zivak.zivakeb17_ESO wrote: »zivak.zivakeb17_ESO wrote: »zivak.zivakeb17_ESO wrote: »
But I'm not losing any frames like you are.
60Hz is a standard, so I don't see why should I loose any more or less frames...
Also, if there is no FPS fluctuation, the frame should linger for at least 2 monitors refresh cycles, so I dont see why should I or anyone else loose any frames at all...
The point with the HDTVs is often made because typically they operate on 30Hz...
Did you know that 60Hz means the picture is only changing 30 times per second?
http://electronics.howstuffworks.com/refresh-rate1.htm
Any yet you are claiming that you notice a difference, but your monitor is only delivering 30fps max. Wow. Take placebos much?
And that is the difference between standard LCD monitor and interlaced television technology...
If you only took the time to read and understand your own source links
How did what you say make any sense? I was talking about interlaced.
Well, basically that is the TV technology - not used by laptop or PC monitors, so unless you are assuming I play on a TV...
And even interlaced technically displays 60 frames per second... As I said, read your own link...
Well, I'm looking for more information about progressive 60Hz and frame rates, and it appears they are not tied together, but you are so quick to criticize that I think you should provide some source links about things you are saying. From all the information I have read, higher fps makes animation look better, but standard movies are 24fps, so it is far from unplayable. So no matter what you were trying to prove, my original statement was that 25fps is not unplayable, and if you think that is not true, then you provide some proof, because I play the game at 25fps and it looks fine.
Here's a good description of refresh rate:
http://www.tweakguides.com/Graphics_7.html
"If your FPS is higher than your refresh rate at any time, your monitor will not actually be able to display all of these frames, and some will come out with a graphical glitch known as Tearing."
GamerzElite wrote: »DaedricCheese wrote: »You could blame the lighting engine they made for 1.2.4, or your PC if it's getting old already.
BTW i love the way you named Customer support as Crowd Control.
U mean AMD FX 8350 with R9 290x can't handle ESO.....
A good FPS guide:
http://www.tweakguides.com/Graphics_5.html
zivak.zivakeb17_ESO wrote: »A good FPS guide:
http://www.tweakguides.com/Graphics_5.html
A quote from your link which I btw read about 7 years ago while tweaking oblivion:
"Game Type: For games which have a lot of fast motion and hectic action, particularly deathmatch-style first person shooters like Team Fortress 2, Counter-Strike or the Battlefield series, higher minimum framerates may be required (e.g. a minium of 40FPS) to make things feel sufficiently smooth and responsive. This is in part because the large amount of fast action means that the content of each individual frame is noticeably different from the previous one, so low FPS is much more noticeable in such games. Conversely, games which are much slower in pace such as RTS or RPG games can get away with lower minimum framerates. As an extreme example, if you were staring at a wall in a game, you could go down to 5 or even 1 FPS and not notice any difference. So the speed of gameplay impacts on the perception of smoothness and hence alters the minimum FPS requirement."
Now is ESO closer to a shooter or an RTS game?
zivak.zivakeb17_ESO wrote: »A good FPS guide:
http://www.tweakguides.com/Graphics_5.html
A quote from your link which I btw read about 7 years ago while tweaking oblivion:
"Game Type: For games which have a lot of fast motion and hectic action, particularly deathmatch-style first person shooters like Team Fortress 2, Counter-Strike or the Battlefield series, higher minimum framerates may be required (e.g. a minium of 40FPS) to make things feel sufficiently smooth and responsive. This is in part because the large amount of fast action means that the content of each individual frame is noticeably different from the previous one, so low FPS is much more noticeable in such games. Conversely, games which are much slower in pace such as RTS or RPG games can get away with lower minimum framerates. As an extreme example, if you were staring at a wall in a game, you could go down to 5 or even 1 FPS and not notice any difference. So the speed of gameplay impacts on the perception of smoothness and hence alters the minimum FPS requirement."
Now is ESO closer to a shooter or an RTS game?
I would say it is an MMORPG with not a lot of quick action, so yea...
And I read the link you posted. It asked several questions, but never concluded what a good fps is.
zivak.zivakeb17_ESO wrote: »zivak.zivakeb17_ESO wrote: »A good FPS guide:
http://www.tweakguides.com/Graphics_5.html
A quote from your link which I btw read about 7 years ago while tweaking oblivion:
"Game Type: For games which have a lot of fast motion and hectic action, particularly deathmatch-style first person shooters like Team Fortress 2, Counter-Strike or the Battlefield series, higher minimum framerates may be required (e.g. a minium of 40FPS) to make things feel sufficiently smooth and responsive. This is in part because the large amount of fast action means that the content of each individual frame is noticeably different from the previous one, so low FPS is much more noticeable in such games. Conversely, games which are much slower in pace such as RTS or RPG games can get away with lower minimum framerates. As an extreme example, if you were staring at a wall in a game, you could go down to 5 or even 1 FPS and not notice any difference. So the speed of gameplay impacts on the perception of smoothness and hence alters the minimum FPS requirement."
Now is ESO closer to a shooter or an RTS game?
I would say it is an MMORPG with not a lot of quick action, so yea...
And I read the link you posted. It asked several questions, but never concluded what a good fps is.
The link explains why 24FPS is enough for a movie and not for a videogame (motion blur) ...
And if while playing ESO there is not much of action and the scene is not changing much, I understand why 25FPS is enough and 13FPS is still playable to you... You must be staring at the auction all day...
zivak.zivakeb17_ESO wrote: »zivak.zivakeb17_ESO wrote: »A good FPS guide:
http://www.tweakguides.com/Graphics_5.html
A quote from your link which I btw read about 7 years ago while tweaking oblivion:
"Game Type: For games which have a lot of fast motion and hectic action, particularly deathmatch-style first person shooters like Team Fortress 2, Counter-Strike or the Battlefield series, higher minimum framerates may be required (e.g. a minium of 40FPS) to make things feel sufficiently smooth and responsive. This is in part because the large amount of fast action means that the content of each individual frame is noticeably different from the previous one, so low FPS is much more noticeable in such games. Conversely, games which are much slower in pace such as RTS or RPG games can get away with lower minimum framerates. As an extreme example, if you were staring at a wall in a game, you could go down to 5 or even 1 FPS and not notice any difference. So the speed of gameplay impacts on the perception of smoothness and hence alters the minimum FPS requirement."
Now is ESO closer to a shooter or an RTS game?
I would say it is an MMORPG with not a lot of quick action, so yea...
And I read the link you posted. It asked several questions, but never concluded what a good fps is.
The link explains why 24FPS is enough for a movie and not for a videogame (motion blur) ...
And if while playing ESO there is not much of action and the scene is not changing much, I understand why 25FPS is enough and 13FPS is still playable to you... You must be staring at the auction all day...
Here's the conclusion from the link I posted:
"So to come back to the question of how many FPS is enough, in my experience, and for most practical purposes, a framerate of around 60 FPS is completely sufficient as a maximum FPS. Even 25 or 30FPS can be totally sufficient in slow or medium-paced games - particularly if the game has motion blur, softer edges, and does not display significant variability or stuttering. "
Exactly what I was saying about how my computer delivers a flawless picture so frame rate is not as big an issue for me. And my tests were done out in the trees of Glenumbra during the rain when I would hit the low points. I would run around and see the difference. The lows are noticeable, but not unplayable.
zivak.zivakeb17_ESO wrote: »zivak.zivakeb17_ESO wrote: »zivak.zivakeb17_ESO wrote: »A good FPS guide:
http://www.tweakguides.com/Graphics_5.html
A quote from your link which I btw read about 7 years ago while tweaking oblivion:
"Game Type: For games which have a lot of fast motion and hectic action, particularly deathmatch-style first person shooters like Team Fortress 2, Counter-Strike or the Battlefield series, higher minimum framerates may be required (e.g. a minium of 40FPS) to make things feel sufficiently smooth and responsive. This is in part because the large amount of fast action means that the content of each individual frame is noticeably different from the previous one, so low FPS is much more noticeable in such games. Conversely, games which are much slower in pace such as RTS or RPG games can get away with lower minimum framerates. As an extreme example, if you were staring at a wall in a game, you could go down to 5 or even 1 FPS and not notice any difference. So the speed of gameplay impacts on the perception of smoothness and hence alters the minimum FPS requirement."
Now is ESO closer to a shooter or an RTS game?
I would say it is an MMORPG with not a lot of quick action, so yea...
And I read the link you posted. It asked several questions, but never concluded what a good fps is.
The link explains why 24FPS is enough for a movie and not for a videogame (motion blur) ...
And if while playing ESO there is not much of action and the scene is not changing much, I understand why 25FPS is enough and 13FPS is still playable to you... You must be staring at the auction all day...
Here's the conclusion from the link I posted:
"So to come back to the question of how many FPS is enough, in my experience, and for most practical purposes, a framerate of around 60 FPS is completely sufficient as a maximum FPS. Even 25 or 30FPS can be totally sufficient in slow or medium-paced games - particularly if the game has motion blur, softer edges, and does not display significant variability or stuttering. "
Exactly what I was saying about how my computer delivers a flawless picture so frame rate is not as big an issue for me. And my tests were done out in the trees of Glenumbra during the rain when I would hit the low points. I would run around and see the difference. The lows are noticeable, but not unplayable.
Except ESO is not a slow or medium paced game - the scene is changing drastically with every sweep of the mouse, also it has no per-object motion blur (meaning if you stand completely still and someone runs towards you, he is not blurred) or post processes motion blur (blurring of the scene as you move your view)
zivak.zivakeb17_ESO wrote: »zivak.zivakeb17_ESO wrote: »zivak.zivakeb17_ESO wrote: »A good FPS guide:
http://www.tweakguides.com/Graphics_5.html
A quote from your link which I btw read about 7 years ago while tweaking oblivion:
"Game Type: For games which have a lot of fast motion and hectic action, particularly deathmatch-style first person shooters like Team Fortress 2, Counter-Strike or the Battlefield series, higher minimum framerates may be required (e.g. a minium of 40FPS) to make things feel sufficiently smooth and responsive. This is in part because the large amount of fast action means that the content of each individual frame is noticeably different from the previous one, so low FPS is much more noticeable in such games. Conversely, games which are much slower in pace such as RTS or RPG games can get away with lower minimum framerates. As an extreme example, if you were staring at a wall in a game, you could go down to 5 or even 1 FPS and not notice any difference. So the speed of gameplay impacts on the perception of smoothness and hence alters the minimum FPS requirement."
Now is ESO closer to a shooter or an RTS game?
I would say it is an MMORPG with not a lot of quick action, so yea...
And I read the link you posted. It asked several questions, but never concluded what a good fps is.
The link explains why 24FPS is enough for a movie and not for a videogame (motion blur) ...
And if while playing ESO there is not much of action and the scene is not changing much, I understand why 25FPS is enough and 13FPS is still playable to you... You must be staring at the auction all day...
Here's the conclusion from the link I posted:
"So to come back to the question of how many FPS is enough, in my experience, and for most practical purposes, a framerate of around 60 FPS is completely sufficient as a maximum FPS. Even 25 or 30FPS can be totally sufficient in slow or medium-paced games - particularly if the game has motion blur, softer edges, and does not display significant variability or stuttering. "
Exactly what I was saying about how my computer delivers a flawless picture so frame rate is not as big an issue for me. And my tests were done out in the trees of Glenumbra during the rain when I would hit the low points. I would run around and see the difference. The lows are noticeable, but not unplayable.
Except ESO is not a slow or medium paced game - the scene is changing drastically with every sweep of the mouse, also it has no per-object motion blur (meaning if you stand completely still and someone runs towards you, he is not blurred) or post processes motion blur (blurring of the scene as you move your view)
It's pretty slow compared to shooters. What are you really seeing move other than your character and the landscape? There are hardly any explosions. No vehicles driving around. What is moving so fast? Avatars? You really want to say this game is fast paced? Now that's where you fail.
zivak.zivakeb17_ESO wrote: »zivak.zivakeb17_ESO wrote: »zivak.zivakeb17_ESO wrote: »zivak.zivakeb17_ESO wrote: »A good FPS guide:
http://www.tweakguides.com/Graphics_5.html
A quote from your link which I btw read about 7 years ago while tweaking oblivion:
"Game Type: For games which have a lot of fast motion and hectic action, particularly deathmatch-style first person shooters like Team Fortress 2, Counter-Strike or the Battlefield series, higher minimum framerates may be required (e.g. a minium of 40FPS) to make things feel sufficiently smooth and responsive. This is in part because the large amount of fast action means that the content of each individual frame is noticeably different from the previous one, so low FPS is much more noticeable in such games. Conversely, games which are much slower in pace such as RTS or RPG games can get away with lower minimum framerates. As an extreme example, if you were staring at a wall in a game, you could go down to 5 or even 1 FPS and not notice any difference. So the speed of gameplay impacts on the perception of smoothness and hence alters the minimum FPS requirement."
Now is ESO closer to a shooter or an RTS game?
I would say it is an MMORPG with not a lot of quick action, so yea...
And I read the link you posted. It asked several questions, but never concluded what a good fps is.
The link explains why 24FPS is enough for a movie and not for a videogame (motion blur) ...
And if while playing ESO there is not much of action and the scene is not changing much, I understand why 25FPS is enough and 13FPS is still playable to you... You must be staring at the auction all day...
Here's the conclusion from the link I posted:
"So to come back to the question of how many FPS is enough, in my experience, and for most practical purposes, a framerate of around 60 FPS is completely sufficient as a maximum FPS. Even 25 or 30FPS can be totally sufficient in slow or medium-paced games - particularly if the game has motion blur, softer edges, and does not display significant variability or stuttering. "
Exactly what I was saying about how my computer delivers a flawless picture so frame rate is not as big an issue for me. And my tests were done out in the trees of Glenumbra during the rain when I would hit the low points. I would run around and see the difference. The lows are noticeable, but not unplayable.
Except ESO is not a slow or medium paced game - the scene is changing drastically with every sweep of the mouse, also it has no per-object motion blur (meaning if you stand completely still and someone runs towards you, he is not blurred) or post processes motion blur (blurring of the scene as you move your view)
It's pretty slow compared to shooters. What are you really seeing move other than your character and the landscape? There are hardly any explosions. No vehicles driving around. What is moving so fast? Avatars? You really want to say this game is fast paced? Now that's where you fail.
You fail at realizing that as far as technology goes, it is not different then any shooter...
So cars and explosions are the measurement of scene complexity?
Are horses and fireballs are not good enough for you?
So basically If I want to play a sci-fi game I need even more FPS because there are spaceships?
You clearly hhink you are on the minecraft forums
zivak.zivakeb17_ESO wrote: »zivak.zivakeb17_ESO wrote: »zivak.zivakeb17_ESO wrote: »zivak.zivakeb17_ESO wrote: »A good FPS guide:
http://www.tweakguides.com/Graphics_5.html
A quote from your link which I btw read about 7 years ago while tweaking oblivion:
"Game Type: For games which have a lot of fast motion and hectic action, particularly deathmatch-style first person shooters like Team Fortress 2, Counter-Strike or the Battlefield series, higher minimum framerates may be required (e.g. a minium of 40FPS) to make things feel sufficiently smooth and responsive. This is in part because the large amount of fast action means that the content of each individual frame is noticeably different from the previous one, so low FPS is much more noticeable in such games. Conversely, games which are much slower in pace such as RTS or RPG games can get away with lower minimum framerates. As an extreme example, if you were staring at a wall in a game, you could go down to 5 or even 1 FPS and not notice any difference. So the speed of gameplay impacts on the perception of smoothness and hence alters the minimum FPS requirement."
Now is ESO closer to a shooter or an RTS game?
I would say it is an MMORPG with not a lot of quick action, so yea...
And I read the link you posted. It asked several questions, but never concluded what a good fps is.
The link explains why 24FPS is enough for a movie and not for a videogame (motion blur) ...
And if while playing ESO there is not much of action and the scene is not changing much, I understand why 25FPS is enough and 13FPS is still playable to you... You must be staring at the auction all day...
Here's the conclusion from the link I posted:
"So to come back to the question of how many FPS is enough, in my experience, and for most practical purposes, a framerate of around 60 FPS is completely sufficient as a maximum FPS. Even 25 or 30FPS can be totally sufficient in slow or medium-paced games - particularly if the game has motion blur, softer edges, and does not display significant variability or stuttering. "
Exactly what I was saying about how my computer delivers a flawless picture so frame rate is not as big an issue for me. And my tests were done out in the trees of Glenumbra during the rain when I would hit the low points. I would run around and see the difference. The lows are noticeable, but not unplayable.
Except ESO is not a slow or medium paced game - the scene is changing drastically with every sweep of the mouse, also it has no per-object motion blur (meaning if you stand completely still and someone runs towards you, he is not blurred) or post processes motion blur (blurring of the scene as you move your view)
It's pretty slow compared to shooters. What are you really seeing move other than your character and the landscape? There are hardly any explosions. No vehicles driving around. What is moving so fast? Avatars? You really want to say this game is fast paced? Now that's where you fail.
You fail at realizing that as far as technology goes, it is not different then any shooter...
So cars and explosions are the measurement of scene complexity?
Are horses and fireballs are not good enough for you?
So basically If I want to play a sci-fi game I need even more FPS because there are spaceships?
You clearly hhink you are on the minecraft forums
Horses and fireballs are in motion, just not all the time. This is not a fast paced game. It is a role playing game with a story to follow, and then a small amount of combat. Besides that, no matter how good you increase the landscape graphics, the avatars and NPC's always come out a little cartoonish, so fluid movement is not only unnecessary, it's overkill.
If you have a great system which can push it to the max, good for you, but 25fps is more than adequate for this game. I know from experience, and would even upload my gameplay if HD didn't take so much time to do so. You are trying to argue that higher fps is better, and of course that is true, but where you fail is when you try to enforce that lower fps is not playable. That is very wrong and I believe there is some kind of elitism behind the attitude.
zivak.zivakeb17_ESO wrote: »Just please, in the future, refrain from projecting your own expectations based on unnecessary performance on other people. Thank you very much
Regards
zivak.zivakeb17_ESO wrote: »Just please, in the future, refrain from projecting your own expectations based on unnecessary performance on other people. Thank you very much
Regards
Fixed this so you can take your own advise. Until a couple years ago, most games ran at 30fps, so your expectations are far too exaggerated.
zivak.zivakeb17_ESO wrote: »Just please, in the future, refrain from projecting your own expectations based on unnecessary performance on other people. Thank you very much
Regards
Fixed this so you can take your own advise. Until a couple years ago, most games ran at 30fps, so your expectations are far too exaggerated.
And I would really love to see you try to say games like Grand Theft Auto 5 do not appear to have fluid motion when that game can go as low as 20 fps on console.
zivak.zivakeb17_ESO wrote: »zivak.zivakeb17_ESO wrote: »Just please, in the future, refrain from projecting your own expectations based on unnecessary performance on other people. Thank you very much
Regards
Fixed this so you can take your own advise. Until a couple years ago, most games ran at 30fps, so your expectations are far too exaggerated.
And I would really love to see you try to say games like Grand Theft Auto 5 do not appear to have fluid motion when that game can go as low as 20 fps on console.
This is just sad
Console VS PC - again, different tech... I am refraining from posting anything else in this thread... just go google it...
Sorry for the double...
I'm still waiting for an explanation about how 20fps on console is different than 20fps on PC, and how this game is considered "fast paced" compared to games like GTA5 where you are literally speeding through the map at high speeds. The anonymous elitist trolls in this thread who are too cowardly to respond and who hide behind their LOL button are pathetic. You proved nothing and you've left me wondering if there is a difference between a PC monitor and 1080p HDTV. It's people like you who ruin a community with your "better than" attitudes and your lack of information. Truly a disgrace, and the moderators are nowhere to be found. If the OP wanted some kind of support from the developers, the people who continued this thread made it clear that it is not deserved. So keep crying about your fps, because I have no sympathy for your kind. And I also would like them to increase performance, but I'm not going to *** on everyone else just to get it.
GamerzElite wrote: »I'm still waiting for an explanation about how 20fps on console is different than 20fps on PC, and how this game is considered "fast paced" compared to games like GTA5 where you are literally speeding through the map at high speeds. The anonymous elitist trolls in this thread who are too cowardly to respond and who hide behind their LOL button are pathetic. You proved nothing and you've left me wondering if there is a difference between a PC monitor and 1080p HDTV. It's people like you who ruin a community with your "better than" attitudes and your lack of information. Truly a disgrace, and the moderators are nowhere to be found. If the OP wanted some kind of support from the developers, the people who continued this thread made it clear that it is not deserved. So keep crying about your fps, because I have no sympathy for your kind. And I also would like them to increase performance, but I'm not going to *** on everyone else just to get it.
I don't understand whats ur problem?
GamerzElite wrote: »DaedricCheese wrote: »You could blame the lighting engine they made for 1.2.4, or your PC if it's getting old already.
BTW i love the way you named Customer support as Crowd Control.
U mean AMD FX 8350 with R9 290x can't handle ESO.....
p_tsakirisb16_ESO wrote: »GamerzElite wrote: »DaedricCheese wrote: »You could blame the lighting engine they made for 1.2.4, or your PC if it's getting old already.
BTW i love the way you named Customer support as Crowd Control.
U mean AMD FX 8350 with R9 290x can't handle ESO.....
Here we go again....
Is your CPU mate. Overclock it at least to 4.8Ghz (you need good cooling not the stock HSF), and move the game to cores 1-7 (not core 0).
Is known that AMD has pathetic cores, yes many ( 8 ) but they are pathetic when comes to power.
And on top two cores per module (4 modules) share the same FPU (Floating Point Unit), which is needed to calculate the extra lighting etc. Only 2 games support properly the FX83xx. BF4 and Thief. And those still lack behind in DX11 until you use Mantle (you need AMD GPU).
Also I would advice you to try switch the game to DX9 from the settings.
I had a FX8350 overclocked at 5Ghz, with two 7950s in CF. My i5 laptop with a GTX550M was feeling much more powerful when I was playing TW Rome 2 (CPU intensive game) last year.
So I sold the lot, bought an i7 and my 780Ti and haven't looked back.
Even an ancient i5 2500 is more powerful on TESO than an FX8350 unfortunately, even if overclocked to 5Ghz.
zivak.zivakeb17_ESO wrote: »
So are you saying that your spec is fine or that the OP is somehow imagining the FPS hit?p_tsakirisb16_ESO wrote: »GamerzElite wrote: »DaedricCheese wrote: »You could blame the lighting engine they made for 1.2.4, or your PC if it's getting old already.
BTW i love the way you named Customer support as Crowd Control.
U mean AMD FX 8350 with R9 290x can't handle ESO.....
Here we go again....
Is your CPU mate. Overclock it at least to 4.8Ghz (you need good cooling not the stock HSF), and move the game to cores 1-7 (not core 0).
Is known that AMD has pathetic cores, yes many ( 8 ) but they are pathetic when comes to power.
And on top two cores per module (4 modules) share the same FPU (Floating Point Unit), which is needed to calculate the extra lighting etc. Only 2 games support properly the FX83xx. BF4 and Thief. And those still lack behind in DX11 until you use Mantle (you need AMD GPU).
Also I would advice you to try switch the game to DX9 from the settings.
I had a FX8350 overclocked at 5Ghz, with two 7950s in CF. My i5 laptop with a GTX550M was feeling much more powerful when I was playing TW Rome 2 (CPU intensive game) last year.
So I sold the lot, bought an i7 and my 780Ti and haven't looked back.
Even an ancient i5 2500 is more powerful on TESO than an FX8350 unfortunately, even if overclocked to 5Ghz.
This is IMO the most helpful answer yet, but still I dont see why his FPS would drop... He stated that it was fine before
zivak.zivakeb17_ESO wrote: »
So are you saying that your spec is fine or that the OP is somehow imagining the FPS hit?p_tsakirisb16_ESO wrote: »GamerzElite wrote: »DaedricCheese wrote: »You could blame the lighting engine they made for 1.2.4, or your PC if it's getting old already.
BTW i love the way you named Customer support as Crowd Control.
U mean AMD FX 8350 with R9 290x can't handle ESO.....
Here we go again....
Is your CPU mate. Overclock it at least to 4.8Ghz (you need good cooling not the stock HSF), and move the game to cores 1-7 (not core 0).
Is known that AMD has pathetic cores, yes many ( 8 ) but they are pathetic when comes to power.
And on top two cores per module (4 modules) share the same FPU (Floating Point Unit), which is needed to calculate the extra lighting etc. Only 2 games support properly the FX83xx. BF4 and Thief. And those still lack behind in DX11 until you use Mantle (you need AMD GPU).
Also I would advice you to try switch the game to DX9 from the settings.
I had a FX8350 overclocked at 5Ghz, with two 7950s in CF. My i5 laptop with a GTX550M was feeling much more powerful when I was playing TW Rome 2 (CPU intensive game) last year.
So I sold the lot, bought an i7 and my 780Ti and haven't looked back.
Even an ancient i5 2500 is more powerful on TESO than an FX8350 unfortunately, even if overclocked to 5Ghz.
This is IMO the most helpful answer yet, but still I dont see why his FPS would drop... He stated that it was fine before
I'm saying I have the exact same cpu as he does and the game runs fine so either his cpu is faulty or something else is wrong with his game.
I used to play beta/release at 1920 and also doing videos with fraps at the same time, all with my old 560gtx and fps were fine.
Then with craglorn patch something broke and later with 1.2.3 something was terrible more broken.
Of course all add to the problem (zerg balls, camps used as tp, AOE heals spammed to get ultimate, etc) making people coming more clustered, but that wasn't a problem in release.
Today to celebrate the EU server migration I bought a new gtx 770 and of course the problem persist (i knew it before purchasing).
The thing is that if I are alone or with very few people around i get 70-90 fps, then when there is a moderate group fight of 15-30 people the fps go down to 35-50 and when there is already more people(30-60) the fps go down to 20-29... ofc in big action sieges the fps can drop to 15... THIS DIDN'T HAPPENED AT REALEASE/BETA WITH v1.0 ... i played way better then with my 560gtx than today with my 770gtx. (of course that don't happen only to my, you just have to read the chat or speak with guildmates).
I am not talking about the lag here (also an issue), i am talking about the fps lost that happens when there is people/battle near you, even if you are not watching the fight or you are not there, even if you put in first person and stare at the floor... you get 20 fps, only for being near a battle.
The thing is that nowhere in 1.3 notes says that there is a fix for this... and the old post of (hotfix for fps lost) has been unsticked and lost.
So there is someone at Zenimax looking at this please ? even only acknowledging the issue its good for me.
nicholaspingasb16_ESO wrote: »
p_tsakirisb16_ESO wrote: »GamerzElite wrote: »DaedricCheese wrote: »You could blame the lighting engine they made for 1.2.4, or your PC if it's getting old already.
BTW i love the way you named Customer support as Crowd Control.
U mean AMD FX 8350 with R9 290x can't handle ESO.....
Here we go again....
Is your CPU mate. Overclock it at least to 4.8Ghz (you need good cooling not the stock HSF), and move the game to cores 1-7 (not core 0).
Is known that AMD has pathetic cores, yes many ( 8 ) but they are pathetic when comes to power.
And on top two cores per module (4 modules) share the same FPU (Floating Point Unit), which is needed to calculate the extra lighting etc. Only 2 games support properly the FX83xx. BF4 and Thief. And those still lack behind in DX11 until you use Mantle (you need AMD GPU).
Also I would advice you to try switch the game to DX9 from the settings.
I had a FX8350 overclocked at 5Ghz, with two 7950s in CF. My i5 laptop with a GTX550M was feeling much more powerful when I was playing TW Rome 2 (CPU intensive game) last year.
So I sold the lot, bought an i7 and my 780Ti and haven't looked back.
Even an ancient i5 2500 is more powerful on TESO than an FX8350 unfortunately, even if overclocked to 5Ghz.