I recently reactivated and I have noticed some newly introduced bugs with mouse keys/bidnings.
Holding block using right mouse button then pressing the left mouse button should interrupt/bash but instead light or heavy attack is triggered. The only way I can interrupt or bash now is using regular/secondary key binding mapped to the keyboard.
If I release block then press both at the same time I can sometimes trigger the interrupt animation but very rarely. Most of the time i just starts an attack.
Additionally some mouse buttons are no longer recognized by the game and unable to be mapped. I can currently only map left/right and mouse wheel but no other keys (this used to work as well). I managed to work around this manually remapping the mouse keys using logitech software. Could these two things/bugs be related perhaps?
The issue when it showed the Command key when updated in Controls > Keybindings was fixed a while ago. It was just required to set it to how it is now. Not sure why it would change the actual actions.tttopperub17_ESO wrote: »I recently reactivated and I have noticed some newly introduced bugs with mouse keys/bidnings.
Holding block using right mouse button then pressing the left mouse button should interrupt/bash but instead light or heavy attack is triggered. The only way I can interrupt or bash now is using regular/secondary key binding mapped to the keyboard.
If I release block then press both at the same time I can sometimes trigger the interrupt animation but very rarely. Most of the time i just starts an attack.
Additionally some mouse buttons are no longer recognized by the game and unable to be mapped. I can currently only map left/right and mouse wheel but no other keys (this used to work as well). I managed to work around this manually remapping the mouse keys using logitech software. Could these two things/bugs be related perhaps?
I noticed this in game when the interrupt/bash keybind to the Command was patched. Sometimes I can get the interrupt with the mouse keys, most times I cannot. I just attributed it to game lag and command stacking and tried to retrain my brain to use the Command key. (aside: just putting the open apple key in for old times sake, I was sad when it changed to ⌘ )
Just to be clear on this;
Block = Right Mouse Button click
Interrupt = Left & Right Mouse Button click
source
What mouse are you using?
Just to be clear on this;
Block = Right Mouse Button click
Interrupt = Left & Right Mouse Button click
source
This is how I always did it before and is trying to do it now.
What happens now is I hold block using right mouse button, then press left mouse button to interrupt. This triggers a light attack. Attempting this a couple of times causes me to stop blocking even though I am still pressing down the right mouse button. I have to release it then re-press it to start blocking again. Interrupting with a key bind (currently mapped to V) while blocking works as intended and does not "break" block.
Do you use the Logitech software for the mouse? I don;t use that as I find it flaky over the years and use another app called Steermouse but not sure if that would cause this issue. I can't reproduce it on my Mac and Logitech G700s.Logitech MX518
Worth trying another mouse to check. Possibly reset keybindings in game and remap (checking that bindings are default and not changed for some reason) Keybinding is server side so trashing preferences I don't think would help.I never used to but I am currently using logitech software currently to be able to map buttons that broke a few patches back.
I could attempt another with another mouse. Never occurred to me the mouse might be the cause as I have been using this model for the last 4-5 years.
tttopperub17_ESO wrote: »(aside: just putting the open apple key in for old times sake, I was sad when it changed to ⌘ )