The 'obvious' is that you should lern to move your chars ass out of the way. Period.monden1980b16_ESO wrote: »Yeah, nerf it... it's ridiculous (No constructive comments here, there's no need to explain the obvious).
Morticielle wrote: »The 'obvious' is that you should lern to move your chars ass out of the way. Period.monden1980b16_ESO wrote: »Yeah, nerf it... it's ridiculous (No constructive comments here, there's no need to explain the obvious).
monden1980b16_ESO wrote: »...
Personally, I think it would be best to take out vamp and werewolf abilities completely from PvP. PvE I couldn't care less.
monden1980b16_ESO wrote: »Morticielle wrote: »The 'obvious' is that you should lern to move your chars ass out of the way. Period.monden1980b16_ESO wrote: »Yeah, nerf it... it's ridiculous (No constructive comments here, there's no need to explain the obvious).
Bat Swarm deals - compared to other ultimates - more damage for less cost. What it makes it so dangerous is that one barely notices it in crowded situations, there is no clear indicator.
Tintinabula wrote: »monden1980b16_ESO wrote: »Morticielle wrote: »The 'obvious' is that you should lern to move your chars ass out of the way. Period.monden1980b16_ESO wrote: »Yeah, nerf it... it's ridiculous (No constructive comments here, there's no need to explain the obvious).
Bat Swarm deals - compared to other ultimates - more damage for less cost. What it makes it so dangerous is that one barely notices it in crowded situations, there is no clear indicator.
make the 200 bats swarming you glowy pink.
Morticielle wrote: »The 'obvious' is that you should lern to move your chars ass out of the way. Period.monden1980b16_ESO wrote: »Yeah, nerf it... it's ridiculous (No constructive comments here, there's no need to explain the obvious).
Tintinabula wrote: »monden1980b16_ESO wrote: »Morticielle wrote: »The 'obvious' is that you should lern to move your chars ass out of the way. Period.monden1980b16_ESO wrote: »Yeah, nerf it... it's ridiculous (No constructive comments here, there's no need to explain the obvious).
Bat Swarm deals - compared to other ultimates - more damage for less cost. What it makes it so dangerous is that one barely notices it in crowded situations, there is no clear indicator.
make the 200 bats swarming you glowy pink.
First off, clouding swarm spam isn't as epidemic as devouring swarm spam was when they could exploit broken synergies to reach 0 cost ultimate, nor is it as OP.
The issue here is he has 2 means of damaging you with clouding swarm: the bat pbaoe, and casting spells at you. It can be difficult to counter, but not impossible. Sorcs have it easiest, they just need to BE 2x, then hold block and slowly walk backwards. NBs can go stealth unless they have a dot on them (which betamax needs to fix). Templars have blazing shield. DKs are stuck w/ dodge/sprinting out of the bats and trying to keep distance. And of course, non-targeted CC for those who have it.
Now, the real potential problem here comes when the vamp uses gap closers. As earlier, sorcs and NBs can avoid it, but it puts temps and DKs in a harder spot. Then again, with rolling/running it isn't too hard to avoid for say 3 seconds. Then if you didn't even block the other half, bat's doing what, about 678 DMG.
Mojomonkeyman wrote: »Sorry guys, the damage numbers you are throwing around says all about how experienced you are with the game... There is so much wrong information in this thread, it`s noobs hyperboling. Sorry to say.
Dealing damage with other spells while invisible should break invisibility, though.
And to the guy posting that vid, all I see is a probably fully geared v12 demolishing mostly level 40`s. You can do that with or without batswarm.
Best regards
Princess_Asgari wrote: »Mojomonkeyman wrote: »Sorry guys, the damage numbers you are throwing around says all about how experienced you are with the game... There is so much wrong information in this thread, it`s noobs hyperboling. Sorry to say.
Dealing damage with other spells while invisible should break invisibility, though.
And to the guy posting that vid, all I see is a probably fully geared v12 demolishing mostly level 40`s. You can do that with or without batswarm.
Best regards
I wouldn't say im a noob by any standard. I can clearly read the death screen and i can also see my screen. I wasn't saying this is something that needs to be nerfed. Just stating it simply has happened to me once in all the hours ive spent in pvp.
xsorusb14_ESO wrote: »Princess_Asgari wrote: »Mojomonkeyman wrote: »Sorry guys, the damage numbers you are throwing around says all about how experienced you are with the game... There is so much wrong information in this thread, it`s noobs hyperboling. Sorry to say.
Dealing damage with other spells while invisible should break invisibility, though.
And to the guy posting that vid, all I see is a probably fully geared v12 demolishing mostly level 40`s. You can do that with or without batswarm.
Best regards
I wouldn't say im a noob by any standard. I can clearly read the death screen and i can also see my screen. I wasn't saying this is something that needs to be nerfed. Just stating it simply has happened to me once in all the hours ive spent in pvp.
Out of curiosity, you do know that dot based abilities aren't separated on the death screen right?