Tintinabula wrote: »Finding glitches isn't cheating. …
"Sorry officer I just wanted to see if it's possible to break into that bank. I was surprised that I could break into that bank and while I was there I wanted to see what else was possible. I swear I did it only to notify authorities about the security problems in that bank…"
Yea right ;-)
"Sorry officer, I had to check if it was still possible and if it's repeatable. Really I'm doing this just to make security better…"
HazardousNovex wrote: »So much QQ.. Who really cares? Exploiting is the nature of human beings and that's not going to change anytime soon.
if they would just get GMS in when this crap started happening, and ban/suspend/warn those people, the cheating would decrease quite a lot.Minnesinger wrote: »A common sense should say not to do this. I fully understand people who have suffrered from this. I never saw any in our zone (AD) nor did I venture into the enemy safe zones. I guess some people must be told repeatedly what can be done. This game needs online GM.
The gates with mages, the high walls, the whole design of those areas are a heavy defense. There's no offensive NPCs behind the walls because the enemy is not supposed to be able to get back there, the game is broken, that's not a players fault.
It's like the speed glitch associated with batswarm, it wasn't really nice to other players if you abused that glitch, but it's not grounds for banning. If the game lets you do things that aren't fair, the game needs to change, banning people for doing those things is the wrong approach.
ThyIronFist wrote: »The thing is though, if Zenimax would ban every player that exploited, emperor farmed, had the speed bug once or twice... PvP would not have many players left.
What would banning these people do? It certainly wouldn't fix the problem of being able to get into the area.
What would banning these people do? It certainly wouldn't fix the problem of being able to get into the area.
it would be a warning and an example to others that would try to abuse it.What would banning these people do? It certainly wouldn't fix the problem of being able to get into the area.
Lol, we are slow aren't we? They admitted to getting into the spawn area, admitted to placing a camp there, admitted to using forward camp there, and admitted to killing enemies there. All 4 actions performed in the area the GM designated as illicit.
the spelling is what, not wat.
As much as a ban would be nice, it's not going to happen. Two things that need to happen are:
1. Fix the issue of being able to get into 'safe' areas.
2. Implement a warning system. i.e. Do it once, you get warned, do it twice your account gets reset and your character goes back to level 1, do it 3 times and you are gone forever.