There is a well documented procedure. Guildmaster has to have been gone for 30 days or more. Contact customer service and provide as much information as possible. They then conduct their own investigation, which takes a few hours only. At the end of that, they can transfer guild master powers from the absent guild master to someone else.
smeeprocketnub19_ESO wrote: »There is a well documented procedure. Guildmaster has to have been gone for 30 days or more. Contact customer service and provide as much information as possible. They then conduct their own investigation, which takes a few hours only. At the end of that, they can transfer guild master powers from the absent guild master to someone else.
which they didn't do in the case that I referenced even though it had been 2 months and it was a 500 person trade guild.
rbenkepub19_ESO wrote: »Anyone know how long a guild leader has to be gone before a GM will step in and allow someone else to take over leadership?
Look, I feel for you guys with the AWOL guild leaders, but the best course of action is to form a new guild. I know it sucks and it is a lot of time, effort, work, etc. but that is his/her guild; a GM stepping in and giving one of the officers leadership shouldn't be the way to solve this problem.
When I create a guild, the guild name has a special meaning for me personally and I wouldn't want someone else to "own" that when I return to a game.
What would be ideal in my mind is for the GM to use their magical GM abilities, and create a guild with the guild name and leader of your choosing, and allowing people to click yes or no to moving over to the new guild when they log on.
I dunno how easy or hard that may be for them, but I really don't care- I did say ideal.
-Vann
When I create a guild, the guild name has a special meaning for me personally and I wouldn't want someone else to "own" that when I return to a game.