I hope so!
Sadly, there will be people who exploit and people who whine and eventually all the new stuff will be nerfed. That's just the nature of MMOs.
But, honestly, all the new stuff sounds awesome and I can't wait to see how it improves the game-play and world interaction. It'll be kinda sweet to roll up a new toon and be able to simply ignore all the 'class' skills and go with only weapon / armor / spell-crafted spells. Bound weapons, summoned creatures... it's all starting to sound like Skyrim, only MMO-ier.
Let's hope it all goes ( mostly ) as planned!
We are moving in what seems to be the right direction. The harbor of promise is still out of reach through the storm, but the lighthouse of hope is shining bright.
I love analogies.
There will be balance issues, of course, there always are in every game. But the future looks promising.
I hope so!
Sadly, there will be people who exploit and people who whine and eventually all the new stuff will be nerfed. That's just the nature of MMOs.
But, honestly, all the new stuff sounds awesome and I can't wait to see how it improves the game-play and world interaction. It'll be kinda sweet to roll up a new toon and be able to simply ignore all the 'class' skills and go with only weapon / armor / spell-crafted spells. Bound weapons, summoned creatures... it's all starting to sound like Skyrim, only MMO-ier.
Let's hope it all goes ( mostly ) as planned!
Yes I don't envy the guys on the balancing team the task ahead of them...lol
And as you say I'm sure we will get the usual whiners and bruised epeens complaining about X class being OP just because they lost out in a PvP fight !
And you know what... I don't care. Let them whine, I'll be too busy enjoying myself !
vyndral13preub18_ESO wrote: »I hope so!
Sadly, there will be people who exploit and people who whine and eventually all the new stuff will be nerfed. That's just the nature of MMOs.
But, honestly, all the new stuff sounds awesome and I can't wait to see how it improves the game-play and world interaction. It'll be kinda sweet to roll up a new toon and be able to simply ignore all the 'class' skills and go with only weapon / armor / spell-crafted spells. Bound weapons, summoned creatures... it's all starting to sound like Skyrim, only MMO-ier.
Let's hope it all goes ( mostly ) as planned!
Yes I don't envy the guys on the balancing team the task ahead of them...lol
And as you say I'm sure we will get the usual whiners and bruised epeens complaining about X class being OP just because they lost out in a PvP fight !
And you know what... I don't care. Let them whine, I'll be too busy enjoying myself !
You can simply ignore all the class skills now, why dont you? That is right because most the other skills are weaker. You say it wont bother you in the future, but it bothers you now. Why would it all of a sudden stop bothering you if they just gave you a whole bunch more bad choices?
vyndral13preub18_ESO wrote: »I hope so!
Sadly, there will be people who exploit and people who whine and eventually all the new stuff will be nerfed. That's just the nature of MMOs.
But, honestly, all the new stuff sounds awesome and I can't wait to see how it improves the game-play and world interaction. It'll be kinda sweet to roll up a new toon and be able to simply ignore all the 'class' skills and go with only weapon / armor / spell-crafted spells. Bound weapons, summoned creatures... it's all starting to sound like Skyrim, only MMO-ier.
Let's hope it all goes ( mostly ) as planned!
Yes I don't envy the guys on the balancing team the task ahead of them...lol
And as you say I'm sure we will get the usual whiners and bruised epeens complaining about X class being OP just because they lost out in a PvP fight !
And you know what... I don't care. Let them whine, I'll be too busy enjoying myself !
You can simply ignore all the class skills now, why dont you? That is right because most the other skills are weaker. You say it wont bother you in the future, but it bothers you now. Why would it all of a sudden stop bothering you if they just gave you a whole bunch more bad choices?
It doesn't actually bother me. My current build isn't optimal and I honestly don't care. I'm enjoying playing (mostly), I'm not hardcore like I used to be a few years ago so I don't need to stress over my build/DPS.
When all the new options/spells/build stuff comes out my build will probably be further from optimal than it is now, but it will be closer to my TES build (which was bloody good fun)
I speak only for myself. Anyone else in a similar situation is coincidental:
Not going to do me much good, I've played through most of the game that I'm going to with several characters, and got burned out between leveling them up and getting all my crafting (except Enchant = 24) to 50 while doing the login/logout hokeypokey between my 'toons/bank/'toons/bank/ad-nauseam.
Right now I'm just finishing up some research for completion until my sub runs out, while I look for something else to play.
Most of my friends bailed long ago.
frankuguzzb16_ESO wrote: »BTW i was waiting the EU server in EU...
Agreed. Although I'm a stamina build so won't be using spell crafting - it'd be great to break the current habit that all love goes to magician and get a stamina skill equivalent
Agreed. Although I'm a stamina build so won't be using spell crafting - it'd be great to break the current habit that all love goes to magician and get a stamina skill equivalent
My only problem is the spellcrafting system, love the idea but yet again they are doing nothing but reinforcing magicka builds over stamina builds, now i know there is probably going to be crafted spells that give stamina builds some use but my problem is that with stamina builds the primary resource is stamina, so if you have to dodge roll or prevent a healer from healing you are taking away a stamina builds dps, whereas spellcasters have the stamina to blow and do whatever they want as well as their primary stat, being magicka, that doesn't get consumed for stuff like dodge rolling but primarily for DPSing... I think if they fixed that system the stamina builds would be much more popular.
That being said yes i am very hopeful with these new systems coming out and can't wait to see them in action, especially the champion system!
CapuchinSeven wrote: »My only problem is the spellcrafting system, love the idea but yet again they are doing nothing but reinforcing magicka builds over stamina builds, now i know there is probably going to be crafted spells that give stamina builds some use but my problem is that with stamina builds the primary resource is stamina, so if you have to dodge roll or prevent a healer from healing you are taking away a stamina builds dps, whereas spellcasters have the stamina to blow and do whatever they want as well as their primary stat, being magicka, that doesn't get consumed for stuff like dodge rolling but primarily for DPSing... I think if they fixed that system the stamina builds would be much more popular.
That being said yes i am very hopeful with these new systems coming out and can't wait to see them in action, especially the champion system!
You people are simply going to have to accept that EVERY build is meant to be using magic, even stamina builds. I run a stamina bow build and I still use my class skills for buffing and defense.
Every class is a magic class, the game wasn't designed for you to run only weapon stamina abilities.
Frankly between using magic for stealth defence and having 1900 stamina and a regen of 107 even with my acid arrow spam I still end up more survivable because every bit of magic I have is used for stealth and fear and in full medium armour and the dodge reduction I can dodge a ton of times where it's often mention in mumble that I seem unkillable when everyone thought I'd be dead.
Agreed. Although I'm a stamina build so won't be using spell crafting - it'd be great to break the current habit that all love goes to magician and get a stamina skill equivalent
They said at the panel discussion that there are plans for a stamina type of spellcrafting. What that means exactly remains to be seen.
Regardless, no build exists in a vacuum in this game. Not my preference but is the case. Magicka users use stamina for blocking etc and stamina users still need to use class abilities and self heals, etc. I'm reasonably certain spellcrafting will be of use to us, like heals, self buffs, etc.
We will see, I guess.
From what I saw in the QuakeCon panel about spellcrafting, no one spell will be OP because it can only be improved one way, ie, making summoned creatures permanent, have AoE aura, cost less, be ultimate, etc.
The notion of creating one super-awesome-mega-face-melting-no-cost-ground-scorching-AOE-death-from-above-I-win-button-uber-spell is inherently nixed by virtue of how spells are crafted. Thank the Eight!