When facing a group with 1 healer + x other mobs, the best way of getting that group down seems to be nuking the healer at the start. Obviously his buddies will not like you for that and try to smash in your teeth when you stun their healer (who by now has already healed 50% op his HP on tick 1).
When facing a group with 2 healers + x other mobs, you better hope you have enough burst to get 1 healer down before any of the group realise they are under attack. Should that succeed, it becomes 1 healer + x other mobs tactic (except you are now without mana probably).
When facing a Boss Healer npc (+x possible adds) your best bet is to pray it's not a solo quest.
My method is similar, shield charge the healer, hit the group with a lot of AoE damage, the healer will heal someone else, but who cares, take out the healer while he is healing someone else and finish the rest of the mob. Don't see any reason to nerf them.Rev Rielle wrote: »I've said it before above, but will put it simply:
For most cases you hit another mob in the group to start, the healer will heal them, then you attack the healer. You don't even have to worry about interrupting them then.
Dagoth_Rac wrote: »I have not gotten to it yet but a friend mentioned a 6000 health archer boss in Reapers March who has his own 9000 health healer boss in tow. How do people approach that? I can't nuke something with that much health. If I concentrate on healer, the archer will tear me to shreds. If I concentrate on archer, healer will just zip him back up to health. I am sure there must be a tactic, though...