meters
The crossbow shoots a bolt with posion, dealing damage over time.
Morph 1: Deadly Poison Shot
This morph will deal more damage over a longer duration.
Morph 2: Instant Poison Shot
This morph will automatically deal 40% of the damage done in addition to the damage dealt over time.
Ability 4: Volley
Cast Time: 5 sec
Range: 15 meters
The crossbow shoots a hail of bolts in a cone, dealing damage to targets in front of the caster.
Morph 1: Wider Volley
This morph widens the cone slightly.
Morph 2: Empowered Volley
This morph increases the length of the cone slightly.
Ability 5: Ice Shot
Cast Time: 6 sec
Range: 5-35 meters
The crossbow shoots a bolt with ice, slowing the target's speed by 30%
Morph 1: Shard Shot
This morph will deal a small amount of damage in addition to snaring the target.
Morph 2: Frozen Shot
This morph will deal a small damage over time in addition to snaring the target.
Ultimate: Vampiric Shot
Cast Time: 7 sec
Range: 5-35 meters
The crossbow shoots a bolt that will deal damage over time and return health to the caster. The more ultimate charge, the more damage, and the more health returned to the caster.
Morph 1: Health Fan
This morph will also heal an ally of the caster, but only for 50% of the health the caster gets.
Morph 2: Magicka Steal
This morph will also steal magicka as well.
Passive
Passive 1: Sneaky Shots
The target takes increased damage from a crossbow if you are sneaking, or if you shoot him from behind.
Passive 2: Faster Reload
The crossbow reloads much faster.
Passive 3: Increased Range
The crossbow will shoot 1 meter further for each rank of the Increased Range.
Passive 4: Moving Shots
The crossbow can now be fired while moving, but for 50% less damage. Each rank reduces the damage reduction by 10%.
Passive 5: Confidence
The crossbow deal slightly more damage if you have less health than the target. Note that this does not stack with Sneaky Shots.
I hope you like my suggestion.
Thoughts, questions, concerns, insults?
If you can't handle the heat...stay out of the kitchen!