Macro?

  • rotiferuk
    rotiferuk
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    Grim13 wrote: »
    rotiferuk wrote: »
    All the game-pad profilers allow button presses to be chained. So do the high end gaming mice and keyboards. They also allow auto-fire.

    One of the things Call of Duty actually does right with it's online play is ban programmable controller users (3 days -1rst offense)... I think ZOS should take a similar stance.
    .

    I disagree. I want to be able to play using my Xbox360 controller mapped to my requirements. the only way I can do this is by using a program like Xpadder. Other players like to use (for example) the Razer Naga or the Razer Hex and map the keyboard buttons to the mouse buttons.
    Grim13 wrote: »
    Macros, et. al., shouldn't be used in PvP. If you want to use them in PvE... go nuts... but it's an unfair advantage in PvP. Especially, when you consider how you can chain animation cancelled abilities.

    Really? Thanks for the information. I will go and give it a try. My VR3 Templar could do with an edge when trying to avoid being run over by a Zerg of VR12 DK's / a train all spamming impulse. BTW, I take it you use a standard keyboard and mouse to play ESO?
    EU Server.
  • Jaxom
    Jaxom
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    Some attacks can be coupled as well. If the skill you are casting has travel time or cast time, you can "animation cancel" and get attacks to hit simultaneously, no macro needed for it. If timed right, you can get an ambush, light attack and concealed weapon to hit nearly at the same time due to the nature of Ambush. The same can be said for Snipe. Snipe, Poison Arrow, Light Attack, Poison Arrow all in roughly 1 second (not taking into consideration the 2s cast time of Snipe). The Snipe has travel time and hits around the same time as the first poison arrow and light attack.

    I can only speak from a NB perspective, but I would think the other classes have similar mechanics. Crystal Shards has travel time so doing a similar rotation would be possible.
  • Mitharus
    Mitharus
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    In any case what the OP probably experienced was a lagswitch (whether due to actual or manufactured lag I couldn't begin to hazard a guess)

    http://compnetworking.about.com/od/consumerelectronicsnetworks/f/lag_switches.htm

    Err... You do realize that's a local hardware hack right (i.e. lan)? (1)

    The reason that blocks either the Orange or Green wires is under standard wiring on a Cat5 twisted pair (Orange White, Orange, Green White, Blue, Blue White, Green, Brown White, Brown; or swap Green (White) with Orange (White)) is that those are your Transmit/Receive lines. So by blocking those, well... you get the picture.

    As for the macro'ing of attacks... I'm sure some folks do it. Pain, but it is what it is until there's some "official" stance/response given; If there ever is.

    -M

    (1) - I'm not sure of what your "actual or manufactured lag" statement was pointing at.

    Edit: Typo fix
    Edited by Mitharus on July 28, 2014 10:46PM
  • Grim13
    Grim13
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    rotiferuk wrote: »
    Grim13 wrote: »
    rotiferuk wrote: »
    All the game-pad profilers allow button presses to be chained. So do the high end gaming mice and keyboards. They also allow auto-fire.

    One of the things Call of Duty actually does right with it's online play is ban programmable controller users (3 days -1rst offense)... I think ZOS should take a similar stance.
    .

    I disagree. I want to be able to play using my Xbox360 controller mapped to my requirements. the only way I can do this is by using a program like Xpadder. Other players like to use (for example) the Razer Naga or the Razer Hex and map the keyboard buttons to the mouse buttons.
    Grim13 wrote: »
    Macros, et. al., shouldn't be used in PvP. If you want to use them in PvE... go nuts... but it's an unfair advantage in PvP. Especially, when you consider how you can chain animation cancelled abilities.

    Really? Thanks for the information. I will go and give it a try. My VR3 Templar could do with an edge when trying to avoid being run over by a Zerg of VR12 DK's / a train all spamming impulse. BTW, I take it you use a standard keyboard and mouse to play ESO?

    They don't ban people who remap buttons on programmable controllers... they ban people using the other functions that come with them... like increased rate of fire, etc..

    ..but that's obviously well beyond you.
  • pitdemon_ESO
    pitdemon_ESO
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    Mitharus wrote: »
    In any case what the OP probably experienced was a lagswitch (whether due to actual or manufactured lag I couldn't begin to hazard a guess)

    http://compnetworking.about.com/od/consumerelectronicsnetworks/f/lag_switches.htm

    Err... You do realize that's a local hardware hack right (i.e. lan)? (1)

    The reason that blocks either the Orange or Green wires is under standard wiring on a Cat5 twisted pair (Orange White, Orange, Green White, Blue, Blue White, Green, Brown White, Brown; or swap Green (White) with Orange (White)) is that those are your Transmit/Receive lines. So by blocking those, well... you get the picture.

    As for the macro'ing of attacks... I'm sure some folks do it. Pain, but it is what it is until there's some "official" stance/response given; If there ever is.

    -M

    (1) - I'm not sure of what your "actual or manufactured lag" statement was pointing at.

    Edit: Typo fix

    You can macro to your heart's content in ESO and it won't do anything, you're still limited by the attack animations on your client. I have a couple of abilities to 'repeat while button pushed' on my gamepad, it does nothing until i can queue another attack

    Lagswitches work by basically lagging yourself out by cutting or reducing your connection. Then you queue up a few attacks, restore connection before the server boots you, and when your client catches up to the server it essentially dumps a bunch of skills within a very short timeframe, instakilling the person you're targeting.

    Some problems with this are that basically there's no way to tell real lag from manufactured lag, and you're basically going to be a sitting duck while you do all this.

    Also be aware that snipe has a very high trajectory, so you can essentially get snipe, a light attack via animation cancel, and any other ranged ability to hit at the exact same moment from stealth.

    If you have low health it won't just look like an insta-kill it will BE one, and everything is 100% working as intended.
    Edited by pitdemon_ESO on July 29, 2014 4:31PM
    The Grixxitt of Melek - Alfar Nightblade
    Grixx of the Reach - Crafter/Reachwitch/Sorceror


    Must...downvote...stupidity... (clicks sidebar furiously)
  • Tintinabula
    Tintinabula
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    ^This sounds like what is happening. Not the use of macros.
  • bruceb14_ESO5
    bruceb14_ESO5
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    Kypho wrote: »
    www.autohotkey.com
    http://www.autoitscript.com/site/autoit/
    www.lua.org
    http://www.actool.net/



    You don't need fancy hardware to make or use macros.

    The same scripting language that's used in all the ESO addons? Yeah, you can use it for macros.

    This is an old subject that always comes up from people that don't really know anything about macros, just that they are doing something that he can't or doesn't understand.

    May as well just say you're using hacks/magic/voodoo and be done with it

    And since all know who used it and how used it, and all know they dont play fair, those ppl still have fun with doing that? :O

    Not sure that I understand you. In fact I'm sure I don't



    In any case what the OP probably experienced was a lagswitch (whether due to actual or manufactured lag I couldn't begin to hazard a guess)

    http://compnetworking.about.com/od/consumerelectronicsnetworks/f/lag_switches.htm

    That or he got sniped and doesn't understand the mechanics of the game/bows/trajectory in general


    I've noticed this before, yet unusual. Normally I do not go down very fast, yet even with attacking first, got hit by ambush, soul harvest, impale combo. Ambush and soul harvest .343 seconds apart, this was after he got hit by critical rush opener from me. Yes, there are things about the game that I am continually learning and this isn't about 1 experience, just an example of clipping an animation and possibly utilizing a macro for speed.


    Thus the question that arises of macro use overall not just one little fight. Whether it be done using Wykkyd's Framework, your own programming, hardware....
  • Tintinabula
    Tintinabula
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    I would guess that a lot of these games get advertisements via these keyboard/ mice companies?. Would it be prudent to not be able to show your little flash animation of how awesome ESO is "sign up now!" on every website that sells these types of macro keyboards? Just a thought.
  • bruceb14_ESO5
    bruceb14_ESO5
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    Mitharus wrote: »
    In any case what the OP probably experienced was a lagswitch (whether due to actual or manufactured lag I couldn't begin to hazard a guess)

    http://compnetworking.about.com/od/consumerelectronicsnetworks/f/lag_switches.htm

    Err... You do realize that's a local hardware hack right (i.e. lan)? (1)

    The reason that blocks either the Orange or Green wires is under standard wiring on a Cat5 twisted pair (Orange White, Orange, Green White, Blue, Blue White, Green, Brown White, Brown; or swap Green (White) with Orange (White)) is that those are your Transmit/Receive lines. So by blocking those, well... you get the picture.

    As for the macro'ing of attacks... I'm sure some folks do it. Pain, but it is what it is until there's some "official" stance/response given; If there ever is.

    -M

    (1) - I'm not sure of what your "actual or manufactured lag" statement was pointing at.

    Edit: Typo fix

    You can macro to your heart's content in ESO and it won't do anything, you're still limited by the attack animations on your client. I have a couple of abilities to 'repeat while button pushed' on my gamepad, it does nothing until i can queue another attack

    Lagswitches by basically lagging yourself out by cutting or reducing your connection. Then you queue up a few attacks, restore connection before the server boots you, and when your client catches up to the server it essentially dumps a bunch of skills within a very short timeframe, instakilling the person you're targeting.

    Some problems with this are that basically there's no way to tell real lag from manufactured lag, and you're basically going to be a sitting duck while you do all this.

    Also be aware that snipe has a very high trajectory, so you can essentially get snipe, a light attack via animation cancel, and any other ranged ability to hit at the exact same moment from stealth.

    If you have low health it won't just look like an insta-kill it will BE one, and everything is 100% working as intended.

    I agree that that can be the case with a lag spike and we do know that it occurs, but the question still remains about use of automation in playing and reporting instances that appear like it. Let ZOS sort out the reality, but hopefully take a stand and cut out the grey.

  • Lava_Croft
    Lava_Croft
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    A good start would be to fix the silly animation cancelling.
  • Mitharus
    Mitharus
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    Lagswitches by basically lagging yourself out by cutting or reducing your connection. Then you queue up a few attacks, restore connection before the server boots you, and when your client catches up to the server it essentially dumps a bunch of skills within a very short timeframe, instakilling the person you're targeting.

    Ahhh.... I read the original as the lag on the one dying.

    I would hope that their server is good/smart enough to not allow this basic exploit vector; Alas that hope is pretty thin now though.

    -M
  • rotiferuk
    rotiferuk
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    Grim13 wrote: »
    rotiferuk wrote: »
    Grim13 wrote: »
    rotiferuk wrote: »
    All the game-pad profilers allow button presses to be chained. So do the high end gaming mice and keyboards. They also allow auto-fire.

    One of the things Call of Duty actually does right with it's online play is ban programmable controller users (3 days -1rst offense)... I think ZOS should take a similar stance.
    .

    I disagree. I want to be able to play using my Xbox360 controller mapped to my requirements. the only way I can do this is by using a program like Xpadder. Other players like to use (for example) the Razer Naga or the Razer Hex and map the keyboard buttons to the mouse buttons.
    Grim13 wrote: »
    Macros, et. al., shouldn't be used in PvP. If you want to use them in PvE... go nuts... but it's an unfair advantage in PvP. Especially, when you consider how you can chain animation cancelled abilities.

    Really? Thanks for the information. I will go and give it a try. My VR3 Templar could do with an edge when trying to avoid being run over by a Zerg of VR12 DK's / a train all spamming impulse. BTW, I take it you use a standard keyboard and mouse to play ESO?

    They don't ban people who remap buttons on programmable controllers

    Xbox360 controllers are not programmable. If they were they would not require profiling software like Xpadder.
    Grim13 wrote: »
    ... they ban people using the other functions that come with them... like increased rate of fire, etc..
    .

    My Xbox360 game-pad does not have any functions. It is a MECHANICAL device. The same is true of the Razer Naga and Hex. Any functionality (macro or otherwise) is provided by software running on the user's PC.

    Anyway, how do Zenimax know if I have used Xpadder to do more than just map my controller to the keyboard? How do they know if Razer Hex users have mapped a mouse button to auto-fire Impulse?
    Grim13 wrote: »
    ..but that's obviously well beyond you.

    Ah, an Ad Hominem attack. Well done.
    Edited by rotiferuk on July 29, 2014 5:43AM
    EU Server.
  • Grim13
    Grim13
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    rotiferuk wrote: »
    Grim13 wrote: »
    rotiferuk wrote: »
    Grim13 wrote: »
    rotiferuk wrote: »
    All the game-pad profilers allow button presses to be chained. So do the high end gaming mice and keyboards. They also allow auto-fire.

    One of the things Call of Duty actually does right with it's online play is ban programmable controller users (3 days -1rst offense)... I think ZOS should take a similar stance.
    .

    I disagree. I want to be able to play using my Xbox360 controller mapped to my requirements. the only way I can do this is by using a program like Xpadder. Other players like to use (for example) the Razer Naga or the Razer Hex and map the keyboard buttons to the mouse buttons.
    Grim13 wrote: »
    Macros, et. al., shouldn't be used in PvP. If you want to use them in PvE... go nuts... but it's an unfair advantage in PvP. Especially, when you consider how you can chain animation cancelled abilities.

    Really? Thanks for the information. I will go and give it a try. My VR3 Templar could do with an edge when trying to avoid being run over by a Zerg of VR12 DK's / a train all spamming impulse. BTW, I take it you use a standard keyboard and mouse to play ESO?

    They don't ban people who remap buttons on programmable controllers

    Xbox360 controllers are not programmable. If they were they would not require profiling software like Xpadder.
    Grim13 wrote: »
    ... they ban people using the other functions that come with them... like increased rate of fire, etc..
    .

    My Xbox360 game-pad does not have any functions. It is a MECHANICAL device. The same is true of the Razer Naga and Hex. Any functionality (macro or otherwise) is provided by software running on the user's PC.

    Anyway, how do Zenimax know if I have used Xpadder to do more than just map my controller to the keyboard? How do they know if Razer Hex users have mapped a mouse button to auto-fire Impulse?
    Grim13 wrote: »
    ..but that's obviously well beyond you.

    Ah, an Ad Hominem attack. Well done.

    1) There are programmable controllers that come with pre-programmed functions for both Xbox 360 and PS3. Some have a built-in menu to select different functions with.
    2) Users of the above were banned on a regular basis from CoD because they were caught abusing the advantages provided in MP.
    3) The infractions they were banned for were more than just rebinding buttons... they were banned for the aspects of said controllers that allowed unfair advantages over users of the regular controllers in a MP setting.

    How is that difficult to comprehend?
    What does that have to do with you wanting to rebind buttons on your controller?
    Why are you stuck on the controller part of my example?
    How do you not comprehend that I'm talking about the banning of people using tools that allow an advantage over others and not debating controllers in and of themselves?





    ..like I said...







    Edited by Grim13 on July 30, 2014 6:43PM
  • rotiferuk
    rotiferuk
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    Grim13 wrote: »
    rotiferuk wrote: »
    Grim13 wrote: »
    rotiferuk wrote: »
    Grim13 wrote: »
    rotiferuk wrote: »
    All the game-pad profilers allow button presses to be chained. So do the high end gaming mice and keyboards. They also allow auto-fire.

    One of the things Call of Duty actually does right with it's online play is ban programmable controller users (3 days -1rst offense)... I think ZOS should take a similar stance.
    .

    I disagree. I want to be able to play using my Xbox360 controller mapped to my requirements. the only way I can do this is by using a program like Xpadder. Other players like to use (for example) the Razer Naga or the Razer Hex and map the keyboard buttons to the mouse buttons.
    Grim13 wrote: »
    Macros, et. al., shouldn't be used in PvP. If you want to use them in PvE... go nuts... but it's an unfair advantage in PvP. Especially, when you consider how you can chain animation cancelled abilities.

    Really? Thanks for the information. I will go and give it a try. My VR3 Templar could do with an edge when trying to avoid being run over by a Zerg of VR12 DK's / a train all spamming impulse. BTW, I take it you use a standard keyboard and mouse to play ESO?

    They don't ban people who remap buttons on programmable controllers

    Xbox360 controllers are not programmable. If they were they would not require profiling software like Xpadder.
    Grim13 wrote: »
    ... they ban people using the other functions that come with them... like increased rate of fire, etc..
    .

    My Xbox360 game-pad does not have any functions. It is a MECHANICAL device. The same is true of the Razer Naga and Hex. Any functionality (macro or otherwise) is provided by software running on the user's PC.

    Anyway, how do Zenimax know if I have used Xpadder to do more than just map my controller to the keyboard? How do they know if Razer Hex users have mapped a mouse button to auto-fire Impulse?
    Grim13 wrote: »
    ..but that's obviously well beyond you.

    Ah, an Ad Hominem attack. Well done.

    1) There are programmable controllers that come with pre-programmed functions for both Xbox 360 and PS3. Some have a built-in menu to select different functions with.
    2) Users of the above were banned on a regular basis from CoD because they were caught abusing the advantages provided in MP.
    3) The infractions they were banned for were more than just rebinding buttons... they were banned for the aspects of said controllers that allowed unfair advantages over users of the regular controllers in a MP setting.

    How is that difficult to comprehend?
    What does that have to do with you wanting to rebind buttons on your controller?

    1) I did a search for programmable controllers. I did not find many. There was one made by Datel in 2005 for shooters. There is also the Razer Sabretooth. Yes, this has inbuilt programming, however, this does not allow for auto-fire, etc.

    2) Rebinding buttons, be it to a gaming mouse, an Xbox controller or a Razer Orbweaver requires the use of software. This software can just as easily be used to add extra functionality. So where is the line drawn?
    Grim13 wrote: »
    Why are you stuck on the controller part of my example?

    I'm not. My previous posts also refer to Razer gaming mice which can also be programmed using the Razer macro software.
    Grim13 wrote: »
    How do you not comprehend that I'm talking about the banning of people using tools that allow an advantage over others and not debating controllers in and of themselves

    You're the one who is fixated with controllers, not me. In my first post on this matter I pointed out that al input devices - keyboards, mice, controllers and game-pads were capable of macro functionality via software. What is to prevent Razer Naga (12 button mouse) users (for example) assigning one of their mouse buttons to fire all five abilities in sequence? Would you want them banned or would you go and purchase a Naga yourself?
    EU Server.
  • OtarTheMad
    OtarTheMad
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    Zenimax has said themselves that they do not like players who macro and will go after them... you can get banned for it. Not to mention macroing is a chicken *** move anyway.
  • Tintinabula
    Tintinabula
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    OtarTheMad wrote: »
    Zenimax has said themselves that they do not like players who macro and will go after them... you can get banned for it. Not to mention macroing is a chicken *** move anyway.
    Is there a link to that?
  • JackDaniell
    JackDaniell
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    In ESO there is no such thing as an instant cast skill. All skills (including instants) have a cast time and then afterwards have a cool down window in which no skills can be cast. This game mechanic alone makes it impossible to "string" skills together with a macro much faster then the average player as the time it takes to cast one instant skill to the next is just under 1 second.

    Can macros be used to pump skills out faster than intended? No.

    What macros can be used for is things like better potion selection, holding block up, and chaining auto attacks. This means that a player who wants to auto attack while blocking will have block up more reliably than a player who doesn't use this macro, unless the non macro player practices (not very hard to accomplish as again the thresholds are not "beyond" human limitations).

    So in my conclusion: can macros give people an advantage? Yes, but only a slight one. If anything macros can bring an unskilled player up to par with more skilled players, but they only get this boost for their specific macro(s) in use.

    Are macros worth it? No. Even is it is allowed you wont learn anything about playing the game while using a macro. You will essentially be a dull blade with one sharp section that prevents you from sharpening the rest. The best players wont use block macros, because the best players know when and when not to block. Potion macros on the other hand are just a good idea because normal potion selection is nothing short of clunky, but the effect on gameplay they have is almost none as most people do not switch potions mid fight.

    Macros are like an easy way to get to level 8 and stay there, when the max level is 10.

    Note: It is very easy to kill someone in what seams like an instant, you don't need any macros to do it. Just a good combo and build behind it.
    Ebonheart Templar

    www.youtube.com/user/kristofersommermusic
  • OtarTheMad
    OtarTheMad
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    OtarTheMad wrote: »
    Zenimax has said themselves that they do not like players who macro and will go after them... you can get banned for it. Not to mention macroing is a chicken *** move anyway.
    Is there a link to that?

    We reported someone who was obviously using macros and got a response from Zenimax saying that they will look into the player and they take that very seriously. I am trying to find an article though for evidence, I believe they mentioned something about it at Quakecon. I don't have time to watch the 1 hour 45 mins. video right now but I will later and link where they mentioned it.

    Maybe @zos_BrianWheeler can comment on what Zenimax's stance is on macroing which would be nice considering the confusion by some.

    Edited by OtarTheMad on July 31, 2014 6:18PM
  • pitdemon_ESO
    pitdemon_ESO
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    OtarTheMad wrote: »
    OtarTheMad wrote: »
    Zenimax has said themselves that they do not like players who macro and will go after them... you can get banned for it. Not to mention macroing is a chicken *** move anyway.
    Is there a link to that?

    We reported someone who was obviously using macros and got a response from Zenimax saying that they will look into the player and they take that very seriously. I am trying to find an article though for evidence, I believe they mentioned something about it at Quakecon. I don't have time to watch the 1 hour 45 mins. video right now but I will later and link where they mentioned it.

    Maybe @zos_BrianWheeler can comment on what Zenimax's stance is on macroing which would be nice considering the confusion by some.

    Tell me, what was this guy was doing with his "macros" that was obvious enough that you clued in on him?
    The Grixxitt of Melek - Alfar Nightblade
    Grixx of the Reach - Crafter/Reachwitch/Sorceror


    Must...downvote...stupidity... (clicks sidebar furiously)
  • OtarTheMad
    OtarTheMad
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    OtarTheMad wrote: »
    OtarTheMad wrote: »
    Zenimax has said themselves that they do not like players who macro and will go after them... you can get banned for it. Not to mention macroing is a chicken *** move anyway.
    Is there a link to that?

    We reported someone who was obviously using macros and got a response from Zenimax saying that they will look into the player and they take that very seriously. I am trying to find an article though for evidence, I believe they mentioned something about it at Quakecon. I don't have time to watch the 1 hour 45 mins. video right now but I will later and link where they mentioned it.

    Maybe @zos_BrianWheeler can comment on what Zenimax's stance is on macroing which would be nice considering the confusion by some.

    Tell me, what was this guy was doing with his "macros" that was obvious enough that you clued in on him?

    I was in Wabba on my VR12 and was near Sej and saw some gankers so a few in my group (3) and a few random went out there to fight them and the guy killed me in .5 seconds with 5-6 attacks. Even my group was like "what the *** killed you man" and I was expecting some big attack like sun shield or something but no... 5 abilities showed up. Then while I wad dead I saw the other people around me drop just as quick... and they were not low levels, all mid-high VR ranks. The attack hit me and my other group members as one attack but it was like 5 or 6 attacks.

  • Sasky
    Sasky
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    In ESO there is no such thing as an instant cast skill. All skills (including instants) have a cast time and then afterwards have a cool down window in which no skills can be cast. This game mechanic alone makes it impossible to "string" skills together with a macro much faster then the average player as the time it takes to cast one instant skill to the next is just under 1 second.

    Normally, yes. However there is animation cancelling, which you can easily see without macros.

    Try two light attacks and see how far the hits come in. Now try a light attack immediately followed by a skill. You can get the timing down so they go off near simultaneously (and you'll see a 100+dps increase just doing this). As-is, timing those takes some practice but macros can make you a 'LA > 10ms > skill' button for example. A block/bash will cancel the skill's animation, so chaining all of those you just have to wait on the block's animation really.

    This type of macro should most definitely be a bannable offense. They restrict the addon API to attack commands so that addon users don't have an unfair advantage - using AutoHotkey or a macro keyboard/mouse is no different.


    However, unless ESO does active detection or prevention on its part, this will persist. For example, if you rely on player reporting, it'll be difficult to investigate/find in a PvP setting (and near impossible in PvE). Either they need to completely do away with animation cancelling or have something watching command timings (could even put that in the client to not overburden servers).
    Sasky (Zaniira, Daggerfall Covenant)
    Addons: AutoInvite, CyrHUD, Others
  • pitdemon_ESO
    pitdemon_ESO
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    That's not from a macro. Macros don't cancel attack animations (edit:for skills)

    You said gankers. As in plural. Are you sure that there wasn't more than one?
    Was he using a bow?
    How much health do you have?

    Did you bother to read this thread?







    Edited by pitdemon_ESO on July 31, 2014 7:22PM
    The Grixxitt of Melek - Alfar Nightblade
    Grixx of the Reach - Crafter/Reachwitch/Sorceror


    Must...downvote...stupidity... (clicks sidebar furiously)
  • OtarTheMad
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    That's not from a macro. Macros don't cancel attack animations

    You said gankers. As in plural. Are you sure that there wasn't more than one?
    Was he using a bow?
    How much health do you have?

    Did you bother to read this thread?







    His name was the only one that showed up on my death recap for all 5 attacks, I have 2500-2600 depending plus some armor spells but I had my food buff on so it was higher than that. Yeah he was using a bow.

    I have been reading the thread but it does seem to be some confusion on what a macro is because when we died the first thing everyone said was that the NB who killed us "macro'd". It was probably just blatant hacking to get 5 attacks off in about 1 second. I look at macroing as a way to program multiple attacks on one button kind of thing, which should still be something a player is banned for. That's why I put Brian's name in my post because I want to know what they think. I know hacking and botting is something you can be banned for.



  • pitdemon_ESO
    pitdemon_ESO
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    Sasky wrote: »
    In ESO there is no such thing as an instant cast skill. All skills (including instants) have a cast time and then afterwards have a cool down window in which no skills can be cast. This game mechanic alone makes it impossible to "string" skills together with a macro much faster then the average player as the time it takes to cast one instant skill to the next is just under 1 second.

    Normally, yes. However there is animation cancelling, which you can easily see without macros.

    Try two light attacks and see how far the hits come in. Now try a light attack immediately followed by a skill. You can get the timing down so they go off near simultaneously (and you'll see a 100+dps increase just doing this). As-is, timing those takes some practice but macros can make you a 'LA > 10ms > skill' button for example. A block/bash will cancel the skill's animation, so chaining all of those you just have to wait on the block's animation really.

    This type of macro should most definitely be a bannable offense. They restrict the addon API to attack commands so that addon users don't have an unfair advantage - using AutoHotkey or a macro keyboard/mouse is no different.


    However, unless ESO does active detection or prevention on its part, this will persist. For example, if you rely on player reporting, it'll be difficult to investigate/find in a PvP setting (and near impossible in PvE). Either they need to completely do away with animation cancelling or have something watching command timings (could even put that in the client to not overburden servers).

    I think you've got that backwards.

    You can do Light attack followed by a skill and get the Light Attack to cancel, but you can't do Skill>LA for instants and you sure as hell can't do Skill>Skill>Skill>Skill like some people claim.

    I agree that animation canceling is a bit chincy but apparently it's legal until ZOS gets a fix for it
    The Grixxitt of Melek - Alfar Nightblade
    Grixx of the Reach - Crafter/Reachwitch/Sorceror


    Must...downvote...stupidity... (clicks sidebar furiously)
  • pitdemon_ESO
    pitdemon_ESO
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    OtarTheMad wrote: »
    That's not from a macro. Macros don't cancel attack animations

    You said gankers. As in plural. Are you sure that there wasn't more than one?
    Was he using a bow?
    How much health do you have?

    Did you bother to read this thread?







    His name was the only one that showed up on my death recap for all 5 attacks, I have 2500-2600 depending plus some armor spells but I had my food buff on so it was higher than that. Yeah he was using a bow.

    I have been reading the thread but it does seem to be some confusion on what a macro is because when we died the first thing everyone said was that the NB who killed us "macro'd". It was probably just blatant hacking to get 5 attacks off in about 1 second. I look at macroing as a way to program multiple attacks on one button kind of thing, which should still be something a player is banned for. That's why I put Brian's name in my post because I want to know what they think. I know hacking and botting is something you can be banned for.



    That sounds like a lagswitch man. I detailed how its done somewhere here earlier.
    It would be ideal to perform with a bow as you can do some serious damage and queue up multiple abilities from the safety of stealth.

    If you want to play around with what macros can and can't do in-game there are addons that allow macro functionality that are completely legal and follow the ESO API.
    http://www.esoui.com/downloads/info8-WykkydsFramework.html

    You or someone you know probably already has it installed

    I haven't played with it myself as I have a programmable gamepad/mouse and a working knowledge of AHK and LUA. And tbh I don't even use any here b/c there just isn't any real advantage you get from macroing in PvP outside of maybe the one spam skill on your bar.
    The Grixxitt of Melek - Alfar Nightblade
    Grixx of the Reach - Crafter/Reachwitch/Sorceror


    Must...downvote...stupidity... (clicks sidebar furiously)
  • Tintinabula
    Tintinabula
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    what you call animation cancelling is part of the code and can be done easily without macros..poor game design.
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