Lockpicking is also broken, it's suddenly laggy and unresponsive.
Bow animations breaking and damage being delayed up to 10 seconds. Weapon swapping bugging and not working. Attacks freezing while in combat preventing you from using other attacks. Random crashes (I have crashed 6 times this evening, the last time I crashed in ESO before the update was over a month ago). Everything ran smooth before the update.
ferzalrwb17_ESO wrote: »These are bugs affecting everyone using bows. Nothing related to stress. This isn't the same code that was on the PTS. They throw a bit on there, make some changes, don't test it then slap it live. Every time. And every time it goes belly up like this. They just don't learn to TEST THEIR CODE. It's programming 101. Their development process is a joke.
Two seconds testing bows in any test environment with this code would have raised flags. They made changes to bows. You'd think they'd test them?
Naaah. Skirts and sticks!
GamerzElite wrote: »Launch was smooth, all happened after patch 1.2.3
Bow animations breaking and damage being delayed up to 10 seconds. Weapon swapping bugging and not working. Attacks freezing while in combat preventing you from using other attacks. Random crashes (I have crashed 6 times this evening, the last time I crashed in ESO before the update was over a month ago). Everything ran smooth before the update.
I don't understand how after a month of testing, there can be so many problems. Is there a possibility that all of this is caused by addons that no longer integrate properly, or were things just not tested properly on the PTS? Either way, I hope these kinks can get ironed out soon.
On a positive note, I am having fun swinging my bow around like a sword.
GamerzElite wrote: »Launch was smooth, all happened after patch 1.2.3