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How do I know if I've landed a critical hit?

GrimMauKin
GrimMauKin
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With my various passives and the Thief Mundus Stone effect I've got a pretty high weapon critical hit chance (36 or 38% I think). The think is I'm not sure how to tell if a critical hit has landed (I assume it does more damage but do they stun or do anything else?) and therefore if the passives are working.

On rare occasions, when a mob's health is very low, it'll turn to ice and shatter (I have a frost enchantment on one of my swords); I assume that this is a critical hit of some sort.
I am one of The Great Mediocracy, those whose role in life is to provide the baseline by which The Few deem themselves Great.
  • Phantax
    Phantax
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    If you listen carefully you'll hear the NPC shout "Well played there good Sir, fine shot"

    ;)
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • Akula
    Akula
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    Well addons might help with that.
  • dsalter
    dsalter
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    Phantax wrote: »
    If you listen carefully you'll hear the NPC shout "Well played there good Sir, fine shot"

    ;)
    for me they never get past played due to my 60% DW crit rate
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • KariTR
    KariTR
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    Their healthbar is a pretty good indicator if, like me, you don't want to see numbers floating up your screen.
    Edited by KariTR on August 3, 2014 7:04AM
  • Akula
    Akula
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    KariTR wrote: »
    Their healthbar is a pretty good indicator if, like me, you don't want to see numbers floating up your screen.

    So having some floating numbers is a immersion killer for you.....buuuuut, having a sliding heath bar on your screen is "fine and dandy"?


    Really?
  • dsalter
    dsalter
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    oddly why isnt there like a small noise for crits in ESO? loved the crit noises in older ES games
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • KariTR
    KariTR
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    Akula wrote: »
    KariTR wrote: »
    Their healthbar is a pretty good indicator if, like me, you don't want to see numbers floating up your screen.

    So having some floating numbers is a immersion killer for you.....buuuuut, having a sliding heath bar on your screen is "fine and dandy"?


    Really?

    It's more to do with aesthetics, so yes the healthbar is all the info I need.

    My condolences that you can't 'read' it as well as I can.
  • Akula
    Akula
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    KariTR wrote: »
    Akula wrote: »
    KariTR wrote: »
    Their healthbar is a pretty good indicator if, like me, you don't want to see numbers floating up your screen.

    So having some floating numbers is a immersion killer for you.....buuuuut, having a sliding heath bar on your screen is "fine and dandy"?


    Really?

    It's more to do with aesthetics, so yes the healthbar is all the info I need.

    My condolences that you can't 'read' it as well as I can.

    Passive-aggressive and condescending comment aside, I agree with you that the health bar is important. However it is not a better(or actually good) indicator of the difference between a crit hit and a normal hit unless your head is just a straight cpu processor.
  • KariTR
    KariTR
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    Akula, read my first reply in this thread and then read your reply that quoted it. I think you will find your initial reply to be pretty condescending and rude, if you can be honest.

    Firstly, I only talked about preference, you brought up immersion. Now you want to argue which preference is 'better', when I didn't claim either was.

    You like addons, I don't need them. You don't need to be defensive about it.

  • Rodario
    Rodario
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    Akula wrote: »
    KariTR wrote: »
    Akula wrote: »
    KariTR wrote: »
    Their healthbar is a pretty good indicator if, like me, you don't want to see numbers floating up your screen.

    So having some floating numbers is a immersion killer for you.....buuuuut, having a sliding heath bar on your screen is "fine and dandy"?


    Really?

    It's more to do with aesthetics, so yes the healthbar is all the info I need.

    My condolences that you can't 'read' it as well as I can.

    Passive-aggressive and condescending comment aside, I agree with you that the health bar is important. However it is not a better(or actually good) indicator of the difference between a crit hit and a normal hit unless your head is just a straight cpu processor.

    Well, my head certainly is not a Central Processing Unit processor. It does not process CPUs.

    I am, however, able to tell when the red filling of the bar is reduced by more than the normal amount.

    Weapon enchantment procs are another indicator. They seem to mostly happen on crits and heavy attacks.
    Victoria Lux - Templar Tank
    {EU/DC}
  • Akula
    Akula
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    KariTR wrote: »
    Akula, read my first reply in this thread and then read your reply that quoted it. I think you will find your initial reply to be pretty condescending and rude, if you can be honest.

    Firstly, I only talked about preference, you brought up immersion. Now you want to argue which preference is 'better', when I didn't claim either was.

    You like addons, I don't need them. You don't need to be defensive about it.

    Well someone is in the fighting mood...

    Really there is nothing to fight about. We both agreed here, just had differences on what was good information and what was too much good information. I am not going to argue semantics.

  • KariTR
    KariTR
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    Is this for real?
  • Akula
    Akula
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    Rodario wrote: »
    Akula wrote: »
    KariTR wrote: »
    Akula wrote: »
    KariTR wrote: »
    Their healthbar is a pretty good indicator if, like me, you don't want to see numbers floating up your screen.

    So having some floating numbers is a immersion killer for you.....buuuuut, having a sliding heath bar on your screen is "fine and dandy"?


    Really?

    It's more to do with aesthetics, so yes the healthbar is all the info I need.

    My condolences that you can't 'read' it as well as I can.

    Passive-aggressive and condescending comment aside, I agree with you that the health bar is important. However it is not a better(or actually good) indicator of the difference between a crit hit and a normal hit unless your head is just a straight cpu processor.

    Well, my head certainly is not a Central Processing Unit processor. It does not process CPUs.

    OK I will take that smakdown. I deserve it. Stupid drunken rambling mistake.

    Rodario wrote: »
    I am, however, able to tell when the red filling of the bar is reduced by more than the normal amount.

    Weapon enchantment procs are another indicator. They seem to mostly happen on crits and heavy attacks.

    Not better than the exact floating number.
  • Chuggernaut
    Chuggernaut
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    Nothing in game will let you know as far as I can tell. FTC is your best bet.
    My comrades have returned. I erect the spine of gratitude. You are a hero today. - Bura-Natoo
  • Tankqull
    Tankqull
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    well to bring back some usefull informations:
    as the threat opner isnt able to identify a crit by the opponents healthbar (otherwise this thread wouldn´t exist) his only option is an addon.
    combat cloud e.g. can be adjusted to only inform you that you have landed a crit if you dont like having constant dmg notifications.
    beside an addons there is no other indicator
    Edited by Tankqull on August 3, 2014 7:58AM
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Delte
    Delte
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    Always thought the screen shook a bit when a critical hit landed with a deep sounding thud through the speakers. I know it does when I shoot my arrows and I land a critical hit.
  • suelothvar
    suelothvar
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    I use a combat mod, it says PEW PEW! when I crit :)
    Seraklan - Nightshade EU
    Beardybpbear. Xbox1

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  • Madval
    Madval
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    suelothvar wrote: »
    I use a combat mod, it says PEW PEW! when I crit :)
    The name of the addon please ? :)
    So I can make like wow and replace the sound file with my "critical damaaaaaage" sound :D
  • DominusPax
    DominusPax
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    If the devs want to convey a crit without UI they need to render an effect in game to give players the feedback visually that they want without it being numbers everywhere. A little spark would be good or a flash.
  • crislevin
    crislevin
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    For sorc, critical surge will let you know a spell crit.
  • mousekime111rwb17_ESO
    a small bubble shockwave effect will play on hit (like a heat distortion only geometric)
  • Badh0rse
    Badh0rse
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    I use a mod called Combat Cloud .... let's you see damage dealt, incoming damage, crits, etc ....
  • GrimMauKin
    GrimMauKin
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    Just for a bit more clarity, critical hitwise, do critical hits just do extra damage or are there other effects such as stun or knock down (as I mentioned previously, my frost enchanted dagger occasionally freezes and shatters an opponent)?

    For the record I'm not a greatly skilled player and tend to spend most of my time focussed on the opponent and surrounding, the MOB's health bar gets a regular look, as does my own, so I know the state of play, but certainly not on a per-hit basis and with a variety of attacks being used I'm not nearly clever enough to keep a running total damage done in my head; some sort of aural/visual clue would help.
    Edited by GrimMauKin on August 3, 2014 4:27PM
    I am one of The Great Mediocracy, those whose role in life is to provide the baseline by which The Few deem themselves Great.
  • PBpsy
    PBpsy
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    GrimMauKin wrote: »
    Just for a bit more clarity, critical hitwise, do critical hits just do extra damage or are there other effects such as stun or knock down (as I mentioned previously, my frost enchanted dagger occasionally freezes and shatters an opponent)?

    For the record I'm not a greatly skilled player and tend to spend most of my time focussed on the opponent and surrounding, the MOB's health bar gets a regular look, as does my own, so I know the state of play, but certainly not on a per-hit basis and with a variety of attacks being used I'm not nearly clever enough to keep a running total damage done in my head; some sort of aural/visual clue would help.

    Critical hits generate 1 ultimate point on top of the point from the normal hit and do 150% damage . There are no additional effects.
    Edited by PBpsy on August 3, 2014 4:34PM
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  • NakedSnake
    NakedSnake
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    @GrimMauKin
    All you really need is Combat Log Statistics. You can check it after a fight to get a good idea of what you're critical rate actually is verses different types of mobs among other things.
    "Brilliant! Why is it that the people with the most ridiculous ideas are always the ones who are most certain of them?"
  • Circuitous
    Circuitous
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    So in the midst of combat earlier today, I happened to glance up at my opponent's healthbar while doing a power attack, and noticed that a larger-than-normal chunk of health was taken off, and the healthbar flashed white as it did so.

    I tried to replicate it, but I'm not built for crits (I'm a mostly-PvE healer, leave me alone), so they're quite rare for me. But I seem to recall seeing that distinctive flash on more than one occasion, so...?

    If someone with a crit build could verify, that'd be cool. Worth noting: I use the "improved" bars from Wykkyd's plugin, so that could be having an effect.
    Thank Stendarr it’s Fredas.
    Elanirne: Altmer Templar Healer, DC
    Auria Dolabella: Imperial Nightblade Tank, DC
  • PBpsy
    PBpsy
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    Circuitous wrote: »
    So in the midst of combat earlier today, I happened to glance up at my opponent's healthbar while doing a power attack, and noticed that a larger-than-normal chunk of health was taken off, and the healthbar flashed white as it did so.

    I tried to replicate it, but I'm not built for crits (I'm a mostly-PvE healer, leave me alone), so they're quite rare for me. But I seem to recall seeing that distinctive flash on more than one occasion, so...?

    If someone with a crit build could verify, that'd be cool. Worth noting: I use the "improved" bars from Wykkyd's plugin, so that could be having an effect.

    Direct healing and Healing ticks can also crit for 1.5X the usual healing so crit is not completely irrelevant to healers either.
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  • Circuitous
    Circuitous
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    Legit? I'll have to look into that, then.
    Thank Stendarr it’s Fredas.
    Elanirne: Altmer Templar Healer, DC
    Auria Dolabella: Imperial Nightblade Tank, DC
  • PBpsy
    PBpsy
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    Circuitous wrote: »
    Legit? I'll have to look into that, then.
    Yes most healing skills can crit and you also get ultimate points on critical heals.I am not sure how important how important criticals are for dedicated PVE Templar healers.For my NB that uses offensive class skills with a healing component and heals a lot with resto staff when taking Keeps in PVP critical heals help a lot. The critical healing is why I like spell crit more than the damage boost from crit.
    Edited by PBpsy on August 3, 2014 10:43PM
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